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Natsuiro: Hoshikuzu no Memory

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Title Screen

Natsuiro: Hoshikuzu no Memory

Developer: TamTam
Publisher: Princess Soft
Platform: PlayStation 2
Released in JP: December 22, 2004


GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


Debug Menu

Natsuiro Hoshikuzu no Memory - Debugmenu1.png Natsuiro Hoshikuzu no Memory - Debugmenu2.png Natsuiro Hoshikuzu no Memory - Debugmenu3.png Natsuiro Hoshikuzu no Memory - Debugmenu4.png Natsuiro Hoshikuzu no Memory - Debugmenu5.png

A debug menu from Men at Work! 3: Ai to Seishun no Hunter Gakuen exists on the disc, though it doesn't work for obvious reasons. It contains options to toggle flags, enable skills, change weapons and stats of a character.

(Source: Punk7890)

Unused Image

Natsuiro Hoshikuzu no Memory - Unusedimage.png

Another holdover from Men at Work! 3, and just as inexplicable here as it was there.

(Source: Punk7890)

Debug Logging

To re-enable printf logs, apply the below code:

Re-enable printf Logging
20131238 08046A72

If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. If you are playing on an emulator, you can see this information by enabling the option "Show Console". Below is an example of what type of information gets logged.

read_status = 886
                        ●●● malloc_max = [841cb0] ●●●
read_status = 1264
                        ●●● malloc_max = [9006c0] ●●●
read_status = 780800
                        ●●● malloc_max = [a12f00] ●●●
read_status = 1124352
                        ●●● malloc_max = [a16c40] ●●●
read_status = 15616
LoadFile = font8_8.bmp
                        ●●● malloc_max = [a270b6] ●●●
read_status = 66614
                        ●●● malloc_max = [a37600] ●●●
LoadFile = cursol.bmp
                        ●●● malloc_max = [a47a76] ●●●
read_status = 66614
                        ●●● malloc_max = [a57fc0] ●●●
LoadFile = _Frame.bmp
                        ●●● malloc_max = [abc038] ●●●
read_status = 409656
                        ●●● malloc_max = [b20180] ●●●
LoadFile = opt03.bmp
read_status = 66614
LoadFile = sys_opt00c.bmp
                        ●●● malloc_max = [bf21f8] ●●●
read_status = 860216
                        ●●● malloc_max = [cc4340] ●●●
LoadFile = opt_opt00c.bmp
                        ●●● malloc_max = [d963b8] ●●●
read_status = 860216
                        ●●● malloc_max = [e68500] ●●●
LoadFile = _select.bmp
read_status = 573496
                        ●●● malloc_max = [f80680] ●●●
                        ●●● malloc_max = [1052800] ●●●
                        ●●● malloc_max = [116a980] ●●●
LoadFile = tit_opt00c.bmp
                        ●●● malloc_max = [123c9f8] ●●●
read_status = 860216
                        ●●● malloc_max = [130eb40] ●●●
read_status = 33688
ステータス要求
ステータス待ち
ステータス待ち
ステータス待ち
ステータス待ち
結果:resutl = -1
ステータス要求
ステータス待ち
結果:resutl = 0
(Source: Punk7890)