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Return to Ringworld

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Title Screen

Return to Ringworld

Developer: Tsunami Games
Publisher: Time Warner Interactive
Platform: DOS
Released in US: November 1994


DevTextIcon.png This game has hidden development-related text.


Debugging Text

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.

There's no currently-known method to enable a debug mode, but text for it is in R2RW.exe at 0x5DF10:

Debugging is %s
Current Scene: %u
Previous Scene: %u
Scene State: %u
WhereAmI: %d
WhereWasI: %d
Total Wad :%lu
Free Wad :%lu
Enter scene number
Enter new MapX:
Enter new MapY:
Actor: %s
posn: %d/%d/%d
vis: %lu strip: %d frame: %d
scale: %d pri:%d
heading:%d Packed: %d
Effect:%d
Shade:%d
movX: %d movY: %d
dude
visRect:
left: %u, right: %u, top: %u, bottom: %u
viewRect:
left: %u, right: %u, top: %u, bottom: %u
picRect:
left: %u, right: %u, top: %u, bottom: %u
curPort->portBits.bounds:
left: %u, right: %u, top: %u, bottom: %u
Inventory Bar:
  IsEnabled: %d
  IsDrawn: %d
  MayDraw: %d
  CanControl: %d
  CanInput: %d
  KeysAvailable: %d
  InsetUp: %d
Like, the end of the Cast, you know?