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Notes:Codename: ICEMAN

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This page contains notes for the game Codename: ICEMAN.

Hmmm...
To do:
all things

Items

  • 0 - Envelope with orders
  • 1 - Microfilm
  • 2 - ID card
  • 3 - Tahiti: black book | Sub: explosive | Tunisia: fish
  • 4 - Tahiti: change | Sub: rum bottle | Tunisia: capsule
  • 5 - Tahiti: key | Sub: storage compartment key | Tunisia: map
  • 6 - Tahiti: earring | Sub: diver | Tunisia: key
  • 7 - Sub: flare | Tunisia: duct tape
  • 8 - Sub: device | Tunisia: tranquilizer gun
  • 9 - Sub: cotter pin | Tunisia: sugar canister
  • 10 - Sub: washer | Tunisia: flour canister
  • 11 - Sub: nut | Tunisia: coffee canister
  • 12 - Sub: metal cylinder | Tunisia: business card
  • 13 - Sub: Vernier caliper | Tunisia: food platter
  • 14 - Sub: code book | Tunisia: note
  • 15 - Hammer
  • 16 - Open end wrench

Rooms

  • Tahiti
    • 1 - Island wide shot (openingScene.sc)
    • 2 - Starting beach south of hotel (thatchedHut)
    • 3 - Beach volleyball (volleyRm)
    • 4 - Beachfront bungalows east (beachHuts1)
    • 5 - Beachfront bungalows west (beachHuts2)
    • 6 - Your hut (inEgosHut)
    • 7 - Beach north end (endBeach)
    • 8 - Ocean south of west beach with bungalows (HutSwimRm)
    • 9 - Hotel entrance (hotelEntrance)
    • 10 - Hotel lobby (inLobby)
    • 11 - Hotel bar (hotelBar)
    • 12 - Beach with hut and sunbathers (beachHuts3)
    • 13 - Beach with two huts (beachHuts4)
    • 14 - Stacy's hut (inHerHut)
    • 15 - Open ocean (tahitiOcean2)
    • 16 - Ocean south of east beach with huts (beachSwimRm)
    • 24 - Beach east end (eastBeachRm)
    • 119 - Dancing with Stacy
  • 17 - Dulles airport entrance (dullesAirport)
  • Pentagon
    • 18 - Outside
    • 19 - Main entrance
    • 20 - Hallway
    • 21 - Braxton briefing
  • 22 - Outside Honolulu airport
  • 23 - Pier to sub
  • USS Blackhawk
    • 25 - Control room (no warp)
    • 26 - Periscope (scopeViewRm)
    • 27 - Control panel
    • 28 - Top of sail ship spotting (bridgeRm)
    • 30 - Captain's cabin (captsQuartersRm)
    • 31 - Your cabin (egosQuartersRm)
    • 32 - Galley
    • 33 - Torpedo room
    • 34 - Machinery compartment
    • 35 - Storage and supply compartment (storageRm)
    • 36 - Passageway between machinery and engine room (passagewayRm2)
    • 37 - Engine room
    • 38 - Airlock (escapeHatchRm)
    • 39 - Dice game
    • 40 - Map table (chartRm)
    • 41 - Hatch tube ladder (hatchTubeRm)
    • 42 - Hatch tube between machinery and torpedo rooms (bHatchTubeRm)
  • 44 - Airplane (inPlane)
  • Tunisia
    • Scuba diving
      • 43 - Cave (inCave7Rm)
      • 45 - Shore (netBeachRm)
      • 46 - Shore (netToPierRm)
      • 47 - Beneath pier (tunaPierRm)
      • 50 - Swimming away from sub (launchDiver)
      • 51 - Open ocean (scubaCycle)
      • 53 - Anti-sub net
      • 54 - Shore (shoreRm)
      • 55 - Shore (shore2Rm)
      • 56 - Cave entrance with bottle
      • 57 - West dead end
      • 58 - East dead end
      • 59 - Cave crossroads chamber (inCave1Rm)
      • 60 - Cave west dead end (inCave2Rm)
      • 61 - Briefing target area (tunisBeachRm)
      • 62 - Cave east dead end (inCave6Rm)
      • 63 - Cave (inCave3Rm)
      • 64 - Cave (inCave4Rm)
      • 65 - Cave northwest dead end (nwDeadEndRm)
      • 66 - Cave north dead end (northDeadEndRm)
      • 67 - Cave (inCave5Rm)
      • 68 - Cave exit (caveExitRm)
    • Town
      • 70 - Beach with fisherman (fishermanBeachRm)
      • 71 - Beach central (tunaBeachRm1)
      • 72 - Beach east (tunaBeachRm2)
      • 73 - Cliffs
      • 74 - East of abandoned buildings (pathToRoadRm)
      • 75 - Abandoned buildings (abandonedShacksRm)
      • 76 - Oasis
      • 77 - Road east of oasis (roadToTownRm)
      • 78 - City street (townRm1)
      • 79 - City street (townRm2)
      • 80 - Outside apartment 84 (agentsBuildingRm)
      • 81 - Compound entrance (outsideCompoundRm)
      • 82 - City street arch west (townRm3)
      • 83 - City street arch east (townRm4)
      • 84 - Apartment 84 (agentApartmentRm)
      • 85 - Apartment window
      • 86 - Compound hallway
      • 87 - Ambassador (inCompound)
      • 88 - Drive escape to helicopter
  • 89 - Aircraft carrier ceremony
  • 90 - Debriefing
  • 100 - Intro

Flags

This game doesn't use normal SCI flags. Instead, there are global variables and bitshifter thingies.

  • Tahiti
    • 0008:
    • 0040: Finished Stacy encounter
    • 0080: Received phone orders from Braxton
    • 0100: Got Braxton's message from hotel clerk
    • 0200: Called for dinghy
  • Submarine
    • 0008: Encountered Pearl
    • 0010: Broke observation scope
    • 0020: Tried to use observation scope after breaking it
    • 0040: Looked at control panel if param1??
    • 0080: Switched on sonar if cel=3?
    • ffbf: Looked at control panel if NOT param1??
    • ff7f: Switched on sonar if cel!=3
  • Sub rooms
    • 0001: Entered captain's quarters
    • 0002: Captain got hurt
    • 0020: Put washer on shaft
    • 0040: Hand-tighten nut
    • 0080: Tighten nut with wrench
    • 0100: Got attack scope speed warning
    • 0200: Got observation scope speed warning
    • 8000: Reached Tunisia harbor
  • Tunisia
    • 0001: Dropped canisters OR called caterer OR wore caterer disguise OR caterer entered apartment?
    • 0004: Finished caterer encounter [list ways!]
    • 0008:

Points

300 total:

  • Tahiti
    • 413 - Read newspaper on beach (1, 1)
    • Buy newspaper (2)
    • 413 - Read dinghy service sign (4, 1)
    • 413 - Talk to hotel clerk (32, 1)
    • 413 - Get hotel room key (2, 1)
    • Get Braxton's message from hotel clerk (1)
    • Play volleyball (1)
    • Score/win? in volleyball (1)
    • Bring drowning woman to beach (1)
    • Let drowning woman die (-10)
    • Find microfilm in earring (1)
    • 413 - Go back to Stacy's place (64, 7)
    • 413 - Kiss Stacy outside hut (8, 1)
    • Do "It" with Stacy (6)
    • Get Stacy's note (1)
    • Contact Braxton on time (2)
    • Call for dinghy (2)
  • Washington DC
    • Show ID to limo driver (1)
    • Show ID to Pentagon guard (1)
    • Get correct ID from guard?? (1)
    • Get briefing envelope (1)
    • Board sub following proper procedure (3)
  • Submarine
    • Ask captain for combinations (5)
    • Use password to open orders briefcase (1)
    • 406 - Enter safe combination? (4, 1)
    • 406 - Scan ID card? (8, 1)
    • 406 - Read microfilm (16, 1)
    • Flush toilet (-3)
    • Open storage compartment (1)
    • Get 2nd box of flares (1)
    • 406 - Measure sheared cylinder (32, 5)
    • 406 - Measure cotter pin (128, 1)
    • 406 - Get Vernier caliper (1, 1)
    • 406 - Measure engine shaft (8192, 5)
    • 406 - Get 1/2 inch wrench (16384, 2)
    • 406 - Get metal cylinder (64, 1)
    • 406 - Set lathe diameter to 1" (256, 2)
    • 406 - Use lathe to reduce cylinder diameter (512, 1)
    • 406 - Use grinder to smooth cylinder (4096, 1)
    • 406 - Get and attach drill bit (1024, 2)
    • 406 - Turn on drill (2048, 1)
    • Put cylinder in conveyor (1)
    • Hammer cotter pin into place (1)
    • Tighten nut (3)
    • Plot a course. local169
      • 2: (10)
      • 3: (5)
      • 5: (4)
      • 8: (3)
      • 11: (2)
      • else: (1)
    • Decode message. local52 $0001
      • ??? (1, 3)
      • ??? (2, 3)
      • ??? (4, 3)
      • ??? (8, 3)
      • ??? (16, 3)
      • ??? (32, 3)
    • Finish 1st mission (1)
    • Get rating in Coontz mission??? (1-5)
    • Get rating in iceberg mission? (1-10)
    • Get rating in Tunisia coast mission (1-10)
    • Damage sub (Alpha?) with torpedo (1)
    • Destroy sub (Alpha?) (4)
    • Escape/destroy Blackhawk sub? (5)
    • 406 & 407 - Talk to radio operator?? (-32768 / 1, 64 / 1, 128 / 1)
    • Destroy (or escape?) battleship 1??? (5)
    • Finish Pearl mission?? (-5, 2?)
    • Contact USS Coontz (5)
    • Ping oil rig (1)
    • Ping harbor (1)
    • Wear scuba gear (1)
  • Tunisia
    • Enter scuba region? (3)
    • Enter scuba room ??? (2)
    • Locate bomb target site?? (5)
    • Start bomb timer (1)
    • More scuba stuff?? (2)
    • Enter beneath tuna pier room (20)
    • Enter anti-sub net room (3)
    • Return to open ocean from under tuna pier? (-17)
    • Return to open ocean?? (-3)
    • Light flare in underwater cave (1)
    • Exit underwater cave (local98???)
    • Successfully pass sub net (1)
    • Fail to pass sub net?? (-11)
    • Remove hook from fishing line
    • Put bottle in net (1)
    • Hide diver vehicle (3)
    • Say iceman to fisherman (1)
    • Open capsule (1)
    • Wear disguise (2)
    • Say iceman to oasis woman (1)
    • Get items from Stacy (1)
    • 413 - Read Stacy's note (4, 4)
    • 413 - Return map to Stacy (2, 1)
    • Get duct tape (1)
    • Get tranquilizer gun (6)
    • Call and talk to compound guard (2)
    • Call and talk to caterer (2)
    • Tie up innocent caterer (3)
    • Hide gun in food (2)
    • Tranq 2nd guard (5)
    • 413 - Find KGB symbol on guard (8, 3)
    • Escape to chopper (10)
    • Fail to escape?? (-10)

Global

  • 2 - gCurRoom
  • 11 - gCurRoomNum
  • 12 - gPrevRoomNum