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Proto:Saints Row (2006)/Demo Version/Graphical Differences/Chunks

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This is a sub-page of Proto:Saints Row (2006)/Demo Version/Graphical Differences.

A lot of textures received a few touch-ups in the final. Though most of the comparisons are opaque files and compression changes with little-to-no visual adjustments, this article will cover texture changes.

packfiles

alwaysloaded

automag

Demo Final
SR1D automag.png SR1 automag.png

The Speed Demons received a newer and much more fitting logo in the final.

saharafalcon

Demo Final
SR1D saharafalcon.png SR1 saharafalcon.png

The texture for the GDHC. 50 received a small touch-up on the left.

cccoat_mptest_no/chat_mptest_f

csock_cotton

Demo Final
SR1D csock cotton.png SR1 csock cotton.png

sr_alwaysload_user

Many textures are downscaled.

cccliffrock01d_co

Demo Final
SR1D cccliffrock01d co.png SR1 cccliffrock01d co.png

cccliffrock02d_co

Demo Final
SR1D cccliffrock02d co.png SR1 cccliffrock02d co.png

eltracknew02_me

Demo Final
SR1D eltracknew02 me.png SR1 eltracknew02 me.png

refgenericinside

Demo Final
SR1D refgenericinside.png SR1 refgenericinside.png

This graphic was changed for the following texture files:

  • Mockingbird (car_2dr_compact03)

shd_shorewave01

Demo Final
SR1D shd shorewave01.png
SR1 shd shorewave01.png

ter_cliffrock01_co

Demo Final
SR1D ter cliffrock01 co.png SR1 ter cliffrock01 co.png

ter_cliffrock01_sp

Demo Final
SR1D ter cliffrock01 sp.png SR1 ter cliffrock01 sp.png

ter_cliffrock02_co

Demo Final
SR1D ter cliffrock02 co.png SR1 ter cliffrock02 co.png

ter_ctsidewk01_co

Demo Final
SR1D ter ctsidewk01 co.png SR1 ter ctsidewk01 co.png

ter_newsidewk01_co

Demo Final
SR1D ter newsidewk01 co.png SR1 ter newsidewk01 co.png

ter_newsidewk02_co

Demo Final
SR1D ter newsidewk02 co.png SR1 ter newsidewk02 co.png

sr_alwaysload

Many textures are downscaled.

apt_apt02b_al

Demo Final
SR1D apt apt02b al.png SR1 apt apt02b al.png

b04_al01

Demo Final
SR1D b04 al01.png SR1 b04 al01.png

b32_al

Demo Final
SR1D b32 al.png SR1 b32 al.png

bigdoor-01_me

Demo Final
SR1D bigdoor-01 me.png SR1 bigdoor-01 me.png

bspr2b_al01

Demo Final
SR1D bspr2b al01.png SR1 bspr2b al01.png

bstone_sr01_lod01

Demo Final
SR1D bstone sr01 lod01.png SR1 bstone sr01 lod01.png

cardealer_ad01a_al

Demo Final
SR1D cardealer ad01a al.png SR1 cardealer ad01a al.png

This curious texture reveals that Foreign Power was originally called "Zatro Mobiles". Funnily enough, the "brand" would make an appearance in Saints Row 2, at the arena during the Showdown mission!

cc_rusta

Demo Final
SR1D cc rusta.png SR1 cc rustas.png

cc_rustasl

Demo Final
SR1D chinatwn bslg3 al.png SR1 chinatwn bslg3 al.png

dockcrane_sp

Demo Final
SR1D dockcrane sp.png SR1 dockcrane sp.png

e52_wall02spec

Demo Final
SR1D e52 wall02spec.png SR1 e52 wall02spec.png

govdt2a_al01

Demo Final
SR1D govdt2a al01.png SR1 govdt2a al01.png

moddwnt9a_ala01

Demo Final
SR1D moddwnt9a ala01.png SR1 moddwnt9a ala01.png

moddwnt9a_alb01

Demo Final
SR1D moddwnt9a alb01.png SR1 moddwnt9a alb01.png

moddwnt9a_ala01_lt

Demo Final
SR1D moddwnt9a ala01 lt.png SR1 moddwnt9a ala01 lt.png

parking_ba01a_al

Demo Final
SR1D parking ba01a al.png SR1 parking ba01a al.png

ret_ml02b_al

Demo Final
SR1D ret ml02b al.png SR1 ret ml02b al.png

retail_her05a_al

Demo Final
SR1D retail her05a al.png SR1 retail her05a al.png

retail_her06a_al

Demo Final
SR1D retail her06a al.png SR1 retail her06a al.png

rethr7a_al01

Demo Final
SR1D rethr7a al01.png SR1 rethr7a al01.png

stntnyd_al01

Demo Final
SR1D stntnyd al01.png SR1 stntnyd al01.png

vksthold_pr01a_al

Demo Final
SR1D vksthold pr01a al.png SR1 vksthold pr01a al.png

sr_city_stream

a15_graffiti_003

Demo Final
SR1D a15 graffiti 003.png SR1 a15 graffiti 003.png

The graffiti was changed from a mech to generic tags.

a15_graffiti_004

Demo Final
SR1D a15 graffiti 004.png SR1 a15 graffiti 004.png

beerposters01_co

Demo Final
SR1D beerposters01 co.png SR1 beerposters01 co.png

The "Good One" beer poster on the middle-left was changed to a duplicate of O Goodness beer, likely to avoid naming conflicts with the real-life Good One Beer Festival.

bl262ctb

Demo Final
SR1D bl262ctb.png SR1 bl262ctb.png

Downscaled texture.

ccconcreteb_co

Demo Final
SR1D ccconcreteb co.png SR1 ccconcreteb co.png

Blurred and downscaled in the final.


=cc_chainlinka_fm

Demo Final
SR1D cc chainlinka fm.png SR1 cc chainlinka fm.png

The texture was slightly blurred to appear less pixel-y.

ccdirta_gv=

Demo Final
SR1D ccdirta gv.png SR1 ccdirta gv.png

Texture was made lighter.

coolerpack_sdlbl_gl

Demo Final
SR1D coolerpack sdlbl gl.png SR1 coolerpack sdlbl gl.png

The tag texture was added to the cooler pack in the final.

coolerpacklbl_gl

Demo Final
SR1D coolerpack sdlbl gl.png SR1 coolerpacklbl gl.png

Ditto.

d27_sign02_wo

Demo Final
SR1D d27 sign02 wo.png SR1 d27 sign02 wo.png

A blurred rectangle was added to the sign in the final.

d35_plakat1_co

Demo Final
SR1D d35 plakat1 co.png SR1 d35 plakat1 co.png

A shadow was added at the bottom in the final.

dexboard

Demo Final
SR1DEMO dexboard.png SR1 dexboard.png

The board in Dex's office showing Los Carnales territories was changed to update with the final map. Interestingly, one pixel around the top-left part remains from the demo graphic in the final.

f32_walldecal2_gl

Demo Final
SR1D f32 walldecal2 gl.png SR1 f32 walldecal2 gl.png

Image as Designed sign was adjusted.


popcanstacke_sp

Demo Final
SR1D popcanstacke sp.png SR1 popcanstacke sp.png

Texture was adjusted for better mapping.

mec_clipboard_wo

Demo Final
SR1D mec clipboard wo.png SR1 mec clipboard wo.png

Texture would be downscaled in the final.

nclubcube

Demo Final
SR1D nclubcube.png SR1 nclubcube.png

Texture would be rotated 90 degrees.

p5b4tag06_co

Demo Final
SR1D p5b4tag06 co.png SR1 p5b4tag06 co.png

Graffiti textures were changed.

popmchnedrin_sp

Demo Final
SR1D popmchnedrin sp.png SR1 popmchnedrin sp.png

Texture was downscaled and blurred in the final.

ter_newsidewk03_co

Demo Final
SR1D ter newsidewk03 co.png SR1 ter newsidewk03 co.png

Sidewalk detail texture was adjusted, due to the former texture being a tad blurry.

sb_graffiti02_co

Demo Final
SR1D sb graffiti02 co.png SR1 sb graffiti02 co.png

Graffiti texture was completely changed.

tag_snta01

Demo Final
SR1D tag snta01.png SR1 tag snta01.png

The top part of the fleur-de-lis was touched up.

tat_board_wo

Demo Final
SR1D tat board wo.png SR1 tat board wo.png

More designs were added over the existing designs to make it more like a tattoo board.

tire_01_pl

Demo Final
SR1D tire 01 pl.png SR1 tire 01 pl.png

The color in the middle of the tire would be removed.