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Tommy Thunder

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Tommy Thunder

Developer: Player 1
Platform: Nintendo 64


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.


PrereleaseIcon.png This game has a prerelease article

We could only wish we were playing this right now... maybe...
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves.
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Tommy Thunder was originally intended and developed for the Nintendo 64, but was later moved to the PlayStation and ended up not being released anywhere.

A password-protected .zip file of an N64 build was uncovered on an anonymous FTP site run by Player 1 Studios in late 1997, which was accidentally exposed to the public. Its contents weren't known until several years later when someone finally managed to crack the zip file open. The leaked prototype is very early in development, so much so that no title screen is present.

Hmmm...
To do:
  • Properly rip all the TGA files and note their hex addresses.
  • We need to get that 3DS Max export file up here somehow and see what it outputs.

Sub-Page

Read about prerelease information and/or media for this game.
Prerelease Info


Build Date

Present at 5353C.

PROG V1.0
Oct  1 1997
18:16:24

3DS Max Export Files

Starting at hex address FC358 in the ROM, there's a huge export file used for a 3D map. This file alone takes up nearly a megabyte, despite the ROM only being 8 megabytes (blank space included). A much smaller 3DS Max Export file is at hex address 339540.

TGA and PIX Files

Several TGA and PIX files are scattered throughout the ROM.

TommyThunder-TGA1.png TommyThunder-TGA3.png TommyThunder-TGA4.png TommyThunder-TGA8.png

Obvious placeholder graphics, including a small monochrome duplicate of the bigger portrait seen below.

TommyThunder-TGA5.png TommyThunder-TGA2.png TommyThunder-TGA6.png

Some early concept art for the PlayStation boat racing game Dead In The Water. The first and third images were by James Ryman, while the second was done by Mike Fisher. These are very early character portraits for Captain Flintlock, Dr. Graves, and Sergeant Steel, respectively.

TommyThunder-TGA7.png

A title screen for a cancelled game called Riptide.