We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Nerf Arena Blast
Jump to navigation
Jump to search
Cleanup > Articles needing basics
Cleanup > Needs more images
Games > Games by content > Games with unused abilities
Games > Games by content > Games with unused game types
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by developer > Games developed by Visionary Media
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Hasbro Interactive
Games > Games by release date > Games released in 1999
| Nerf Arena Blast |
|---|
|
Also known as: Nerf Arena (EU)
|
| This article has just been started and needs the article basics added. Help us out and add them. |
| This page or section needs more images. There's a whole lotta words here, but not enough pictures. Please fix this. |
Nerf Arena Blast is a Nerf-themed first-person shooter based on the Unreal Engine.
Gamemode
There is an unused and unfinished gamemode called "Lab-Rat".
Weapons
- There's two unknown guns in the introductory cutscene. One looks like a squat pulsator, while the other seems to be a quad tubed rocket launcher.
- Also in the cutscene, the Scattershot had some alternate naming... the Impactor is my best guess, but the source is very blurry.
- The squat green rockets in-game were some form of early Whomper ammo (it is possible that the Whomper functioned more like the Devastator from Duke Nukem at some point).
- Commented code is a great source of insight, but is not always 100% reliable. However, some code reveals that at one point the Whomper and Electroshield shared a single type of battery (probably forcing you to choose draining your shield for insane firepower).
- WeaponPaks have some (minimal) documentation in the manual (I think), and I'm sure were intended to act as weapon replacement mutators, so Nerf could release periodic weapon packs as updates or expansions to tie in with new products.
- Nerf Cannon has the original name Mighty Mo in both the manual and on the skin.
- "TraceRockets" are present, but not used in any guns. Speculation, they are unfinished seeking rockets intended for the Triplestrike (as UT's rocket launcher has a lock-on feature).
- There's an unused class of projectile MightyRox, a Nerfcannon ball with rocket physics (i.e. no drop, explodes on walls).
Misc.
- Sam had a flat top if the original icon is to be believed.
- Several taunts are unused by the AI.
- The original Barracuda's poster in the plaza featured a Ryan player who was re-skinned (in truth, his uniform was hue shifted to an odd combo of light brown, aqua and some other colors).
- The long-gone website of an Unreal map designer said he was part of a team designing third party maps for NAB's multiplayer, but due to time constraints, the feature was cut before any were really made.
- Obviously there's a lot of holdover code from Botpack / Unreal, I think the Flak Cannon primary fragments are present. Code for menu interfaces for IRC exist. "Face" icons, not used because NAB players don't "talk" like they do in UT.
- There's two ball repositories in every vanilla BallBlast map, and in one or two of those maps, one of the repositories is worth 2x score, but the other levels never had this implemented.
- There was another site that showed off a beta, unfinished build of the game for Macs, but the interesting part was the screenshot showing Amateur arena in an earlier state, such as the point targets being in recessed tubes in the wall.
Cleanup > Articles needing basics
Cleanup > Needs more images
Games > Games by content > Games with unused abilities
Games > Games by content > Games with unused game types
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by developer > Games developed by Visionary Media
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Hasbro Interactive
Games > Games by release date > Games released in 1999