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Proto:Kingsley's Adventure
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This page details one or more prototype versions of Kingsley's Adventure.
This prototype is documented on Hidden Palace.
A prototype of Kingsley's Adventure dated May 2, 1999 was released as part of Project Deluge by Hidden Palace on April 17, 2021.
To do: Take a closer look at the rest of the game. |
General
- The game has dongle protection and requires a patch to be playable.
- There is no title screen and you are taken to the main menu after the splash screen.
- The splash screen is smaller, uses a different logo and has several other alterations when compared to the final version.
Proto | Final |
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- The Game Over and Ending FMVs are missing (DIED.STR and EXTRO.STR).
- Included on the disc is "OUTRO.STR", the ending for Blast Radius, another game by Psygnosis.
- The Startup and Credits music tracks are also missing. Additionally most tracks were edited to loop once before fading for the final game.
- After beating the final boss, the game hangs on a black screen.
Debug Features
To do: Figure out how exactly the debug options work, if at all. |
- After selecting "Start Game" from the main menu, pressing Down on the following screen brings up a level select.
Options |
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Sea Town - Gallagher Start |
Poorluck - Snuff Start |
Beermonks - Clarence Start |
Aphasia - Reggie Start |
Sea Town - All sub bosses defeated |
Carrot Castle Grounds |
Cutlass Isle |
Skull Island |
- Selecting "Load Game" and pressing Down twice on the following screen brings up a "Test Save Code" option.
- The pause screen displays the name of the current room.
- A cheat/debug menu can be accessed in the inventory by pressing Down.
Option | Effect |
---|---|
Cheat | Gives access to all 4 weapons. |
Invulnerable | Self explanatory. Since falling into pits won't kill you, the option must be toggled off to get back out. |
Player Debug | |
GFX Debug |
Graphics
- The coins have a plain design in the prototype.
Proto | Final |
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