We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Suleiman's Treasure
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| Suleiman's Treasure |
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Developer:
Commin
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Source Code
Scattered fragments of source code can be found from 0x3CD to 0x2001 in the ROM:
--- OUTPUT ADDRESS LD B, treasure easy hard ----------------------------./012--------------------------- level LD HL,(TIME1) #;--------- '0' PATTERN CODE=87 LD DE,990EHPO ;--------- JR Z,EXT_120D CP 20 JR Z,EXT_115N CP 10 LD A,(ROUND_NO) HLEXT_120R JR C,ESO_99IN CP 1 LD A,(SECOND) GTA_100 A,30HD_FLA GTA_99 JR NZ,GTA_100 BIT 3,A LD A,(JSTAT)E JR Z,GTA_100O CP 3 LD A,(SECOND) GO_GAME RET CALL FILL_CHAR= LD DE,992CH;= LD (TEMP),A ADD A,87 LD A,(ATEMP) CALL FILL_CHAR= LD DE,992DH LD (TEMP),ATE ADD A,87TEMP)D LD A,(TEMP)ER DRU_50 =DEUP
