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User:Lavacopter

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Todo, Notes, etc.

Ultima VII Part 2: Serpent Isle

Ultima VII Part 2: Serpent Isle 1.07 Beta

  • lots o' stuff :)

Ultima VII: The Black Gate

Ultima VII Demo (intro only)

  • poke.shp, xmas.shp and world.shp are unused. world.shp was probably supposed to be loaded where the Public Enemy logo is (U7-PE.shp). xmas.shp is in the final game, also unused there. (edited by the group that released it, hard to be 100% sure what the genuine differences are)

Ultima I: The First Age of Darkness

Ultima II: Revenge of the Enchantress

  • hidden text in galaxy disk TLK 41: U BOTHER ME! (a2, a2remake, c64, atari 8-bit, prob others)
  • galaxy/master disk DNGDRAW.OBJ - the binary header says the file size is 1803 bytes, but it's actually 3860. going from the text, the extra stuff seems to be unused space travel code (a2 original only)
  • hidden text in player disk TLK.31: Isn't it fun, scanning all the TLK files? (a2remake)
  • Richard Garriot's childhood home phone number is hidden in one of the dungeon layouts (all versions?)

Ultima IV: Quest of the Avatar

Ultima V: Warriors of Destiny

Ultima VI: The False Prophet (DOS)

Ultima: Worlds of Adventure 2: Martian Dreams

Worlds of Ultima: The Savage Empire

Boktai: The Sun is in Your Hand Demo

  • finish writing about those text differences, you piece of shit

Boktai: The Sun is in Your Hand

  • room select text? at E1CEF1 US version
  • unused sunflower maze text in jpn version
  • star card/astro battery isn't obtainable ingame in the jpn version, you had to go to Konami events for it.
  • C3E768 (US) DAMMY- DAMI~~ (dummy) dami~ sprite mask?
  • duplicate? kanji (left unused, right used)
  • leftover compile paths? at 1DD85C US version
  • garbage data? text scattered near end of rom
  • character tables us jp/demo main jp/demo special names

Boktai 2: Solar Boy Django

Shin Bokura no Taiyou: Gyakushuu no Sabata

  • room select text? at D772DE
  • leftover compile paths? at 24DFA4
  • garbage data? text scattered near end of rom

Legend of Robin Hood (NES Proto)

Robin Hood: Prince of Thieves (NES)

  • unused text
  • unused maps
  • there are different chunks of source code in every version

Ultima Underworld

Ultima Underworld 2

  • unused level w 'lotus turbo esprit' shrine? floppy version only
  • Jerry the Rat - unused cheat npc
  • other vF1.90S -> vF1.98S -> vF1.99S changes
  • Jeweled Bow unused? not in any walkthroughs, but it's hard to say given that there's some loot randomization

Exile Series (Spiderweb Software)

Ultima 8: Pagan