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Prerelease:Winx Club (Game Boy Advance)

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This page details pre-release information and/or media for Winx Club (Game Boy Advance).

Early Screenshots

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Where did these come from?
Prerelease Final
WinxGBAprerelease1.jpg WinxGBAfinal.png

The room in the prerelease screenshot no longer exists in the final; also, the health meter was redesigned to be more straightforward, although the flower graphics still exist as healing items.

Prerelease Final
WinxGBAprerelease3.jpg WinxGBAbattlefinal.PNG

Once again, the health meter is different. The battle in the final only has one Ghoul (red monster) and Stella does not walk around during the boss. Clouds that scroll over the screen were added, and Bloom cannot use the "Power Link" battle mechanic this early on in the final (notice the pink flower in the gauge on the right side of the screen that isn't present in the final. The power gauge also appears to have a different animation when it's charging).

Prerelease Final
WinxGBAprerelease4.jpg WinxGBAlibrary.PNG

The library was completely rearranged, and a sprite for a teacher character was added.

Prerelease Final
WinxGBAprerelease5.jpg Winx-Redroom.PNG

The Red Fountain room was changed slightly.

WinxGBAprerelease6.jpg WinxGBAprerelease7.jpg

These final two screenshots depict events that do not happen in the finished game at all: Bloom cannot fire any attacks, let alone one that powerful, that early in the game, and once again, the first boss plays out a little differently than what is depicted in the screenshot.