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My Horse & Me: Riding for Gold

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Title Screen

My Horse & Me: Riding for Gold

Also known as: My Horse & Me 2 (EU/AU)
Developer: Tate Interactive
Publisher: Atari, SA
Platforms: Wii, Xbox 360, Windows, PlayStation 2
Released in US: April 28, 2009 (Wii)
Released in EU: October 31, 2008 (Wii/360), November 14, 2008 (Windows), November 21, 2008 (PS2)
Released in AU: November 13, 2008 (Wii/Windows)


DevTextIcon.png This game has hidden development-related text.


It seems like the world was hungry for another My Horse & Me game.

Removed Multiplayer Functionality?

In the folder media on the US Wii version is a file called elephant2.ini, containing some Polish text mentioning Splitscreen and a text string named "nonetmultiplayermenu".

-usa

-maxfps=300               // przy 500fps twardy clamp
-nopb
//-aspect=16:9
//-nonetmultiplayermenu   // nie ma HostGame/JoinGame/Disconnect, tylko działa Splitscreen
//-nocharactersel         // nie podnosi plików z 'menu\uiMP\CharacterSel'
-doNotLocalizeLevelsNames // wyświetla nazwy levelów nie na podstaiwe lang.ini, tylko nazw dyskowych
//-loadOneOfFourCharacters
//-nosv
//-lnrl

-f  // na razie font z plików, a nie z .inl

#include "user.ini"



scripts\GrassReplicator.def 
characters\customization\HeroAndAvatarCustomization.def 

In English, the comments mean:

-maxfps=300               // hard clamp at 500fps
//-nonetmultiplayermenu   // no HostGame/JoinGame/Disconnect, only Splitscreen works
//-nocharactersel         // doesn't take files from 'menu\uiMP\CharacterSel'
-doNotLocalizeLevelsNames // shows level names based on disk names only, not on lang.ini
-f  // for now, font from files, not from .inl