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Notes:Quest for Glory II: Trial by Fire (1990)
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This page contains notes for the game Quest for Glory II: Trial by Fire (1990) (Debug Mode).
Contents
Items
- 01 - Centime
- 02 - Dinar
- 03 - Food Ration
- 04 - Broadsword
- 05 - Dagger
- 06 - Leather Armor
- 07 - Shield
- 08 - Piece of Paper
- 09 - Small Rock
- 10 - Lock Pick
- 11 - Thief's Tool Kit
- 12 - Thieves' Guild License
- 13 - Pouch of Incense
- 14 - Whirl of Beard
- 15 - Chainmail Armor
- 16 - Magic Rope
- 17 - Gold Coin
- 18 - Healing Pill
- 19 - Mana Pill
- 20 - Vigor Pill
- 21 - Dispel Potion
- 22 - Map
- 23 - Compass
- 24 - Fine Sword
- 25 - Bellows
- 26 - Flower Bouquet
- 27 - Sapphire Pin
- 28 - Griffin Feather
- 29 - Scorpion Tail
- 30 - Ghoul Claw
- 31 - Soulforge (Rakeesh's sword)
- 32 - Pot of Dirt
- 33 - Brass Lamp
- 34 - Basket
- 35 - Empty Pot
- 36 - Compassion Fruit
- 37 - Empty Waterskin
- 38 - Cloth Bag
- 39 - Powder of Burning
- 40 - EOF Secret Membership Badge
- 41 - Raseirian Visa
- 42 - Container of Oil
- 43 - Waterskin with Water elemental
- 44 - Djinni Ring
- 45 - Silk Scarf
- 46 - Hand Mirror
- 47 - Black Bird
- 48 - Poison Cure Pill
- 49 - Change of Clothing
- 50 - Saurus
- 51 - Bag of Sand
- 52 - Bag with Earth Elemental
- 53 - Silver Tea Service
- 54 - Pair of X-Ray Glasses
- 55 - Leather Purse
- 56 - Silver Dagger
- 57 - Emerald Bowl
- 58 - Rusty Nail
Skills & Spells
- 0 - Strength
- 1 - Intelligence
- 2 - Agility
- 3 - Vitality
- 4 - Luck
- 5 - Weapon Use
- 6 - Parry
- 7 - Dodge
- 8 - Stealth
- 9 - Pick Locks
- 10 - Throw
- 11 - Climb
- 12 - Magic
- 13 - Communication
- 14 - Honor
- 15 - Experience
- 16 - Health
- 17 - Stamina
- 18 - Mana
- 19 - Open
- 20 - Detect Magic
- 21 - Trigger
- 22 - Dazzle
- 23 - Zap
- 24 - Calm
- 25 - Flame Dart
- 26 - Fetch
- 27 - Force Bolt
- 28 - Levitate
- 29 - Reversal
Rooms
Rooms That Work
To do: Check that these work |
- 100 - Katta's Tail Inn
- 101 - Katta's Tail Inn bedroom (bedroom.sc)
- 120 - Moneychanger
- 130 - Apothecary
- 140 - Weapon Shop
- 150 - Arm wrestling
- 160 - Guild Hall
- 161 - Quest board
- 170 - Training room (rmPractice.sc)
- 180 - Aziza's house
- 190 - Aziza's table (Speaking about Fire Elemental)
- 199 - Alley outside Aziza's
- 200 - Astrologer
- 210 - WIT
- 215 - WIT Erasmus pretest
- 220 - WIT exam
- 229 - Alley outside WIT
- 240 - Shapeir palace (rmPalaceGatesE.sc)
- 250 - Keapon Laffin's Magic Shop
- 260 - Break-in house
- 269 - Alley outside break-in house
- 270 - EOF, 1st room (chained up)
- 271 - Alley outside EOF
- 275 - EOF, 2nd room
- 290 - Saurus stable / Shapeir gate
- 300 - Shapeir Gate plaza (rmSPlazaGates.sc)
- 303 - Shapeir streets (lured Fire Elemental)
- 310 - Shapeir Fountain plaza north
- 315 - Shapeir Fountain plaza south
- 320 - Shapeir Fighter plaza west
- 322 - Rakeesh in front of Guild Hall
- 330 - Shapeir Fighter plaza east (rmSPlazaFightersE.sc)
- 335 - Shapeir Palace plaza (rmSPlazaPalace.sc)
- 340 - Elemental destroys the city (starts with Fire Elemental on day 5?)
- 360 - Blue Parrot Inn (sitting with Ferrari)
- 361 - Blue Parrot Inn bedroom
- 370 - At table with Ferrari
- 380 - Raseir Gate plaza
- 390 - Raseir Fountain plaza north (Khaveen window)
- 400 - Rasier palace gate
- 410 - Khaveen's Residence
- 420 - Meeting with Ad Avis
- 429 - Alley outside Zayishah's ("room.sc")
- 430 - Zayishah's Residence
- 440 - Raseir dungeon
- 450 - Raseir Fountain plaza south (Ugarte arrest)
- 460 - Raseir Palace plaza
- 470 - Outside Iblis summoning room (Khaveen)
- 480 - Harem
- 490 - Iblis summoning room balcony (thief route)
- 500 - Iblis summoning room
- 530 - Eunuch guard room (thief route)
- 550 - Forbidden City entrance
- 560 - Fire room
- 570 - Water room
- 580 - Air room
- 590 - Earth room
- 600 - Treasure room
- 610 - Iblis idol room
- 620 - Oasis
- 630 - Caged Beast (Al Scurva)
- 640 - Julanar (tree lady)
- 650 - Griffin nest
- 703 - Raseir streets (alleyRas.sc)
- 704 - Shapeir streets (alleyRoom.sc)
- 750 - Game introduction
- 765 - Start menu
- 780 - Shapeir desert overlook
- 790 - Iblis destroys the world scene (you died)
- 800 - Select class
- 805 - Character import
- 810 - Character point allocation
- 820 - Raseir fountain ending scene (rmEndCartoon.sc)
- 821 - Palace of the sultan ending scene (1/2)
- 822 - Palace of the sultan ending scene (2/2)
- 840 - Character export
- 850 - Closing credits
- 860 - Hero watches the sunrise scene
- 861 - Hero joins the caravan scene
- 865 - Intermission
- 871 - Hero defeated the brigands scene
- 872 - Caravan reaches Raseir scene
- 880 - Raseir desert overlook
Rooms That Do Not Work
These rooms can be accessed, but they will crash the game due to missing scripts, code to run them properly, etc.
- 110 - Inn Show Room
- 112 - Katta dance (NSFW)
- 118 - Omar poem
- 230 - Palace of the Sultan
- 301 - Your saurus finds you in a plaza
- 441 - Raseir Cell Door
- 442 - Raseir Cell Door
- 659 - Starry Background
- 660-669 - Desert combat rooms [need to update]
- 680 - Generic Combat
- 700 - Generic Street (AFeat.sc)
- 710 - Map
- 791 - Shapeir surrounded by mountains
- 900 - Space in opening scene
- 901 - Starry Sky in opening scene
- 980 - Julanar cracks the screen
Event Flags
Regular Flags
- 2 - Something general that affects many rooms? Time is moving?
- 3 - Thirsty.
- 4 - Hungry.
- 5 - Starving.
- 6 - Over-encumbered.
- 7 - Exhausted.
- 9 - Met Dinzarzad the moneychanger.
- 10 - Returned to the moneychanger a second time.
- 11 - Made the thief sign to the moneychanger.
- 12 - Dinarzad asked you to rob the metal worker's house.
- 13 - Robbed the metal worker's house.
- 14 - Gives you a unique message from the acrobat when you enter. Never set.
- 15 - Successfully walked the tightrope in Shapeir.
- 16 - Something fundamental to the game? The main game is running?
- 17 - Started arm wrestling Issur.
- 21 - Told Issur about the Air Elemental or bellows.
- 22 - Related to Issur, but never set.
- 23 - Beat Issur at arm wrestling.
- 24 - Made a bet with Issur. (different from 38?)
- 25 - Asked Issur about the bellows. Never set.
- 26 - Looted Issur's strongbox.
- 28 - Just got teleported in from another room.
- 33 - Gave Harik the apothecary the griffin feather.
- 34 - Gave Harik the Fruit of Compassion.
- 35 - Harik made the dispel potions for you.
- 36 - Asked Harik about the dispel potion.
- 37 - Harik gave you burning powder.
- 38 - Made a bet with Issur. (different from 24?)
- 39 - Dinarzad the moneychanger mentioned she heard you robbed the metal worker.
- 40 - Were welcomed in to Aziza's for the first time.
- 41 - Aziza offered you tea.
- 42 - Dispelled the caged beast and rescued Al Scurva.
- 43 - Never set. Looks to be mistakenly used at Aziza's instead of Flag 42.
- 44 - Aziza told you about Julanar and how to help her.
- 45 - Bought a saurus.
- 46 - Greeted by the gate guard (day 1).
- 47 - Greeted by the gate guard as you returned from the desert.
- 48 - Warned by the gate guard not to travel the desert without a saurus.
- 49 - Greeted by Tiram the carpet seller.
- 50 - Greeted by Sashanan the jeweler.
- 55 - Stole the oil lamp at the Blue Parrot Inn.
- 57 - Stole the tea service from the metal worker's house.
- 58 - Stole the emerald-studded bowl.
- 59 - Stole the silver dagger.
- 60 - Oiled the wardrobe doors.
- 62 - Entered WIT for the first time.
- 63 - Chose Erasmus as your WIT sponsor.
- 64 - Passed Erasmus' pre-test.
- 65 - Passed the WIT exam.
- 66 - Told your name to the WIT wizards.
- 67 - Passed the Air Wizard's trial.
- 68 - Passed the Earth Wizard's trial.
- 69 - Passed the Fire Wizard's trial.
- 70 - Attacked the dervish.
- 71 - Asked baby Simba a question and got a precocious answer.
- 72 - Rakeesh lent you his sword (day 12).
- 73 - Moved the rock at the griffin's nest.
- 74 - Plucked a feather from the griffin, and he flew away.
- 75 - Tried to dismount while not on a saurus, and heard the duck joke.
- 76 - Gave the magic earth to Julanar the tree lady.
- 77 - Gave water to Julanar.
- 78 - Told Julanar about yourself and your cool adventures.
- 79 - Told Julanar about the magic earth.
- 80 - Hugged Julanar.
- 81 - Told Julanar her name.
- 82 - Entered the Shapeir or Raseir overlook. Clears at Shapeir gate. Unused.
- 83 - Told Mirak the merchant about the Fire Elemental and got a free waterskin.
- 84 - Told Kiram the merchant about the Earth Elemental and got a free cloth bag.
- 85 - Got the bellows.
- 86 - Protected by Reversal.
- 87 - One of your spells or thrown objects was cast and is still visible (includes Levitate). Used to prevent other scripts from running while a spell or thrown object is animating.
- 88 - Climbing the magic rope.
- 89 - Left Raseir and got the message about the saurus.
- 90 - Levitating.
- 91 - Falling from the magic rope? Only relevant to the Air Elemental.
- 92 - Same as Flag 87, but for the Fetch lasso returning to you.
- 93 - The gate guard gave you a message from the dervish (day 12).
- 94 - Befriended Sharaf the katta in the Raseir prison.
- 95 - Falling from levitating or the magic rope.
- 96 - The Djinni teleported you to Raseir palace plaza. Sets just before the room switches to 460.
- 97 - Saw Khaveen arrest Ugarte in the fountain plaza (day 28). Sets after Khaveen exits screen and the music stops.
- 98 - Never sets. If it set, Ferrari would stop warning you against leaving the inn at night, leading to a unique death.
- 99 - Made the thief sign to Ferrari.
- 100 - Entered the Raseir gate plaza. Unused.
- 101 - Entered the Lost City cave. Not used.
- 102 - Answered djinn sling when Ferrari offered you a drink.
- 107 - Knocked down the rocks and stopped the wind in the Lost City.
- 108 - Walked away from Ali Chica without buying anything.
- 109 - Related to the Earth Elemental being alive or not.
- 110 - Your drink was served at the table.
- 111 - Paid Ugarte for information.
- 112 - The bartender started walking to bring you a drink at the table.
- 113 - Ferrari asked you to sit down next to him.
- 114 - Moved the anvil in the weapon shop.
- 115 - Broke into the weapon shop.
- 116 - Holding the lit magic lamp.
- 117 - Currently picking a lock in a street or plaza.
- 118 - Entered the fire room in the lost city.
- 119 - Ferrari mentioned Ugarte's arrest. Never set.
- 120 - Keapon zipped to the back room to fetch what you bought.
- 121 - You took an antidote pill and are temporarily protected from poison (and Ferrari's spiked drink).
- 122 - Helped Julanar and got the Fruit of Compassion.
- 123 - Julanar turned toward you, but her leaves have not grown yet.
- 124 - Julanar's leaves have grown.
- 125 - Wearing x-ray glasses.
- 127 - Entered the guild hall. Unused.
- 128 - Entered the weapon shop. Unused.
- 129 - Entered the magic shop. Unused.
- 130 - Entered the alley outside Aziza's. Unused.
- 131 - Entered the Astrologer's.
- 132 - Entered the Shapeir Palace gate screen. Unused.
- 133 - Prevents taking out the magic map. Never set.
- 134 - Met Khaveen at the Raseir gate and got a visa.
- 135 - Stole the money out of Omar's purse.
- 136 - Listened to Omar's entire poem in the fountain plaza (day 7).
- 137 - Dying of thirst.
- 138 - Entered Zayishah's (day 28). Sets as Zayishah's room loads in.
- 139 - Signed the Guild Hall logbook.
- 140 - Set when entering the final room with Ad Avis. Prevents Reversal from wearing off.
- 141 - Killed Khaveen in combat (Fighter only).
- 142 - Mayzun beckoned you toward Zayishah's (day 28).
- 143 - You fought the griffin and it flew away.
- 144 - Harpo is approaching you in the Shapeir streets (day 3, silly clowns on).
- 145 - Told by the gate guard the caravan is coming in 6 days (day 11).
- 146 - Told by the gate guard the caravan is coming in 2 days (day 15).
- 147 - Bounced a force bolt off the wall to knock the brazier on to Ad Avis.
- 148 - Got the sapphire pin from Sashanan the merchant.
- 149 - Your saurus found you in a Shapeir plaza. Clears once returned to the stable.
- 150 - Your saurus found you in a Shapeir plaza. Stops it from happening on day 8 outside the inn.
- 151 - Your saurus found you in a Shapeir plaza. Stops it from happening on day 10 outside the guild hall.
- 152 - Entered the saurus stable. Unused.
- 153 - Disqualified from being a paladin.
- 154 - Refused to finish off Walid at EOF.
- 155 - Left your saurus in the desert.
- 156 - Saves as an unnamed inventory item when exporting a hero. Never set.
- 157 - Got thrown out of the guild hall by Uhura for not returning Rakeesh's sword. We don't know how to activate this!
- 158 - Refused the reward from Rakeesh.
- 159 - Started a special battle (Uhura, Rakeesh, Khaveen, EOF/Walid).
- 160 - Saw the acrobat in front of the guild hall.
- 161 - Saw this evening's stage show at the Katta's Tail Inn.
- 162 - Got kicked out of WIT for running out of mana.
- 163 - Returned to WIT a second time.
- 164 - Used oil on the anvil in the weapon shop.
- 165 - Cast Calm on Issur.
- 166 - Went to sleep at the Blue Parrot Inn.
- 168 - Related to a dervish saying, so it doesn't repeat.
- 169 - Told "Hero business like eating peanuts" by the dervish.
- 170 - Prevents a Shameen welcome message from displaying. Never set.
- 171 - Entered the Blue Parrot Inn for the first time and welcomed by Ferrari.
- 172 - Refused to buy a saurus until Ali Fakir gave up. After this flag is set, you die if you leave the skareen unless you buy it after all.
- 173 - Riding a saurus in the desert? Got a saurus?
- 174 - Visited the oasis for the first time.
- 176 - Approached the practice room and Uhura told you about it.
- 177 - Related to the welcome message at the guild hall. Never set.
- 178 - Told Harik the apothecary about the Fire Elemental.
- 179 - Told Harik about the Water Elemental.
- 180 - Keapon noticed you know magic.
- 181 - The Fire Elemental is active (starts day 5). Only affects burnt inn sign.
- 182 - Entered Aziza's on last day before caravan (day 16).
- 183 - Told the WIT wizards why you want to enter.
- 184 - Took a piece of the dervish's beard.
- 185 - Got free flowers from Lisha the merchant.
- 186 - Thanked Rakeesh after receiving his sword.
Points Flags
550 total:
- 600 (3) - Received the reward from Omar at the inn (night 11).
- 601 (3) - Received the 2nd reward from Omar.
- 602 (3) - Watched one of Omar's poems at the inn.
- 603 (3) - Listened to Omar's entire poem (4 parts!) in the fountain plaza (day 7) OR watched Omar at the inn.
- 604 (7) - Exchanged your Spielburg gold for dinars at the moneychanger.
- 605 (3) - Asked Harik the apothecary about earth.
- 606 (3) - Asked Harik about fire.
- 607 (7) - Got the incense.
- 608 (7) - Got the dispel potions.
- 609 (7) - Got the bellows.
- 610 (3) - Received the reward from Rakeesh in the Guild Hall (Day 7).
- 611 (3) - Signed the guild hall logbook.
- 612 (7) - Asked Aziza about Julanar.
- 613 (7) - Visited Aziza's on day 16.
- 614 (7) - Visited Aziza's for the first time.
- 615 (5) - Heard your fortune from the astrologer
- 616 (5) - Visited the astrologer for the first time.
- 617 (5) - Asked Keapon Laffin about the Air Elemental.
- 618 (7) - Bought a saurus.
- 619 (3) - Gave money to the beggar.
- 620 (7) - Bought the compass.
- 621 (7) - Bought the map.
- 622 (20) - Captured the Fire Elemental.
- 623 (20) - Captured the Water Elemental.
- 624 (7) - Got the lamp.
- 625 (7) - Got the cloth bag.
- 626 (20) - Captured the Air Elemental.
- 627 (5) - Got the sapphire pin.
- 628 (5) - Gave spare clothes to Zayishah.
- 629 (5) - Gave the visa to Zayishah. Sets after she exits the room.
- 630 (7) - Escaped Raseir prison.
- 631 (7) - Befriended Sharaf the katta.
- 632 (5) - Used the mirror to open the lost city door.
- 633 (7) - Knocked down the rocks to stop the wind in the Water Room.
- 634 (7) - Entered the Air Room from the Water Room after blocking the wind.
- 635 (7) - Got safely down the cliff in the Earth Room, with your class-specific solution.
- 636 (7) - Made it through the Fire Room and entered the Earth Room.
- 637 (7) - Opened the ancient door and entered the treasure room.
- 638 (7) - Asked the Djinni about wishes.
- 639 (7) - Got the Djinni's ring.
- 640 (5) - Entered the Iblis idol room.
- 641 (5) - Asked the dervish about the beast.
- 642 (5) - Got a whirl of the dervish's beard.
- 643 (15) - Used the dispel potion on the caged beast.
- 644 (5) - Gave food or water to the caged beast.
- 645 (5) - Found the caged beast in the desert.
- 646 (7) - Gave Earth Elemental dirt to Julanar.
- 647 (7) - Helped Julanar and got the Fruit of Compassion.
- 648 (5) - Hugged Julanar.
- 649 (5) - Told Julanar about the Earth Elemental dirt.
- 650 (5) - Told Julanar her name.
- 651 (5) - Told Julanar about yourself.
- 652 (7) - Gave water to Julanar.
- 653 (3) - Found the griffin nest in the desert.
- 654 (7) - Got a griffin feather.
- 655 (20) - Captured the Earth Elemental.
- 656 (20) - Restored the Raseir fountain in the endgame scene.
Fighter-exclusive
Total 100:
- 657 (3) - Bought poison antidote pills.
- 658 (7) - Beat Issur at arm wrestling.
- 659 (3) - Asked Uhura about monsters.
- 660 (3) - Asked Rakeesh about paladins.
- 661 (7) - Received Rakeesh's sword.
- 662 (5) - Practiced combat with Rakeesh (day 16).
- 663 (5) - Practiced combat with Uhura.
- 664 (7) - Finished the initiation and joined EOF.
- 665 (15) - Killed Khaveen in combat.
- 666 (5) - Entered Raseir palace.
- 667 (15) - Defeated Ad Avis.
- 668 (5) - Got some ghoul claws.
- 669 (5) - Got a scorpion tail.
- 670 (3) - Killed a brigand.
- 671 (3) - Killed a ghoul.
- 672 (3) - Killed a jackalman.
- 673 (3) - Killed a terrorsaurus.
- 674 (3) - Killed a scorpion.
Paladin points
Magic-User and Thief begin with 12 PP, Fighter with 0. You become a Paladin if you reach the end with over 25 PP. Total 50:
- 675 (7) - Returned Omar's purse.
- 676 (5) - Returned Rakeesh's sword.
- 677 (3) - Politely exited Aziza's for the first time (not kicked out). Subtracted if you annoy her.
- 678 (7) - Refused to kill Walid during the EOF initiation.
- 679 (5) - Gave money to the beggar a second time.
- 680 (7) - Cast Calm on Khaveen, or let him pick up his sword during the fight.
- 681 (-10) - Hurt or annoyed the griffin.
- 682 (6) - Gained when you become a paladin.
- 683 (10) - Became a paladin and received Rakeesh's sword at the end of the game.
Magic User-exclusive
Total 100:
- 684 (11) - Entered WIT for the first time.
- 685 (7) - Refuse to take the oath at WIT, and learn Reversal.
- 686 (7) - Solved Erasmus' WIT test.
- 687 (7) - Passed the Air Wizard's trial.
- 688 (7) - Passed the Earth Wizard's trial.
- 689 (15) - Successfully finished the WIT exam.
- 690 (7) - Passed the Water Wizard's trial.
- 691 (7) - Entered the final room with Ad Avis.
- 692 (25) - Defeated Ad Avis.
- 693 (7) - Cast Detect Magic in the Shapeir streets.
Thief-exclusive
Total 100:
- 694 (3) - Made the thief sign to Dinarzad the moneychanger.
- 695 (3) - Sold a stolen item to Dinarzad.
- 696 (3) - Bought oil.
- 697 (5) - Got the burning powder from Harik the apothecary.
- 698 (3) - Broke into the weapon shop.
- 699 (3) - Looted Issur's strongbox.
- 700 (5) - Bought the magic rope.
- 701 (3) - Broke in to the metal worker's house.
- 702 (3) - Stole the tea service.
- 703 (3) - Stole the silver bowl.
- 704 (5) - Stole the silver dagger.
- 705 (3) - Looted the chest under the rug.
- 706 (3) - Oiled the wardrobe doors during the break-in.
- 707 (5) - Won the tightrope challenge.
- 708 (3) - Gave Ferrari the black bird.
- 709 (5) - Made the thief sign to Ferrari.
- 710 (3) - Broke into Khaveen's.
- 711 (5) - Got the black bird.
- 712 (3) - Oiled the cabinet containing the black bird.
- 713 (3) - Entered the harem.
- 714 (20) - Defeated Ad Avis on the Thief route.
- 715 (5) - Entered the balcony across from Ad Avis.
- 716 (3) - Used the magic rope and crossed the gap to reach Ad Avis.
Global variables
- 54 - Event handling for evSAID?
- 55 - Related to room scripts?
- 61 - Color palette (0-3)
- 105 - Machine speed
- 172 - gElementalState
- 0: Started game (went from initial character sheet to inn)
- +1: Day changes to 5, 8, 12, or 14
- +1: Capture an elemental
- 1: Fire Elemental active
- 3: Air Elemental active
- <6 on Day 12 or 13: Earth Elemental active
- 7: Water Elemental active
- If ElementalState ever is at 1, 3, 5, or 7 when it becomes Days 7, 11, 14, or 16, the city is destroyed (great job, hero!)
- 181 - gPaladinPoints
- 295 - gInnState: state of Blue Parrot Inn in Raseir
- 336 - Inventory items