If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Quest for Glory II: Trial by Fire (1990)
Quest for Glory II: Trial by Fire |
---|
Developer: Sierra On-Line This game has unused graphics. This game has a prototype article This game has a notes page |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
An EGA game which years later had a VGA fan remake, as it was the only Quest for Glory game not to get an official VGA version.
To do: Quite a few more unused graphics here and there's that rolling demo too. |
Contents
Sub-Pages
Prototype Info |
Notes |
Debug Mode
In-Game Debug Actions
At any point during the game, open up the text prompt and enter suck blue frog. These controls become available in the game:
Keys | Action |
---|---|
Alt + E | Get stats on the player character |
Alt + S | Show cast (info about all on-screen objects) |
Alt + M | Show memory |
Alt + F | Show heap info |
Alt + Z | Immediately quit the game |
Alt + T | Teleport to another room |
Alt + I | Give an inventory item to an actor (usually ego) |
Alt + B | Change amount of money (all types) |
Alt + H | All stats set to an entered integer |
Alt + K | Changes values of skills |
Alt + G | Path writer |
Alt + W | Write features |
Alt + L | Write to log |
Ctrl + W | Write cast to file |
Alt + U | Show updating fields on the screen |
Alt + N | Write note |
Alt + V, Alt + P, Alt + C |
Show layers of a room (Visual, Priority and Control respectively) |
Shift + / | Show the available commands/Help |
Unused Graphics
Unused Pictures
A daytime look of the background where Iblis rises up. This version was never used, as this is shown during nighttime in the actual game. The castle is also part of the image rather than a sprite laid on top of the background.
A scan meant for Raseir. Boxes have been drawn around the pillar and on top of the bridge to indicate layering.
Unused Views
Emir licking the player character, as if he were still a Saurus. Probably would have been used in the ending.
The player character, the Saurus, and Shema at the start of a racing line.
A pose of the paladin meant for the character status screen. It can be seen by using Ctrl+S at the very last moments.
A different HUD. It's less colorful than the one used by the game.
Omar sitting down with an outfit normally seen in the ending.
Unused Text
Text section 163 contains this tidbit:
The light shines brightly within you. You have so far managed to walk the narrow line between Honor and Necessity. May your deeds continue to shine, and not be dulled by the darkness you will soon encounter.
On the last day in Shapeir when visiting the Adventurer's Guild, Rakeesh will give a customized pep talk to the Hero based on their class. This message should have triggered if their class (global variable 115) was set at 3 (i.e the value for Paladins, a convention upheld in the next games), but at no point in the game proper (barring the ceremony when Rakeesh speaks up, which does trigger the specific checks and the actual class change) does the Hero become a Paladin. From there and the above Paladin character picture for status screen, one can infer there was an intent to give a Paladin initiation ceremony during the game.
- Pages missing developer references
- Games developed by Sierra On-Line
- Pages missing publisher references
- Games published by Sierra On-Line
- DOS games
- Amiga games
- Pages missing date references
- Games released in 1990
- Games released in November
- Games with unused graphics
- Games with debugging functions
- Stubs
- To do
- Quest for Glory series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Sierra On-Line
Games > Games by platform > Amiga games
Games > Games by platform > DOS games
Games > Games by publisher
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision > Games published by Sierra Entertainment > Games published by Sierra On-Line
Games > Games by release date > Games released in 1990
Games > Games by release date > Games released in November
Games > Games by series > Quest for Glory series