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Gun Mayhem 2 More Mayhem

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Title Screen

Gun Mayhem 2 More Mayhem

Developer: Kevin Gu
Publisher: Armor Games
Platform: Adobe Flash
Released internationally: August 30, 2012


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.


Gun Mayhem 2 is the second game in the series in which you knock your opponents off the stage with your guns. This time with more maps, more guns, more cosmetics, and most importantly, More Mayhem.

Hmmm...
To do:
There is definitely more to this; e.g. map & weapon graphics, sounds, etc.

Gun Mayhem Leftovers

GunMayhem2-Invisibility.png

Symbol 836 is the Invisibility powerup icon from GM1. Relevent code for this powerup still exists in GM2, but it is hardcoded to never spawn.

GunMayhem2-CollisionMarker.png

The hidden collision marker is still being used by the developers. This time it's Symbol 825.

GunMayhem2-GunM1911Weak.png GunMayhem2-GunM1911Gold.png GunMayhem2-GunGloves.png GunMayhem2-Bullet5Grenade.png

Most unused weapons from GM1 are still present in GM2, except gun_nade1; only it's bullet remains.

Unused (gun_m1911gold) Used (gun_m1911gold2)
GunMayhem2-GunM1911Gold.png
GunMayhem2-GunM1911Gold2.png

It is worth noting that the used Gold Pistol (gun_m1911gold2) uses a slightly modified sprite from the unused "LAME GUN" (gun_m1911gold); namely the slide is slightly shorter, exposing the muzzle.

if(randgun == 26 && _root.activeplayers[i].AI)
{
    randgun = 55;
}

The exact code that causes AI to cheat out on collecting crates from GM1 is still present and in effect.

(Source: Original TCRF research)

Unused Text

GunMayhem2-Everything.png

Symbol 1034, Frame 1 contains a text block saying "EVERYTHING". This symbol indeed contains lots of symbols from various parts of the game, as well as several lines of ActionScript code to hide and destroy the symbol itself.

(Source: Original TCRF research)

Unused Graphics

Unused (Gold Pistol) Used (Cool Pistol)
GunMayhem2-GunM1911Gold2Reloading.png
GunMayhem2-GunM1911Reloading.png

Frames 10 to 60 of the symbol for Gold Pistol contains a reloading animation very similar to Cool Pistol (gun_m1911). The Gold Pistol has infinite ammo, this animation thus go unused.

(Source: Original TCRF research)