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The Legend of Spyro: The Eternal Night (PlayStation 2, Wii)/Unused Audio

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This is a sub-page of The Legend of Spyro: The Eternal Night (PlayStation 2, Wii).

Unused Voice Clips

The file cutscenes.EN.txt has the script for pretty much every cutscene in the game. This also includes a few ton of voice clips that aren't used in the game.

Note that the clips are also translated into the 5 other languages in the PAL version, but they're not worth noting here because y'know... English.

All of the unused voice clips can be found inside the DATA_P2.rkv archive.

csi_01

Sound File Line
Hey, wait up!
Get back here!
Where'd you go?
This is awesome!
I never knew!
Thanks for the encouragement.
What kind of sidekick are you?
Don't worry, I'll get it.
Yeah, maybe this flying thing ain't for me.
How's that?
Nooo problem.
Woo-hooo!
Yes!
Man, this flying thing is exhausting.
Wow, I'm beat.
I can barely stay afloat.
Sparx, I'm about to pass out.
Did I ever mention I was afraid of heights?
Not good, not good!
How the heck do I land?!
Comin' in too fast!
This doens't look good.
INCOMING!
Thanks, Mr. Obvious.
Do you think I don't see her?
Pipe down, would ya?
I know, I know.
You're not helping.
Thanks for the encouragement.

One very interesting thing is that the "How's that" line is spelled "How that's" in the script cutscene scripts file mentioned above.

csi_02

Sound File Line
This is just what I need.
Phew!
Ah, that's better.
That hit the spot!
Ooh yeah!
I feel weak...
One more hit and I'm done for!
Hope I don't get hurt any more.
I'm sore all over!
My throat feels a bit dry.
I feel a bit drained.
I don't have much fire left in me.
Woohoo!
I feel stronger!
Awesome!

csi_03

Sound File Line
Let's do it!
Hee-yaa!
Ha!
Yeah!
Whoo!
Ah!
You're toast!
Take that!
Hey Sparx, you can come out now!
You lose!
Oh yeah!
Too easy!
Whoo!
Yeah!
I can't go on.
It's getting dark...
I just need a rest...
Uh oh... nap time.
This is too much.
Aaagh, no!
Ready?
I guess I'll have to try harder.
I can see what I have to do, I just need to get better at it.
I need more practice.
I'll try again. Almost had it...
I'll try harder this time!
Ok, I'm ready! This time for sure.
Alright, I should do better now.
Hmm.
OK!
I guess I can only get better!
Mmm, I think I'll try a different strategy.
That was excellent!
That was great fun!
Wow, I actually won! Awesome!
YEAH!
C'mn, give me a bigger challenge!
Wow, that was amazing!
I feel like I can do anything right now!
This is the best feeling in the world!
How cool was that, Sparx!
Check that out!
That wasn't too hard... well, maybe... a little.
I've done it!
I made it!
I did it!
Now onto the next challenge!
Phew, finally!
How's that?
Oh yeah!
The master...
WHOO!
Wait 'till I tell the folks about this!
(Source: Nero1024)

Unused Music

There are also a bunch of unused soundtracks in the game, most of them being alternate versions of used ones. The soundtracks with 'syn' at the end of the file name have a synth choir.

music_2c_arborickbossnoch.mus

An alternate version of the Arborick Boss soundtrack. There is no choir here as opposed to the used one.

music_2c_arborickbosssyn.mus

An alternate version of the Arborick Boss soundtrack, with synth choir.

music_4a_celestialtemplesyn.mus

An alternate version of the Celestial Caves soundrack, with synth choir. Note that there is another unused file named music_frontend.mus which is identical to this one.

music_4b_templeactionsyn.mus

An alternate version of the Temple Action soundtrack, with synth choir.

music_4c_thechronicler.mus

Only a few seconds of this track play during the Chronicler cutscene at the end of Celestial Caves, otherwise it is completely unused.

music_4c_elementalbosssyn.mus

An alternate version of the unused Chronicler soundtrack, with synth choir. Its name suggest that this soundtrack was initially intended for the Elemental Boss fight. However, in the final game, it's the normal Temple Action track that plays during the fight.

music_6a_mountmaleforsyn.mus

An alternate version of the Mountain Fortress soundtrack, with synth choir.

music_6b_maleforactionsyn.mus

An alternate version of the Fortress Action soundtrack, with synth choir.

music_7a_wellofsoulssyn.mus

An alternate version of the Well of Souls soundtrack, with synth choir.

(Source: Original TCRF research)