Proto:Quest for Glory II: Trial by Fire (1990)
This page details one or more prototype versions of Quest for Glory II: Trial by Fire (1990).
Several more things to mention.
A rolling demo was released prior to the final game and it has quite a few differences as a result.
SCI Internal Debugger
At any point during the demo, hold down both Shift keys and press the - key on the numpad. To exit this mode, press Shift and D. Doing this in the final version crashes the game, as the code for it has been completely removed.
|O||Show objects in heap.|
|Shift + O||Show objects with address.|
|A||Inspect ID in accumulator.|
|C||Inspect Current Set of Objects.|
Press C to see all of the object within that
|I||Inspect Object/Memory - The player can|
also press Up/Down to go up/down through
|F||Show Free Heap.|
|G||Change Global Variable.|
|L||Change Local Variable.|
|T||Change Temporary Variable.|
|Enter||Single Step through Script.|
|Tab||Step across Send.|
|C||Show objects in heap.|
|R||Show resources loaded.|
|Shift + S||Shock stack usage.|
|Shift + /||Show an incomplete list of shortcuts.|
The about text is much shorter than the final game, since many people are not credited and there is even a gag credit. It also contains two additional strings not in the final game.
On your marks ... get set ... ?
All good things must end, I guess.