We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
User:Oaa
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{{#cscore:oaa|pages}} pages.
{{#cscore:oaa|changes}} ch-ch-ch-changes.
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Hi there. You might want to take a look around and see how we normally do things here before you go dumping random stuff onto pages. The "Editing help" link over there in the sidebar is your friend. --BMF54123 03:37, 9 June 2010 (EDT)
Crap to do
There's quite a few things unused things in Doshin the Giant's root directory. But I'm too fat and American at the moment to dig it up. 8)
Debug
- Donkey Konga
- Pikmin
- Doshin the Giant (Ported from an N64DD game and has several strings mentioning disk related shiznit, .elf defines other menu in the game (photos, options) )
- Zatch Bell (Sounds like a fully functional debug menu)
- Beyblade (Debug menu, mentions GBA function)
Test Levels
Odama
| To do: I can't do shit. D: |
| To do: Find some self-esteem and Do Eet! |