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Notes:Super Metroid

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This page contains notes for the game Super Metroid.

Item PLM States

A PLM reference is stored as two bytes at a variety of ROM addresses for each item. Replacing the two bytes at 0x786DE in an unheadered Japan/USA ROM will replace the Morph Ball with that item.

Item Normal Hidden Chozo
Morph Ball 23 EF CB EF 77 EF
Bomb E7 EE 8F EF 3B EF
Charge Beam EB EE 93 EF 3F EF
Spazer FF EE A7 EF 53 EF
Varia Suit 07 EF AF EF 5B EF
Hi-Jump Boots F3 EE 9B EF 47 EF
Speed Booster F7 EE 9F EF 4B EF
Wave Beam FB EE A3 EF 4F EF
Grapple Beam 17 EF BF EF 6B EF
Gravity Suit 0B EF B3 EF 5F EF
Space Jump 1B EF C3 EF 6F EF
Spring Ball 03 EF AB EF 57 EF
Plasma Beam 13 EF BB EF 67 EF
Ice Beam EF EE 97 EF 43 EF
Screw Attack 1F EF C7 EF 73 EF
X-Ray Scope 0F EF B7 EF 63 EF
Missile DB EE 83 EF 2F EF
Super Missile DF EE 87 EF 33 EF
Power Bomb E3 EE 8B EF 37 EF
Energy Tank D7 EE 7F EF 2B EF
Reserve Tank 27 EF CF EF 7B EF


(Source: andlabs, using research published in the source code of Dessyreqt's item randomizer)