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Translations:Proto:Yume Nikki/Version 0.04/4/en

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General Differences

  • The sound effect for the spotlight upon entering a door in the nexus does not play.
  • The game's overall volume is louder.
  • Chair-related glitches found in v0.10 cannot be executed. Sitting in Madotsuki's chair disallows the menu from being opened.
  • Most graphics are in PNG format, rather than the XYZ format used by RPG Maker. There are two exceptions to this, both inside the Picture folder: files numbered from 1.xyz to 16.xyz are images for the Aztec Rave Monkey event, while files numbered from monopic1.xyz to monopic5.xyz are images for the Sewer drawings. Two additional monopic files were added by v0.06, and another two in v0.08's release.
  • The title screen does not display a version number, though it can be found in the ReadMe file included with the original installer. A version number would not be displayed until v0.08.
v0.07 and Earlier v0.08 v0.09 v0.10
Yn006 titlescreen.png Better late than never! Yn009 titlescreen.png Yn010 titlescreen.png
Yn004 DeskChairText.png
  • No text windows exist yet, and would not be added until v0.05. An example is pictured.
  • Only two window schemes exist, with the red/black scheme not being implemented until v0.08.
  • The "Adjusting Sound Levels" event when loading and saving is not present at all. As this event is intended to cache the sound effects in memory, the game may stutter when playing a sound effect for the first time on slower computers.
  • NASU did not exist yet, as well as the animations for turning the TV on and off.
  • The vending machines behave a bit more simply. They use the regular Yen sound, and a plop sound for the juice that drops out, with the interaction ending immediately after. The plop sound remains in later versions, but is unused. The vending machines in v0.04 also do not modify Madotsuki's HP stat at all.
v0.04 v0.06 - v0.10