User:BlockBuilder57/XBC2 Unused Menu Images
Inside the bf2.ard/menu/image is a large list of all of the game's menu assets. These are used to create the look and feel of the game's various UI elements, such as the menu and the HUD. In classic Monolith Soft fashion, many of the files inside the folder are quite old and unused.
To do: come up with an organization system for this page, menus will be sorted by menu id, cmn files will be in their own section, but what about the other images? |
Blade Art
While almost all of the game's Blades are finalized, some art has been left over from development.
Despite being inaccessible in the menu, Pneuma has placeholder art for her portrait.
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A male humanoid common Blade with his Greataxe. It seems possible that the design for common Blades was to be used for a rare Blade, due to the filename's index (fim_bl_042.wilay) having a 0 prefix. Its glow texture is from the next image.
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A male humanoid common Blade without his Greataxe.
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A female humanoid common Blade with her Greataxe. Its glow texture is from the next image.
Art | Selection Glow |
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A female humanoid common Blade without her Greataxe.
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A... completely blank image. However, its glow texture suggests at some point this file contained art of the Brute common Blade.
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An Animal common Blade with its rings. Its glow texture seems to be of different art, with the Blade facing forwards.
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Pyra in the Gormotti disguise, featuring lots of image editing artifacts. Was her brief disguise meant to be a different Blade index at some point?
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Driver Art
The only full unfinished Driver art still left in the game is of Gramps riding in Rex's helmet. Gramps does not appear in any character portraits in game, so his art was not even shaded.