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Notes:NEO: The World Ends With You
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This page contains notes for the game NEO: The World Ends With You.
A lot of this is not super interesting for the main page, but I decided to leave them here in case more is found out about them.
Test Constants
There is a lot of constants set in the Unity code for NEO that were used for testing.
public const ReplayScenario.ELabel Debug_ReplayTest0 = 10000000; public const ReplayScenario.ELabel Debug_ReplayTest0_TA1 = 10001000; public const ReplayScenario.ELabel Debug_ReplayTest0_TA2 = 10001001; public const ReplayScenario.ELabel Debug_ReplayTest0_TA1_1 = 10001002; public const SnsData.ELabel SNS_REMtest = 59900; public const SnsData.ELabel SNS_IMPtest_word12 = 69900; public const SnsData.ELabel SNS_IMPtest_word3 = 69910; public const SnsData.ELabel SNS_IMPtest_wordv1 = 69920; public const SnsData.ELabel SNS_IMPtest_wordv2 = 69930; public const SnsData.ELabel SNS_IMPtest_0 = 69940; public const SnsData.ELabel SNS_IMPtest_1 = 69950; public const SnsData.ELabel SNS_Eve006_01 = 69980; public const SnsData.ELabel SNS_DIVtest = 79900; public const SnsEventTweet.ELabel SNS_REMtest_01 = 59900010; public const SnsEventTweet.ELabel SNS_REMtest_02 = 59900020; public const SnsEventTweet.ELabel SNS_REMtest_03 = 59900030; public const SnsEventTweet.ELabel SNS_IMPtest_wordn12_01 = 69900010; public const SnsEventTweet.ELabel SNS_IMPtest_wordn12_02 = 69900020; public const SnsEventTweet.ELabel SNS_IMPtest_wordn12_03 = 69900030; public const SnsEventTweet.ELabel SNS_IMPtest_wordn12_04 = 69900040; public const SnsEventTweet.ELabel SNS_IMPtest_wordn12_05 = 69900050; public const SnsEventTweet.ELabel SNS_IMPtest_wordn3_01 = 69910010; public const SnsEventTweet.ELabel SNS_IMPtest_wordv1_01 = 69920010; public const SnsEventTweet.ELabel SNS_IMPtest_wordv2_01 = 69930010; public const SnsEventTweet.ELabel test1_w1d3_SNS_Eve006_01 = 69980010; public const SnsEventTweet.ELabel test1_w1d3_SNS_Eve006_04 = 69980020; public const SnsEventTweet.ELabel test1_w1d3_SNS_Eve006_04a = 69980021; public const ImprintKeyword.ELabel Keyword_ntest1 = 900010; public const ImprintKeyword.ELabel Keyword_ntest2 = 900020; public const ImprintKeyword.ELabel Keyword_ntest3 = 900030; public const ImprintKeyword.ELabel Keyword_vtest1 = 900040; public const ImprintKeyword.ELabel Keyword_vtest2 = 900050; public const ImprintKeyword.ELabel Keyword_atest1 = 900060; public const ImprintKeyword.ELabel Keyword_atest2 = 900070; public const ImprintKeyword.ELabel Keyword_atest3 = 900080; public const SeLabel.ELabel dummy_000 = 30016; public const SeLabel.ELabel dummy_001 = 30017; public const SeLabel.ELabel dummy_002 = 30018; public const Event.ELabel d100_sample_event_first_or_not_first = 1000001; public const Event.ELabel d102_Struggle_Start = 1100000; public const Event.ELabel d103_NPC_Dive = 1200000; public const Event.ELabel gur3_w1d3_99_010_extra_replay = 1200100; public const EventData.ELabel d100_sample_event_first_or_not_first = 1000; public const StruggleNoise.ELabel Struggle_Noise_Debug = 1000; public const DayMapQuest.ELabel debug_scra = 1000000; public const DayMapQuest.ELabel debug_s104 = 1000500; public const SpawnData.EName PigTest000_Gold00 = 1090000; public const SpawnData.EName PigTest000_Gold01 = 1090001; public const SpawnData.EName PigTest000_GoldFake00 = 1090002; public const SpawnData.EName PigTest000_GoldFake01 = 1090003; public const SpawnData.EName PigTDivisionBig00 = 1090100; public const SpawnData.EName PigTDivisionBig01 = 1090110; public const SpawnData.EName PigTest010Fake1st_00 = 1090010; public const SpawnData.EName PigTest010Fake2nd_00 = 1090020; public const SpawnData.EName PigTest010Fake2nd_01 = 1090021; public const SpawnData.EName PigTest010Fake2nd_02 = 1090022; public const SpawnData.EName PigTest010Fake2nd_03 = 1090023; public const SpawnData.EName PigTest010Fake2nd_04 = 1090024; public const SpawnData.EName PigTest030Gold1st_00 = 1090030; public const SpawnData.EName PigTest030Gold2nd_00 = 1090040; public const SpawnData.EName PigTest030Gold2nd_01 = 1090041; public const SpawnData.EName PigTest030Gold2nd_02 = 1090042; public const SpawnData.EName PigTest030Gold2nd_03 = 1090043; public const SpawnData.EName PigTest030Gold2nd_04 = 1090044; public const SpawnData.EName PigTest200ColorRed_00 = 1090200; public const SpawnData.EName PigTest200ColorBlue_01 = 1090201; public const SpawnData.EName PigTest200ColorRed_02 = 1090202; public const SpawnData.EName PigTest200ColorBlue_03 = 1090203; public const SpawnData.EName PigTColorRed00 = 1090210; public const SpawnData.EName PigTColorBlue00 = 1090211; public const SpawnData.EName PigTColorRed01 = 1090212; public const SpawnData.EName PigTColorBlue01 = 1090213; public const SpawnData.EName PigTColorExplosion00 = 1090214; public const SpawnData.EName PigTestWeakFire00 = 1090300; public const SpawnData.EName PigTestWeakFire01 = 1090301; public const SpawnData.EName PigTestWeakWater00 = 1090302; public const SpawnData.EName PigTestWeakWater01 = 1090303; public const SpawnData.EName PigTWeakMashUpFire00 = 1090400; public const SpawnData.EName PigTWeakMashUpFire01 = 1090401; public const SpawnData.EName PigTWeakMashUpWater00 = 1090410; public const SpawnData.EName PigTWeakMashUpWater01 = 1090411; public const VoiceLabel.ELabel Story_VoiceTest = 119; public const SpawnData.EName pen_test1 = 10001; public const SpawnData.EName pen_test2 = 10002; public const SpawnData.EName pen_test3 = 10003; public const SpawnData.EName pen_test4 = 10004; public const SpawnData.EName pen_test5 = 10005; public const SpawnData.EName pen_test6 = 10006; public const SpawnData.EName crow_test1 = 253; public const SpawnData.EName crow_test2 = 254; public const SpawnData.EName crow_test3 = 255; public const SpawnData.EName crow_test4 = 256; public const SpawnData.EName crow_test5 = 257; public const SpawnData.EName NyanTanS_test = 258; public const SpawnData.EName NyanTanM_test = 259; public const SpawnData.EName NyanTanHuge_test = 260; public const SpawnData.EName SusukichiNoise_test = 261; public const SpawnData.EName SusukichiNoiseBig_test = 262; public const SpawnData.EName set_sco_test1 = 266; public const SpawnData.EName set_sco_test2 = 267; public const SpawnData.EName set_sco_test3 = 268; public const SpawnData.EName set_tyrano_test0 = 269; public const SpawnData.EName set_tyrano_test1 = 270; public const SpawnData.EName set_tyrano_test2 = 271; public const SpawnData.EName AyameField_test = 272; public const SpawnData.EName Minamimoto_test = 283; public const SpawnData.EName Shiiba_test = 284; public const SpawnData.EName Porcupinefish_test0 = 286; public const SpawnData.EName Porcupinefish_test1 = 287; public const SpawnData.EName Porcupinefish_test2 = 288; public const SpawnData.EName Porcupinefish_test3 = 289; public const SpawnData.EName GUR3_Ce01_01_00 = 290; public const SpawnData.EName GUR3_Ce01_01_01 = 291; public const SpawnData.EName GUR3_Ce01_01_02 = 292; public const SpawnData.EName GUR3_Ce01_01_03 = 293; public const SpawnData.EName GUR3_Ce01_01_04 = 294; public const SpawnData.EName GUR3_Ce01_01_05 = 295; public const SpawnData.EName GUR3_Ce01_01_06 = 296; public const SpawnData.EName GUR3_Ce01_01_07 = 297; public const SpawnData.EName GUR3_Ce01_02_00 = 298; public const SpawnData.EName GUR3_Ce01_02_01 = 299; public const SpawnData.EName GUR3_Ce01_02_02 = 300; public const SpawnData.EName GUR3_Ce01_02_03 = 301; public const SpawnData.EName GUR3_Ce01_02_04 = 302; public const SpawnData.EName GUR3_Ce01_02_05 = 303; public const SpawnData.EName GUR3_Ce01_03_00 = 304; public const SpawnData.EName GUR3_Ce01_03_01 = 305; public const SpawnData.EName GUR3_Ce01_03_02 = 306; public const SpawnData.EName GUR3_Ce01_03_03 = 307; public const SpawnData.EName GUR3_Ce01_03_04 = 308; public const SpawnData.EName GUR3_Ce01_03_05 = 309; public const SpawnData.EName GUR3_Ce01_04_00 = 310; public const SpawnData.EName GUR3_Ce01_04_01 = 311; public const SpawnData.EName GUR3_Ce01_04_02 = 312; public const SpawnData.EName GUR3_Ce01_04_03 = 313; public const SpawnData.EName GUR3_Ce01_04_04 = 314; public const SpawnData.EName Tsugumi_test_01 = 400; public const SpawnData.EName Tsugumi_test_02 = 401; public const SpawnData.EName Tsugumi_test_03 = 402; public const SpawnData.EName Tsugumi_test_04 = 403; public const SpawnData.EName Tsugumi_test_05 = 404; public const SpawnData.EName Tsugumi_test_06 = 405; public const SpawnData.EName Tsugumi_test_07 = 406; public const SpawnData.EName Tsugumi_test_08 = 407; public const SpawnData.EName Tsugumi_test_09 = 408; public const SpawnData.EName Tsugumi_test_10 = 409; public const SpawnData.EName Tsugumi_test_11 = 410; public const SpawnData.EName Tsugumi_test_12 = 411; public const SpawnData.EName Tsugumi_test_13 = 412; public const SpawnData.EName Tsugumi_test_14 = 413; public const SpawnData.EName Tsugumi_test_15 = 414; public const SpawnData.EName Ayano_test = 430; public const SpawnData.EName SharkTest_0 = 55; public const SpawnData.EName SharkTest_1 = 56; public const SpawnData.EName SharkTest_2 = 57; public const SpawnData.EName divetest00 = 58; public const SpawnData.EName divetest01 = 59; public const SpawnData.EName divetest02 = 60; public const SpawnData.EName divetest03 = 61; public const SpawnData.EName divetest04 = 62; public const SpawnData.EName divetest05 = 63; public const SeriesOfBattles.EName SusukichiNoiseTest = 2; public const SeriesOfBattles.EName ShiibaTest = 3; public const ScenarioRewards.ELabel Reward_Test_001 = 1000000; public const ScenarioRewards.ELabel Reward_000 = 1000001; public const ScenarioRewards.ELabel Reward_001 = 1000002; public const ScenarioRewards.ELabel Reward_002 = 1000003; public const ScenarioRewards.ELabel Reward_003 = 1000004; public const ScenarioCounter.EName TestCounter_000 = 0; public const ScenarioCounter.EName TestCounter_001 = 1; public const ScenarioCounter.EName TestCounter_002 = 2; public const ScenarioCounter.EName TestCounter_003 = 3; public const Scenario.EName mob_story_w2d1_04_015_mission_test = 2101402; public const Scenario.EName TestFlag_000 = 0; public const Scenario.EName TestFlag_001 = 1; public const Scenario.EName TestFlag_002 = 2; public const Scenario.EName TestFlag_003 = 3; public const Scenario.EName TestFlag_004 = 4; public const Scenario.EName TestFlag_005 = 5; public const Scenario.EName TestFlag_006 = 6; public const Scenario.EName TestFlag_007 = 7; public const Scenario.EName TestFlag_008 = 8; public const Scenario.EName TestFlag_009 = 9; public const Psychic.EName TestFpsSlash = 5013; public const Psychic.EName TestScreenTap = 5014; public const PigData.ELabel Pig_Normal_test = 10000; public const PigData.ELabel Pig_Normal1 = 10100; public const PigData.ELabel PigTNormal2 = 10101; public const PigData.ELabel PigTNormal3 = 10102; public const PigData.ELabel PigTNormal4 = 10103; public const PigData.ELabel Pig_King = 10104; public const PigData.ELabel PigTFewtime1 = 10110; public const PigData.ELabel PigTFewtime2 = 10111; public const PigData.ELabel PigTFewtime3 = 10112; public const PigData.ELabel PigTDamage1 = 10120; public const PigData.ELabel PigTDamage2 = 10121; public const PigData.ELabel PigTDamage3 = 10122; public const PigData.ELabel PigTSpeedup1 = 10130; public const PigData.ELabel PigTSpeedup2 = 10131; public const PigData.ELabel PigTSpeedup3 = 10132; public const PigData.ELabel PigTHighHp = 10150; public const PigData.ELabel Pig_Same1 = 10200; public const PigData.ELabel PigTSame2HpRecover = 10201; public const PigData.ELabel PigTSame3 = 10202; public const PigData.ELabel PigTSame4 = 10203; public const PigData.ELabel Pig_Weak1 = 10300; public const PigData.ELabel PigTWeak2 = 10301; public const PigData.ELabel PigTWeak3 = 10302; public const PigData.ELabel PigTWeak4 = 10303; public const PigData.ELabel PigTWeak5 = 10304; public const PigData.ELabel PigTWeakMix1 = 10320; public const PigData.ELabel PigTWeakMix2 = 10321; public const PigData.ELabel PigTWeakMix3 = 10330; public const PigData.ELabel Pig_WeakMsh1 = 10350; public const PigData.ELabel PigTWeakMsh2 = 10351; public const PigData.ELabel PigTWeakMsh3 = 10352; public const PigData.ELabel PigTWeakMsh4 = 10353; public const PigData.ELabel PigTWeakMsh5 = 10354; public const PigData.ELabel PigTWeakMsh6 = 10370; public const PigData.ELabel PigTWeakMsh7 = 10380; public const PigData.ELabel Pig_Div1 = 10400; public const PigData.ELabel Pig_Div2 = 10401; public const PigData.ELabel PigTDiv3 = 10402; public const PigData.ELabel PigTDiv4 = 10403; public const PigData.ELabel PigTDiv5 = 10404; public const PigData.ELabel PigTColor1 = 10500; public const PigData.ELabel PigTColor2 = 10501; public const PigData.ELabel PigTColor3 = 10502; public const PigData.ELabel PigTColor4 = 10503; public const PigData.ELabel PigTColor5 = 10504; public const PigData.ELabel PigTestGold = 11000; public const PigData.ELabel PigTestGoldFake = 11001; public const PigData.ELabel PigTFake = 11010; public const PigData.ELabel PigTFake5 = 11020; public const PigData.ELabel PigTGold1 = 11030; public const PigData.ELabel PigTGold5 = 11040; public const PigData.ELabel PigTDivisionBig1 = 11100; public const PigData.ELabel PigTDivisionBigHpChange = 11110; public const PigData.ELabel PigTColorRedBlue2 = 11200; public const PigData.ELabel PigTColorRedBlue4 = 11201; public const PigData.ELabel PigTColorlExplosion00 = 11210; public const PigData.ELabel PigTColorlExplosion01 = 11211; public const PigData.ELabel PigTestWeakFire00 = 11300; public const PigData.ELabel PigTWeakFireWater = 11301; public const PigData.ELabel PigTWeakMashUpFire00 = 11310; public const PigData.ELabel PigTWeakMashUpFireWater00 = 11311; public const PigData.ELabel Pig_Weak_Multi6 = 11500; public const PigData.ELabel Pig_Weak_Single6 = 11501; public const PigData.ELabel Pig_Same_RevSlow2 = 11600; public const PigData.ELabel Pig_Same_RevNormal2 = 11601; public const PigData.ELabel Pig_Same_RevFast2 = 11602; public const PigData.ELabel Pig_Same_RevNormal4 = 11603; public const PigData.ELabel Pig_Same_RevNormal6 = 11604; public const PigData.ELabel Pig_Color4_Bomb1 = 11800; public const PigData.ELabel Pig_Color6_Bomb2 = 11801; public const PigData.ELabel Pig_Color8_Bomb2 = 11802; public const PigData.ELabel Pig_SoftColor8_Bomb2 = 11803; public const PigData.ELabel Pig_FuyaAndGold = 11900; public const PigData.ELabel PigTestDivScra = 12000; public const PigData.ELabel PigTestDivAest = 12001; public const PigData.ELabel PigTestDivCent = 12002; public const PigData.ELabel PigTestDivSpin = 12003; public const PigData.ELabel PigTestDivDgen = 12004; public const PigData.ELabel PigTestDiv104 = 12005; public const PigData.ELabel PigTestDivTowaRecord = 12006; public const PigData.ELabel PigTestDivChidori = 12007; public const PigData.ELabel PigTestDivTakeshita = 12008; public const PigData.ELabel PigTestDivLafor = 12009; public const PigData.ELabel PigTestDivHigashiHikarime = 12010; public const PigData.ELabel PigTestDivHighway = 12011; public const PigData.ELabel PigTestDivShibuyaSyutroem = 12012; public const PigData.ELabel PigTestDivNishiguchiBus = 12013; public const PigData.ELabel PigTestDivCatStreet = 12014; public const PigData.ELabel PigTestDivMiyashitaPark = 12015; public const PigData.ELabel PigTestDivUtagawa = 12016; public const FieldEventCamera.ELabel Test999 = 0; public const FieldEventCamera.ELabel FieldEventCameraTest_001_Start = 1; public const FieldEventCamera.ELabel FieldEventCameraTest_001_End = 2;
Unused MasterData
There are quite a few files in the MasterData that aren't used at all. Examples are one such as BGM and SE master files that are very unfinished and from an early stage of development.
Removed Prefabs
{ "value": "Graphic/Test/Event/Prefabs/Balloon/normal.prefab", "address": "0x2833240" }, { "value": "Graphic/Test/Event/Prefabs/Balloon/bikkuri.prefab", "address": "0x28331F8" },
{ "mId": 3, "mPrefabPath": "Event/Battle/dive/speek_DIVtest_0010.prefab", "mEnablePlayFinalTimeAttack": false, "mIsInterrupt": false, "mPlayDelay": 0 }, { "mId": 4, "mPrefabPath": "Event/Battle/dive/speek_DIVtest_0020.prefab", "mEnablePlayFinalTimeAttack": false, "mIsInterrupt": false, "mPlayDelay": 0 }, { "mId": 5, "mPrefabPath": "Event/Battle/dive/speek_DIVtest_0030.prefab", "mEnablePlayFinalTimeAttack": false, "mIsInterrupt": false, "mPlayDelay": 0 }, { "mId": 6, "mPrefabPath": "Event/Battle/dive/speek_DIVtest_0030.prefab", "mEnablePlayFinalTimeAttack": false, "mIsInterrupt": false, "mPlayDelay": 0 }, { "mId": 7, "mPrefabPath": "Event/Battle/dive/speek_DIVtest_0030.prefab", "mEnablePlayFinalTimeAttack": false, "mIsInterrupt": false, "mPlayDelay": 0 }, { "mId": 8, "mPrefabPath": "Event/w1d2/ScenarioObject/DAY2old/EVEa_c_w1d2_0040.prefab", "mEnablePlayFinalTimeAttack": false, "mIsInterrupt": false, "mPlayDelay": 0 },
Not all of these have been removed but quite a few were.
{ "mPrefabDatas": [ { "mDay": "d100", "mEventPrefabPaths": [ { "mPath": "Event/_Debug/d100/Sample/EventEffectTest/EventEffectTest.prefab" }, { "mPath": "Event/_Debug/d100/Sample/story_w1d3_04_420_mission_r/EventObject/story_w1d3_04_420_mission_r.prefab" }, { "mPath": "Event/_Debug/d100/Sample/story_w1d3_04_420_mission_r/EventObject/story_w1d3_04_430_mission.prefab" }, { "mPath": "Event/_Debug/d100/Sample/story_w1d3_05_010_main/EventObject/story_w1d3_05_010_main.prefab" }, { "mPath": "Event/_Debug/d100/Sample/story_w1d3_05_010_main/EventObject/story_w1d3_05_010_main_Battle.prefab" }, { "mPath": "Event/_Debug/d100/Sample/story_w1d3_05_010_main/EventObject/story_w1d3_06_010_main.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/AnimatorComicEvent/AnimatorComicEventSample.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/AnimatorWTCAndComicEvent/AnimatorWTCAndComicEventSample.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/BGMSample/BGMFieldPutback.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/BGMSample/BGMTimelinePutback.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/ComicDebutSample/comic_debut_sample.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/ComicEventBattleSample/Trunk.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/NumberBoardSample/NumberBoard.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/PhoneBoxSample/PhoneBox.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleCameraEvent/SampleCamera.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleDive/SampleDive.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleDive/Sample_effect_Dive.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleDive/Sample_effect_Dive_Black.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleDive/Sample_effect_Dive_Blue.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleDive/Sample_effect_Dive_Purple.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleDive/Sample_effect_Dive_Red.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleDive/Sample_effect_Dive_s.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleDive/Sample_effect_Dive_Yellow.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleMovie/SampleMovie.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleReplay/SampleReplay.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleScan/SampleScan.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleTrailer/SampleTrailer.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleTrailer/SampleTrailerWithAnimation.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w1d4_02_121/SampleUIEvent_w1d4_02_121.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w2d1_03_080/SampleUIEvent_w2d1_03_080.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w2d1_04_030/SampleUIEvent_w2d1_04_030.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w2d2_06_010/SampleUIEvent_w2d2_06_010.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w2d5_02_025/SampleUIEvent_w2d5_02_025.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w2d5_03_025/SampleUIEvent_w2d5_03_025.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w2d5_03_125/SampleUIEvent_w2d5_03_125.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w2d5_03_525/Sample_story_w2d5_03_525_mission.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w2d5_04_025/SampleUIEvent_w2d5_04_020.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w2d5_04_510/SampleUIEvent_w2d5_04_510.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w3d1_03_420/SampleUIEvent_w3d1_03_420.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/SampleUIEvent_w3d1_05_120/SampleUIEvent_w3d1_05_120.prefab" }, { "mPath": "Event/_Debug/d100/ScenarioObject/ScenarioControl/ScenarioControl.prefab" } ] }, { "mDay": "d101", "mEventPrefabPaths": [ { "mPath": "Event/_Debug/d101/EventObject/story_d101_main.prefab" } ] }, { "mDay": "d102", "mEventPrefabPaths": [ { "mPath": "Event/_Debug/d102/EventObject/d102_main.prefab" } ] }, { "mDay": "d103", "mEventPrefabPaths": [] } ] } {"mPath":"Event/w2d1/EventObject/testeve_story_w2d1_03_080_mission.prefab"},{"mPath":"Event/w2d1/EventObject/testeve_story_w2d1_05_030_mission.prefab"}]} testeve_story_w2d1_05_080_mission {"mPath":"Event/Battle/dive/speek_DIVtest_0010.prefab"},{"mPath":"Event/Battle/dive/speek_DIVtest_0020.prefab"},{"mPath":"Event/Battle/dive/speek_DIVtest_0030.prefab"}