Proto:Purble Place/Build 5219 Prototype
|This article is a work in progress.|
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
This is a sub-page of Proto:Purble Place.
The earliest available known Purble Place prototype, included with Windows Vista Build 5219. It has a lot of differences compared to the final game. It doesn't work on Windows 7 and above, as clicking any of the buildings there does nothing.
- 1 General Differences
- 2 Graphical Differences
- 3 Sound Differences
- 4 Other Differences
- 5 Purble Family Oddity
- 6 Unused Graphics
- 7 Unused String
- 8 Early Game Name
- Purble Pairs is not available yet.
- The Red X sign was originally a yellow backwards arrow.
- The "Purble Place" text is not present yet.
- The buildings were moved more to the right in the final.
- The smoke from the Comfy Cakes building's chimneys are absent in the final.
- You are unable to undo after you dispense a cake pan or batter.
- Intermediate Level has the same layout as the Final's Advanced, while the prototype's Advanced has rotating cakes, which was removed later on.
- The TV on the right does not count how many cakes are required/sent. Instead, the game's window counts them.
- Since the Purbles do not have visible bodies, outfits are not available, and accessories are there in place.
Upload the rest of the proto and final versions, and make a comparsion.
- The machine and cake textures have different art styles than from the final version.
- Chef Purble has a different look than from his final version.
- The background is slightly different compared to the final. The movement platform buttons were moved more to the right in the final, and there's a reflection of the buttons in the prototype. Interestingly, a Lemon Filling and an earlier smiley button texture can be seen on the reflection.
Are we allowed to compare the prototype's features to the final's, which are different-looking?
- The Purbles, and features, are different from the final.
- The background is significantly different from the final. The floor tiles were red instead of pink, the lamps are bigger (and in a different artstyle), and the shelf is thicker on the top (and in a different artstyle, again).
- The sound for the conveyor belt is different, and dispensing sounds didn't exist yet.
Upload them, and do comparsions.
- The feature sounds are different.
- A sound (which would become one of the final version's Green Mouth sounds) would play when clicking on a feature.
- The W and E key-binds for moving the cake weren't implemented yet.
Purble Family Oddity
Interestingly, an unseen minigame is documented in the help files, named "Purble Family". The gameplay would involve the player dragging family Purbles from the left side to their houses on the right side. Nothing for it is found in the game files, though.
There are graphics unused Purble Shop features left in the spritesheets, one of which only has a shelf graphic. They were either intended as third available feature graphics, or early features.
These graphics are found in UI/BuildAPurble/ShelfFeatures.
Earlier versions of the green hair and yellow nose features, with an out-of-place artstyle.
Leftover Yellow Hair PSD
Leftover .psd file of one of the yellow hair graphics.
Early Roasted Chocolate Icing
A (possibly) scrapped game mode. It's unknown what minigame does this belong to.
Early Game Name
Found in Windows Vista Build 5219's Windows\Help\Windows\en-US\gamesh1S\games_inbox_new.xml is that the word "Purble Place" is not documented, but instead, "Learning Fun" is. This suggests that "Learning Fun" could be an early name for Purble Place. This is further supported by the fact that the help file for the prototype is "games_howto_learn_IT.xml".