Prerelease:Yume Koujou: Doki Doki Panic
This page details pre-release information and/or media for Yume Koujou: Doki Doki Panic.
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Contents
Japanese Commercial
A commercial for the game shows Autobombs firing large Bullet Bill-esque bullets instead of fireballs.
Manual Screenshots
Unused graphics and level designs for Doki Doki Panic are seen in the Japanese commercial and the manual, as well as promotional material for the game.
Early Graphics
Manual | Final |
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The top part of the key is wider and has no transparency in the hole.
Manual | Final |
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The mask is shown with red rather than white, with a wider top and different pattern. The final design's color scheme more closely resembles the majority of the actual Mardi Gras masks that were given out at the Yume Koujou festival.
Manual | Final |
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The Autobomb's "M" is smaller and red rather than white.
Unused Enemies
Mentioned only in the manual, the Gray Shy Guy was cut from the game at some point in development and replaced with Tweeter, as evidenced by its sprite ID falling in between the Red and Pink Shy Guys. The manual refers to it behaving similarly to Flurries but at a slower speed, following the character's position by automatically turning in their direction. (A small remnant of this behavior remains in the final game: if a Tweeter is followed for several screens, it will eventually turn around.)
Also mentioned in the manual, there is a Pink Beezo that was cut from the game and was replaced by the Gray Beezo. The enemy still got a description in the manual which carried over into the Super Mario Bros. 2 manual, where it still remained without even mentioning the Gray Beezo.
Level Screenshots
A number of pictures show what are either early iterations of levels from the final game, or levels that were entirely replaced. At this point in development, the background log objects use a brown palette; this was likely changed to red to match the falling log sprites.
Flyer & Magazine Ads
A flyer and various magazine advertisements promoting the game showed various scrapped level designs.
Flyer
Magazine Ads
Gaming Magazines
Famimaga (July 1987)
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The July 3, 1987 Famimaga issue contains various pictures of scrapped and early iterations of levels.