Segapede
Segapede |
---|
Also known as: Astropede This game has unused graphics. This game has a prerelease article |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released. |
This prototype is documented on Hidden Palace.
Segapede was a Genesis game originally pitched in late 1993 by STI designer and artist Craig Stitt, initially as part of the Sonic universe but later becoming more of its own thing following complaints from Sega. The game spent 14 months in development and was renamed to "Astropede" later on, but was scrapped around mid-1994 due to the need to have staff on other projects.
A one-level demo build was released by Hidden Palace in November 2022. The game at this point reuses many of Craig's assets from earlier Genesis titles he worked on, most notably the tileset of Hidden Palace Zone.
Download Segapede (Prototype)
File: Segapede_(Prototype).zip (454 KB) (info)
|
Unused Graphics
To do: These were listed here, but without actual graphic rips:
|
An unused pod type, seemingly the Vertical Firing Rockets.
Unused Music Sequences
Within the ROM there are two sequences for music tracks that don't play in-game. They both appear to be unfinished as they end abruptly.
Cleanup > Pages missing developer references
Cleanup > Stubs
Cleanup > To do
Games
Games
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Sega > Games developed by Sega Technical Institute
Games > Games by platform > Genesis games
Games > Games by release date > Unreleased games
Games > Games by release date > Unreleased games > Unreleased Genesis games