If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Pyramid Adventures Episode 1: Treasures of the Lost Pyramid
Pyramid Adventures Episode 1: Treasures of the Lost Pyramid |
---|
Developer: Animation Magic This game has a hidden developer message. |
In the first (and only) installment of Pyramid Adventures, cool kid Dash Daniels is spending his Summer vacation in Egypt, exploring the Lost Pyramid with his cat Mozart and his aunt Olivia Pitt. Suddenly, Olivia is captured by the evil pharaoh Antu! It's up to Dash to free his aunt and stop Antu, as well as learning about nutrition and how to eat healthy along the way.
This game was made by Animation Magic, the same people as those CD-i Zelda games, and was probably made alongside them given the game's copyright date of 1993 and the fact that Dash and Link share the exact same VA and voice. It's also extremely rare, as it was a promotional giveaway by the National Cancer Institute.
Due to its rarity, the game went widely unnoticed (and believed to have been unreleased) until November 28, 2019, when YouTube user Dopply uploaded a captured video of the game's opening cutscene. Of course, because of the team behind the game, Pyramid Adventures memes and YTPs sprang forth.
Contents
Alternate Intro
Used | Unused |
---|---|
In the final version of Pyramid Adventures, the intro cutscene is a MPEG video file that's played via the Digital Video Cartridge expansion. Hidden within the CD data, though, is an earlier version of the intro that's stored in the same format as most of Animation Magic's cutscenes. As a result, this early version has no compression whatsoever and doesn't need the DVC to play, and was most likely the original intro before it was decided to have the game require the accessory.
On the downside, this early intro features several animation errors and missing things that were addressed in the final version:
- The early intro's background stays stationary, but somewhat makes up for it with a border. The final moves the background around when the camera changes, at the cost of the border.
- The color palette was tweaked. Things like Yam's dress and Dash's overalls were lightened up considerably for the final game, and Tofu's pink usekh was changed to be more purple.
- One of the yellows in the early intro's palette is an erroneous purple. This affects things such as Mozart's eyes and Yam's jewelry. In addition, one of the pinkish-purples is a orange, which affects Antu's lip highlights.
- In the early intro, Dash's hair and hat change color to orange and purple when he first sees Yam. This was fixed in the final cutscene, mostly - Dash's hat still changes color for a single frame.
Unused Sounds
The accompanying audio for the early intro cutscene is also in the CD data. Compared to the final version, it's split into multiple chunks, lacks sound effects and music, and has a lower sample rate.
Dash saying "Bogus, I don't have enough gold!". This line is said by a completely different voice actor, which might have been the reason why it wasn't used.
Development Text
A list of debug and error strings can be found at 0x1E980 in the file pyrgame:
No next action after phase list end! No action to initiate for actor %d Predicate (%d) not checked Effect (%d) not performed Can't allocate soundmap number %d !!! AC_ERROR !!!SM_OUT ERROR BEGIN init_fmv_video error on open ma_path %s error on create ma_map_id error on open mv_path error on create mv_map_id error on mv_selstrm error on mv_borcol error on mv_org show_picture: mv_pos failed show_picture: mv_window failed show_picture: mv_pos failed show_picture: mv_window failed END init_fmv_video START PLAY ANIMATION %d Could not open %s errno = %d Try playing %s dc_wrfct(A) failed dc_wrfct(B) failed error on mv_trigger error on ma_trigger mv_cdplay failed error %d ma_cdplay failed error %d seek failed ss_play failed dc_wrfct(A) failed dc_wrfct(B) failed DONE PLAY ANIMATION %d error on mv_trigger reset in show_picture error %d on ma_trigger MPEGA SIGNAL $%x UNKNOWN SIGNAL $%x x1 %d y1 %d x2 %d y2 %d size %d x %d could not display window, mv_show failed NIL IMAGE!!! Food '%s' does not exist! Picture for food #% does not exist! Picture for food '%s' does not exist! Food '%s' does not exist! There is no behaviour for enemy "%s" Plane A memory Plane B memory System RAM memory VRAM memory Video memory for plane A Video memory for plane B System RAM memory VRAM memory Rest of plane A memory Rest of plane B memory ERROR %d: lack of %s out of memory allocating %s out of memory allocating file %s %d: can't open file %s %d: can't open directory %s file %s has invalid label ERROR %d: out of %s allocating %s out of %s allocating %s lack memory for file %s %d bytes long invalid ID %d for file %s
Lisa Simpson?
In addition, located at 0x21A6A is a file path that has an unusual name for its root directory and/or hard drive, which repeats multiple times in a row:
LISA_SIMPSON:PYRAMID:SRC:maze.c null. f:%s, l:%d
A similar, shorter list for another source code script can be found at 0x227B9:
LISA_SIMPSON:PYRAMID:SRC:phases.c null. f:%s, l:%d
Copyright/Bibliographic Text
Treasures of the Lost Pyramid Producer -- Dale DeSharone Script -- Jack Sughrue Programmers -- Igor Babaev -- -- Graphic Design -- Video Production -- Animation Magic, Inc. Audio Production -- Music --
An unfinished list of people who worked on the game is stored in the file "BIBLIOGRAPHIC".
Treasures of the Lost Pyramid Copyright (c) 1994 Philips Interactive Media of America All rights reserved. No part of this disc may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher.
This copyright message can be found in the file "COPYRIGHT".
- Pages missing developer references
- Games developed by Animation Magic
- Pages missing publisher references
- Games published by Compact Disc Incorporated
- CD-i games
- CD-i Digital Video Cartridge games
- Pages missing date references
- Games released in 1996
- Games with hidden developer messages
- Games with hidden developer credits
- Games with hidden development-related text
- Games with unused cinematics
- Games with unused sounds
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Capitol Multimedia > Games developed by Animation Magic
Games > Games by platform > CD-i games
Games > Games by platform > CD-i games > CD-i Digital Video Cartridge games
Games > Games by publisher > Games published by Compact Disc Incorporated
Games > Games by release date > Games released in 1996