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Talk:Command & Conquer: Generals

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Lazy reminder to myself to check out the avalanche. Someone told me it was planned for multiplayer as well (with tons of leftovers in the coding), I need to check it whenever I get access to my computer. -- Prince Kassad 08:23, 23 October 2010 (EDT)

Early Battlemaster Tank?

So I was playing around in the WorldBuilder today and found this: http://i.imgur.com/vjhQySb.png. Early Battlemaster Tank? It's called Militia Tank and is filed under Civilian - Vehicle. --Dkr (talk) 17:51, 4 July 2014 (EDT)

Early/Unused stuff in the strategy guide

In the Zero Hour strategy guide there is a building that is from the alpha (page 150) It doesn't appear to documented on the page and I think it could be an early Barracks for the USA. In addition, there is an early UI design. Some noticeable differences include the money being above the radar and it being in a sort of square design, will try to get pics soon. Not sure if this stuff is worth putting on the main page. The preceding unsigned comment was added by Sir Walrus (talk • contribs)

please help add the following

the buggy being a Chinese unit (pre-release images and unused textures in the final game)
the unused militia tank
the militia solider (has texture in zero hour only)
the gla leader that wears a green robe with unique animations (zero hour)
the gla assassin (texture and model, no animations, zero hour)
some Chinese soldiers in pre-release images closely resemble gla rebels from the final game, add it as triva?
the Chinese agent that can bribe? (Model, textures and animations all functions, zero hour, the mod shockwave give his animations for the saboteur)
the USA generals as infantry units Bradly, Griffon and Thorn (Textures, no moddels? Idk. Zero Hour) Sgt.McHale 08:19, 8 August 2022 (UTC)