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Proto:Fantavision

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This page details one or more prototype versions of Fantavision.

A demo of Fantavision featuring the game's first stage was given away as a promotional item at PlayStation Festival 2000. The demo's executable was built on February 1, 2000, ten days before the original Japanese release's build date.

Hmmm...
To do:
Comparison of anything else. I'll also see if I can dive into the game's files itself to sniff out any other differences.

Graphical Differences

Main Menu

The main menu, outside of the Extras option being replaced by a video labeled under the Promotion option, was updated by the final game's release to specifically highlight the selected option in red.

Demo Final
Fantavision Demo Menu.png Fantavision JP Final Menu.png

In-Game UI

The score text was made smaller, the font for the 1UP and Top text on either side of the top of the screen was changed and the Starmine indicator was changed quite drastically between the two builds.

Demo Final
Fantavision Demo Ingame.png Fantavision JP Final Ingame.png

Opening FMV

Interestingly enough, even the opening FMV is slightly altered from the final release. The Fantavision title screen itself has text that says "Press Start", which was removed from the final Japanese build.

Demo Final

Hidden Developer Credits

Like the final game, this demo's executable has hidden developer credits for the programmers, although here, the copyright date for the game was still noted as 1999.

** Fantavision for PlayStation2 ***

Copyright(C)1999 Sony Computer Entertiment.
Programmed by Toshio Fukui, Akihiro Taguchi, Toshitake Tsuchikura, Nobukazu Ohta.

Promotional Video

Selecting Promotion in the main menu will show you a video explaining the basic game mechanics, featuring some game footage that clearly comes from a build of the game that's older than the demo.