Proto:Grand Theft Auto 2 (Windows)/Demo V8.9/Cut Sounds
This is a sub-page of Proto:Grand Theft Auto 2 (Windows)/Demo V8.9.
Contents
Sound Differences
Many sounds are changed or removed from the demo and final game because they're too loud. Note the sound file is bill.sdt (industrial district sounds) and also some of the sounds emit loud noises probably due to being corrupted.
Wasted&Busted
After being killed in the demo, the audience will boo you saying "OH HIT NO", while in the final game, the commentator will say "Wasted!" with the crowd being disappointed, Sound sample taken from an unknown library that Team Fortress 2 and other games also taken from.
Proto | Final |
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KILL FRENZY!
A very early version of the kill frenzy line said by the commentator, where he says the line very quickly with no clapping, while the final one makes the announcer say "KILLLLL FREEENZY!" while having a lot of fanfare behind him.
Proto | Final |
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Church music
The church used to be what seems to be a part of the in-game track, Rev. Rooney & The Rocksta Choir - "God Bless All The Universe" while the final game uses the appropriate church organs.
Proto | Final |
---|---|
Unused old police sounds
Some of the unused demo sounds, Crude and unintelligible saying "We've got", "There's a"," In need of assistance", "Respond to", "A ten" and "24", These sounds were used and fixed in the final game.
Cop:"There's a"
Unused Prototype Sound | Final |
---|---|
Cop:"We've got-"
Unused Prototype Sound | Final |
---|---|
Cop:"Twenty four"
Unused Prototype Sound | Final |
---|---|
Cop:"A ten"
Unused Prototype Sound | Final |
---|---|
Cop:"In need of assistance" Cop:"In need of assistance with" (final game)
Unused Prototype Sound | Final |
---|---|
Cop:"respond to-"
Unused Prototype Sound | Final |
---|---|
Also prototype has space same as Grand Theft Auto when the cop says something here's an example:
The prototype has a sound named "COP_RADIO_IN" which is silent.
Train Sounds
Train sounds were too loud oh my ear, Both the demo and final version had an unintelligible announcement sound.
Arriving
Prototype | Final |
---|---|
Departing
Prototype | Final |
---|---|
Night Club
Demo has an unused Night Club for residential district that loudly makes low-quality music.
Unused Prototype Sound | Final |
---|---|
Salon music
The same notes of the nightclub.
Unused Prototype Sound | Final |
---|---|
Unused Ghetto blaster Sound
That object probably was meant to appear in residential district or industrial district, Before cutting his sound was like this.
Unused Prototype Sound | Unused Sound found in Final |
---|---|
Unused Temple Sound
Temple are quiet and calm without noise.
Unused Prototype Sound | Final |
---|---|
Large Explosion
Explosion sound that is used in the PlayStation version.
Prototype | Final |
---|---|
Cheer
Completing a mission audience will be happy, same with the final game adding the announcer saying "JOP COMPLETE!".
Prototype | Final |
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