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Sonic the Hedgehog (2006)/Unused Objects

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This is a sub-page of Sonic the Hedgehog (2006).

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
SOMETIMES I SEE A TEXT BOX AND I JUST CAN'T HELP MYSSDFGFFDHFGDJGGFSHGDFH
This page sucks.
If you could make it suck less, that would be awesome.
Specifically: Has tons of objects stuffed into YouTube videos rather than being documented individually.
Hmmm...
To do:
  • Show the objects on a flat plane wherever possible.
  • There's a lot more objects to be documented. Inspect the *.prop files in object.arc and cross-reference with the set files to find ones that are never placed in-game.

Stage Objects

Including the Hub Worlds.

download_obj

A collectable object that can use various different models (defined in a parameter) and play a hint clip upon being collected. This object is only used in set_test003.set, taking the form of a present. When interacting with the object, Sonic says "The crest of Soleanna and an eagle... I see."

common_windcollision

A volume that creates powerful wind to blast the character into the air depending on the parameters. This object is only used in Kingdom Valley, but it was deactivated in the retail game for unknown reasons.