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Proto:Grand Theft Auto 2 (Windows)/Demo V8.9/Cut Sounds

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This is a sub-page of Proto:Grand Theft Auto 2 (Windows)/Demo V8.9.

Sound Differences

Many sounds are changed or removed from the demo and final game because they're too loud. Note the sound file is bill.sdt (industrial district sounds) and also some of the sounds emit loud noises probably due to being corrupted.

Wasted&Busted

After being killed in the demo, the audience will boo you saying "OH HIT NO", while in the final game, the commentator will say "Wasted!" with the crowd being disappointed, Sound sample taken from an unknown library that Team Fortress 2 and other games also taken from.

Proto Final

KILL FRENZY!

A very early version of the kill frenzy line said by the commentator, where he says the line very quickly with no clapping, while the final one makes the announcer say "KILLLLL FREEENZY!" while having a lot of fanfare behind him.

Proto Final

Church music

The church used to be what seems to be a part of the in-game track, Rev. Rooney & The Rocksta Choir - "God Bless All The Universe" while the final game uses the appropriate church organs.

Proto Final

Unused old police sounds

Some of the unused demo sounds, Crude and unintelligible saying "We've got", "There's a"," In need of assistance", "Respond to", "A ten" and "24", These sounds were used and fixed in the final game.

Cop:"There's a"

Unused Prototype Sound Final

Cop:"We've got-"

Unused Prototype Sound Final

Cop:"Twenty four"

Unused Prototype Sound Final

Cop:"A ten"

Unused Prototype Sound Final

Cop:"In need of assistance" Cop:"In need of assistance with" (final game)

Unused Prototype Sound Final

Cop:"respond to-"

Unused Prototype Sound Final

Also prototype has space same as Grand Theft Auto when the cop says something here's an example:

The prototype has a sound named "COP_RADIO_IN" which is silent.

Train Sounds

Train sounds were too loud oh my ear, Both the demo and final version had an unintelligible announcement sound.

Arriving

Prototype Final

Departing

Prototype Final

Night Club

Demo has an unused Night Club for residential district that loudly makes low-quality music.

Unused Prototype Sound Final

Salon music

The same notes of the nightclub.

Unused Prototype Sound Final

Unused Ghetto blaster Sound

That object probably was meant to appear in residential district or industrial district, Before cutting his sound was like this.

Unused Prototype Sound Unused Sound found in Final

Unused Temple Sound

Temple are quiet and calm without noise.

Unused Prototype Sound Final

Large Explosion

Explosion sound that is used in the PlayStation version.

Prototype Final

Cheer

Completing a mission audience will be happy, same with the final game adding the announcer saying "JOP COMPLETE!".

Prototype Final