This game has a prerelease article
|This game was never completed and/or given a public release.|
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released.
|This page is rather stubbly and could use some expansion.|
Are you a bad enough dude to
This prototype is documented on Hidden Palace.
Tommy Thunder is a third-person shooter that was to be published by ASC Games. It was originally developed for the Nintendo 64 in 1997 before moving over to PlayStation by the end of February 1998, only to end up not being released anywhere.
A password-protected .zip file of an N64 build was uncovered on an anonymous FTP site run by Player 1 Studios in late 1997 which was publicly accessible. The ROM itself, dated October 1, 1997, is very clearly early in development.
Present at 0x5353C.
PROG V1.0 Oct 1 1997 18:16:24
3DS Max Export Files
Starting at hex address 0xFC358 is a huge export file used for a 3D map. This file alone takes up nearly a megabyte, which is a ton of space given the ROM is only 8 megabytes in total (blank space included).
A much smaller 3DS Max export file is at 0x339540.
Several TGA and PIX files are scattered throughout the ROM.
Obvious placeholder graphics, including a small monochrome duplicate of the bigger portrait seen below.
Some early concept art for the PlayStation boat racing game Dead In The Water. The first and third images were by James Ryman, while the second was done by Mike Fisher. These are very early character portraits for Captain Flintlock, Dr. Graves, and Sergeant Steel, respectively.
A title screen for a cancelled game called Riptide.