Proto:Def Jam: Fight For NY/Jun 14, 2004
This is a sub-page of Proto:Def Jam: Fight For NY.
To do: A lot of stuff is different from the final game.
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This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
This prototype, dated June 14th, 2004, predates the game's official release by about two months. Most of the unused content found is in the files of the build.
Contents
General Differences
Title Screen
- The game has yet to be rated by the ESRB, so the title screen uses a Rating Pending rating.
Cutscene Changes
This build has some notable cutscene changes, notably in the dialogue in which the final game toned down.
Additionally this build has placeholder subtitles which are enabled automatically.
Cutscene 1
This cutscene can be seen after you beat Trejo in the story mode, there are some notable changes.
Jun 14 2004 Prototype | Final Game |
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- Hero says "Fuck that" in the Alpha instead of "Forget it" in the final game, in fact even the facial animations are completely different here.
- D-Mob has no blood on his face.
- Lighting for the police lights are completely broken in the Alpha build.
Cutscene 2
This cutscene can be seen after you beat Lil' Flip in the story mode, there are some notable changes.
Jun 14 2004 Prototype | Final Game |
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- Hero says "Get the fuck out" in the Alpha instead of "Get the hell out" in the final game.
- Hero's grunting is delayed.
- The music is different.
- Hero's facial expressions are completely different, shown to be more expressive than the final game.
- Pockets is seen as a placeholder model for Magic.
Cutscene 3
This cutscene can be seen before the fight at the powerplant when you are fighting for Crow in the story mode, there are some notable changes.
Jun 14 2004 Prototype | Final Game |
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- Blaze is shown to be saying "What the fuck?" in which the line was later removed from the final game. His lip-sync for this line is leftover in the final game.
- The music is different.
- Rain sound effects are missing.
- The same goes for the rain itself, in which is also missing.
Unused Character References
There are several references to cut playable characters hidden in the files of the game.
Kurupt
The name of the artist Kurupt can be found in the files of the game, and is shown when selecting Slick Rick. This suggests that Kurupt was planned to be included in the game as a playable character, but was replaced by Slick Rick relatively late into development.
S-Word
An icon and graphic relating to the artist S-Word can be found in the files, and was evidently planned to make a return to Fight For NY after appearing in Vendetta.
LL Cool J
An icon for the artist LL Cool J can also be found in the files, suggesting he was going to appear as a playable character. This would explain the appearance of his song Mama Said Knock You Out in the final game's soundtrack. Due to Flava Flav switching over to D-Mob's Crew, it's possible that LL Cool J was originally planned to be the representative for D-Mob at the Terrordome.
DMX
The artist DMX has a placeholder graphic and Icon in the files of the build, using concept art from the previous game Vendetta, where he first appeared.
Kelis
A character graphic and icon of the artist Kelis can also be found in the files. Evidently, there would've been 5 playable females in the final game if she was included.
Unused Models
Early D-Mob Model
To do: Rip the model. |
An early version of D-Mob can be seen in one of the cutscenes, in this build via a debug mode. The model was later changed in the final game.
Jun 14 2004 Prototype | Final Game |
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Venue Placeholder Names
Several venues in this build has a placeholder name that is referenced in the files.
Jun 14 2004 Prototype | Final Game |
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7th Heaven Remix | Seventh Heaven |
Basement Fight Club | The Foundation |
Burning Warehouse | Red Hook Tire Co. |
Blaze's Gym | Stapleton Athletics |
Caribbean Club | The Babylon |
Crow's First Club | Red Room |
Crow's Cage | Club Murder |
Construction Site | The Pit |
D-Mob's Club | Club 357 |
Gauntlet (Outsiders/Def Jam) | Gauntlet |
Junkyard | Hunt's Point Scrapyard |
Old School Club | The Terrordome |
Parkade | Gun Hill Garage |
Power Plant | Syn Energy Power Plant |
Rooftop | The Heights |
The Subway | 125th Street Station |
Movesets
Most of the fighters have different movesets to their final versions.
Debug Input
When the player is in a match, if they were to input L1, L2, R1, and R2 in the following order, their opponent will instantly be KOed. This is likely a leftover debug input for quickly finishing matches.