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Notes:The Fantastic Adventures of Dizzy

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This page contains notes for the game The Fantastic Adventures of Dizzy.

Item list

Items are stored in the RAM addresses (counting from the left item slot) $0587, $0588, $0589 in the Blue version, $0597, $0598, $0599 in the first Red version, and $0599, $059A, $059B in the final European version.

00 - Nothing
01 - Nothing
02 - Nothing (Blue) / A solid metal wrench (Red)
03 - A full bottle of medicine
04 - An empty medicine bottle
05 - A red and white mushroom
06 - A magical star plant
07 - A long length of tough rope
08 - A one ton weight
09 - Dizzy's door key
0A - The key for Dylan's elevator
0B - The key for Denzil's elevator
0C - The key for Grand Dizzy's elevator
0D - Dozy's door key
0E - Dora's door key
0F - Dylan's door key
10 - Grand Dizzy's door key
11 - Denzil's door key
12 - Daisy's door key
13 - A bridgebuilder's sharp axe
14 - An aqua lung for under water
15 - A pair of flippers for swimming
16 - Nothing (swapping puzzle)
17 - Nothing (swapping puzzle)
18 - Nothing (sliding puzzle)
19 - Nothing (swapping puzzle)
1A - Nothing (swapping puzzle)
1B - Nothing (swapping puzzle (Blue) / sliding puzzle (Red))
1C - A heavy bag of gold coins
1D - A magic green bean
1E - A heavy rock (Blue) / A large bag of salt (Red)
1F - A heavy rock (Blue) / An empty old tin bucket (Red)
20 - A heavy rock (Blue) / A bucket full of water (Red)
21 - A tasty looking cooked chicken
22 - A key with a skull motif
23 - An empty treasure chest
24 - Dora who has been turned into a frog
25 - A crossbow with lots of bolts
26 - A very strong crowbar
27 - A thick Persian rug
28 - A portcullis winch wheel
29 - A complete d.i.y. rope bridge kit
2A - A gravediggers muddy spade
2B - A protective old umbrella
2C - A gymnasts bouncy trampet
2D - A heavy duty rustproof pickaxe
2E - An incredibly small pigmy cow
2F - A large gold coin
30 - A warm golden dragon egg
31 - A warm golden dragon egg
32 - A small animal cage
33 - A cage containing Pogie the fluffle (from Daisy's floor)
34 - A cage containing Pogie the fluffle (from Dizzy's floor)
35 - A dry match
36 - A pile of dry straw
37 - An old medicine recipe
38 - A bottle of snappy weed killer
39 - A solid gold Irish shamrock
3A - A pair of brass cymbals
3B - The key for the ground elevator
3C - A large strong plank of wood
3D - Some sticks of dynamite
3E - Zaks' portcullis winch handle
3F - A barrel of pirates rum

"A cage containing Pogie the Fluffle" (hex values $33 and $34) is present twice in the list. They're the same functionally; the ID of the cage you get is dependent on the screen you obtain said item.

It should also be noted that there are two instances of the item "A warm golden dragon egg", but both of these are actually used: one of the eggs can be received as a quest reward from Grand Dizzy ($30), and the other is guarded by the dragon in the mines ($31).

Like the aforementioned egg, the Blue version exclusive item "A heavy rock" (replaced with "A large bag of salt" in the Red versions) is present in the item list three times because it appears three times in the overworld: $1E is the one found underwater, $1F is the one found on the shore, and $20 is the one found on the grasslands. All of them are required to complete this optional quest, and they all behave identically; Dizzy always throws them into the pond side-by-side from right to left no matter the order they're used or even if he's made to throw multiples of the same ID through hacking.

Sound tracks list

To play the selected music track, briefly write the appropriate value to the $300 address (valid for all game revisions). The track titles are unofficial.

01 - Title Screen
02 - Yolkfolk Village 2
03 - Game Over
04 - Mine Cart Ride
06 - Bubble Dizzy Minigame
07 - Underground Mine, Graveyard
08 - Yolkfolk Village 1, Zaks' Tower
09 - Pirate Ship
0A - Zaks' Castle
0B - Wilderness, Treehouse Interiors, Winning a Life
0C - Underwater
0D - Castle Entrance Minigame
0E - Death Jingle
0F - Puzzle
10 - Keldor Town
11 - Dizzy Down the Rapids Minigame
12 - Keldor Castle, Ending

Note that the 05 track is missing from this list (it's still present in the available .nsf file). It uses the same pointer for all channel sequences: $A854, which is normally a square0 channel sequence pointer for track 06 (the Bubble Dizzy minigame, although the original track plays 36.5% faster). When the 05 track is played, the same square0 sequence plays in all channels including triangle and noise. Since this track occupies a slot between used music tracks, it's assumed to have been removed during development, and now it plays invalid data.