Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Roadsters '98

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Roadsters '98

Developer: Genetic Fantasia
Platforms: Game Boy, Super Game Boy, Game Boy Color

DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.

We could only wish we were playing this right now... maybe...
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves.

Roadsters '98 is pretty much a complete racing game that was given the red light.

Build Date

Present at 0x008E, although it's unknown whether this is the final build date or an early prototype one.

Date 980728

Unused Super Game Boy Features

There are only two unused Super Game Boy features and they probably would have remained inside the ROM had the game been commercially released.

Unused Palette

Roadsters '98 U PROTO Unused SGB Palette.png

A standard black-and-white palette that was either used in testing or intended to be the final palette. Game Genie code 70C-48E-6EB will replace the default palette.


Game Genie code 9E6-B4D-193 will play this unused selection sound instead of the clapping sound heard when starting a race.

(Source: nensondubois)