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Saints Row (2006)/Activities and Diversions

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This is a sub-page of Saints Row (2006).

Hmmm...
To do:
Snatch:
  • Unused COLOBJ dialogue no matter how many props the player hit?
  • COPFOOT used or not?
  • Are the unique Pimp (PIMP_PMP) quotes used?

For a new mode, even these have unused voice clips and objectives. Many of these voice clips for returning Activities and/or Diversions in later Saints Row games would not be present.

Sub-Pages

SR1 TraffickingIcon.png
Drug Trafficking
"I gave you a simple job!"
SR1 EscortIcon.png
Escort
"How's that for a headline?"
SR1 HitmanIcon.png
Hitman
"If you met Wong's son, you'd break up with him, too!"
SR1 Hostage Icon.png
Hostage
"If you met Wong's son, you'd break up with him, too!"

Snatch

Damaging Object Dialogue

No matter how many props are broken or the vehicle is crashed into objects, the following voice clips never play.

Filename Character Audio Transcript (Transcribed)
AFHO1_PIMP_HO_COLOBJ_1 AFHO1 300px Do you need me to drive?!
AFHO1_PIMP_HO_COLOBJ_2 AFHO1 300px I don't believe this...
AFHO2_PIMP_HO_COLOBJ_1 AFHO2 300px Are you driving with your eyes open?!
AFHO2_PIMP_HO_COLOBJ_2 AFHO2 300px You're gonna get us all killed, aren't you.
BFHO1_PIMP_HO_COLOBJ_1 BFHO1 300px Oh come on, that wasn't even moving.
BFHO1_PIMP_HO_COLOBJ_2 BFHO1 300px Nigga, you high?!
BFHO2_PIMP_HO_COLOBJ_1 BFHO2 300px That fuckin' thing wasn't even moving!
BFHO2_PIMP_HO_COLOBJ_2 BFHO2 300px There's no way we're gettin' outta here...
BFHO3_PIMP_HO_COLOBJ_1 BFHO3 300px You're new at this, aren't you.
BFHO3_PIMP_HO_COLOBJ_2 BFHO3 300px I hope you fuck better than you drive.
HFHO1_PIMP_HO_COLOBJ_1 HFHO1 300px Did that thing piss you off or something?!
HFHO1_PIMP_HO_COLOBJ_2 HFHO1 300px There's no reason to mess up the car like that.
HFHO2_PIMP_HO_COLOBJ_1 HFHO2 300px You're just drawin' more attention to us!
HFHO2_PIMP_HO_COLOBJ_2 HFHO2 300px I didn't come with you to get killed!
HFHO3_PIMP_HO_COLOBJ_1 HFHO3 300px Can you keep your eyes on the road and not on my tits?
HFHO3_PIMP_HO_COLOBJ_2 HFHO3 300px Are you stoned, or what?!
HFHO3_PIMP_HO_COLOBJ_3 HFHO3 300px Hey, it's like a demo derby!
WFHO1_PIMP_HO_COLOBJ_3 WFHO1 300px
WFHO1_PIMP_HO_COLOBJ_2 WFHO1 300px
WFHO2_PIMP_HO_COLOBJ_1 WFHO2 300px
WFHO2_PIMP_HO_COLOBJ_2 WFHO2 300px

Chop Shop

There are multiple text strings which suggest that the Activity was different; perhaps Playa was supposed to collect a certain amount of vehicles? May have been reworked for being too similar to Hijacking.

Counter for the remaining vehicles collected.

String Text
ACT_CHOP_SHOP_VEHICLE_COUNT Vehicles Left: %i

Unused "mission failure" strings for the Activity. There is no time limit in the final.

String Text
ACT_CHOP_SHOP_FAIL_CARS_MSG Too many cars were lost.
ACT_CHOP_SHOP_FAIL_TIME_MSG Time ran out.

Earlier tutorial lines for the Activity?

String Text
ACT_CHOP_SHOP_APPROACH_CAR_MSG Catch that car and steal it.
ACT_CHOP_SHOP_CARS_ON_MAP_MSG The cars needed are indicated.

Likely removed due to the location already being noted on the top-left corner and for being repetitive.

String Text
ACT_CHOP_SHOP_LOCATION_ON_MAP_MSG The location is indicated.

The message never displays even when taking a singular car to the Chop Shop.

String Text
ACT_CHOP_SHOP_MORE_CARS_MSG Not enough cars. Go get some more.

Demolition Derby

Likely intended to be used if the protagonist stole a vehicle Demolition Derby Activity, according to the string. Playa cannot hijack other cars (not even via the warp glitch) in the Activity nor use weapons.

String Text
ACT_DEMO_DERBY_WRONG VEHICLE_MSG That's cheating!

Racing

All races in the final always start between flaming barrels. Trigger fields would be used from Saints Row 2 onwards, with a new string.

String Text
ACT_RACING_START_TRIGGER_MSG Enter the trigger field to start Racing.

In the final, there is no specific vehicle requirement to enter the race with.

String Text
ACT_RACING_VEHICLE_CLASS Vehicle Class: %s
ACT_RACING_VEHICLE_CLASS_MSG This race is for %s class vehicles only!
ACT_RACING_WRONG_CLASS_MSG You're driving the wrong class of vehicle for this race. Come back with %s %s.

It's almost impossible for the protagonist to steal others' vehicles unless if they get very close, managing to corner the vehicle and doing the car warp glitch, where those following unused messages below would show up. On a side note, opponents' vehicles can be destroyed in the Activity, easily via the Peterliner truck even though weapons cannot be used.

Also, those strings are marked as RACING_CHEAT_SWEAR, implying that they were originally more profane.

String Text
ACT_RACING_CHEAT_SWEAR_1 That's cheating!
ACT_RACING_CHEAT_SWEAR_2 Use your own car.
ACT_RACING_CHEAT_SWEAR_3 You can't use that car.
ACT_RACING_CHEAT_SWEAR_4 That's not your car.

There is no prompt for the protagonist to go back to the lot and restart the race. Though, races in unique locations would appear in Saints Row 2.

String Text
ACT_RACING_RETURN_TO_CHOOSE_MSG Return to the lot to replay any race you wish.
ACT_RACING_RETURN_TO_RESTART_MSG Return to the lot to restart this race.

This message never shows up when protagonist's vehicle is on fire. Perhaps it was related to vehicle burnout?

String Text
ACT_RACING_VEHICLE_ON_FIRE_MSG Careful, your vehicle is on fire.

Hijacking

Unused additional objective for avoiding truckers after the car is hijacked.

String Text
ACT_HIJACK_COMP_REVENGE_2_MSG Evade the truckers.

Hostage

Hmmm...
To do:
A total of 135 unused HSTG_COUNTSTOP voice clips.

A scrapped additional objective, where the protagonist must stop the car, which was likely cut for not fitting with the flow of the Diversion. In the final, the Hostage just gives the money without having to stop.

String Text
ACT_HOSTAGE_RETURN_HIM Take the hostage to the drop-off location.

There's over a hundred unused voice clips relating to that.

Filename Character Audio Dialogue (Transcribed)
AFBIZ_HSTG_COUNTSTOP_1 AFBIZ
You win, okay? Just let me out of here!
AFBIZ_HSTG_COUNTSTOP_2 AFBIZ
Fine! Let me see what I got in my purse...
AFELD_HSTG_COUNTSTOP_1 AFELD
Okay...okay...I'll give you the money...
AFELD_HSTG_COUNTSTOP_2 AFELD
You could have just asked nicely!
AFJOG_HSTG_COUNTSTOP_1 AFJOG
I've got a little money on me I think...
AFJOG_HSTG_COUNTSTOP_2 AFJOG
I'll pay you okay? Just, pull over!
AFMID_HSTG_COUNTSTOP_1 AFMID 300px
AFMID_HSTG_COUNTSTOP_2 AFMID 300px
AFPOR_HSTG_COUNTSTOP_1 AFPOR 300px
AFPOR_HSTG_COUNTSTOP_2 AFPOR 300px
AFRICH_HSTG_COUNTSTOP_1 AFRICH 300px
AFRICH_HSTG_COUNTSTOP_2 AFRICH 300px
AFYNG_HSTG_COUNTSTOP_1 AFYNG 300px
AFYNG_HSTG_COUNTSTOP_2 AFYNG 300px
AMELD_HSTG_COUNTSTOP_1 AMELD 300px
AMELD_HSTG_COUNTSTOP_2 AMELD 300px
AMMID_HSTG_COUNTSTOP_1 AMMID 300px
AMMID_HSTG_COUNTSTOP_2 AMMID 300px
AMPOR_HSTG_COUNTSTOP_1 AMPOR 300px
AMPOR_HSTG_COUNTSTOP_2 AMPOR 300px
AMRICH_HSTG_COUNTSTOP_1 AMRICH 300px
AMRICH_HSTG_COUNTSTOP_2 AMRICH 300px
AMSPRT_HSTG_COUNTSTOP_1 AMSPRT 300px
AMSPRT_HSTG_COUNTSTOP_2 AMSPRT 300px
AMYNG_HSTG_COUNTSTOP_1 AMYNG 300px
AMYNG_HSTG_COUNTSTOP_2 AMYNG 300px
BFATHL_HSTG_COUNTSTOP_1 BFATHL 300px
BFATHL_HSTG_COUNTSTOP_2 BFATHL 300px
BFBIZ_HSTG_COUNTSTOP_1 BFBIZ 300px
BFBIZ_HSTG_COUNTSTOP_2 BFBIZ 300px
BFELD_HSTG_COUNTSTOP_1 BFELD 300px
BFELD_HSTG_COUNTSTOP_2 BFELD 300px
BFJOG_HSTG_COUNTSTOP_1 BFJOG 300px
BFJOG_HSTG_COUNTSTOP_2 BFJOG 300px
BFMAID_HSTG_COUNTSTOP_1 BFMAID 300px
BFMAID_HSTG_COUNTSTOP_2 BFMAID 300px
BFMID_HSTG_COUNTSTOP_1 BFMID 300px
BFMID_HSTG_COUNTSTOP_2 BFMID 300px
BFPOR_HSTG_COUNTSTOP_1 BFPOR 300px
BFPOR_HSTG_COUNTSTOP_2 BFPOR 300px
BFYNG_HSTG_COUNTSTOP_1 BFYNG 300px
BFYNG_HSTG_COUNTSTOP_2 BFYNG 300px
BMATHL_HSTG_COUNTSTOP_1
ATHL_HSTG_COUNTSTOP_1
BMATHL 300px
BFYNG_HSTG_COUNTSTOP_2
ATHL_HSTG_COUNTSTOP_2
BMATHL 300px
BFYNG_HSTG_COUNTSTOP_1 BFYNG 300px
BFYNG_HSTG_COUNTSTOP_2 BFYNG 300px
BMBIZ_HSTG_COUNTSTOP_1 BMBIZ 300px
BMBIZ_HSTG_COUNTSTOP_2 BMBIZ 300px
BMBNCR_HSTG_COUNTSTOP_1 BMBNCR 300px
BMBNCR_HSTG_COUNTSTOP_2 BMBNCR 300px

Insurance Fraud

Unused objective where the protagonist must not kill people, thus resulting in penalities.

String Text
ACT_FRAUD_KILLED You've lost credibility by killing someone.
ACT_FRAUD_DONT_KILL You will be penalized for each person you kill.

Mayhem

Unused message for achieving numerous combos that never show up no matter how many are achieved.

String Text
ACT_VANDAL_COMBO_BREAKER_MSG COMBO BREAKER!

Unused prompt for the player to collect the cash. The mission automatically ends when the goal is reached.

String Text
ACT_VANDAL_TIME_SUCCESS_MSG Good job. Go back and get your payment.