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Translations:Super Smash Bros. Melee/Master Debug Menu/33/en
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GLOBAL DATA EDIT
According to ARCentral, this allows modifications to memory addresses that handle many in-game variables, such as unlocking all characters, stages, bonus messages, trophies, etc. This, unlike the other options, uses Hexadecimal values. There are 6 values.
Value | Note |
---|---|
ADDR4 | This had 4 digits and it goes up in 4s. |
U32 | This has 8 digits, and it goes up in 1. Like the name applies, this is a 32-bit value. |
ADDR2 | This has 4 digits and adds up in 2s. |
U16 | This has 4 digits and it goes up in 1s. Like the name applies, this is a 16-bit value. |
ADDR | This has 4 digits and adds up in 1s. |
U8 | This has 2 digits and it goes up in 1s. Like the name applies, this is a 8-bit value. |
(Source: Action Replay Central)