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User:Kokonut!/Prerelease:Blockland

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Hmmm...
To do:
  • sift through all the 500 disorganized mid 2006 screenshots ;_;
  • do those cool tables like on the mario 64 page

Timeline

December 20 2004: Blockland v2 is released (commonly called "v0002") ((there is no one version shown off labeled "v0001", but development screenshots of v0002 exist from earlier in 2004 with no building mechanics, which is probably what v0001 is))

February 2005: Appears to be first looks into development of Retail. Highlights: Playermodels with more than like 5 customization options! Also, HORSES! Model attributed to Jack Monohan.

Before April 2005: Brick engine has been rewritten and is majorly optimized. Screenshot with FPS counter is released to celebrate.

...

February ~7 2007: Player model is almost finalized, save for the peglegs which are still the prototype design made for the old hip joint.

Further research

https://web.archive.org/web/20060210181945/http://blockland.us:80/index.asp?p=devlog https://bl.kenko.dev/Screenshots/Retail%20Beta