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User:ScarletRose03/1.8

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Minecraft Java Edition version 1.8, also known as the Bountiful Update. This update released completely on September 2, 2014. It brings various features for mapmakers, and, most notably, the addition of Guardians and water monuments. It also added the dreaded extra stone blocks; andesite, diorite, and granite. This update also has the second most amount of snapshots as of writing, so... buckle up.

This update wasn't split into any various parts, unlike updates released previously. Thankfully.

Contents

14w02a

14w02a was the first snapshot for 1.8, released on January 9, 2014. It was also the first snapshot to release in 2014.

Additions

Blocks

Andesite

  • Andesite is a new stone variant that generates within stone terrain below y=80, each in veins similar in size and abundance to gravel or dirt.
    • It can be crafted with one cobblestone and one diorite.
    • It can also be crafted into polished andesite by putting four andesite in a 2×2 configuration into polished andesite.
    • It has the same data value, blast resistance, mining time, and other properties as stone.

Chiseled Stone Bricks

Chiseled stone bricks can now be crafted putting two stone brick slabs on top of each other in a crafting table, similarly to chiseled sandstone.

Diorite

  • Diorite is a new type of stone that generates within stone terrain below y=80, each in veins similar in size and abundance to gravel or dirt.
    • It can be crafted with two cobblestone and two Nether quartz in a checkboard pattern.
    • It can be crafted into polished diorite, by putting four diorite in a 2×2 configuration.
    • It has the same data value, blast resistance, mining time, and other properties as stone.

Granite

  • Granite is a new stone variant that generates within stone terrain below y=80 in veins similar in size and abundance to gravel or dirt.
    • It can be crafted with 1 Nether quartz and 1 diorite.
    • It can be crafted into polished granite by putting four granite in a 2x2 configuration.
    • It has the same data value, blast resistance, mining time, and other properties as stone.

Mossy Stone Bricks

Mossy stone bricks can now be crafted using 1 vine and 1 cobblestone.

Polished Andesite, Diorite, and Granite

  • Polished andesite/diorite/granite are new blocks that can be crafted with four of the respective raw stones in a 2×2 configuration.
    • Polished forms have the same data value, blast resistance, mining time, and other properties as stone.

Slime Block

  • Slime blocks are a new block that can be crafted with 9 slimeballs, can also be crafted back into 9 slimeballs.
    • Players, mobs and particles that land on their top side will bounce, as if on a trampoline.
      • Bounce rebound velocity is scaled by impact velocity.
      • A bounce can be avoided by holding spacebar.
    • Slime blocks prevent fall damage.
    • Walking on slime blocks is slower than walking on soul sand; about the speed of sneaking.

Command Format

/blockdata

  • /blockdata is a new command that can amend and modify the NBT (no, not CBT) data of the block at specified coordinates.
    • Usage: /blockdata <x> <y> <z> <dataTag>

/difficulty

/difficulty is a new command that can be used to change the difficulty to Peaceful, Easy, Normal, or Hard.

Target Selectors

  • @e
    • @e is a new target selector that can select entities.
    • It can specify type of entity by entity ID to either include or exclude with [type=<entity>] or [type=!<entity>].
      • Example: /kill @e[r=50,type=Chicken]

General

NBT Tags

  • An NBT tag that can lock containers has been added.
    • It's mostly useful for adventure maps in adventure mode.
  • NBT Tag in JSON format: {Lock:Key}
  • Containers can be unlocked by clearing their string for Lock (changing it to {Lock:}).
  • The lock can be cleared with the command /blockdata.
  • Locked containers can only be opened while holding an item renamed to the given string.
    • Example: If the value of the Lock tag is "Key" ({Lock:Key}), a player will not be able to open the chest unless they are holding an item named Key.
    • The item is not removed on use.
    • It only works if the item has a custom name (default names will not work).
      • Example: a chest with the tag {Lock:Diamond} cannot be opened when holding a diamond; the item held must be renamed Diamond.

Splashes

The splash "That's Numberwang!" has been added. Cool???

Changes

Blocks

Anvils

  • The cost of experience is now reduced.
    • Renaming items will now only cost 1 level.
    • Repairing will now start out with 2 to 5 levels, and tools can be repaired longer and with better enchantments.
      • Repairing costs can no longer be kept down by renaming items.

Furnaces

  • When a furnace runs out of fuel, the smelting progress will pause instead of resetting.
    • However, this will be changed in a later snapshot.

Doors

  • Doors can now stack up to 64 like other items.
    • The crafting recipe now gives 3 doors as well.

Items

Baked Potatoes

Baked potatoes now restore 5 hunger points instead of 6.

Carrots

Carrots now restore 3 hunger points instead of 4.

Mobs

Baby Animals

  • All baby animal growth can now slowly be accelerated using the animal's breeding item.
  • Baby animals make particles when right-clicked with the proper food.
    • It appears holding the right mouse button speeds up the growth-acceleration process.
  • They will randomly grow up instantly.

Villagers

  • Villagers will now only breed when willing.
    • The first time a specific trade is done, the villager will become willing, any other time there's a 1 in 5 chance the villager will become willing.
    • When a baby villager is born, both parents lose their willingness.
    • Finding out a villager's willingness in survival is difficult: The only way to tell is the amount of XP they give when trading.
      • Normal trading yields 3-6 experience points
      • Trading and making a villager willing yields 8-11 experience points.

Non-Mob Entities

Boats

Boats now break into sticks and wooden planks upon landing on a solid surface after falling more than 3 blocks.

Command Format

/clear

  • /clear can now be used to clear only a specific number of items and can be restricted to certain NBT data.
    • Example: /clear @p 383 120 34 {display:{Name:TCRF}} will remove up to 34 villager spawn eggs named TCRF from player.
    • Note: Maximum removal item count does not work correctly, though this was fixed in 14w02c.

/kill

  • /kill now has a target selector argument.
    • It can kill entities (including players) other than the player that ran the command.
    • It can now also be used by command blocks.

/testfor

  • /testfor can now check for dataTags.
    • Example: /testfor @p {foodLevel:20}
    • It is also no longer exclusively usable in command blocks.

/tellraw

  • A new tag called "insertion" allows text to be inserted into the chat that, when shift-clicked, will insert more text into the players' chat input.
    • Example: /tellraw @a {text:"CLICK",insertion:"This is a test"}

Item IDs

  • Items have been changed from using numbers (for example, TNT's id was 46) to namespaced IDs of the form minecraft:item_name. (Example: minecraft:tnt)

Gameplay

Adventure Mode

  • Block interaction is now impossible by default.
    • Block outlines do not show unless the block can be interacted with.
    • The CanDestroy NBT tag for tools has been added as well.
      • Items with this tag display the names of the blocks that they can destroy in the item tooltip.
        • Example: /give @p diamond_shovel 1 0 {CanDestroy:["sand","grass"]} to give a diamond shovel that can break grass and sand.

Enchanting

  • Enchanting will now cost 1 to 3 levels of experience and lapis lazuli, depending on the tier.
    • You still need the same minimum levels displayed on the enchantment table to enchant.
    • The actual enchantment calculation is the same.
    • One of the enchantments will be displayed in the tooltip.
    • The enchantments you would get will not change until you enchant it, or enchant something else.
      • This enchantment seed is stored per player.

Experience

Leveling up now takes more experience.

Teleporting

  • Relative teleporting is smoother and no longer brings players to a stop.
    • The player preserves their velocity from before the teleport.

Trading

  • Trade offers will be less random and probably more useful.
    • Existing villagers will not be affected.
  • Trading now gives experience.
  • The villager's profession is now displayed in trade GUI.
    • Villagers start out with 2-4 trades unlocked.
    • The disabled trade arrow now has a descriptive tooltip.
    • Trades are now unlocked more freely, and no longer requires trading last trade.
    • There are now more villager professions. Check the official Minecraft wiki for more details.

General

Chat

  • Messages are now either chat, system or action bar messages.
    • Action bar messages are always shown, chat and system messages are only shown if chat settings are configured that way.
    • Some instances of usernames in the chat will now show the player's UUID when hovered on when debug tooltips are enabled.

Debug Screen

The debug screen now shows which axis players are facing after the cardinal direction. This is marked as "towards positive/negative X/Z".

Difficulty

  • Difficulties now save per world.
    • Difficulty defaults to Normal instead of Easy.
    • It can also be locked in a specific difficulty per world.
      • Locking cannot be undone without using cheats or external programs.
      • The difficulty may still be changed when locked by using /difficulty.

Usernames

Some instances of usernames in the chat will now show the player's UUID when hovered on when debug tooltips are enabled.

Removals

General

Distance Effects

  • Ember particles emitted by lava no longer are generated at the wrong positions at high coordinates.
    • This bug would later return in 18w10c.
  • Suspension particles formed inside water no longer are generated at the wrong positions at high coordinates.
    • This bug would also later return in 18w10c.
  • Water and lava dripping particles (formed from when such a fluid is above a block with air beneath) are no longer generated at the wrong positions.
  • Piston arms no longer visually break down at high coordinates.
  • Tripwire, including that which appears on tripwire hooks, no longer appears abnormally stretched at high coordinates.
  • The inside faces of cauldrons, hoppers and flower pots no longer appear at the wrong positions or outside the block entirely at high coordinates.

Bug Fixes

5 bugs have been fixed.

  • MC-1178 – Invalid biome ID in Superflat crashes Minecraft.
  • MC-2367 – Players can place and remove arbitrary blocks in Adventure mode, breaking pre-1.4.2 maps.
  • MC-11207 – Clicking hotbar hotkey (1-9) to move a stack of items/blocks to enchanting table deletes all but one of a stack.
  • MC-39228 – Zombies kill villagers instead of transforming them on Hard difficulty.
  • MC-42174 – Chicken Jockeys causing lag on Multiplayer servers.

14w02b

14w02b is the second snapshot for 1.8, released on January 9, 2014. It was released to fix some of the bugs and crashes in the previous snapshot.

Bug Fixes

5 bugs have been fixed.

  • MC-3066 – Players could break transparent blocks in Adventure Mode.
  • MC-42475 – Not able to pick up item if given to a dead player.
  • MC-44338 – Use/Break/Place/Do anything with the upper part of a door crashes the game.
  • MC-44339 – Trade glitching out and crashing game.
  • MC-44340 – Bugged giant mushrooms.

14w02a

14w02c is the third snapshot for 1.8, released on January 9, 2014. It was released to fix some of the bugs and crashes in the previous two snapshots.

Bug Fixes

20 bugs have been fixed.

  • MC-2789 – Unbreakable blocks in adventure mode: Hay Block, TNT, Silverfish, Piston, Cactus, Bed, Fire, Sponge.
  • MC-3583 – java.lang.NullPointerException: Exception ticking world (at ml.c(SourceFile:199)) (Corrupted Nether chunks)
  • MC-5506 – Villagers offer enchanted book trades players can't possibly do.
  • MC-9539 – /kill command still doesn't work from multiplayer server console.
  • MC-9787 – The game crashes when trading with villagers.
  • MC-14617 – Difficulty settings from one single player world carry over into another.
  • MC-17624 – Breaking stairs graphical glitch.
  • MC-29588 – Hopper: java.lang.NullPointerException - Invalid Biome id
  • MC-30135 – Hopper: java.lang.NullPointerException: Getting biome
  • MC-33071 – "Data tag parsing failed: Unbalanced quotation" when parsing strings with semicolons.
  • MC-37075 – Hopper: java.lang.NullPointerException: Exception generating new chunk
  • MC-38637 – Maps framed on east or west sides of blocks are darker than north or south sides.
  • MC-44370 – Item entity falling on farmland destroys the farmland.
  • MC-44371 – /kill @e does not kill arrows.
  • MC-44390 – @a doesn't work with all commands.
  • MC-44400 – /clear does not respect "max count" when above 0.
  • MC-44409 – /blockdata with command blocks not updating.
  • MC-44442 – Water/Lava not flowing right.
  • MC-44468 – Using @a with scoreboard assigns things per UUID, not name.
  • MC-44680 – Jungle pyramids generate in plains biome.

14w03a

14w03a is the fourth snapshot for 1.8, released on January 16, 2014.

Additions

Command Format

/clone

  • /clone is a new command that clones all the blocks (not entities) from a given area to a different given area.
    • Up to 4096 blocks can be copied.
    • The clone can be masked or replaced.
      • replace will copy every block
      • masked will only copy non-air blocks.
      • Usage: /clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
        • Example: /clone 1001 3 1002 1011 3 992 1001 5 992 masked

/fill

  • /fill is a new command that fills a given volume with a specified block.
    • Like /clone, up to 4096 blocks can be filled.
    • oldBlockHandling works like with /setblock, but with additional options.
      • hollow to only fill the outer layer of blocks and fill the inner part with air
      • outline to fill the outer layer of blocks and ignore the inner part.
    • The command works similarly to /setblock.
    • Usage: /fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] <dataTag>
      • Example: /fill 1001 3 1002 1011 5 992 wool 6 replace

Gamerules

logAdminCommands

  • If set to false, will prevent all command blocks from outputting to the client console.
  • If used on a server, it will also not log player executed commands in the server's log.
    • Players will still see other players' executed commands in chat.

Changes

Blocks

Player Heads

Player heads no longer have only one layer. This allows for skins with extra layers to be used.

Mobs

Iron Golems

  • Iron golems now only drop iron ingots when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT.
    • If killed without player intervention, iron golems only drop poppies.

Villagers

When struck by lightning, villagers will now transform into Witches, similar to pigs turning into zombie pigmen and creepers turning into charged creepers.

Zombie Pigmen

  • Zombie pigmen now only drop gold nuggets and rare drops when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT.
    • If killed without player intervention, pigmen only drop rotten flesh.

World Generation

Desert Temples

Desert temples now spawn with stained clay rather than wool.

Villages

Villages now spawn with cobblestone under their gravel pathways.

Command Format

/tp

  • /tp now supports rotation arguments.
    • Example: /tp @p ~ ~ ~ ~20 ~40 teleports the player so that they face 20 degrees to the right and 40 degrees downwards.

Block IDs

  • NBT data in commands can now use block/item names in place of numerical IDs.
    • Old IDs still work, but are being phased out slowly.
    • Other occurrences of blocks/items now need to be named IDs.
    • Regular IDs in commands no longer work.
      • /give [player] 1 is now /give [player] stone.

Target Selectors

  • Target selectors now support cubic areas.
    • Example: @e[x=0,y=0,z=0,dx=10,dy=10,dz=10] selects all entities between 0,0,0 and 10,10,10.
  • The radius value in selectors is now based on the block center.
    • A radius of 0 works for exact block positions.

Gameplay

=Item Tooltips

  • Item tooltips now show the internal name for use in commands after pressing F3+H.

General

F3 Hotkeys

F3 + D: Clear chat history (including previously typed commands).

Skin Customization

  • Skins now use a char.png file with new layout and new dimensions.
    • Dimensions for the file are now 64x64.
    • Right and left arms and legs are now editable independently.
    • The hat layer is now full-body, can be transparent.
      • There can be overlays for arms, legs, head, and body are called sleeves, pants legs, hat, and jacket respectively.
    • This system is also backwards compatible with older skins.
      • Old skins still work, but do not have the new features.
  • New skins when used in pre-14w02a versions act like old skins.
  • New "Skin Customization" button in the options menu.
    • Cape visibility is now toggled from here.
    • Players can toggle the visibility of overlays, independent for each limb/body part.

Bug Fixes

14 bugs have been fixed.

  • MC-14671 – 1-Tick pulse sustaining with repeaters.
  • MC-26572 – Mob/player head blocks don't render the hat layer.
  • MC-34919 – Hopper: java.lang.NullPointerException: Rendering screen
  • MC-36494 – /setworldspawn does not update compass.
  • MC-42312 – Range with command blocks subtly messed up.
  • MC-44389 – Leaves not changing color depending on biome.
  • MC-44556 – /clear doesn't clear items in armor slot (NPE).
  • MC-44684 – 14w02a teleporting changes cause side effects to endermen teleportation.
  • MC-44618 – /spawnpoint @a/@p/@r not working.
  • MC-44758 – Command block @ selectors are offcentered.
  • MC-44785 – r=65536 in command block doesn't work anymore.
  • MC-44824 – Hopper: java.lang.NullPointerException: Rendering Block Entity
  • MC-44848 – Hopper: java.lang.NullPointerException: Unexpected error
  • MC-44881 – Command block custom radius.

14w03b

14w03b is the fifth snapshot for 1.8. It was released to fix some of the bugs and crashes in the snapshot.

Bug Fixes

18 bugs have been fixed.

  • MC-17156 – /give command throws ArrayIndexOutOfBoundsException on high Item ID values.
  • MC-40420 – MAJOR texture/rendering glitch.
  • MC-44533 – Piston copies appear when pistons retract.
  • MC-44606 – Door replacing block.
  • MC-44673 – Duplication bug of doors using redstone torches.
  • MC-44702 – Selector arguments not working in the expected location.
  • MC-44870 – Name IDs don't work in most data tags.
  • MC-44886 – Can't do /spawnpoint.
  • MC-44990 – Iron bars, regular glass panes and cauldrons aren't transparent.
  • MC-44993 – Custom player heads are messed up.
  • MC-45004 – Placing flower pots crashes game.
  • MC-45014 – Realms invited player skins are messed up.
  • MC-45018 – Being killed makes the player's character lose their hat.
  • MC-45026 – Hopper: java.lang.NullPointerException: Rendering screen
  • MC-45032 – Ender chest bug (using /fill).
  • MC-45034 – Graphical bug involving sky plane.
  • MC-45065 – Game crashes when a player dies in the End and respawns at their bed.
  • MC-45254 – Bold text is not correctly (right/center) aligned (invalid string length).

14w04a

14w04a is the sixth snapshot for 1.8, released on January 23, 2014.

Additions

Command Format

/particle

  • /particle is a new command that spawns particles in a given area.
    • It can also be relative to entities.
    • Usage: /particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [player:entity]
      • Example: /particle lava ~ ~1 ~ 1 1 1 0.5 2 @e[type=Chicken]
    • List of particles:
      • hugeexplosion
      • largeexplode
      • fireworksSpark
      • bubble
      • suspended
      • depthsuspend
      • townaura
      • crit
      • magicCrit
      • smoke
      • mobSpell
      • mobSpellAmbient
      • spell
      • instantSpell
      • witchMagic
      • note
      • portal
      • enchantmenttable
      • explode
      • flame
      • lava
      • footstep
      • splash
      • wake
      • largesmoke
      • cloud
      • reddust
      • snowballpoof
      • dripWater
      • dripLava
      • snowshovel
      • slime
      • heart
      • angryVillager
      • happyVillager
      • iconcrack_(ID)_(DATA)
      • blockcrack_(ID)_(DATA)
      • blockdust_(ID)_(DATA)

Changes

Blocks

Anvils

  • Prior work cost from anvils has been increased from linear (1 per repair) to exponential (times 2 plus 1 per repair).
    • Repairing with a "sacrifice" now costs 2 levels rather than only 1.

=Button

Buttons can now be placed on ceiling/floors.

Dead Bushes

Dead bushes are now flammable, like other plants.

Furnaces

When a furnace runs out of fuel, the smelting progress will reverse at twice the normal speed.

Item Frames

  • Items in item frames can now be rotated by 45 degrees (eight possible orientations).
    • Item frames can give off a signal detected by comparators, based on the item's current orientation.
      • The signal strength is as follows:
        • 0: empty
        • 1: item
        • 2: item rotated once
        • 3: item rotated twice
        • et cetera
        • 8: item rotated 7 times

Moss Stone

Moss stone is now craftable in a shapeless recipe with one cobblestone and one vine.

Mobs

Iron Golem

  • Iron golems can now drop iron ingots again by any means of death.
    • They can also now be spawned with pumpkins + dispenser.

Snow Golem

Similar to iron golems, snow golems can now also be spawned with pumpkins + dispenser.

Withers

Like snow golems and iron golems, withers can now also be spawned with skulls + dispenser.

Villagers

  • Villagers will now harvest, collect and replant grown potatoes, wheat, and carrots.
    • Villagers do not have unlimited seeds, so the seeds must be replenished to replant crops.
    • Villagers will craft wheat into bread, and drop it to other villagers.
    • Villagers can now become willing to breed by consuming food: 3 bread, 12 potatoes or 12 carrots.

Zombie Pigmen

Zombie pigmen now drop gold nuggets again by any means of death, like iron golems.

Command Format

/fill

  • The ability to filter block types, as long as the filler block is not a tile entity, has been added to /fill.
    • This can only be used if it's used to fill in replace mode with "normal" blocks.
    • Syntax: /fill [x] [y] [z] [x] [y] [z] [BlockName] [Data] replace [filterBlockName] [filterData]

Gameplay

Enchantments

Looting now gives an extra 1% chance of getting rare loot per level.

Village Mechanics

  • Doors are now added to the closest village.
    • This will not break iron farms, but change them a little, enough to make them "practically pointless" according to Grumm.

General

F3 Debug Screen

  • The x coordinate line will now be bold when looking east/west, similarly the z coordinate line will now be bold when looking south/north.
  • The crosshair will display 3 short colored lines to indicate the direction of each axis.
    • x = red
    • y = green
    • z = blue

Rendering & Performance

Only transparent blocks will now render as transparent. This eliminates the use of x-ray texture packs.

Skin Customization

  • The game now displays the right arm's second layer in first person view.
  • Skins and capes are now distributed through servers.
    • Skins server outages will occur less frequently and have less impact.
    • Server-altered skins/capes are not possible – only signed URLs are stored server-side.
    • Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody.
    • Duplicate skins no longer need to be downloaded twice.
    • Server traffic will barely be affected.

Bug Fixes

37 bugs have been fixed.

  • MC-78 – Villagers crowd into a single building.
  • MC-888 – /difficulty command doesn't change the default difficulty in the ESC menu (singleplayer).
  • MC-1253 – Ladder, sign, fence, gate, trapdoor causes block it is placed in to darken.
  • MC-1580 – Ghost items from trading with shift-click.
  • MC-3668 – When going through Nether portals with potion effects, the effect animations (particles, fire, visibility, additional hearts) are lost.
  • MC-5824 – Cactus can grow next to blocks.
  • MC-8662 – Items are not centered correctly within frames.
  • MC-9582 – Whole-word selection behaves erratically in chat.
  • MC-16457 – Pumpkin texture flips when made into snowman.
  • MC-18284 – New AI mobs see through invisibility.
  • MC-25370 – Mouse is centered when going to previous menu with ESC.
  • MC-29999 – Realms button is still visible even though the client is a snapshot.
  • MC-30995 – /setblock replace doesn't replace same block with different tile entity/NBT data.
  • MC-31081 – Stone monster eggs spawn 2 silverfish.
  • MC-31203 – Furnace progress remains after changing ingredient.
  • MC-32301 – Lava fizz sound plays whenever a flowing lava block destroys an air block.
  • MC-36847 – No colon after game mode in world options.
  • MC-37355 – server-icon.png alpha channel display.
  • MC-45087 – Id for cooked fish is "minecraft:cooked_fished".
  • MC-44368 – After setting the difficulty lock, and changing it with a command block, the lock would not revert to what the command block says.
  • MC-44467 – Overpopulated flowers near lake
  • MC-44551 – Silverfish can infest granite/andesite/diorite.
  • MC-44592 – Fire from lava spreads further than it should.
  • MC-44700 – /me @e crash.
  • MC-44890 – Doors get added to the list of village doors over and over a.gain.
  • MC-44893 – /kill not killing invulnerable entity.
  • MC-45011 – /clone doesn't clone TileEntity orientation.
  • MC-45063 – Tripwire is invisible.
  • MC-45071 – The world freezes if an Enderman is being hit.
  • MC-45084 – Skin's second layers invisible in first person.
  • MC-45172 – New skin layer jacket acts enchanted when enchanted pants equipped.
  • MC-45235 – Double Shift = Sprint.
  • MC-45278 – /spawnpoint won't update to chosen coordinates second time unless world file is reloaded.
  • MC-45345 – /fill Tile Entity: java.lang.ClassCastException.
  • MC-45459 – Debug code streaming in console.
  • MC-45557 – Server does no longer produce a logfile.
  • MC-45595 – Server seems locked in debug mode, spams console.

14w04b

14w04b is the seventh snapshot for 1.8, released on Janaury 24, 2014. It was released to fix some of the bugs and crashes in the 14w04a snapshot.

Bug Fixes

14 bugs have been fixed

  • MC-44039 – Hidden capes reappear when going through a portal.
  • MC-45041 – /setblock on a tile entity with "replace" doesn't seem to work.
  • MC-45082 – Skin layers appear to be off when traveling through portals.
  • MC-45238 – Minecraft 14w03b - No anvil damage to Players in any gamemode.
  • MC-45281 – Cloned command block crashes.
  • MC-45482 – Killing a mob always gives you a rare loot (100% chance).
  • MC-45496 – Server disconnects player when player takes damage from mob.
  • MC-45516 – Furnaces stop operating between launches.
  • MC-45528 – Grass under snow doesn't have the snowy texture.
  • MC-45552 – Item frames duplicate upon reloading.
  • MC-45605 – Item frames do not give off a signal if placed on snow.
  • MC-45628 – Monster dungeons not spawning.
  • MC-45689 – Clock not showing in item frame.
  • MC-45747 – Item frames can't be placed and already placed drop down.

14w05a

14w05a is the eighth snapshot for 1.8, released on January 30, 2014.

Additions

Blocks

Barriers

  • Barriers are a new block that act like a solid block but are completely transparent.
    • They can transfer redstone signals and allow blocks to be placed on it.
    • Like bedrock, they are invincible.
    • They are not available in the creative inventory, but they can be obtained using /give @s minecraft:barrier.
    • Barriers use the lava texture as their breaking particles.

Gameplay

Spectator

  • Spectator mode is a new gamemode. In fact, it's the first gamemode added since Survival mode during the survival tests.
    • It can be accessed using /gamemode spectator, /gamemode sp or /gamemode 3.
    • The player has no interaction with the world.
    • The player can also move through any entity or block without interfering with it. This is similar to the noclip command in most first person shooters, mainly Valve titles. That's the second time Minecraft has referenced Valve...
    • Collecting or using items is impossible, as is placing, destroying or interacting with blocks in any way.
      • A bug in this version allows the selected item from the hotbar to be dropped.
    • Viewing inventories and GUIs is possible, but it is not possible to interact with them.
    • The heads-up display is disabled, except for the cross hair when looking at a mob.
    • Player selectors (in commands) can still target spectators, even if they can't interact with anything.
    • Using /give on a spectator will cause the item(s) to drop at their location.
    • Spectators are not noticed by mobs, and do not trigger spawners or spawning.
    • A spectator's presence keeps a mob from despawning.
    • Only the void and /kill can damage a spectator.
    • Flying mode:
      • Landing is not possible—the player can fly through the ground.
      • The mouse scroll wheel, the sprint key, and the slowness and swiftness effects all affect the flying speed.
      • First-person view through another player or mob's eyes.
      • Left-clicking an entity locks the player's position and camera to the entity's.
        • The spectator cannot control where the entity moves or looks.
        • Certain mobs have a different vision.
          • Spectating a creeper applies the new creeper.json shader.
          • Spectating an endermen applies the invert.json shader.
          • Spectating both spiders and cave spiders applies the new spider.json shader.
        • Viewing oneself using F5 shows the entity.
        • Pressing the dismount key (⇧ Shift by default) returns the player to flying mode.
      • Viewing privileges:
        • Spectators can see other spectators.
          • They appear as a translucent disembodied head.
          • The selected item from the hotbar is also visible.
        • Invisible players and mobs appear visible, but translucent.

General

Shaders

  • creeper.json
    • creeper.json is a new shader that shows the world in pixelated shades of green, similar to green.json.
    • This is applied when the player uses spectator mode on a creeper.
  • spider.json
    • spider.json is a new shader that gives a sort of segmented-eyes effect.
    • It is applied when the player uses spectator mode on a spider.

Splashes

  • 8 splashes have been added:
    • pls rt
    • Do you want to join my server?
    • Put a little fence around it!
    • Throw a blanket over it!
    • One day, somewhere in the future, my work will be quoted!
    • Now with additional stuff!
    • Extra things!

Changes

Blocks

Activator Rail

Powered activator rails will now shake normal minecarts, causing riders to dismount.

End Portal

The inventory image for the End portal block is now the missing texture block instead of the Nether portal block.

Items

Armor

Armor no longer gets colored when mobs/players are hurt.

Written Books

  • Copying written books will now mark them as copies/copies of copies. It does not go further beyond copy of copy, unfortunately, so you cannot have a copy of copy of copy of copy... etc.
    • The copying status of a book (i.e. original, copy of original or copy of a copy) is denoted in a separate line in the tooltip, beneath the author's name.
    • Copies of copies cannot be copied. That's a lot.

General

Debug Screen

  • Debug screen text now (finally) has a background.
    • x, y, z, b, bl and other labels have been replaced with more understandable labels.
    • "Light" is now the light levels at feet, not eyes.
    • The LC value is currently missing.

GUI Code

The GUI code has been improved to allow "cooler things", according to Dinnerbone.

Bug Fixes

15 bugs have been fixed.

  • MC-9752 – The command block will detect players who are dead, but have not yet hit respawn.
  • MC-38944 – Joining Realms world "cancel" button misplaced.
  • MC-44521 – @a, @e, and any UUID references work incorrectly after a player dies.
  • MC-45041 – /setblock on a tile entity with "replace" doesn't seem to work.
  • MC-45050 – /fill <target> skull | Hitbox bug.
  • MC-45159 – Blocks with tile entities don't get removed when you clone or fill an airblock to their position.
  • MC-45239 – /clear @a does not work in Minecraft 14w03b.
  • MC-45453 – Items & Blocks placed in item frames are rendered incorrectly.
  • MC-45470 – Items don't render on the ground properly.
  • MC-45478 – Pre-snapshot 14w04a villagers break crops but don't replant them.
  • MC-45492 – Transparent blocks are much darker.
  • MC-45554 – Two tall flowers variants are not generating.
  • MC-45764 – Map will not show in item frame.
  • MC-45795 – Villagers can not place or pick up any crops.
  • MC-45847 – /summon villager farmer with NBT tag canPickUpLoot will default to 0.

14w05b

14w05b is the ninth snapshot for 1.8, released on January 31, 2014. It was released to fix some of the bugs and crashes in the 14w05a snapshot. It is the last snapshot of January 2014.

Changes

Mobs

Mooshrooms

Mushrooms no longer show when the mob has the Invisibility effect.

Sheep

Wool no longer shows when the mob has the Invisibility effect.

Snow Golem

Pumpkin heads no longer show when the mob has the Invisibility effect.

Wolf

Collars no longer show when the mob has the Invisibility effect.

General

Shaders

  • Shaders are now removed from view when changing perspective and changing perspective whilst spectating a mob.
    • F4 now toggles different shaders rather than turning them off.

Bug Fixes

39 bugs have been fixed.

  • MC-1769 – X-Ray by standing inside TNT/glowstone/block of redstone/leaves (fast).
  • MC-4476 – Endermen don't teleport when battling other mobs up close.
  • MC-4546 – Sheep spawn eggs have wrong texture when thrown on the ground (fast graphics).
  • MC-12640 – Scoreboard disappears when there are too many entries.
  • MC-19313 – Wet tamed and wet hostile untamed wolves use texture from untamed, unhostile wolves.
  • MC-22395 – The player can place a block inside themselves by placing blocks next to fences.
  • MC-30543 – Particle effect when landing doesn't work on walls or fences.
  • MC-31147 – Some blocks are invisible in endermen's hands.
  • MC-31382 – /summon command (with enchantment IDs higher than 255) crashed Minecraft.
  • MC-31574 – /tellraw translate on string with arguments without a with argument crashes server.
  • MC-33246 – Multicolor fireworks crash game when given using /give, or summoned using /summon.
  • MC-33467 – Summoning fireworks crashes when using non-decimal color values.
  • MC-37398 – Clicking super secret settings in the main menu throws an exception (but does not crash).
  • MC-38915 – The player can place blocks on top of cauldrons when standing inside or on top of them.
  • MC-40484 – Game crash when summoning MinecartRideable riding Villager.
  • MC-44569 – Level bar not showing off when getting negative levels.
  • MC-44757 – Hand in Adventure mode shows hitbox.
  • MC-45102 – /clear not working.
  • MC-45503 – /particle returns success message even if chosen particle doesn't exist.
  • MC-45762 – Paintings placing incorrectly.
  • MC-45826 – Item frames pop off/rendered on wrong side of block when upgrading to 14w04b.
  • MC-46004 – Tall grass replaced with flowers.
  • MC-46084 – Paintings destroyed upon loading new world.
  • MC-46402 – Flying in Spectator Mode counts as Flying in Survival Mode and kicks the player off the server.
  • MC-46416 – Hopper: java.lang.NullPointerException: Unexpected error
  • MC-46420 – Hopper: java.lang.ArrayIndexOutOfBoundsException: 44339
  • MC-46442 – Hopper: java.lang.ArrayIndexOutOfBoundsException: -1
  • MC-46444 – The player cannot pass through entities when the player disconnects/reconnects while in spectator mode.
  • MC-46447 – Repairing tools no longer works.
  • MC-46465 – Changing the language breaks the shader when looking through an entity's camera.
  • MC-46467 – Hopper: java.lang.RuntimeException: Already decorating
  • MC-46472 – Spectator mode - speeding up/down works only first time.
  • MC-46485 – 'Flip' shader pack shows black screen.
  • MC-46489 – Summoning Barrier as FallingSand entity crashes the game.
  • MC-46510 – The player can push slimes in Spectator mode.
  • MC-46552 – [Spectator Mode] Spectate dead mob.
  • MC-46563 – When spectating mob in F5 mode, perspective effect remains.
  • MC-46568 – Can't move in spectator mode.
  • MC-46576 – Crash when inside a barrier block.

14w06a

14w06a is the tenth snapshot for 1.8, released on February 6, 2014.

Additions

Command Format

/trigger

  • Syntax: /trigger <objective> <add:set> <value>
  • /trigger is a new command that functions the same way as /scoreboard players set or /scoreboard players add, but can only modify objectives with the trigger criteria (referred to as "triggers") and can only modify the score of the player running the command.
    • It can be used by non-operator players.
      • For a player to run this command, the trigger must be enabled for that player.
      • /scoreboard players enable <player> <trigger> will enable the specified player to use the specified trigger objective.
      • Trigger availability is stored per player, per trigger.
        • One trigger may be disabled for a player, but that player can use a different trigger.
        • One player may be unable to use a trigger, but another player can use the same trigger.
    • The command is disabled after the trigger has been used. It must be re-enabled to use the trigger again.
    • The command is mostly for use with /tellraw.

Data Tags

  • CanPlaceOn
    • CanPlaceOn is a new data tag that allows the placing of certain blocks against other blocks in adventure mode.
    • Example: /give @p minecraft:stone 16 0 {CanPlaceOn:[minecraft:diamond_block]}
  • HideFlags
    • HideFlags is a new data tag that allows the hiding of certain parts of the tooltip.
    • It has a bit field of:
      • 1/enchantments
      • 2/modifiers
      • 4/unbreakable
      • 8/candestroy
      • 16/canplace.
  • ShowParticles
    • ShowParticles is a new code used to show or hide all particles for a potion effect, while the 'Ambient' tag only shows fewer particles.
    • Set to true to show, false to hide.
  • PickupDelay
    • PickupDelay is a new data tag. It's the number of ticks before an item entity can be picked up.
    • Setting to 32767 will prevent the duration from decreasing, thus making the item incapable of being picked up.

Scoreboard

  • A new argument for /scoreboard has been added: [objective].
    • It allows objectives to be reset one by one.
    • Example: /scoreboard players reset <player> [objective].
  • A new objective criteria for team-specific kills has also been added. For example, teamkill.red and killedByTeam.blue.
  • Another new objective criteria has been added: trigger.
    • It acts like the dummy criteria.
    • It's mostly for use with /tellraw, like /trigger.
    • The ability to iterate over every scoreboard player with * has been added.

Gameplay

Achievement

  • A new achievement has been added: Overpowered.
    • It is obtained by crafting an enchanted golden apple.
    • It requires obtaining Getting an Upgrade first.

General

Splash

A new splash has been added: "Yay, puppies for everyone!"

Changes

Blocks

Barrier

  • Barriers now become visible when a player in Creative mode is holding a barrier in their hand.
    • The block itself is not rendered, but a particle appears in its place.
    • The block now uses block of redstone breaking particles instead of lava.

Ender Crystals

Ender crystals now generate one block lower, without bedrock underneath.

Items

Animation

When items are collected, rather than "zooming" into the player's chest, it appears to move to the player's feet instead.

Mobs

General

  • All mobs now use the new AI.
  • Mobs now show a glow of a slightly different color when hurt.
  • Mobs that can ride boats can now control the boats, except for ghasts and bats.

Blazes

Blazes will now shoot at the player even if there are solid blocks between them.

Cave Spiders and Spiders

Cave spiders and spiders can no longer draw its line of sight through opaque blocks.

Chickens

Chickens are now slightly taller: 0.4 blocks tall, rather than 0.3.

Endermen

Endermen now pathfind to the player when aggravated.

Giants

  • Their worn armor is now rendered.
  • Their AI has been removed.
  • They are slightly taller: 11.7 blocks tall, rather than 10.8.

Magma Cubes and Slimes

  • Magma cubes and slimes now swim and randomly change direction every so often, reducing the chance of them getting stuck at walls or corners.
  • They will now randomly despawn over time if no player is within a 32-meter range.
  • They are slightly smaller: 0.51 blocks square rather than 0.6. Values given are for the smallest variant.

Ocelots

Ocelots are now slightly shorter: 0.7 blocks tall, rather than 0.8.

Silverfish

Silverfish are now significantly smaller: 0.3 blocks tall and 0.4 blocks wide, rather than 0.7 blocks tall and 0.3 blocks wide.

Skeletons, Witches, Zombies and Zombie Villagers

Skeletons, witches, zombies, and zombie villagers are now slightly taller: 1.95 blocks tall, rather than 1.8 blocks tall.

Snow Golems

Snow golems are now significantly larger: 1.9 blocks tall and 0.7 blocks wide, rather than 1.8 blocks tall and 0.4 blocks wide).

Withers

Withers are now slightly shorter: 3.5 blocks tall, rather than 4.0.

Wither Skeletons

Wither skeletons are slightly taller: 2.353 blocks tall, rather than 2.34.

Zombie Pigmen

  • Zombie pigmen now pathfind to the player when aggravated.
  • They are also slightly taller: 1.95 blocks tall, rather than 1.8.

Command Format

/effect

  • /effect can now also specify whether particles are to be shown.
    • Usage: /effect <player> <effect> [seconds] [amplifier] [hideParticles]
    • Use 'true' to hide particles and 'false' to show; if value not given, defaults to false.

/particle

  • The barrier particle has been added.
    • It uses the barrier item texture.
    • It is used for indicating barrier blocks.

Data Tags

Age

Setting Age to a value of -32768 now makes the entity never despawn.

Gameplay

Spectator Mode

  • An optional hotkey to show outlines on players whilst spectating has been added.
    • It can be color coded to teams.
    • It can also be set/canceled in Controls.
    • The outline is seen when the key is held down, like sneaking when Shift is held down.

General

Block IDs

  • Statistics for items/blocks can now be referenced per name, instead of ID.
    • Example: stat.mineBlock.minecraft.stone

Debug Screen

  • The X, Y, and Z title has been changed from 'Feet' in the previous snapshot back to 'XYZ'.
  • A day counter has been added.
    • It increases by 1 every dawn.
  • The debug screen also now displays difficulty.
    • Peaceful: 0.00
    • Easy: 0.75
    • Normal: 1.50
    • Hard: 2.25
    • Numbers slowly increase the longer you are in an area.
  • The debug screen now displays player rotation again.
    • However, the debug screen now displays it in degrees and quadrants.

F3 Hotkeys

Hitboxes now display the entity eye level in red.

Resource Packs

  • Block models in resource packs can now be customized.
    • They replace the files in /assets/minecraft/models/.
    • After loading the resource pack, the game may have to be reloaded.

Splash

A splash has been changed: "OpenGL 1.2!" changed to "OpenGL 2.1 (if supported)!"

Bug Fixes

32 bugs have been fixed

  • MC-2947 – Ghasts and witches do not aim properly.
  • MC-4222 – While under the effect of a night vision potion, enemies no longer flash red upon taking damage.
  • MC-10099 – Angry Zombie pigmen usually won't jump over 1-high transparent blocks to get to enemies.
  • MC-12061 – Witch hitbox is shorter than the witch mob itself.
  • MC-12730 – TNT placed on fence / Nether fence/cobble wall/mossy wall and ignited has TNT fall through floor.
  • MC-19886 – Plants don't cause an update when the block beneath is broken/light level changed.
  • MC-32579 – Attribute "followRange" not working thoroughly.
  • MC-33110 – Spiders (and some other mobs) are not affected by speed effects or movementSpeed attributes.
  • MC-36151 – stat.leaveGame does not increment when game is closed.
  • MC-39139 – walkOneCm stat doesn't accurately measure distance.
  • MC-41839 – Chicken jockeys with baby zombie pigmen do not work.
  • MC-44688 – /clear fails on strings containing spaces.
  • MC-45261 – Sneaking while teleporting changes player position to face -z.
  • MC-46404 – Hearts, food, armor and crosshair are the wrong color (overlay) when holding certain items.
  • MC-46427 – Breaking barriers create lava and water particles.
  • MC-46435 – Reticle (now hitbox) appears on tile entities in spectator mode.
  • MC-46473 – Cannot open minecart with chest in spectator mode.
  • MC-46492 – Texture issues with invisible slime.
  • MC-46535 – Can control minecarts in spectator mode.
  • MC-46550 – The head of the sheep is bugged.
  • MC-46560 – When certain mobs take damage, the red damage indicator is not displayed properly.
  • MC-46599 – Trapped chests display triple chests in spectator mode.
  • MC-46694 – Item frames, knots and paintings displaying void particle.
  • MC-46695 – "flyingSpeed" flood in the dev console when flying in gamemode 1 and 3.
  • MC-46711 – Spectating baby zombies has wrong eye level.
  • MC-46715 – Item repair duplicating item.
  • MC-46751 – Cardinal direction in debug screen change with mouse while spectating a mob.
  • MC-46761 – Zombies and zombie pigmen do not show holding items.
  • MC-46950 – Can see the item name when pressing hotbar shortcut key in spectator mode.
  • MC-47268 – Attempting to use a post-processing effect crashes on old Mac hardware.
  • MC-47705 – Blaze mobs attack creative mode player.
  • MC-56363 – Crash on auto-complete name of scoreboard objective.

14w06b

14w06b is the eleventh snapshot for 1.8, released on February 6, 2014. It was released to fix some of the bugs and crashes in the 14w06a snapshot.

Bug Fixes

46 bugs have been fixed.

  • MC-1893 – If a player sneaks, buckets will place water/lava/lily pads at the position the player would point at if the person wouldn't sneak
  • MC-3230 – Black (squares?) on 3rd person view.
  • MC-4077 – Player hitboxes in debug mode are rendered too high.
  • MC-4767 – Shadow on the block above your head.
  • MC-8898 – Player hitbox is rendered in inventory.
  • MC-19886 – Plants don't cause an update when the block beneath is broken/light level changed.
  • MC-29515 – When tracking stat.craftItem shift-clicking counts 2.
  • MC-29796 – Snowing causes water drips.
  • MC-40367 – /tellraw @a throwing NPE when no players online.
  • MC-41917 – Unable to play sound: "minecraft.damage" (When attacking other players) (Multiplayer and in Singleplayer).
  • MC-41962 – Water texture bug.
  • MC-44166 – Scoreboard objectives inaccurate in smelting objectives.
  • MC-44727 – Block IDs that don't exist as an item crash Superflat customization GUI.
  • MC-46410 – Changing gamemode while in the view of a mob in spectator mode does not perform as expected.
  • MC-46411 – Spectator Mode Remaining in Mob and "Attempting to attack an invalid entity".
  • MC-46413 – Exiting spectator mode does not restore UI.
  • MC-46422 – Barrier have shadows.
  • MC-46511 – Double renamed trapped chest not double in spec mode.
  • MC-46847 – Item frame perspective in spectator mode is too high.
  • MC-46883 – Andesite looks like desert on the map.
  • MC-46970 – /scoreboard objectives add ~ stat.damageTaken ~ Doesn't work.
  • MC-47427 – Game crashes when breaking some blocks.
  • MC-47428 – Weird slimeblock texture bug.
  • MC-47429 – Random crashes when flying in world.
  • MC-47430 – Upon loading a world from a previous 1.8 snapshot, the game crashes.
  • MC-47434 – Wrong dirt texture.
  • MC-47438 – Game crash while killing slimes.
  • MC-47440 – Hopper: java.lang.IllegalArgumentException: n must be positive.
  • MC-47442 – Shadow in inventory.
  • MC-47448 – Standing in minecarts.
  • MC-47457 – Mining blocks causes crash.
  • MC-47459 – Pistons not placing correctly.
  • MC-47464 – Block side shading not being applied in fast with no smooth lighting.
  • MC-47466 – Crash "Tesselating block in world" with following world seed.
  • MC-47468 – Constant crash back to MC launcher screen.
  • MC-47469 – Cactus in pot shows incorrect texture.
  • MC-47470 – Two tall flowers variants are not generating.
  • MC-47471 – Weird visual flash bug when mining glowstone/block mine crash.
  • MC-47477 – Game crashes when smooth lighting is turned off.
  • MC-47482 – Signs display redstone block particle when broken.
  • MC-47489 – Fishing rod does not cast.
  • MC-47492 – Shading on the game isn't right.
  • MC-47505 – Slimes shadow bug.
  • MC-47539 – No break texture when mining stone.
  • MC-47542 – Crash sometimes when placing torches.
  • MC-47542 – Crash sometimes when placing torches.

14w07a

14w07a is the twelfth snapshot for 1.8, released on February 14, 2014.

Additions

Blocks

Iron Trapdoor

  • Iron trapdoors are new blocks that can only be opened and closed using redstone, similar to an iron door.
  • It can be crafted by placing iron ingots in a 2×2 pattern. This yields 1 iron trapdoor.

Command Format

/execute

  • /execute is a new command that allows commands to be run from the position of specified entities using.
    • Example: /execute @e[type=Chicken] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 minecraft:glass.

/testforblocks

  • /testforblocks is a new command that compares two areas of a world.
    • Example: /testforblocks 100 64 100 107 69 107 0 64 0 masked

Scoreboard

  • Scoreboard objectives for fake players with a name starting with # will never show up on the sidebar.
  • New /scoreboard subcommands: /scoreboard operation and /scoreboard test.
    • The operation subcommand can apply arithmetic operation to scores (+ – * / %) and accumulate player scores.
      • Example: /scoreboard players operation #teamscores redScore += @a[team=red] blueKills adds every red player's count of kills on blue to the red team's score of kills.
    • The test subcommand can be used to test if a scoreboard value is between a min and a max value.
      • Example: /scoreboard players test #global anObjective 12 19 checks whether the global score of the given objective is between 12 and 19, inclusive.
  • Different teams can now have different objectives displayed in the sidebar.
    • Example: /scoreboard objectives set display sidebar.team.yellow objectiveName
  • Teams can now have settings on how the nametags are to be shown
    • Example: /scoreboard teams option red nametagVisibility hideForOtherTeam
    • Also possible: hideForOwnTeam, never, always (default).

Target Selectors

  • New selector parameters for entity selectors to detect entity rotations have been added with rxm – x rot min, rx – x rot max, rym – y rot min, ry . y rot max.
    • Example: @a[rxm=-15,rx=15,rym=-45,ry=45] or /say @a[rxm=30,rx=90] don't look down!.

Changes

Blocks

General

  • The block model format has been updated.
    • It is now less exploitable.
    • The UV has to be [0,1], meaning textures can no longer be "borrowed" from neighboring block textures.
    • Planes need to have 1 axis 'identical'; aligned to either x, y, or z.
    • Plane rotation can only be -45/45 on a single axis.
    • From/to and UV coordinates are now in 'pixelspace' (multiples of 1/16th of a block).

Command Blocks

Command blocks now show the entity, or @e, parameter.

Dispensers

Dispensers can now place command blocks with pre-configured commands, rather than dispensing it.

Redstone Torches, Torches

Torches have an angled top side when placed on walls.

Items

Blaze Rods

Blaze rods are now held similarly to tools.

Ladders

Ladders facing in no direction obtained with commands now appear as the missing texture cube.

Command Format

/testfor, /testforblock, /clear

  • /testfor, /testforblock, and /clear can now test for partial matches of NBT lists.
    • Example: /testfor @p {Inventory:[{Slot:6b,id:"minecraft:diamond_sword"}],SelectedItemSlot:6}.

/tellraw

  • /tellraw can now insert values from scoreboards into messages.
    • Example: /tellraw @p {text:"Have ",extra:[{score:{name:"TCRF",objective:"reward"}},{text:" diamonds"}]}

Gameplay

Creative Mode

Players can create a copy of a block entity in their hotbar, including all NBT data, with ctrl+Pick Block key (ctrl+middle mouse button by default).

Spectator Mode

Players can now share LAN.

General

Debug Screen

  • Looking at a block in the world will show the coordinates of that block on the debug screen.
  • BlockItem instances can now hold a custom NBT tag that is merged into a block entity when it's placed.
    • Example: /give @p command_block 1 0 {BlockEntityTag:{Command:"setblock ~ ~ ~ minecraft:diamond_block"}}.

Inventory System

  • The inventory system has been rewritten.
    • However, this has been reverted before the full release of 1.8.
    • It fixes some bugs, improves performance, and allows easier improvements.
    • It allows custom NBT that isn't handled by the game to be added onto items.
      • Custom tags will remain even if the items NBT is changed in-game (i.e. by renaming).

Resource Packs

  • Resource packs can now be bundled with a world, put it in the map save directory and name it "resources.zip".
    • Example: .minecraft/saves/TCRF/resources.zip

Bug Fixes

33 bugs have been fixed.

  • MC-1818 – SkullOwner is lost when "picking" the skull in Creative.
  • MC-4837 – Zombie/player held beacon experience Z-fighting.
  • MC-7133 – Texture of burning furnace (ID62) shows no face in Inventory.
  • MC-11270 – Scoreboard don't work with offline / non-existant players.
  • MC-36947 – /weather clear doesn't clear weather for anywhere near the amount given.
  • MC-41594 – Game crashes when Ender crystal is stacked on top of horse.
  • MC-44829 – Unable to load Twitch libraries.
  • MC-46431 – Iron golem breaks lead.
  • MC-44489 – /kill @e doesn't kill ender dragons.
  • MC-45106 – Mipmapping strength is not applied to non-standard blocks.
  • MC-45571 – Farmer type villagers don't generate on superflat without grass.
  • MC-45773 – Chest not spawning in monster dungeons.
  • MC-46400 – Player arm invisible after using F5 in spectator mode and switching to creative.
  • MC-46559 – Spectating a mob leaves the player at two blocks tall view.
  • MC-46696 – Too many flowers near lake .
  • MC-46838 – /testfor NBT parsing error.
  • MC-47212 – /testfor + inventory bug.
  • MC-47520 – Standing under block with water/lava on top will apply blue/red filter.
  • MC-47543 – Items stacked with items that have PickupDelay set to 32767 can no longer be picked up.
  • MC-47545 – CanPlaceOn does not work with wooden doors.
  • MC-47555 – Cannot place boats.
  • MC-47596 – Items of the same type (IE, stone, and stone) ignore data values and stack anyway.
  • MC-47598 – The color of sugar canes doesn't change depending on the biome.
  • MC-47642 – Hopper: java.lang.ArrayIndexOutOfBoundsException: 4
  • MC-47653 – Torches causing missing texture when placed on bottom side of block.
  • MC-47685 – Hopper: java.lang.ArrayIndexOutOfBoundsException: 3
  • MC-47796 – Leaves, grass, and tall grass all have a more brightly colored tint.
  • MC-47817 – Baby zombie pigman running with strange speed.
  • MC-47821 – Ghasts do not despawn in Peaceful mode
  • MC-48043 – Held blaze rod not in hand.
  • MC-48341 – Locking chests, furnaces, etc.
  • MC-48357 – Cubic selectors return out-of-order (per-chunk?) results (/kill).
  • MC-48784 – Duplication of items using gravity.

14w08a

14w08a is the thirteenth snapshot for 1.8, released on February 19, 2014.

Changes

Blocks

Trapdoors

Trapdoors are now called "Wooden Trapdoors" because of the new Iron Trapdoor.

Command Format

/execute

/execute can now pass their success value back to the command block running them.

Gameplay

Superflat Worlds

  • Superflat presets now use the new block ID format.
    • Block ID/number of layers format changed from NumberxID to Number*ID.
    • Preset code version number changed to "3".

General

Player List

  • The health objective display on the player list has been improved.
    • The display will fall back to textual display if space is scarce, with colors (green/yellow/red) to show different health levels.
    • Additional health will squash the display together to fit.

Bug Fixes

42 bugs have been fixed.

  • MC-19 – Having FOV over 100 and sleeping in bed will cause you to look inside your head.
  • MC-107 – Potion of night vision: total blackout.
  • MC-1458 – Zombie/skeleton wearing a chestplate not displaying the sleeves of the chestplate properly.
  • MC-3599 – Sleeping in beds above layer 128 in multiplayer causes the player to fall into the void (visually only).
  • MC-5653 – Enchanted book offers will only ever get worse with villager trades.
  • MC-8201 – Lit TNT falls into floor on reload.
  • MC-9562 – Double clicking in creative inventory doesn't auto-stack the items.
  • MC-9866 – Upper part of a Door does not open when placing a Block of Redstone beside it.
  • MC-11170 – F3 pie graph bug.
  • MC-13381 – Spawner shows activity when eyes pos in range, but actually only produces mobs when feet pos in range.
  • MC-18245 – Renaming + enchanting cost bug.
  • MC-30350 – Superflat Swampland doesn't generate lilypad.
  • MC-30450 – /give command creates crash-inducing items with incomplete dataTag.
  • MC-32434 – Various ocelot spawning problems, again.
  • MC-32867 – Stained clay blocks act as wood if a fence is underneath.
  • MC-38014 – When /setblock oldblockhandler is set to replace, it still drops container items.
  • MC-40986 – Tellraw command crash (stat.entityKilledBy).
  • MC-44347 – Structures spawn in the incorrect biome.
  • MC-44382 – /blockdata command with signs.
  • MC-44613 – Wrong text for opening a locked beacon.
  • MC-44651 – For @e is no description inside command blocks.
  • MC-45079 – Missing string when running /clone commands.clone.success.
  • MC-45114 – Superflat customization still uses block IDs.
  • MC-45327 – Grass blocks don't mipmap properly.
  • MC-45674 – Villagers only plant wheat.
  • MC-46329 – Realms player count is no longer updating.
  • MC-46417 – Sprint particles in Spectator mode.
  • MC-46457 – Players are stuck in the map barrier.
  • MC-47857 – Realms Backup "No" button doesn't work.
  • MC-48386 – Iron Trapdoor has the name "tile.ironTrapdoor.name".
  • MC-48395 – When swimming in water, players do not drown.
  • MC-48399 – /execute not obeying the gamerule commandBlockOutput false rule.
  • MC-48408 – Hopper: java.lang.NullPointerException: Handling packet
  • MC-48411 – java.lang.NullPointerException: Exception in server tick loop
  • MC-48414 – Nametag shown in inventory screen.
  • MC-48449 – Commands in the form /execute testforblock do not update comparators correctly.
  • MC-48464 – "/scoreboard players test playername" will not tab-complete the objective argument.
  • MC-48507 – /testforblock command not working with execute command.
  • MC-48509 – No way to hide commands executed by entities for OPs.
  • MC-48515 – Moving in water bug of light.
  • MC-48955 – Cave spiders can breathe underwater.
  • MC-49019 – Partial NBT data matching breaks checking for empty containers.

14w10a

14w10a is the fourteenth snapshot for 1.8, released on March 6, 2014.

Additions

Command Format

Gamerules

showDeathMessages

showDeathMessages is a new gamerule that toggles whether or not death messages are visible in chat.

General

Splashes

  • 2 splashes have been added:
    • So sweet, like a nice bon bon!
    • "Popping tags!" in reference to Thrift Shop, a popular song at the time.

Statistics

  • stat.crouchOneCm
    • stat.crouchOneCm is a new statistic that detects how many centimetres the player has moved while crouching.
  • stat.sprintOneCm
    • stat.sprintOneCm is another new statistic how many centimetres the player has moved while sprinting.
  • stat.timeSinceDeath
    • stat.timeSinceDeath detects how many centimetres- er, how much time has passed in ticks since the player's last death.

Changes

Blocks

Block Models

  • More blocks have been converted: repeaters, comparators, beds, hoppers, doors, melon/pumpkin stems, cake, and lily pads.
  • The trapdoor models have been changed.
  • Rotation can now be done in increments of 22.5 degrees on a single axis.
  • The ability to override not just a model, not just a block's model, but an individual block variant's model has been implemented as well.
  • F3+T and F3+S now reload models.
  • Most blocks with a high data value now show the missing ("boring") model in the player's inventory and when placed.

Item Frames, Paintings

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: What is position handling?

Position handling has been improved.

Mobs

Cats

Cats will now display death messages in chat to their owner.

Skeletons

Skeletons now flee when being attacked by wolves, instead of fighting back.

Wolves

  • Wolves will now attack skeletons automatically, like how they attack sheep automatically.
    • They will now display death messages in chat to their owner.

Command Format

/clone

  • The /clone command has undergone minor tweaks to make it more reliable.

Scoreboard

  • Testing for scores now also works using the @e entity selector.
  • A scoreboard team property to disable death messages has been added: /scoreboard teams option <name> deathMessageVisibility with options never, hideForOtherTeams, hideForOwnTeam, always.
  • The command /scoreboard players can now filter by NBT data.

Gameplay

Creative Mode

Players in creative mode can now damage entities, even if they are flagged invulnerable.

Item Tooltips

  • The NBT HideFlags now has a 5th bit (value of 32) that hides potion effects

Villager Trading

A new NBT rewardExp has been added, which can be set to true or false, that controls villagers giving xp for trading.

General

Twitch Broadcasting

Twitch broadcasting now requires a confirmation before starting.

UUID

All player lists will now be converted to be UUID-based automatically.

Removals

General

Distance Effects

Almost certaintly as a result of the block model conversion, lily pads no longer appear glitched at exactly 8,388,608 blocks out and invisible from 8,388,609 blocks and beyond.

Bug Fixes

32 bugs have been fixed.

  • MC-208 – Paintings & item frames can overlap / Z-fighting when overlapping.
  • MC-3450 – While lying in bed nearby mobs will look above the player.
  • MC-3493 – Item frames "jumping" (actually fixed in 1.7)
  • MC-6095 – There is a very small gap at the hopper block model.
  • MC-10387 – The bottom of a Hopper becomes dark while being broken.
  • MC-11681 – Players' nameplates are too low while sleeping in beds.
  • MC-31047 – Use item stat corresponds to left-click, not right-click.
  • MC-44851 – Wither can't be killed with /kill while invulnerable.
  • MC-45375 – Improper cake texture.
  • MC-46207 – Phantom floating mobs are generated by any spawner (including natural dungeon spawners).
  • MC-46223 – @a, @p, @e or @r don't include dead players.
  • MC-46426 – Held items in spectator mode are visible in third-person.
  • MC-46428 – Armor doesn't hide for the player, themself, in spectator mode.
  • MC-46430 – Spectator mode can throw item in every place, but can't take them.
  • MC-46596 – In spectator mode, mobs can still follow the player.
  • MC-47028 – @e selector does not accept scoreboard parameters in non-player entities.
  • MC-47431 – Hand shifts to the side when crouching/sneaking.
  • MC-47571 – Fishing line casts below the player.
  • MC-47646 – Player 2 blocks higher when sleeping in bed and noclips.
  • MC-47656 – Other player's arms aren't moving when watching them mining/placing blocks.
  • MC-47696 – Block sounds are distorted if walking with left and right keys.
  • MC-47736 – When in spectator mode, items in your hand are misplaced.
  • MC-47744 – Cannot disable experience from villager trades.
  • MC-47967 – Workbench destroying animation is bugged.
  • MC-48160 – Cannot hide potion effect tooltips using HideFlags.
  • MC-48476 – Falling sand doesn't display when summoned.
  • MC-48503 – Placing a sign with NBT tags doesn't apply the tags to sign.
  • MC-48512 – Vines no longer have a back face texture.
  • MC-48544 – Baby cow eye height is misplaced and causes them to suffocate in 1-high areas.
  • MC-49057 – Command block T flip flop (commands crash game).
  • MC-49142 – /fill wrong comparator output.
  • MC-49375 – Brewing stand ctrl+middle click copy derp [sic].
  • stat.useItem has been fixed for many items.
    • Foods, milk, potions, bows, carrots on a stick, fishing rods work with stat.useItem.
    • Empty buckets augment stat.useItem when used to pick up water or lava, but not when milking a cow.
    • Armors, leads, saddles, taming, breeding, lava and water buckets, and wooden bowls still don't work with stat.useItem.
  • Debug rendering of bounding boxes has been fixed for many entities.
  • A potential "infinite" recursion issue with the /blockdata command in command blocks has been fixed.

14w10b

14w10b is the fifteenth snapshot for 1.8, released on March 6, 2014, the same day as 14w10a. It was released to fix some of the bugs and crashes in the previous snapshot.

Bug Fixes

23 bugs have been fixed.

  • MC-4410 – Floating in 3rd person while sneaking.
  • MC-32284 – Placing an enchanted item with a non-existent enchantment ID will crash when placing it in the first slot of an anvil.
  • MC-48461 – Brewing stands do not copy their NBT.
  • MC-48539 – Vines briefly display missing model when breaking supporting block.
  • MC-50155 – Crops float above farmland.
  • MC-50220 – "Nether Brick Fence" is not rendered correctly in inventory.
  • MC-50222 – Dirt texture on Grass Blocks is green.
  • MC-50223 – 14w10a dedicated server crash at startup.
  • MC-50226 – Jukebox is missing the textures when disc is inside.
  • MC-50229 – /scoreboard team option deathMessageVisibility error message lists wrong options when ran without option parameter.
  • MC-50232 – Wheat appears as purple and black checker box.
  • MC-50233 – Double Stone Slabs have the "missing texture" texture.
  • MC-50241 – Cannot add or set scores of offline or "fake" players.
  • MC-50242 – Powered Repeaters don't emit flame particles around torches.
  • MC-50246 – Beds legs are missing when there is a chest to the left or right of bed, with a solid block on opposite side.
  • MC-50250 – Texture of Nether wart is broken.
  • MC-50254 – Full snow layer block has a missing model/texture.
  • MC-50259 – Upward facing dispenser texture bug.
  • MC-50267 – Hopper: java.lang.ClassCastException: atf cannot be cast to aoc
  • MC-50270 – Hopper: java.lang.ClassCastException: atf cannot be cast to arj
  • MC-50273 – Hopper: java.lang.ArrayIndexOutOfBoundsException: -1
  • MC-50284 – /scoreboard players set FAKEPLAYER not working (14w10a, not b).
  • MC-50287 – Going back to a previously held map after a crash crashes the game again.

14w10c

14w10c is the sixteenth snapshot for 1.8, released on March 7, 2014. It was released to fix some of the bugs and crashes in the previous two snapshots.

Changes

Blocks

Iron Bars

Iron bars now render their top/bottom texture even when connected to other iron bars from above or below.

Bug Fixes

38 bugs have been fixed.

  • MC-1305 – Iron bar hit-boxes misaligned.
  • MC-2487 – Cocoa glowing when hit.
  • MC-3084 – Models improperly shaded at certain angles.
  • MC-3151 – New Mob AI doesn't take world limit/Void into account for pathing.
  • MC-3493 – Item frames "jumping".
  • MC-7001 – Items in Item frame get dark when rotated (fast graphics).
  • MC-8509 – Iron bars texture gap.
  • MC-25378 – Back of ladder missing in stronghold generation.
  • MC-33030 – Mobs (Endermen) don't flash red when hit in the end.
  • MC-43012 – Glass pane z-fighting with itself.
  • MC-44607 – Increased suffocation rate while in vehicle.
  • MC-45327 – Grass blocks don't mipmap.
  • MC-45346 – Cake's hitbox is off.
  • MC-45869 – Summon command leash knot crash.
  • MC-46432 – Fences connects to barrier block.
  • MC-47650 – Block drops appear in wrong location or behind walls.
  • MC-48284 – Dropped items also have red lines.
  • MC-48831 – Sugar cane model displays incorrectly.
  • MC-50219 – Slightly damaged anvils face the wrong way in the inventory.
  • MC-50221 – Exception on server start "Name and ID cannot both be blank" when started with online-mode=false.
  • MC-50235 – End portal frame texture bug.
  • MC-50276 – Planted Nether Wart appears as purple and black checkerbox.
  • MC-50280 – Missing cauldron inner side.
  • MC-50288 – Player data cleared after switching to 14w10b.
  • MC-50296 – Cobblestone wall not stacking correctly/missing post/floating torch.
  • MC-50309 – Pressure plates use the "pressed down" graphic for their inventory icon.
  • MC-50322 – Z-fighting in iron bars with glass blocks.
  • MC-50335 – Fences partially lose their texture when connected to stone bricks.
  • MC-50351 – Double sandstone slab texture broken.
  • MC-50367 – Bad hit boxes and eye positions.
  • MC-50370 – Model warning console spam when switching resource packs.
  • MC-50373 – Certain blocks rendered too bright.
  • MC-50396 – Can't model top and bottom half of doors separately.
  • MC-50432 – Tile entities in a CLONE ... REPLACE FORCE region are replaced by barrier blocks on the second clone operation.
  • MC-50448 – Rails are floating above the ground.
  • MC-50453 – Server crashing.
  • MC-50460 – Cobblestone wall connecting with barrier blocks.
  • MC-50916 – Zombie pigmen villagers are missing their inner head when spawned with {IsVillager:1}

14w11a

14w11a is the seventeenth snapshot for 1.8, released on March 13, 2014.

Additions

Mobs

Endermite

  • Endermites are a new mob whose appearance is similar to a silverfish, except they are purple and emit ender particles.
    • Endermen are hostile towards them.
    • They sometimes spawn in place of an enderman teleporting away.
    • They despawn after 2 minutes.
    • They spawn with a 5 percent chance when an ender pearl lands.
    • Endermites are not yet completed, and they may have something to do with dragon eggs.
    • Their model will be changed in the next snapshot.

Changes

Blocks

General

  • Blocks now internally use states instead of metadata.
    • Metadata will still be used for a while.
    • Block states of the block being looked at will now be displayed on the debug screen.
    • Internally, metadata no longer needs to be calculated out of the 4-bit data value, instead, the values of specified properties can now be easily gotten and set.

Block Models

  • Fence gates and brewing stands have been converted into the new format.
  • Lighting now works with models.

Graphics

Dropped items now face the player in all three directions on fast graphics.

Fence Gates

Fence gates now show two holes in their item icon instead of none.

Mobs

Creepers, Skeletons, Witches, Zombies, Zombie Pigmen

Creepers, skeletons, witches, zombies, and zombie pigmen now run away from exploding creepers.

Endermen

Endermen now walk slightly faster.

Slime

Slimes seem to jump a bit more randomly now.

Non-Mob Entities

Minecarts

  • Minecart physics have been changed.
    • Minecarts now go faster and farther.
    • Collision and position handling has been added.
    • They can derail at corners if going too fast, as well as refuse to go uphill.

Minecart with Furnace

  • Minecarts with furnaces now give a much greater boost to other minecarts.
  • When powered, they can move on non-powered rails without decelerating.

Minecart with TNT

Minecart with TNT explosions no longer stack.

General

Debug Screen

  • On the right hand side, a display shows up if you are looking at a block, giving various pieces of information and NBT data about it.
    • Looking at a door and redstone shows you the state of the block.
      • Doors show which way it is facing, if it is open, which half you are looking at, if it is powered, and what side the hinge is.
      • Redstone shows the power direction (up, down, side, none) for all compass directions (north, south, east, west), and the power level of the wire.
      • This is not 100% complete, and data for a lot of blocks still missing.

Bug Fixes

6 bugs have been fixed.

  • MC-36822 – Minecart with command block merging.
  • MC-47695 – Minecart hitbox is too tall.
  • MC-50413 – Custom UUIDLeast/UUIDMost pair yields error.
  • MC-50452 – Rails don't render from below.
  • MC-50838 – Entity UUID WitherSkull.

14w11b

14w11b is the eighteenth snapshot for 1.8, released on March 13, 2014.

Changes

Blocks

Block Models

Generic blocks now load models and not predefined block shapes.

Mobs

Endermites

Endermites will no longer despawn when named, though PersistenceRequired will still be ignored.

Bug Fixes

24 bugs have been fixed.

  • MC-816 – 'Drowning' meter doesn't reset when there's a block overhead, in running water.
  • MC-4402 – Brewing stands become bright when punched.
  • MC-8648 – Upon naming an item, it no longer grows in base value after being repaired on an anvil.
  • MC-10206 – Breaking animation displayed on top of cauldron and hopper.
  • MC-13799 – Selection box of fence is hidden when a leash/lead is tied to it.
  • MC-16587 – Glass pane/iron bar graphical bug.
  • MC-32997 – If you try to give yourself air repeatedly it will crash your game.
  • MC-37215 – You are able to place a glass pane where you should not be able to.
  • MC-45070 – Can't use @p[type=Player] {SelectedItemSlot:0} as a target.
  • MC-50948 – Tripwire hook texture messed up.
  • MC-50950 – Hopper: java.lang.NullPointerException: Ticking entity
  • MC-50951 – Flickering world menu.
  • MC-50958 – Name and ID cannot both be blank.
  • MC-50964 – Endermite Spawn Egg has the wrong name.
  • MC-50975 – When iron bars are placed on a block, the lower part is black.
  • MC-50996 – Existing player heads only show the default Steve head.
  • MC-51009 – No podzol in creative inventory.
  • MC-51014 – Hopper: java.lang.ArrayIndexOutOfBoundsException: 7
  • MC-51016 – EnderMites don't move.
  • MC-51037 – tile.sapling.big_oak.name
  • MC-51044 – Block information in F3 debug screen shows incomplete names: tile.x.name
  • MC-51045 – Brewing stand graphic shows different things depending on which angle the player look at it.
  • MC-51214 – Fireworks given with empty FadeColors crashes the client when hovered.
  • MC-52357 – /setworldspawn changes thrown ender pearl target.

14w17a

14w17a is the nineteenth snapshot for 1.8, released on April 24, 2014. It was the first snapshot in 6 whole weeks.

Additions

World Generation

Customized World Type

  • Customized is a new world type that allows for highly customizable terrain generation.
    • To use, select the new 'customized' world type, and then press the 'customize' button beneath.
    • There are 4 pages to customize the world:
      • Page 1 customizes the generation of structures, chance of lake generation, size of certain structures, and biome type and size, and sea level.
        • There are 17 customization options that affect whether generated structures will spawn in, as well as other environmental factors. Some of these presets are Yes/No inputs or sliders.
        • Sea level height, toggles for cave, village, temple, dungeon, water lake, lava lake, stronghold, mineshaft and ravine generation, sliders to control water lake, lava lake, and dungeon rarity, toggle to turn oceans into lava oceans, biome selection, biome and river size sliders.
      • Page 2 customizes the ore distribution for dirt, gravel, granite, diorite, andesite, coal, iron, gold, redstone, diamond and lapis.
        • Rarity, height range and vein size.
      • Pages 3 & 4: expert customization of the terrain generation.
        • There are 16 customization options that can be used to affect various aspects of Minecraft's terrain generator. These can be changed by moving sliders or by typing in values directly.
        • Main noise scale X/Y/Z to smooth out terrain, larger values for smoother terrain.
        • Biome scale/depth weight and biome scale/depth offset to stretch/squash terrain vertically based on the biomes default height settings.
        • Upper/lower limit scale to make terrain more solid/riddled with holes, depending on how close the values are to each other.
        • Height stretch to pull terrain upward, with smaller values causing more extreme stretching.
        • Height scale, coordinate scale, depth base size, depth noise exponent, depth noise scale.
    • There are seven presets:
      • Water world, isle land, caver's delight, mountain madness, drought, caves of chaos, and good luck.
    • There is a button for most pages to randomize the various values.
    • Customized worlds uses the 'generator-settings' string known from superflat presets for server.properties and world data.
      • The generate structures button disappears when selected.

Command Format

/worldborder <set|center>

  • /worldborder is a new command that is used to set size the world border. border, the first argument sets the size of the border and the second sets the speed of the border to expand or shrink
    • Usage: /worldborder set <sizeInBlocks> [timeInSeconds]
  • /worldborder center <x> <z> sets the center of where the border will be placed.

Gamerules

randomTickSpeed [value]

  • randomTickSpeed is a new gamerule that controls how often a random tick occurs.
    • It influences how fast plants and crops grow, how fast zombie pigmen spawn from portals, how fast farmland updates, how fast grass and mycelium grow and decay, and more.
    • If the gamerule is set to 0, random ticks never occur.
    • The gamerule is set to 3 by default.

General

Splash

  • Two splashes have been added.
    • Now with multiplayer!
    • Very influential in its circle!

Changes

Blocks

Block Models

The remaining blocks to use block states have been converted.

Mobs

Endermites

  • Endermites have a new model.
  • Endermen are no longer aggressive toward non-pearl-spawned endermites.

Non-Mob Entities

Minecarts

Minecarts have been reverted to the way they were before 14w11a.

World Generation

The End

The biome name for The End is now "The End" instead of "Sky".

World Borders

  • The default world border is now an animated texture rather than an invisible barrier.
  • There is now nothing beyond the world border.
  • The world border can be changed with the new /worldborder command to prevent players from leaving the specified area.
  • The border is set at 60 million by default (+30 million to -30 million), divided by 8 for the Nether.
  • Mobs and players can't pass through world borders and take damage when outside.
    • However, in the future, players will be able to go back inside if the player accidentally lands outside.

General

Debug Screen

  • All targeted blocks now have their info displayed on the right-hand side of the F3 debug screen.
    • The "facing negative/positive x/z" text has been therefore removed from the F3 menu
    • This will improve performance.
    • Some block id/metadata combinations were broken by this, such as 33/7 (6-sided piston) and 170/12 (6-sided hay bale), though all-sided logs were kept.

Model Format Improvements

  • Most of the remaining static blocks have been converted into the new model format.
    • "rotateVariantTextures" has been added to preserve UV details through rotation.

Servers

  • New server icons have been added, and they are displayed with 3 buttons.
    • There are up and down arrows to move the servers' order, and a third button to join the server.
    • There is now a default server icon that resembles the unknown resource pack icon.
  • When editing and adding servers, the player can now set how it handles resource packs:
    • Prompt
    • Enabled
    • Disabled

Removals

General

Distance Effects

  • Redstone wires, when flat on the ground, no longer appear extremely stretched at high distances.
  • Fire, when on the side or bottom of a block, will also no longer appear distorted at high distances from the world origin.

Bug Fixes

33 bugs have been fixed.

  • MC-9177 – Tripwire doesn't have two sided faces.
  • MC-11023 – Retracting piston arm incorrect lighting.
  • MC-11607 – Right click with undyed leather armor part on cauldron with water still lower water layer.
  • MC-13485 – Tripwire hook texture looks weird.
  • MC-17868 – Zombies in water A.I. glitch.
  • MC-29475 – Arrow sound plays twice when shot into blocks.
  • MC-30527 – Achievement "Adventuring Time" does not work right.
  • MC-31468 – Holes in bedrock and Replaced any block using arbitrary TNT and flame bows.
  • MC-33086 – saveall causes lag spikes on larger maps.
  • MC-33109 – scrolling with mouse wheel in server list is unresponsive.
  • MC-40615 – Child animals obsessed about their parents, even after growing up.
  • MC-45160 – When holding a map you have two right arms.
  • MC-47455 – When hitting a mob, the mob becomes lighter for short.
  • MC-47723 – Broadcast settings - report to Mojang, links to previous bug reporting facility.
  • MC-48826 – "replace" directive in sounds.json does not work.
  • MC-49150 – "/scoreboard players reset *" produces error if tracking multiple players.
  • MC-49656 – Cobblestone walls texture glitch.
  • MC-50528 – Cloning trees with decay-able leaves changes the data values on the cloned products leaves.
  • MC-50588 – East/west pillars have shading error.
  • MC-50974 – Furnaces cause minecarts to fly off of the track.
  • MC-51125 – Minecarts are shooting off of the corners of rails.
  • MC-51131 – Placing minecart on powered tracks sinks the minecart.
  • MC-51155 – Minecart going up an incline of Powered Rail reverses direction at 5-15 vertical blocks.
  • MC-51182 – Endermite rides below minecart.
  • MC-51206 – Hopper: java.lang.NullPointerException: Can't place skulls in multiplayer
  • MC-51216 – Stacked minecarts glitch through rails.
  • MC-51241 – When loading a resource pack weird dev concole message.
  • MC-51338 – Endermen AI problem: walking into water to kill endermites.
  • MC-51364 – Slabs lighting bug in 14w11b (new one).
  • MC-51368 – Minecarts traveling at full speed on diagonal track don't slow down.
  • MC-51953 – Almost instant motion sickness due to distorted rendering.
  • MC-52852 – Setting negative variable in the /particle effect crashes the game.
  • MC-54386 – There is a small gap in the iron bar corner.

14w18a

14w18a is the twentieth snapshot for 1.8, released on April 30, 2014.

Changes

Blocks

Pistons and Slime Blocks

  • Slime blocks will now push and pull blocks adjacent when connected to sticky pistons.
    • Connected to normal pistons, slime blocks will only push blocks, but not pull them.
    • Up to 12 slime blocks connected to a piston in any arrangement can be moved as long as the following conditions are met:
      • Blocks do not disrupt the chain.
      • Non-moveable blocks are not in the way or slime blocks are not attached to the piston itself.
    • Slime blocks follow all the rules that pistons follow.
      • For example, blocks which can normally be moved by pistons can be moved if attached to slime blocks.
  • Extending a piston with a slime block on top of it will launch the entity, such as mobs, players, items, or launched items, into the air.

Torches

Torches can now be placed on stained glass.

Bug Fixes

38 bugs have been fixed.

  • MC-2346 – Hitbox of anvil not proportional.
  • MC-3631 – Creepers float one-eighth of a block above the ground.
  • MC-9553 – Wrong rendering order of particles, hitboxes, clouds, transparent blocks and breaking animations.
  • MC-31728 – Resource pack glitch on shaders.
  • MC-32017 – Maps issue + super secret settings.
  • MC-34648 – Torch not placeable on stained glass.
  • MC-36103 – Nether portal block invisible in front of another Nether portal block.
  • MC-46776 – When only a Spectator stays near mobs, they don't despawn.
  • MC-47811 – The bottom texture of non-full blocks is flipped vertically.
  • MC-48831 – Sugar cane model displays incorrectly.
  • MC-48954 – When you kill invisible horse variants, the screen will turn red/black.
  • MC-50073 – It is possible to change the missing block model.
  • MC-50201 – Minecart glitch on rails.
  • MC-50239 – Pick block on hydrated farmland gives dirt block with invalid data value (missing texture).
  • MC-50510 – Burning furnace (Block 62) has wrong inventory image.
  • MC-51379 – Rails render from below, but not correctly.
  • MC-51934 – Lapis-Lazuli ore pick block.
  • MC-52814 – Dropper spawns items inside of itself with no velocity causing them to fly everywhere.
  • MC-53370 – Any stone slabs on top of one another creates a double stone block.
  • MC-53371 – Respawn button does not work if spawnpoint is outside of the world border.
  • MC-53375 – Sheep give other color when sheared.
  • MC-53381 – Player takes damage when world border is nearer than 179 blocks
  • MC-53390 – Maximum value for the /worldborder command too low (30 million instead of 60 million).
  • MC-53401 – Redstone overlay gets tinted.
  • MC-53405 – Singleplayer menu: only one click loads world.
  • MC-53412 – The world border stops the player one block further away from the center in south/east direction.
  • MC-53419 – Unable to create/load new heavily customized world.
  • MC-53434 – Can place blocks outside world border.
  • MC-53442 – /worldborder missing string: commands.worldborder.setSlowly.success
  • MC-53460 – Redstone gives off no particles when being broken.
  • MC-53464 – Scrollbar in all lists act weird/unresponsively.
  • MC-53493 – Minecraft crashes when setting FixedBiome to hell.
  • MC-53514 – Lava oceans setting does not work in customized world type.
  • MC-53570 – Barrier particles fight for attention.
  • MC-53580 – Crafting wool/clay/glass/dog collars results in the wrong color.
  • MC-53616 – River generation dramatically increased in default world generation.
  • MC-53773 – Cannot respawn outside world border.
  • MC-53918 – Double-clicking server in server list no longer does anything.

14w18b

14w18b is the twenty-first snapshot for 1.8, released on May 2, 2014. It was released to fix some of the bugs and crashes in the 14w18a snapshot.

Bug Fixes

3 bugs have been fixed.

  • MC-48899 – TNT produce damage when triggered in water.
  • MC-51168 – Downward facing droppers and dispensers only shoot items west.
  • MC-54008 – Minecraft crashes when loading world with item frames/placing item frames.

14w19a

14w19a is the twenty-second snapshot for 1.8, released on May 8, 2014.

Changes

Blocks

Pistons & Slime Blocks

  • Slime blocks can now push entities sideways and downwards when attached to a piston.
    • When they are on the ground, entities are pushed less.

World Generation

World Border

  • A red-colored aura can now be seen when within a certain distance of the world border.
    • This effect is only visible when on Fancy graphics.
    • Outside the border, the warning is at full strength.
    • Inside the border, the warning gradually gets stronger as the player approaches the border.
    • If the border is stationary, the warning is first seen as the player passes the warning distance, default 5 blocks from the player's location.
    • If the border is shrinking quickly enough, the warning will be first visible at the warning time, default 15 seconds from the player's location.

Command Format

/worldborder damage <buffer|amount>

  • buffer (default 5) is the distance (in blocks) into the barrier before a player starts to become damaged.
  • amount (default 0.2) is the amount (per block) of damage a player will take, for each block-distance the player is past the barrier's buffer.

/worldborder warning <time|distance>

  • time (default 15) is the advance notice given (in seconds) to a player, using the red warning, that a shrinking world border is approaching their location.
  • distance (default 5) is the distance (in blocks) at which the red warning will start to appear, as a player approaches the barrier.
  • The border in the Nether is now the same size as that of the Overworld.

Portals

  • Traveling to the Nether will now not create new portals outside the boundary.
    • It is still possible to emerge at an existing portal outside the boundary, however.

Gameplay

Spectator Mode

  • Spectators now have a UI to teleport to other players.
    • This UI is by mouse middle-click, or pressing a number key.
    • When more than 8 players are available to choose, the sides will be replaced by arrows.
    • When teams are set up, teams can be selected individually to only display that team's players.
    • Both number keys and the pick block button together with the scroll wheel can be used to control the interface.
    • Teleportation also works across dimensions,
    • This whole UI is far from complete, according to the devs.

Bug Fixes

5 bugs have been fixed.

  • MC-51109 – mob_spawner.json is missing.
  • MC-53555 – Portal in Nether was set outside the border.
  • MC-53557 – World border stops growing/shrinking when you exit and re-enter a world.
  • MC-54125 – /worldborder set 100 10 says "10000 seconds" instead of 10.
  • MC-54358 – Sticky piston break unmovable blocks, such as saplings, crops, leaves, liquids, melons, and pumpkins when pulled.

14w20a

14w20a is the twenty-third snapshot for 1.8, released on May 15, 2014.

Additions

Command Format

/title

  • /title is a new command that can make text display on a players screen in the form of a title and/or subtitle.
    • /title <player> times <fadeIn> <stay> <fadeOut> will set the fade in time, the stay on screen time, and the fade out time for the title.
    • /title <player> title <raw json message> will set and start showing the title.
    • /title <player> subtitle <raw json message> will set and start the subtitle.
    • /title <player> clear will clear all titles immediately.
    • /title <player> reset will reset all title parameters to the default fade times.

General

Splashes

  • 4 splashes have been added.
    • Run, coward! I hunger!
    • Blue warrior shot the food!
    • Warning! A huge battleship "STEVE" is approaching fast!
    • Rise from your grave!

Changes

Blocks

General

Blocks no longer have bits for metadata, and the freed up bits are now dynamically used for block ids.

Mobs

Slimes

  • Slime sizing was moved to a post-spawn method, so the slime's canSpawn() method would report spawnability based on the initial size, not the final size.
    • There is an added secondary check which fixes the issue.

World Generation

Caverns

Caverns now generate on the surface of desert, mesa, mega taiga and mushroom biomes.

World Borders

If a player is stuck outside the world border, it is possible for them to freely fly/walk around, but it is not possible to freely walk through the border.

Command Format

/tellraw

  • The command /tellraw now has a selector argument.
    • It allows to print player's names.
      • Example: /tellraw @a {selector:"@a[team=TeamRed]"} will print everyone who is on TeamRed.
    • This also works with /title.

Gameplay

Spectator Mode

Adjusting fly speed in spectator mode now works vertically as well.

Player List

  • The tab list has been made more consistent and a little "prettier" when using the health display objective.
    • It now groups together teams.
    • It now also sorts players by name.

General

Debug Screen

The 'Towards Positive/Negative X/Z' display has been re-added.

Bug Fixes

23 bugs have been fixed.

  • MC-8881 – Mobs treat any layered snow as non-solid.
  • MC-26203 – Scoreboard: player does not appear in sidebar after setting initial score to zero.
  • MC-33084 – /give command at dead players.
  • MC-41234 – /summoned or spawned LeashKnots always spawn at 0, 0, 0.
  • MC-44331 – Interacting with invalid villagers crashes the game.
  • MC-45303 – Surface dungeons generating without spawner, chests, and most of floor.
  • MC-46765 – Leaves, Block of Redstone, TNT and Glowstone cause suffocation damage.
  • MC-48442 – Dungeon spawning without floor / with broken chests / overwritten spawner.
  • MC-48535 – Creeper explosion animation missing if mobGriefing set to false.
  • MC-49577 – Slime spawning bug.
  • MC-50275 – Leads don't show knot on fence posts and cannot be right clicked.
  • MC-50323 – Chest not openable with item frame on, standing too close.
  • MC-50852 – /scoreboard players reset * objective clears sidebar for other scoreboard objectives.
  • MC-50974 – Renamed items not displaying name in item frames after respawn.
  • MC-51080 – Endermites ignore PersistenceRequired tag.
  • MC-51776 – 32000 command block character limit only works as a 16000 character limit within Minecraft.
  • MC-52881 – Knockback distance incorrect, depends on login order.
  • MC-53380 – Staying outside border makes you unable to move at all.
  • MC-53435 – Debug screen: Facing towards negative/Positive X/Z removed.
  • MC-53469 – Sliders have incorrect values causing world to never be created (java.lang.IllegalArgumentException: n must be positive).
  • MC-54164 – footstep, hugeexplosion and largeexplode particles don't appear.
  • MC-54228 – Respawning after death outside of world border places player at Y=256.
  • MC-54381 – /scoreboard players operation doesn't work on a player that's not on a scoreboard, but also does work.

14w20b

14w20b is the twenty-fourth snapshot for 1.8, released on May 15, 2014; the same day as 14w20a. It was released to fix some of the bugs and crashes in the previous snapshot.

Bug Fixes

3 bugs have been fixed.

  • MC-51758 – Some users have multiple UUID records for agent:minecraft.
  • MC-55204 – Mob entities appear to spawn then despawn rapidly.
  • MC-55220 – Scoreboard objectives no longer show in list.

14w21a

14w21a is the twenty-fifth snapshot for 1.8, released on May 22, 2014.

Changes

Entities

General

The tags CustomName and CustomNameVisible now work on all entities.

Command Format

/clone

  • The mode used can now additionally be move or force.
    • move will move the selection from the first location to the second location, which may overlap.
    • force will force the cloning operation, even if the areas overlap.
      • To use this option, either replace or masked must be specified.

Bug Fixes

14 bugs have been fixed.

  • MC-99 – Skins sometimes disappear after death
  • MC-30192 – stat.useItem.<Item#> glitching with scoreboard.
  • MC-30877 – Crops (Wheat/Carrots/Potatoes) not popping off in light level 0.
  • MC-36867 – /tellraw @a null causes game crash.
  • MC-48376 – Baby chicken hitbox taller than 1/2 block.
  • MC-48739 – Killing zombie villager aggravates zombie pigmen.
  • MC-50046 – Mobs not responsive after player death.
  • MC-50678 – Summoning Items creates substantial frame rate drop.
  • MC-50821 – Cats and dogs teleporting into transparent-solid blocks (redstone blocks, glowstone, TNT), causing them to suffocate.
  • MC-51238 – Tamed ocelots (cats) run away from player.
  • MC-51970 – Players sleep outside of bed.
  • MC-54858 – Players suffocate 1/2 heart when pushed sideways by slime blocks/piston.
  • MC-54864 – Spectator mode as default game mode crashes world list.
  • MC-55333 – "selector" tag not usable in "translate" arguments for /tellraw and /title.

14w21b

14w21b is the twenty-sixth snapshot for 1.8, released on May 22, 2014; the same day as the previous snapshot. It was released to fix a crash relating to item frames in the previous snapshot.

Bug Fixes

1 bug has been fixed.

  • MC-55627 – Hopper: java.lang.IllegalArgumentException: Duplicate id value for 3!

14w25a

14w25a is the twenty-seventh snapshot for 1.8, released on June 18, 2014. It is the biggest snapshot in 1.8's history thus far.

Additions

Blocks

Coarse Dirt

  • Coarse dirt is the new replacement for grassless dirt.
    • It has a slightly darker texture than regular dirt.
    • It can be crafted with two dirt and two gravel in a checker-board pattern.
13w36a 14w25a
Ew! Look at this gross and not unique texture! There. Nice and coorse.

Dark Prismarine

  • Dark prismarine is a new block that generates in ocean monuments.
    • It can be crafted with prismarine shards and an ink sac.

Prismarine

  • Prismarine is a new block that generates in ocean monuments with dark prismarine.
    • It can be crafted with prismarine shards.
    • The cracks in prismarine appear to slowly change color between brown, blue, gray and purple.

Prismarine Bricks

  • Prismarine bricks are a new block that can generate in ocean monuments with other prismarine blocks.
    • Like the rest of the prismarine blocks, they can be crafted with prismarine shards.

Sea Lanterns

  • Sea lanterns are new light source blocks that generate in ocean monuments.
    • They can be crafted with prismarine shards and prismarine crystals.
    • They emit light at a light level of 15 and have an animated texture, unlike most other light source blocks.

Wet Sponge

  • Wet sponges are new blocks that can be obtained when a sponge soaks up water.
    • To remove water and obtain a normal sponge, the player must smelt a wet sponge.
    • Wet sponges emit water dripping particles.
    • They are dropped by elder guardians when killed by a player.

Items

Prismarine Crystals

  • Prismarine crystals are a new item that drop from guardians and sea lanterns.
    • They can be crafted into sea lanterns.

Prismarine Shard

  • Prismarine shards are a new item that drop from guardians.
    • They can be crafted into all three kinds of prismarine blocks, along with sea lanterns.

Guardian Spawn Egg

Guardian spawn eggs, like other spawn eggs, spawn the new guardian mob.

Mobs

Elder Guardian

  • Elder guardians are a new boss-like variant of guardians.
    • There are 3 elders in each monument.
    • A flashing elder guardian will appear on screen when close to the elder guardian, and Mining Fatigue III will be inflicted on the player for 5 minutes.
      • Mining Fatigue III makes mining extremely difficult, but not impossible.
        • Even with Aqua Affinity, Efficiency V and Haste II, it takes about 10 seconds to mine something under water.
    • Elder guardians drop a wet sponge when killed by a player.
      • This is the first time sponges have been obtainable to the player in survival.

Guardian

  • Guardians are a new mob that spawn in ocean monuments.
    • They attack squid and players with a laser beam.
    • When on land, they flop around, but don't suffocate, unlike squid.
    • They drop prismarine shards, prismarine crystals, and raw fish.

World Generation

Ocean Monuments

  • Ocean monuments are a new underwater generated structure made out of prismarine, prismarine bricks, dark prismarine and sea lanterns.
    • 8 blocks of gold can be found at the center of the monument.
    • They can be toggled for a customized world.

Gameplay

Enchantments

  • Depth Strider
    • Depth strider is a new enchantment that allows the player to move faster in water.
    • It can be applied only to boots.
    • It can also go up to level III.

General

Splashes

  • 14 new splashes have been added.
    • Flavor with no seasoning!
    • Strange, but not a stranger!
    • Tougher than diamonds, rich like cream!
    • Getting ready to show!
    • Getting ready to know!
    • Getting ready to drop!
    • Getting ready to shock!
    • Getting ready to freak!
    • Getting ready to speak!
    • It swings, it jives!
    • Cruising streets for gold!
    • Take an eggbeater and beat it against a skillet!
    • Make me a table, a funky table!
    • Take the elevator to the mezzanine!

Changes

Blocks

General

  • The way blocks are rendered has been rewritten.
  • In addition, the way block data is handled has also been rewritten.
  • The previously-accessible item forms of flowing and stationary water and lava blocks (8, 9, 10 & 11), double stone and wooden slabs (43 & 125), fire blocks (51), Nether portal and End portal blocks (90 & 119), cocoa pods (127), and potato and carrot crops (141 & 142) have been removed as a result.
    • They are no longer available as item forms through the /give or /summon commands, but are still placeable through commands such as /setblock.

Cracked Stone Bricks

Cracked stone bricks are now obtainable in survival through smelting stone bricks.

Tall Grass & Grass

The textures for grass and tall grass are now brighter.

Huge Mushroom Blocks

When harvested with Silk Touch enchantment, huge mushrooms now drop blocks with the corresponding mushroom texture (red or brown) on all sides rather than the one with spores.

Redstone Torches

Redstone torches no longer randomly fix themselves.

Stems

Stems are now composed of two planes.

Signs

  • Signs now use the JSON text components Text1, Text2, Text3, and Text4, instead of plain text.
    • This can be used to show scores towards players by using the selector and score tags.
    • Previously, text formatting could only be accomplished using the section symbol via Formatting codes.
    • The character limit is based on character width.
    • It might need some time before it can work in survival, however.

Sponge

  • Sponges have been introduced to survival mode with new behavior and looks.
    • Sponges turns into wet sponge when it soaks up water.
    • Sponges destroy water blocks from 5 blocks away in a sphere shape.
      • Sponges soak up water only when water is touching them.
Classic 0.0.19a 14w25a
Holy holes, Batman! This looks like SpongeBob! Super smooth and it looks like an actual sponge.

Stairs

All icons for stairs in the inventory are now viewed at a different angle.

Items

General

  • All items now have models.
    • Some models are still generated from item icons.
      • Resource packs can make models for all items.

Arrows

Arrows now work differently underwater. They will lose all velocity after a few blocks and slowly fall. Fire arrows will be extinguished.

Written Books

  • Written books now use JSON text components instead of plain text with the new pages tag.
    • They are capable of using the clickEvent and hoverEvent tags.
    • Previously, text formatting could only be accomplished using the section symbol via formatting codes.
    • Like signs, this might need some time before it can work in survival.

Mobs

Iron Golems & Snow Golems

  • Iron golems and snow golems can now be spawned by arranging the blocks in any orientation.
    • This does not affect the orientation of the spawned mob.

Withers

  • Like iron golems and snow golems, withers can be spawned by arranging the blocks in any orientation.
    • This does not affect the orientation of the spawned mob.
  • Withers can now also move around during the invulnerability stage right after they are spawned.

Command Format

/scoreboard operation

  • Three scoreboard operators have been added.
    • <
    • >
    • =
  • Scoreboards can now be tested with a comparator to see if two scores are greater than, smaller than, or equal to each other.

Model Format Improvements

  • A new tag, "textures", has been added to specify the textures used by the model.
  • The directional attribute from the UV definition has been removed and replaced with explicit texture references.
    • "textureFacing" has been renamed to "texture".
      • It is prepended with the hash symbol, #.
  • "useAmbientOcclusion" has been renamed to "ambientocclusion".
  • "rotateVariantTextures" has been renamed to "UV lock".
  • "cull" has been renamed to "cullface"
    • It specifies the opposite of which neighboring face causes culling to occur.
      • Example: If you have an east-facing face but want it to be culled along a different axis (let's say Z), you would specify "cullface": "north" or "cullface": "south".
  • Rotation has been made more verbose.
    • It is now more clear that rotation can only occur on a single axis.
    • Example: The rotation for one of the two faces of the "cross" model is now: "rotation": { "origin": [ 8, 8, 8 ], "axis": "y", "angle": 45, "rescale": true },
  • The folder models/blocks/meshes was removed and model files are now stored in models/blocks.
  • The folder blockstates was added and stores the model selection files previously found in models/blocks.

Gameplay

Potion Effects

Players now see better with night vision and water breathing at the same time underwater.

Player List

The player list now shows the faces of players.

General

Debug Screen

F3 + B now also shows which direction entities are looking in using a blue line.

Removals

General

Distance Effects

Falling Block entities are now generated at the correct positions.

Options

Anisotropic filtering has been removed.

Bug Fixes

54 bugs have been fixed.

  • MC-1298 – Slightly damaged and very damaged anvils lose broken texture when falling.
  • MC-1499 – Can see the water lighter in a certain position.
  • MC-3615 – Seeing through lava bug.
  • MC-4239 – Redstone and string in a cobble generator turn into obsidian.
  • MC-5018 – Wide characters (e.g. tildes ~) overflow on signs.
  • MC-5306 – Enchanted blocks don't show enchantment in hand, inventory, as headwear (skulls/pumpkins) or when dropped on the ground.
  • MC-7432 – Real zombie sieges fail to start (fix included).
  • MC-7488 – Village siege's spawn location is calculated incorrectly (fix included).
  • MC-9173 – Side of dropped items and items in item frames don't appear enchanted.
  • MC-11524 – Slime & minecart glitch.
  • MC-18752 – Entity shadows not rendered correctly after getting GL error due to compass in item frame.
  • MC-19205 – Tall grass particles are gray when destroyed by placing water through another tall grass.
  • MC-29777 – Grass Block's sides use fast version of texture when held in hand regardless of graphical settings.
  • MC-30484 – Giving items with unknown (high) data value crashes and leaves the world unusable.
  • MC-30897 – Nether portal doesn't fully break when one or more blocks are destroyed.
  • MC-31615 – Mipmapping: seeing green and brown "blocks" at the horizon.
  • MC-44363 – Anvil rendering glitch in inventory.
  • MC-45264 – Item textures with overlays cause potion display box to turn invisible in a 16x16 pixel area.
  • MC-46591 – Ender dragon destroys barriers when it flies through them.
  • MC-47437 – Endermen do not teleport out of water, lava or when on fire.
  • MC-47475 – Floating mushrooms on mooshrooms.
  • MC-48435 – Beacon is not transparent like before in inventory.
  • MC-48688 – Anisotropic filtering bug.
  • MC-49110 – Arrow's inGround NBT tag does not update when fired into some blocks.
  • MC-49839 – .json shading filters rendered after red/blue anaglyph mode.
  • MC-50290 – Beacon shadows are incorrect in hand and inventory.
  • MC-50322 – Z-fighting in iron bars with glass blocks.
  • MC-50509 – Item hitbox in frame is displayed incorrectly.
  • MC-50598 – Unlit redstone comparators gives off lit redstone torch particles.
  • MC-50729 – Vines orienting improperly in inside corners.
  • MC-50732 – Anvil, beacons, pistons, End portal frames etc. are incorrectly shadowed in inventory.
  • MC-51003 – Custom player skulls show as the default skin's head on mobs or players.
  • MC-51134 – Anvil texture doesn't change in hand.
  • MC-51198 – When player's head is inside a full block, the player see the texture of the block below their feet.
  • MC-51236 – Same door model on mirrored doors.
  • MC-51717 – Brewing stand bottles model error.
  • MC-52076 – End portal frame (falling sand) texture render glitch.
  • MC-52540 – Lack of shading on east/west block variants using the x rotation argument.
  • MC-53374 – Piston, End portal frame, beacon, and anvil items are darker than the block form.
  • MC-53478 – "Round Trip Different" error with stained glass, ender chests, quartz.
  • MC-53587 – When powering a piston, the piston head quickly appears as a full block.
  • MC-53675 – Non-full blocks occupy a full block when moved by piston.
  • MC-54039 – Sugar cane next to a block turns black.
  • MC-54053 – Blocks moved by pistons/slime block have their textures temporarily rotated 180° or 90°.
  • MC-54075 – The side face of a piston arm doesn't renders when a block is placed next to it.
  • MC-54602 – Invulnerable mobs still drown.
  • MC-55382 – Glow effect doesn't work for dropped items with data tag in fast graphics.
  • MC-55145 – Pumpkin top textures don't rotate depending on direction.
  • MC-55684 – /clone with move on structure with dispensers vomits dispenser contents onto ground.
  • MC-55702 – /clone command move: NBT containing blocks drop item.
  • MC-56541 – Redstone torches (and other redstone components) have inconsistent timings.
  • MC-56689 – /move command with containers on positive axis deletes items.
  • MC-56744 – Baby pigmen cannot attack.
  • MC-67168 – Setting anisotropic filtering above 0 on some Intel graphics systems makes some textures appear fuzzy.

14w25b

14w25b is the twenty-eighth snapshot for 1.8, released on June 19, 2014. It was released to fix some of the bugs and crashes in the previous snapshot.

Changes

Blocks

Wet Sponges

Wet sponges, when smelted, will fill empty buckets in the 'fuel' slot with water if possible.

Command Format

/clone

  • A new filtered mode has been added. It filters out unnecessary blocks.
  • A new normal mode has been added.

General

Debug Screen

The line on the right-hand side which had displayed the name of the block model the player was looking at has been removed.

Bug Fixes

52 bugs have been fixed.

  • MC-44649 – Minecraft on Mac is called java.
  • MC-47513 – Black line at the horizon when using shaders.
  • MC-51235 – Various blocks don't display their metadata in the F3 screen.
  • MC-54131 – Model names of tall flowers are mixed up.
  • MC-54485 – Models names of colored wool wrong.
  • MC-55260 – Slimes despawn instantly.
  • MC-56852 – Placeholder texture showing for burning player instead of fire.
  • MC-56853 – F3 hovering over grass and log model: IDUNNOMYNAME:*C.
  • MC-56858 – Water and Lava textures messed up after changing resource pack.
  • MC-56865 – Stairs place the wrong way.
  • MC-56868 – Missing map texture.
  • MC-56880 – Thrown splash potions have missing texture.
  • MC-56887 – Jungle leaves have oak leaves texture.
  • MC-56893 – Crash when placing log.
  • MC-56898 – Missing texture for Enderman-handled block.
  • MC-56899 – Chickens constantly flap their wings.
  • MC-56905 – When placing a pumpkin, its face does not face the player.
  • MC-56914 – Fast Graphics leaves texture.
  • MC-56921 – Repeater not rendering delay length correctly.
  • MC-56922 – Bed doesn't drop when broken.
  • MC-56947 – Dragon egg item rendering incorrectly.
  • MC-56951 – Repeaters and comparators are placed in the wrong orientation.
  • MC-56952 – Trapdoor duplication glitch.
  • MC-56957 – Dispenser and dropper direction issue.
  • MC-56981 – Acacia/dark oak wood log being dropped as oak wood with missing texture.
  • MC-56982 – Rendering bug with pistons.
  • MC-56984 – Floating items dropped on floor.
  • MC-56990 – Chiseled quartz block turns into regular quartz.
  • MC-57020 – Burning furnaces change orientation.
  • MC-57023 – Wrong animation while breaking blocks in Survival.
  • MC-57041 – Missing barrier texture.
  • MC-57045 – Comparators appear as powered when put into subtraction mode.
  • MC-57075 – Customized names don't get displayed in item frames.
  • MC-57079 – Elder guardian able to apply mining fatigue to someone in spectator mode.
  • MC-57102 – Grass all neatly lined up.
  • MC-57112 – Use damage splash potion to kill guardian crash the game.
  • MC-57121 – Superflat world customization visually replaces water ID with air ID.
  • MC-57134 – Items in item frames facing wrong way.
  • MC-57178 – Vines are placed on opposite side.
  • MC-57234 – placing ladders causes a crash.
  • MC-57312 – Minecraft default world generator crashes.
  • MC-57374 – Stacked "Enchanted" items render incorrectly.
  • MC-57378 – Slimes have no particles, even if all particles are on.
  • MC-57385 – End portal frames must be placed in reverse to work correctly.
  • MC-57415 – Scoreboard setdisplay won't show up in tab menu.
  • MC-57429 – Magma cubes rendering wrong.
  • MC-57555 – Blocks are held wrong.
  • MC-57570 – Powered rail now in powered state in creative inventory.
  • MC-57574 – Mipmapping does not work in inventory.
  • MC-57689 – Map #1 looks like purple/black cube in inventory.
  • MC-57728 – Blazes missing their black smoke texture.
  • MC-58557 – Hopper: fs: Invalid index 0 requested for TranslatableComponent{key='multiplayer.player.left', args=[], siblings=[], style=Style{hasParent=true, color=null, b

14w26a

14w26a is the twenty-ninth snapshot for 1.8, released on June 25, 2014. This snapshot is the first after a decision to release snapshots on Wednesdays rather than on Thursdays.

Additions

World Generation

Debug Mode World Type

  • A new debug mode world type has been added.
    • The world spawns every block with every block state in the game.
      • They are arranged in a grid across height y=70, with a barrier floor at y=60.
    • It's useful for resource pack makers.
    • Hold shift and cycle through "World Type" to select it.
    • Spectator mode is recommended to avoid crashes, but creative mode can also be used without any effect on some machines).
    • Blocks placed are deleted, and blocks destroyed are restored.
      • There is a special generator option preventing this. It is called "debug_all_block_states". If the player changes this to "flat" or "default" in NBTexplorer, the player will be able to interact with the world. Only for a short period though, as on most machines there will be lots of lag, or the game might crash, so it is not recommended to play survival on this world.

Command Format

/replaceitem <entity|block> ...

  • /replaceitem is a new command used to replace items in any inventory, including the inventories of mobs such as zombies.
    • Full syntax:
      • /replaceitem entity <entity> <slot> <item> [amount] [data value]
      • /replaceitem block <x> <y> <z> <slot> <item> [amount] [data value]
    • Example: /replaceitem entity @e[type=Zombie] slot.weapon minecraft:iron_sword 1 0 will give all zombies iron swords.
    • Example: /replaceitem entity @p slot.hotbar.0 minecraft:fish 4 2 will put 4 clownfish in the players first hotbar slot.
    • Example: /replaceitem block ~ ~-1 ~ slot.container.5 minecraft:redstone_block 1 0 will put a redstone block in the 6th slot of a container 1 block beneath the player.

Gamerules

sendCommandFeedback

sendCommandFeedback is a new gamerule that, if set to false, will make player-run commands not show a success message.

Changes

Blocks

General

Blocks have been switched to only or mostly using blockstates in the code, though not all block combinations are blockstates yet.

Command Blocks

An X/O button next to "last output" has been added to the command block menu to turn off the last output string.

Furnace

Empty furnaces will now only accept fuel and empty buckets in the fuel slot.

Item Frames

The wood part of the frame now uses the oak texture rather than the birch texture.

World Generation

Customized World

The menu for custom worlds now has a toggle for if ocean monuments should be generated or not.

Swampland

Marsh-like areas have been re-added. They were removed in 13w38b after initially being introduced in 13w36a.

Command Format

/execute

  • The /execute command now has a detect argument.
    • It allows the execute command to run only if a block is detected at a specific location relative to the target.
    • Example: /execute @a ~ ~ ~ detect ~ ~-1 ~ minecraft:grass 0 say You are standing on grass.

/fill

The block limit for /fill has been increased from 4096 blocks to 32768 blocks.

/worldborder

  • /worldborder now has an add argument.
    • Similar to the set argument, add can be used to add or remove a certain number of blocks to the world border distance.
    • Negative numbers can be used to remove blocks.
    • Example: /worldborder add -75 will shrink the world border width by 75 blocks.

General

Block Models

Instead of specifying UVs, the player can now choose textures to be projected onto the model.

Resources

3D resources have been reworked, adding the possibility of new blocks with multiple textures.

Bug Fixes

47 bugs have been fixed.

  • MC-5164 – Strength and weakness potions do not work on aggressive wolves.
  • MC-5525 – Some sounds play at a low volume.
  • MC-8987 – Flame-enchanted bows don't activate TNT minecarts.
  • MC-22586 – /spreadplayers command doesn't accept relative coords for x and z parameters.
  • MC-35431 – /tellraw commandblockoutput.
  • MC-46244 – Command block bug - new particle feature.
  • MC-46851 – Potion effect particles stay in spectator mode.
  • MC-51788 – /playsound doesn't work with relative coords.
  • MC-55589 – /particle doesn't work with some entities.
  • MC-55625 – /playsound relative to entity does not work.
  • MC-56294 – "Are you sure you want to open the following website?" buttons are offset.
  • MC-56862 – Guardian doesn't die on land and can swim in lava.
  • MC-56877 – Snow golem has a broken head.
  • MC-56941 – Floating torch bug.
  • MC-57033 – Game crashes when new chunks are loaded.
  • MC-57117 – Item frame backgrounds are black on server.
  • MC-57188 – When wearing pumpkins on your head, pumpkins are huge and upside down.
  • MC-57256 – Placed anvil is rotated by 90°.
  • MC-57670 – The player no longer sinks into the first layer of stacked snow.
  • MC-57685 – Water dungeons cannot be turned off using world customization.
  • MC-57822 – Cocoa beans have wrong orientation.
  • MC-57829 – Lever on slab is upside down.
  • MC-57841 – /giveing written book with JSON data will show "Invalid Item" when hovered on in chat.
  • MC-57843 – Written book with JSON data not formatting right.
  • MC-57854 – Stained glass panes particles uncolored.
  • MC-57866 – Written books with JSON don't get created correctly (no color and styles).
  • MC-57868 – Stained glass pane are dropping white glass pane.
  • MC-57870 – /testforblocks broken.
  • MC-57882 – Empty line in creative inventory.
  • MC-57883 – The barrier blocks particles for being broken are purple and black checkered.
  • MC-57916 – Iron Golems don't require air blocks to be besides their head when placing the head block.
  • MC-57917 – Drying a wet sponge in furnace with a stack of buckets below will cause them to disappear and leave a singular water bucket.
  • MC-57966 – Block icons in statistics and flatland GUI rendering wrong.
  • MC-57986 – Stacked buckets bug.
  • MC-58025 – Losing buckets from sponge block.
  • MC-58048 – Acacia and dark oak logs mined with silk touch show the missing texture.
  • MC-58060 – Summoning FallingSand with TileID as chest, trapped chest, ender chest, lava, and water crashes game.
  • MC-58066 – Right-click with bow when no arrows in inventory.
  • MC-58130 – Chunks only render in the direction player is facing.
  • MC-58136 – Pumpkin / melon stems rendering incorrectly.
  • MC-58140 – Repeater will show comparator texture when unpowered, delay 4, and locked.
  • MC-58191 – Can walk through snow layer (block meta 7).
  • MC-58196 – Fishing rod and carrot on a stick rendering incorrectly in 3rd person.
  • MC-58229 – Scores in written books don't work properly when on a server.
  • MC-58493 – BUD creates double redstone drops when activated.
  • MC-58537 – Supplemental selectors in /scoreboard teams join & leave don't work with the @e selector.
  • MC-58637 – FallingSand - only top side of block has a texture.

14w26b

14w26b is the thirtieth snapshot for 1.8, released on June 25, 2014. It was released to fix a bug pertaining to the lack of chunk rendering in multiplayer introduced in 14w26a.

Additions

General

Splashes

  • 2 splashes have been added.
    • Stop being reasonable, this is the Internet!
    • /give @a hugs 64

Bug Fixes

4 bugs have been fixed.

  • MC-7463 – Mooshrooms need grass to spawn from mob spawners instead of mycelium.
  • MC-58881 – World not loading due to invisible blocks.
  • MC-58884 – Placing glass blocks in creative actually places a grass block.
  • MC-58887 – Can walk through fences.

14w26c

14w26c is the thirty-first snapshot for 1.8, released on June 26, 2014. It was released to fix some bugs and a major world-save corrupting problem in the previous two snapshots.

Changes

Blocks

Hay Bale

The way hay bales heal and accelerate the growth of horses has been tweaked and rebalanced.

Jack O'Lanterns

Jack o'lanterns can no longer be used to build golems.

Mobs

Villagers

Villagers now have a head slot where armor or blocks can be put using the /replaceitem command.

General

Block Models

Items can now specify rotation and translation in their file.

Bug Fixes

21 bugs have been fixed.

  • MC-92 – Slab and stairs lighting incorrect.
  • MC-4855 – Mob spawners miss a row on x and z axis for the spawn range.
  • MC-5270 – Suffocation screen is buggy while standing in lava.
  • MC-7157 – Minecart with furnace texture shows active furnace without powering it.
  • MC-8255 – TNT does not make fuse sound when dispensed out of dispenser.
  • MC-15370 – Hay Bale: horses heal + speed growth mismatch if crafted with 9 wheat.
  • MC-34772 – Efficiency does not work on packed ice.
  • MC-53384 – When using resource packs: Redstone dust line is rotated the wrong way when connected to another.
  • MC-55383 – Redstone overlay doesn't render well when going up negative z and positive x.
  • MC-57584 – Scoreboard team color displays disappear when resetting a different scoreboard objective.
  • MC-58336 – Bottom side of sand block invisible when falling.
  • MC-58895 – Invisible "wall" at iron bars and glass panes.
  • MC-58918 – Repeater blinking/powering itself.
  • MC-58920 – Redstone torch breaks when receiving update.
  • MC-58923 – Custom player heads will not render.
  • MC-58959 – Players can sneak off a full block onto snow.
  • MC-58975 – Nether generates in strips if it doesn't crash.
  • MC-59021 – Item frames with rotated items disappear after reloading the world.
  • MC-59022 – /summon problem.
  • MC-59092 – Half sunflower bug.
  • MC-59344 – Nether portal created on air.

14w27a

14w27a is the thirty-second snapshot for 1.8, released on July 2, 2014.

Additions

Items

Cooked Mutton

Cooked mutton is a new food item that can be made from cooking the new raw mutton item. It restores 3 hunger.

Cooked Rabbit

Cooked rabbit is a new food item . Like cooked mutton, it restores 3 hunger.

Potion of Leaping

  • Potion of Leaping is a new potion that adds the effect jump boost I or II onto the player.
    • It is brewed with a rabbit's foot and an awkward potion.
    • The potion and bubbles are bright green.
      • Prior to this version, the particles were lavender.

Rabbit's Foot

Rabbit's foot is a new rare rabbit drop that is used to brew potions of leaping.

Rabbit Hide

Rabbit hide is a new rabbit drop that can be put in a 2×2 arrangement to receive 1 leather.

Rabbit Spawn Egg

Rabbit spawn eggs are a new spawn egg that can spawn rabbits. It is brown with brown spots, and has a random chance of spawning 3 rabbits.

Rabbit Stew

Rabbit stew is a new food item that can be made using 1 cooked rabbit, 1 mushroom, 1 carrot, 1 baked potato, and 1 bowl in a shaped recipe. It restores 5 hunger.

Raw Mutton

Raw mutton is a new food item that restores 0.5 hunger and drops from sheep. It can also be cooked to make cooked mutton.

Raw Rabbit

Raw rabbit is a new food item that drops from rabbits, restores 1.5 hunger, and can be cooked to make cooked rabbit.

Mobs

Rabbits

  • Rabbits are a new passive mob.
    • They have 8 skins including black, white, brown, gold, black & white, salt & pepper, Toast (black and white), and the Killer Rabbit of Caerbannog (white with red eyes).
    • Naming a rabbit "Toast" will give the rabbit a special skin as a memorial to user xyzen420's girlfriend's lost rabbit 'Toast'.
    • Rabbits can be tamed/bred using carrots, golden carrots or dandelions.
      • Rabbits cannot be bred unless tamed.
      • Rabbits will be scared of the player and run away from it when untamed, similarly to ocelots.
    • The Killer Rabbit of Caerbannog:
      • The Killer Rabbit of Caerbannog is a hostile bunny variant.
      • It is a reference to the movie Monty Python and the Holy Grail.
      • It is perfectly white except for its mouth, which has a blood red outline.
      • It has a 1⁄1000 chance of spawning.
      • It is hostile, and deals 3.5 health on easy, 4 health on normal difficulty, and 6 health on hard.
      • It can be directly spawned in with the command /summon Rabbit ~ ~ ~ {RabbitType:99}.

Command Format

NBT Tags

  • A new {CommandStats:} tag has been added for command blocks and signs.
    • This allows a command block or sign to increase a certain score in the scoreboard when it runs successfully.
    • The command will increase the score based on the number of items/blocks/entities/successes.
    • For example, a command block with this tag running a command which affects items (e.g. /give) will cause it to update the score based on the number of items given.
    • Usage: {CommandStats:{AffectedItemsName:"playername", AffectedItemsObjective:"objective", AffectedBlocksName:"playername", AffectedBlocksObjective:"objective", AffectedEntitiesName:"playername", AffectedEntitiesObjective:"objective", SuccessCountName:"playername", SuccessCountObjective:"objective"}}

Changes

World Generation

Debug Mode

  • World creation has been tweaked.
    • Other world options are not available.
    • Only spectator mode can be enabled.
    • The world now includes all block states rather than all data values.
      • This includes all possible states of redstone wire, fire, tripwire, stairs, etc.
      • The arrangement of the blocks is very different and a lot smaller, and every block state only generates once.

Nether Fortresses

Nether fortresses are now affected by the "generated structures" option.

Gameplay

Particles

The particle effect when landing on a block has been changed. It is now a lot more scattered.

General

Block Models

Block state names have been replaced with the actual block state data, separated by commas.

Debug Screen

The debug screen now shows variant states after the item (e.g. minecraft:cauldron[level=1]).

Bug Fixes

12 bugs have been fixed.

  • MC-15202 – Player can be pushed around by mobs while on horseback.
  • MC-16387 – Nether fortresses are ignoring "Generate Structure" setting at world creation.
  • MC-26987 – Horse tries to breed with another horse that is not yet in Love mode.
  • MC-29558 – Double plants cannot be broken by placing a different block on the block it occupies.
  • MC-29803 – Statistics doesn't resize/buttons missing after resize.
  • MC-30002 – Falling/landing particles/particles applied to the player centered on the block rather than the player.
  • MC-36489 – Mooshrooms lose their name (from name tag) when sheared.
  • MC-37416 – when the disc is put in jukebox the name does not appear.
  • MC-58935 – Breaking dirt & coarse dirt has podzol particles.
  • MC-59146 – Dirt in achievement background has podzol texture.
  • MC-59250 – Enderman picking up dirt turns into podzol.
  • MC-59402 – Fences and iron bars show "false"/redstone shows "up" in all cardinal directions regardless if other blocks connected or not.

14w27b

14w27b is the thirty-third snapshot for 1.8, released on July 2, 2014; the same day as 14w27a. It was released to fix some bugs and crashes in the previous snapshot.

Changes

General

Block Models

The block state files now support an array of models allowing for random models. As a result of this, grass blocks, dirt, sand, red sand, stone, netherrack, bedrock, and TNT all have their top texture randomly rotated.

Bug Fixes

11 bugs have been fixed.

  • MC-59178 – Debug screen says that redstone repeaters are not locked, even if they are.
  • MC-59580 – Lower right hinged door reports "hinge:left1".
  • MC-59850 – IllegalArgumentException - Crash when rendering MinecartChest
  • MC-59853 – Buttons positions are wrong.
  • MC-59854 – Torches and buttons: wrong orientation.
  • MC-59868 – Buttons are always pressed.
  • MC-59869 – Levers spawn powered on floors or walls.
  • MC-59886 – Piston bug.
  • MC-59908 – Comparator texture flipped.
  • MC-59915 – Comparators are default "powered".
  • MC-59986 – IllegalArgumentException after breaking tall flower.

14w28a

14w28a is the thirty-fourth snapshot for 1.8, released on July 9, 2014.

Additions

Command Format

/stats <entity|block> ...

  • /stats is a new command that is an alternative and more featureful way of interacting with CommandStats.
    • It will update a scoreboard objective based on the number of entities/blocks which has been affecting the command, it updates the objective for the entity that ran the command, fake players can be used when run in a command block.
    • After the mode there are currently 4 possible stats that can be updated: SuccessCount, AffectedBlocks, AffectedEntities and AffectedItems.
    • For example: /stats entity @a set AffectedBlocks @a Test will update a scoreboard objective named 'Test' for all players whenever a command is performed relative to them.
      • The objective will update by the number of blocks affected by the command since the stat was set to AffectedBlocks.
    • Usage:
      • /stats entity <selector> <mode>
      • /stats block [x] [y] [z] <mode>

Changes

Blocks

Cakes

  • Cakes now have 7 slices instead of 6.
  • Cakes also now produce a signal for comparators to detect.
    • Each slice is equivalent to 2 redstone signal strength, for a maximum of 14.

Gameplay

Enchantments & Effects

Enchantments and effects now accept named IDs as well as numerical IDs.

General

Block States

Chunks now use block states instead of metadata.

Performance & Rendering

Performance and rendering has been improved, and many optimizations to both the server (including singleplayer) and the client have been made.

Servers

Servers can now customize network compression in server.properties.

Video Settings

  • An "Alternative Block" option has been added to disable or enable weighted alternative block models.
    • When turned off, the least complex highest priority model will always be used for each block.

Removals

General

Distance Effects

When breaking a container such as a chest or furnace, the item entities are now dropped at the correct position.

Bug Fixes

43 bugs have been fixed.

  • MC-1532 – TNT Z-fighting when lit.
  • MC-2990 – Heads, beds, and doors can't be placed where there is thin snow.
  • MC-8858 – Rain goes through upside-down stairs.
  • MC-13633 – Horse's jump bar appears even when the horse isn't saddled yet.
  • MC-16608 – Text color in hopper and brewing stand GUI changes.
  • MC-18477 – Iron golems can see and attack invisible hostile mobs.
  • MC-23940 – If a player sleeps in a bed near a transparent block, said player can get in the block.
  • MC-36718 – New fragmented sentences in translation.
  • MC-43984 – Normal players can use player selectors.
  • MC-45046 – Player skin doesn't render at Y:254.3 or more.
  • MC-45067 – Player model disappears when under -1.8 height level (void).
  • MC-45512 – Entities disappear in the void.
  • MC-46674 – Tools can't break packed ice faster.
  • MC-49407 – /effect and /enchant still uses IDs.
  • MC-53022 – Mobs not being targeted by team selector.
  • MC-53166 – Horses do not convert their owner to UUID.
  • MC-54845 – Rain particles not rendering.
  • MC-55490 – Spawning cows on mooshrooms.
  • MC-55515 – sign.edit with §(color) changes the sign color.
  • MC-56041 – Wheat sprouts revert to seed at low light level blocks at night.
  • MC-56251 – "/weather rain" executed when weather is clear sets the weather to thunder.
  • MC-56835 – Pressure plate /fill disappearing glitch.
  • MC-56884 – Negative color crosshair when using resource pack.
  • MC-58067 – Smooth & chiseled sandstone & chiseled quartz has incorrect bottom texture.
  • MC-59491 – Performance on Linux server tick-rate.
  • MC-59848 – Grass blocks held by endermen have wrong texture.
  • MC-59897 – Logs not generating in the right position in structures.
  • MC-59996 – Falling sand entities are invisible or show a solid colored (red/green/black) texture.
  • MC-60035 – Double slabs become seamless.
  • MC-60039 – Server logging broken.
  • MC-60077 – End portals (end_portal_frame) has eye in it.
  • MC-60093 – Blacksmith roof slabs oriented wrong.
  • MC-60126 – Pistons retract on placement as if they were powered.
  • MC-60150 – Fence gates placed open.
  • MC-60151 – Redstone repeaters are inverted.
  • MC-60152 – Powered rail, detector rail, and activator rail are flipped when on an east/west slope.
  • MC-60153 – Iron door and wood door.
  • MC-60156 – Command blocks don't trigger when dispensed onto a redstone block.
  • MC-60193 – Doors generating weirdly in strongholds.
  • MC-60208 – Pumpkin/melon seeds fully grown when planted.
  • MC-60349 – TNT spawns ignited on desert temples.
  • MC-60483 – When placing fire on side of TNT it only renders on the side.
  • MC-60523 – Tripwire hook block placed sound bug.

14w28b

14w28b is the thirty-fifth snapshot for 1.8, released on July 10, 2014; only a day after 14w28a. It was released to some of bugs and crashes in the previous snapshot.

Changes

Blocks

Monster Spawners

Monster spawners can now be right-clicked with a spawn egg in hand to change what the spawner produces.

Bug Fixes

65 bugs have been fixed.

  • MC-8785 – Placing snow cover to side of block replaces current cover regardless of thickness.
  • MC-9473 – Unnecessary delay of "Done" button in the resource pack selection menu.
  • MC-30548 – stat.fallOneCm does not display proper amount.
  • MC-31365 – /summon and /setblock cannot specify chests', furnaces', dispensers', rails' and dropper's orientation.
  • MC-46626 – Spectators are affected by vines and ladders.
  • MC-47647 – Blocks worn as heads float at standing height when sneaking.
  • MC-48471 – Stained glass and other tinted objects turn completely transparent while pushed by a piston.
  • MC-48563 – /tellraw score function in multiplayer displays the last-loaded singleplayer score.
  • MC-52261 – /setblock'ed "half door" modifies damage value of block below.
  • MC-53277 – Fence gates, when powered, do not show correct texture (showing it is open while it is closed).
  • MC-55510 – @p not targetting closest player correctly.
  • MC-55604 – Changing difficulty bug (mobs).
  • MC-56461 – Shadows rendering in stained glass using "Super secret settings" that changes rendering.
  • MC-56599 – On the /help menu it shows /clear <player>, but just "/clear" works, so it should be /clear [player].
  • MC-57470 – Crash loading world containing blocks with removed data values: java.lang.IllegalArgumentException: Cannot set property
  • MC-57831 – Monsters spawning inside blocks/spawner ignoring light levels.
  • MC-57973 – Dark oak/acacia leaves missing texture.
  • MC-58102 – Brewing stands look empty on relogging until you open them.
  • MC-58255 – Fire model missing a texture.
  • MC-58444 – Item frames use oak wood texture.
  • MC-59258 – Breaking grass or tall grass can drop seeds with a missing texture.
  • MC-59327 – Breaking bottom block / replacing top block of double-tall plants yields double-tall plant item.
  • MC-59401 – I've tried to open a wooden door that only had the upper half there, game crashed.
  • MC-59852 – Certain slabs have incorrect names.
  • MC-59872 – Dark oak leaves have no name.
  • MC-60009 – Red mushroom block variants reversed/misnamed.
  • MC-60151 – Redstone repeaters are inverted.
  • MC-60296 – Crash when cutting grass: {values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
  • MC-60556 – Crash when generating chunks containing strongholds.
  • MC-60814 – Giant mushroom has right texture in inventory & drop, but not when placed.
  • MC-60983 – Mismatching tree generation.
  • MC-61029 – Snow layers have incorrect hitboxes
  • MC-61031 – GUI and blocks turn white when changing mipmap levels.
  • MC-61043 – Ladders take up full block, cannot climb.
  • MC-61058 – Tripwire stays activated, even after entities have moved away from activation zone.
  • MC-61059 – Growing crops give error about unknown property on farmland.
  • MC-61066 – Ladders accidentally get Facing from a block that is not a ladder.
  • MC-61080 – Hostile mobs despawn when changed to spectator mode.
  • MC-61082 – Placing wooden slabs crash the game.
  • MC-61083 – Client crashes when entering the Nether.
  • MC-61091 – Minecraft world flickering.
  • MC-61093 – Game crash when right clicking with empty bucket.
  • MC-61107 – Crash with F3 on tripwire.
  • MC-61112 – When a sign clickEvent is used to give items, the items don't show up until the world is reloaded.
  • MC-61122 – fire_nsewu has a misplaced face.
  • MC-61125 – Tripwire not attaches to hooks visually, F3 crash.
  • MC-61128 – Connection lost when connecting to server.
  • MC-61140 – Slabs can't be placed next to slabs.
  • MC-61148 – Invalid age set on Cocoa during generation.
  • MC-61155 – Water texture bug.
  • MC-61156 – Chunk distance sorter violating contact.
  • MC-61163 – /clone move does not update redstone.
  • MC-61167 – All the symbols on an enchanting table are blocks.
  • MC-61216 – /setblock gives an unknown error when a block does not have 0 as a damage value.
  • MC-61247 – Dropped items going into the ground.
  • MC-61315 – soundEvent with no name - [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:
  • MC-61344 – Mipmap Bugs with dragging the slider.
  • MC-61354 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=extended, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61355 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=north, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61357 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=open, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61358 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=occupied, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61359 – Hopper: java.lang.IllegalArgumentException: Cannot get property bcj{name=half, clazz=class auu, values=[top, bottom]} as it does not exist!
  • MC-61360 – Hopper: java.lang.IllegalArgumentException: Cannot get property bcj{name=variant, clazz=class ati, values=[dirt, coarse_dirt, podzol]} as it does not exist!
  • MC-61371 – Hopper: java.lang.IllegalArgumentException: Cannot set property bck{name=facing, clazz=class ei, values=[down, up, north, south, west, east]} to null on block
  • MC-61372 – Crash by moving half slabs with piston.

14w29a

14w29a is the thirty-sixth snapshot for 1.8, released on July 16, 2014. This snapshot contains a lot of optimizations specifically targeting render performance.

Additions

Command Format

Gamerules

  • reducedDebugInfo
    • reducedDebugInfo is a new gamerule that enables or disables reduced information on the F3 debug screen.
    • This gamerule is operator only, unlike the 'reduced debug info' toggle in multiplayer settings.
    • It overrides 'reduced debug info' settings in clients.
  • The ability to create gamerule variables has been added.
    • These are fake gamerules which don't actually affect your world, but can be used with /stats with the new QueryResults argument to update a scoreboard objective based on the value of that gamerule.
    • The player can declare using /gamerule <newRuleName> <value>.
    • The player can also access the command using /gamerule <newRuleName>.

General

Options

  • Multiplayer settings:
    • A 'reduced debug info' toggle has been added to enable or disable reduced information on the F3 debug screen.
  • Video settings:
    • A 'use VBOs' toggle has been added to enable or disable vertex buffer objects.
    • It offers a ~10% performance increase when set to ON.

Changes

Blocks

Beacons, Beds, Chests, Ender Chests, Heads, Signs

  • Beacons, beds, chests, ender chests, heads, and signs now display the breaking animation.
    • Beds did display the cracking animation previously, but not on their top and bottom.

Stairs

The inventory texture of stairs has been flipped back to their original orientation.

World Generation

Ore Generation

Ore generation is now more than twice as fast.

Command Format

/particle

  • /particle now has an additional force argument after the count which can be set to normal or force.
    • This forces particles to show even if the player's 'Particle' toggle is set to minimal or decreased.

/time

  • /time now has a query <value> argument to check the time.
    • There's also an another argument after that which can be daytime or game time to check either the number of ticks since the start of the day or the number of ticks since the world was created, respectively.

/worldborder

/worldborder has a new get argument to see the current size of the border.

Scoreboard

The scoreboard sidebar is now also secondarily sorted by alphabetical order on the name.

Bug Fixes

36 bugs have been fixed.

  • MC-71 – Mobs don't spawn next to water streams if the x and z coordinates are negative.
  • MC-393 – Starvation prevents sleeping in bed on peaceful.
  • MC-404 – Viewing a map while invisible still shows both hands holding it.
  • MC-455 – Standing on exact x = 0, z = 0 coordinates prevents breaking / placing block in northwest.
  • MC-486 – Zombies and skeletons don't burn on slabs.
  • MC-506 – You can make smooth sandstone into smooth sandstone.
  • MC-665 – Minecarts and TNT are not moved by water currents.
  • MC-676 – Signs and chests do not display cracking animation.
  • MC-1677 – Retracting piston shows ghost hitbox of technical block.
  • MC-14800 – Sociable zombies spawn in the nether upon pigman damage.
  • MC-46531 – Weird texture overlay while spectating squid underwater.
  • MC-48106 – Entity teleportation bug.
  • MC-53033 – Unable to disable nameTagVisilibity for someone in spectator mode.
  • MC-54012 – Piston arm is visible sticking through the back of the piston.
  • MC-57516 – CanPickUpLoot and CustomNameVisible not working.
  • MC-57876 – Furnaces don't get placed correctly when a village is generated on server.
  • MC-57939 – Wrong orientation for fire created on nonflammable block's side.
  • MC-58037 – Items being held improperly.
  • MC-59052 – Cannot add fake players or named entities to scoreboard teams.
  • MC-59634 – Players get the message "Your game mode has been updated" even when sendCommandFeedback = false.
  • MC-59923 – Trapdoors are open when a player places them.
  • MC-59946 – Iron trapdoors appear on the opposite side of where they are placed when open (east-west orientation).
  • MC-60279 – Detector rails render as unpowered, even when powered.
  • MC-61033 – /particle command doesn't work.
  • MC-61449 – Piston hitbox.
  • MC-61451 – Frame-rate drop in 14w28b.
  • MC-61453 – /title command writing errors on the server log.
  • MC-61454 – Ping indicator extends over the right side of the tab list.
  • MC-61505 – Mob spawners count min/max spawn delay with a rate of 10 instead of 1.
  • MC-61519 – Chests that should be oriented east/west are oriented north in desert temples.
  • MC-61577 – CommandStats are not used when a command sign is right-clicked by non-OPs.
  • MC-61586 – Client freezes for ~1 second in multiplayer when opacity of a block changes next to unloaded chunk.
  • MC-61666 – Cannot /setblock or fill ender chests.
  • MC-61711 – Sidebar scoreboard shows the lowest scores and not the best when hitting the limit of the sidebar.
  • MC-61795 – Rails (any) crash nearby clients when pushed by sticky pistons repeatedly / pushed into entities.
  • MC-62024 – Block on Zombie Villager's head is rendered in relation to the body.

14w29a

14w29b is the thirty-seventh snapshot for 1.8, released on July 16, 2014. It was released to fix some of the bugs and crashes in the previous snapshot. However, it primarily served to introduce threaded chunk rendering.

Changes

General

Optimizations

Threaded chunk rendering has been added.

Bug Fixes

18 bugs have been fixed.

  • MC-1677 – Retracting piston shows ghost hitbox of technical block.
  • MC-2947 – Ghasts and witches don't aim properly.
  • MC-33110 – Spiders (and some other mobs) are not affected by speed effects or movementSpeed attributes.
  • MC-33677 – Multiplayer: Clickable text in /tellraw not working if Options→Multiplayer→Weblinks are off.
  • MC-46531 – Weird texture overlay while spectating squid underwater.
  • MC-48106 – Entity teleportation bug.
  • MC-54012 – Piston arm is visible sticking through the back of the piston.
  • MC-57876 – Furnaces don't get placed correctly when a village is generated on server.
  • MC-57939 – Wrong orientation for fire created on nonflammable block's side.
  • MC-58037 – Items being held improperly.
  • MC-58130 – Chunks only render in the direction you are facing.
  • MC-59923 – Trapdoors are open when player places them.
  • MC-59986 – IllegalArgumentException after breaking tall flower.
  • MC-61449 – piston hitbox.
  • MC-61454 – Ping indicator extends over the right side of the tab list.
  • MC-62024 – Block on zombie villager's head is rendered in relation to the body.
  • MC-62116 – Players loses CommandStats{} after death.
  • MC-62134 – #players are taking up space on the sidebar display.

14w29b

14w29b is the thirty-seventh snapshot for 1.8, released on July 16, 2014. It was released to fix some of the bugs and crashes in the 14w29a snapshot, along with introducing threaded chunk rendering.

Changes

General

Optimizations

Threaded chunk rendering has been added.

Fixes

18 bugs have been fixed.

  • MC-1677 – Retracting piston shows ghost hitbox of technical block.
  • MC-2947 – Ghasts and witches don't aim properly.
  • MC-33110 – Spiders (and some other mobs) are not affected by speed effects or movementSpeed attributes.
  • MC-33677 – Multiplayer: Clickable text in /tellraw not working if Options→Multiplayer→Weblinks are off.
  • MC-46531 – Weird texture overlay while spectating squid underwater.
  • MC-48106 – Entity teleportation bug.
  • MC-54012 – Piston arm is visible sticking through the back of the piston.
  • MC-57876 – Furnaces don't get placed correctly when a village is generated on server.
  • MC-57939 – Wrong orientation for fire created on nonflammable block's side.
  • MC-58037 – Items being held improperly.
  • MC-58130 – Chunks only render in the direction you are facing.
  • MC-59923 – Trapdoors are open when player places them.
  • MC-59986 – IllegalArgumentException after breaking tall flower.
  • MC-61449 – piston hitbox.
  • MC-61454 – Ping indicator extends over the right side of the tab list.
  • MC-62024 – Block on zombie villager's head is rendered in relation to the body.
  • MC-62116 – Players lose CommandStats{} after death.
  • MC-62134 – #players are taking up space on the sidebar display.

14w30a

14w30a is the thirty-eighth snapshot for 1.8, released on July 23, 2014.

Additions

Blocks

Banners

  • Banners are a new decorative block that can have custom patterns; over 65 quadrillion combinations are possible.
  • They are crafted like a sign, just with one color of wool instead of planks.
  • They can be stacked to 16.
  • There are 33 crafting recipes which produce different patterns.
    • Up to 6 layers of patterns are possible.
    • Most patterns are created by arranging dyes in certain ways around a banner on a crafting table.
    • The dyes cannot be shifted or flipped even if there is space.
    • Additional patterns: creeper, skull & crossbones, brick, and flower.
      • Making these without dyes will result in a black pattern.
  • They can be placed on walls or on the ground, and 16 rotations are possible, just like signs.
  • They sway naturally as if blown by wind.
  • They can be cloned by crafting them together with a blank banner.
  • Only the top-most layer can be removed using cauldrons.

Command format

NBT Tags

  • There is now a new Silent tag for entities.
    • Setting this tag to 1 disables sound produced by that entity, such as idle and hurt sounds.

General

Statistics

  • stat.talkedToVillager is a new statistic that detects how many times the player has talked to villagers.
  • <codestat.tradedWithVillager is a new statistic that detects how many times the player has traded with villagers.

Changes

Blocks

Mob Heads

  • Creeper, skeleton and zombie heads are now available in survival.
  • Creepers, skeletons, wither skeletons, and zombies now drop their heads when killed by charged creepers.
    • Wither skeletons continue to have heads as rare drops.
  • Skulls worn on heads are now bigger, so the 2nd skin layer no longer peeks through.
  • Player and mob heads in inventories and held by mobs/players now display the actual head.

Command Format

/summon

The /summon command can now summon lightning using /summon LightningBolt.

Gameplay

Lighting

Black spots have been completely fixed. Players will need to reload old worlds for them to be fixed.

General

=F3 Debug Screen

  • The debug screen now displays how many chunk sections are being rendered currently and how many chunk sections are out of view in percent.
  • The screen now also displays the OpenGL version, display size, vendor and GPU.
  • "Vanilla" has been added to the version number.
    • Example: "Minecraft 14w30b (14w30b/Vanilla)".
  • F3+H tooltips now show how many NBT tags an item has.
    • Block names no longer contain blockstate data in brackets next to their name (in the view of a block's name and data along the right side of the screen).
    • Data is still shown in separate rows beneath the name.

Animations

  • The third person sword blocking position has been slightly tweaked.
  • The block hitting animation has been redone.
    • Punching while blocking, shooting an arrow, drinking a potion, and eating has been removed.
  • Rod scaling has been tweaked as well.
  • Armor turning red when hit has been removed.

Options

Video Settings

  • The render distance slider now goes up to 32 when using 64-bit Java.
    • This requires 2 GB of allocated RAM.
  • Advanced OpenGL has been removed.
  • Performance improvements have been made.
  • Chunk sorting has been rewritten.
  • The visibility culling code from MCPE has been ported over to avoid rendering invisible stuff.

Bug Fixes

32 bugs have been fixed.

  • MC-7508 – Lighting error due to Chunk.heightMap ignoring block at the top level of an ExtendedBlockStorage instance (off by 1 error).
  • MC-30568 – /summon command can't summon lightning.
  • MC-32514 – The well in a desert village is made out of the wrong material/cobblestone.
  • MC-46225 – Falling sand can replace pistons, destroying them.
  • MC-56897 – Chunks don't render.
  • MC-57895 – Stairs are backwards in the creative inventory and hotbar.
  • MC-58790 – Sign with /give / /replaceitem doesn't update player inventory.
  • MC-58823 – options.txt has advancedOpengl:true also for graphic cards without Advanced OpenGL in video settings.
  • MC-59259 – Breaking block below tall plants causes them to drop two items.
  • MC-59979 – Bug in the F3 menu.
  • MC-60301 – Broken resource packs: game crashes when I try to load 14w27a/b.
  • MC-60552 – Flower pots with metadata placed in 1.7 will not render in 1.8 snapshots/metadata not removed.
  • MC-61191 – Sandstone stairs bug in desert villages.
  • MC-62127 – Turning off VSync crashes the game.
  • MC-62138 – "#PLAYER" appears on sidebar.
  • MC-62170 – Carpet has incorrect height.
  • MC-62180 – /testfor @p doesn't consider x, y, z anymore.
  • MC-62223 – Crash in Video Settings menu.
  • MC-62240 – Command selector parameters dx, dy and dz don't work.
  • MC-62267 – Game crashes when trying to enable VSync.
  • MC-62342 – Slabs can not be placed in adventure mode with tag CanPlaceOn.
  • MC-62349 – Hopper: java.lang.NullPointerException: Saving entity NBT.
  • MC-62379 – Spawners (dungeons, strongholds, etc...) can spawn mobs outside of worldborder.
  • MC-62419 – Hopper: java.lang.IllegalArgumentException: Cannot get property bcy{name=half, clazz=class ats, values=[upper, lower]} as it does not exist in bch{block=minec.
  • MC-62493 – "/worldborder get" can display invalid size using "/worldborder add <distance>".
  • MC-62499 – /replaceitem block has incorrect syntax.
  • MC-62504 – /kill adds 214748364 / 0xCCCCCCC to "Damage Taken" statistics.
  • MC-62507 – Overlapping dungeons don't spawn correctly.
  • MC-62558 – Rendering empty chunks/cubes in 14w29b (or number of rendered chunks on debug screen (C) is wrong).
  • MC-62736 – /replaceitem command not updated when the command was executed with a sign.
  • MC-62789 – Chunks containing paintings may be wiped and regenerated upon load.
  • MC-62655 – Cubic player selector always finds player if there are more than 31 entities around.

14w30b

14w30b is the thirty-ninth snapshot for 1.8, released on July 23, 2014. It was released to fix some bugs and crashes in the previous snapshot.

Changes

Mobs

Creepers, Skeletons, and Zombies

Charged creeper explosions will no longer yield more than one mob head.

Bug Fixes

12 bugs have been fixed.

  • MC-229 – The fullscreen/windowed mode toggle status is inconsistent when using hotkeys.
  • MC-36883 – Game freezes sporadically (0-3 fps) for varying periods of time.
  • MC-49292 – Can't place End portal block in the End using commands.
  • MC-58869 – Not powered Iron Door has status 'powered: true'.
  • MC-59035 – Damage tag not working in /testfor.
  • MC-59262 – Water flows the speed of lava.
  • MC-59668 – /setblock clocks aren't working.
  • MC-62202 – Debug profiling crash: Ticking Entity: java.lang.ArrayIndexOutOfBoundsException: -1.
  • MC-62582 – Chests, signs, and ender chests do not render in empty chunks.
  • MC-62583 – Destroying the last block model in a chunk causes ghost blocks.
  • MC-62896 – Keep dying just after respawning.
  • MC-63025 – Chunks don't reload until the mouse moves.

14w30c

14w30c is the fortieth snapshot for 1.8, released on July 24, 2014. It was released to fix some of the bugs and crashes in the previous two snapshots.

Changes

Blocks

Banners

  • Banners now have some new patterns.
    • 'Cross' which puts a cross on the banner (slightly thinner than when using stripes).
    • 'Border' which adds a border to the banner (again thinner than when using stripes).
    • 'Curly border' which adds a more decorative border.
    • 'Mojang logo' which adds the Mojang logo.

Gameplay

Lighting

  • Some black spots will now occur. The black spots are due to MC-62993, which was causing trees in certain biomes to not generate.

Removals

General

Distance Effects

A very major rendering bug that occurred in 14w30a and 14w30b at high coordinates for many GPUs has been fixed.

Bug Fixes

59 bugs have been fixed.

  • MC-4008 – Pick block item duplication.
  • MC-9097 – /testfor producing true comparator signal with invalid parameters.
  • MC-13771 – Carpet and layered snow blocks not properly visible in hand.
  • MC-29518 – "stat.damageTaken" and "stat.damageDealt" track # of hits vs # of hp damage.
  • MC-31572 – /setblock ladder creates transparent block instead.
  • MC-32930 – Thunderstorms light level is still as bright as normal rainstorms.
  • MC-37818 – One block has no back face culling whilst others do.
  • MC-38127 – Wrong texture of a bottle.
  • MC-44801 – Excessive client-side chunk ticking 1.7.4+.
  • MC-45222 – Trapdoor locks in position.
  • MC-45882 – Villagers don't farm crops [Multiplayer].
  • MC-46365 – Server crash when pushing villager through Nether portal.
  • MC-46632 – Ice Spikes: floating towers.
  • MC-47689 – CanPlaceOn with items such as wheat seeds.
  • MC-47974 – Villagers walk normally when farming, but speed around when not.
  • MC-48904 – Words in chat do not wrap correctly and do not make a new line.
  • MC-50306 – Player skulls with SkullOwner do not use UUIDs; can break after name-changes.
  • MC-50376 – Given Item (/give) adding to stat.drop.
  • MC-50517 – Certain Items are rotated 90°/180° in hand and in hotbar/inventory/item frames.
  • MC-51239 – The beacon light/laser is bugged.
  • MC-52084 – Performance drop after about 20-30min gameplay.
  • MC-52547 – Selectors on commands run by /execute are not run as if by /execute's target.
  • MC-53206 – Realms join from other location - bug.
  • MC-53500 – Sea level problems, customized world.
  • MC-55253 – The new {selector:"@..."} /tellraw feature fails on failing selectors.
  • MC-56041 – Wheat sprouts revert to seed at low light block levels at night.
  • MC-56917 – Any block in any empty chunk section (16x16x16) is invisible on some graphics cards.
  • MC-57992 – Broken sunflower model (upper block part of stem missing).
  • MC-58512 – Multiplayer: entity rendering weird while using player heads/spawned mobs with player heads.
  • MC-59704 – In F3 mode the variant of Dark Oak planks says big_oak.
  • MC-60529 – Horrendous GC activity.
  • MC-60665 – Creeper vs potato crop.
  • MC-61603 – When you look down, the textures glitch out.
  • MC-61824 – Glass pane texture.
  • MC-62017 – Texture of dark acacia and dark oak leaves are missing when you break them with a tool with silk touch.
  • MC-62184 – Water rendering oddly.
  • MC-62331 – Debug start, crashes the server.
  • MC-62514 – 4x4 resourcepacks cause screen flicker.
  • MC-62981 – Sun/moon/stars disappear when looking at them with render distance < 7.
  • MC-62984 – Crash "Tesselating block model" (java.lang.IndexOutOfBoundsException @ java.util.ArrayList.rangeCheck)
  • MC-62989 – Skin on player head doesn't show unless put in the helmet slot or placed down.
  • MC-62993 – Some trees are not / rarely / improperly generating in certain biomes.
  • MC-63008 – When having a mob head in the hot bar/inventory/UI, transparent blocks change texture in the hot bar/inventory/UI.
  • MC-63012 – Crash when press F3+A (java.lang.NullPointerException: Batching chunks).
  • MC-63107 – Player head bugs (2.0).
  • MC-63288 – Launcher treats crash report as modded/bottom part of crash report missing.
  • MC-63333 – Terrain behaves very strangely near world edge.
  • MC-63072 – Hopper: java.util.ConcurrentModificationException
  • MC-63148 – LightningBolt not listed when using Tab ↹ on /summon.
  • MC-63188 – Another crash in 14w30b.
  • MC-63197 – Crash "Tesselating block model" (java.lang.IndexOutOfBoundsException @ at java.nio.Buffer.checkIndex)
  • MC-63246 – Throwing an eye of ender outside of the world border crashes the game.
  • MC-63290 – Texture flickering.
  • MC-63305 – When rendering chunks, game crashes when loading ocean.
  • MC-63345 – Minecraft started crashing every 15 minutes or so repeatedly.
  • MC-63369 – Lightning tesselating block model crash.
  • MC-63376 – Client crashing every 1-2 minutes.
  • MC-63395 – Game crashes randomly on launcher.

14w31a

14w31a is the forty-first snapshot for 1.8, released on July 30, 2014.

Changes

Blocks

Banners

  • Upward gradient, right solid half patterns, upside-down diagonal halves, bottom half, and right half have been added.
  • The name of existing patterns have been changed, according to Vexillology.
  • Banners can now be used as fuel in furnaces.

Cobblestone Stairs

"Stone Stairs" have been renamed to "Cobblestone Stairs".

Daylight Sensors

  • Daylight sensors can now be inverted with a right click.
    • Inverted daylight sensors reach full strength at the opposite time than it would when set to normal.
    • This can allow for a light that turns on at night rather than day without the need of a NOT gate.

Ladders and Melons

Ladders and melons are now able to be mined faster using axes.

Items

Maps

Zoomed maps now snap to a grid rather than being centered on the original map.

Mobs

Rabbits

  • Rabbits now take fall damage and have sounds.
    • They have 'hurt', 'death', 'hop', and 'idle' sounds.
  • Their model has been changed as well.
    • A tail has been added.

World Generation

World Border

  • The time parameter of the world border size changing can now be larger.
    • Only players on survival are damaged outside of the world border.

Command Format

/debug

  • /debug can now be run in single player.
  • New arguments have been added: /debug <start|stop|chunk> [<x> <y> <z>].
    • x/y/z are required and valid only for chunk mode.

Gameplay

Inventory

Items which have been renamed will now have their tooltips displayed as italic when highlighted, rather than just being straight.

Trading

Clerics now sell bottles o' enchanting. Prices range from 3 to 11 emeralds each.

General

Optimizations

Threaded mob pathfinding and more optimizations have been added.

Bug Fixes

88 bugs have been fixed.

  • MC-129 – Chunks not loading surface, revealing caves, etc.
  • MC-1831 – Incorrect fire charge noise.
  • MC-2053 – Inconsistent door texture.
  • MC-2071 – Pausing the game or opening any GUI in a nether portal does not work.
  • MC-3100 – Stone stairs are named incorrectly. They should be called cobblestone stairs.
  • MC-5206 – Renamed items' name isn't shown in italic or colored on item switching.
  • MC-5585 – The Ender dragon is not affected by the sharpness and power enchantment.
  • MC-5991 – Hoppers use wood sounds for placing/breaking.
  • MC-6773 – Renaming a slime or magma cube, once it splits it no longer has its custom name.
  • MC-7443 – Temporary floating minecart by pistons.
  • MC-7807 – Thrown eggs look like snowballs when hitting something.
  • MC-9275 – TNT is not ignited when right-clicked by a fire charge.
  • MC-9406 – Underwater effect on held item at high aspect ratios.
  • MC-9664 – Blaze / ghast fireballs can make fire with MobGriefing off.
  • MC-9806 – No name color when using /say.
  • MC-11651 – UTF-8 domain name support.
  • MC-15084 – Leads not dropping when a leashed mob is killed.
  • MC-15707 – Wild and hostile wolves can be leashed.
  • MC-17035 – Can teleport dead player.
  • MC-17047 – Placing heads doesn't cause block updates.
  • MC-19702 – Wither armor has wrong texture.
  • MC-24778 – Opening and closing sound bug.
  • MC-29518 – "stat.damageTaken" and "stat.damageDealt" track # of hits vs # of hp damage.
  • MC-29559 – 2 block tall grass/fern does not produce seeds when broken.
  • MC-30589 – Item frame only drops item upon explosion.
  • MC-33558 – Agro tags don't work with neutral mobs that have new AI.
  • MC-35617 – Cactus has incorrect inventory image.
  • MC-36639 – Zoomed out maps do not properly align.
  • MC-37661 – DataTag parsing/escaping issue.
  • MC-39825 – Floating anvil using TNT.
  • MC-43010 – Non-standard texture resolutions cause rendering errors with mipmap.
  • MC-44413 – Villagers no longer trade xp bottles with the player.
  • MC-44597 – Unable to play unknown soundEvent: minecraft:mob:witch.idle
  • MC-46051 – Item frame block/item entities are lit incorrectly.
  • MC-46365 – Server crash when pushing villager through Nether portal.
  • MC-46460 – Spectators show burning effect in lava.
  • MC-46470 – Flying through water in spectator mode plays the splashing sound.
  • MC-47878 – /spreadplayers not working with entities.
  • MC-48294 – Items a player holding go black when players walk on soul sand.
  • MC-48372 – Crash when using /clone on complex structure (command block and pulse).
  • MC-48538 – Monsters can spawn on barriers.
  • MC-49305 – Server scoreboard "36>16" bug.
  • MC-49580 – Swimming in water causes held items to "darken".
  • MC-49590 – stat.damageTaken bug.
  • MC-50176 – Asterisk as name for score chat component not effective as translatable argument.
  • MC-50176 – Asterisk as name for score chat component not effective as translatable argument.
  • MC-50572 – Upward facing droppers/dispensers only shoot items west.
  • MC-51655 – Ladders don't break faster with an axe.
  • MC-51754 – Fully grown cocoa beans only drop 1 item when wood log they're attached to is retracted.
  • MC-53215 – TNT destruction nerfed.
  • MC-53430 – When /gamerule randomTickSpeed is typed in gives wrong tab completion.
  • MC-53638 – Pigs spawned inside gravel, invisible on layer 256.
  • MC-54584 – Crash when creating an item with an AttributeModifier with an Operation of > 2.
  • MC-55191 – /clone, /fill, and /setblock do not set blocks outside world border.
  • MC-55253 – The new {selector:"@..."} tellraw feature fails on failing selectors.
  • MC-57159 – 2d rendered objects (tall grass, plants, fire, etc) are darker on one side.
  • MC-57524 – Nether portals don't generate or generate unlit.
  • MC-57861 – Projectiles going north or south appear sideways.
  • MC-58322 – Connecting to server that uses resource pack displays "Texture pack".
  • MC-58524 – Using shears on double fern results in pink and black box in inventory. When placing said box on dirt, player would get dead grass *(i.e. desert).
  • MC-58838 – Breaking an active jukebox doesn't destroy the block.
  • MC-58985 – Blocks pushed by pistons above Y=256 are deleted.
  • MC-59043 – Using "Pick Block" on lapis lazuli ore creates missing texture.
  • MC-59472 – Item frames drop as an item when not supported by block even when game rules say not to.
  • MC-59556 – Wearing a skull loses its name.
  • MC-59602 – Hoppers can't take water bucket out of furnace.
  • MC-59845 – Rabbits do not take damage from falling.
  • MC-59962 – Rabbits have no sounds.
  • MC-60306 – Rabbit foot in incorrect creative tab.
  • MC-60331 – Pie chart debug menu doesn't disappear in F1 mode.
  • MC-61794 – Damaged anvils are placed as undamaged ones.
  • MC-62972 – Hoppers doesn't take empty bucket from furnace.
  • MC-63026 – Spectator gamemode (gamemode 3) is useless underground.
  • MC-63157 – Fishing rod/carrot on a stick not held correctly/line not attached to pole.
  • MC-63310 – Several mirror banner crafting recipes not in game.
  • MC-63357 – Sleeping in bed underground and saw sky.
  • MC-63492 – Guardians deal damage when hit with TNT.
  • MC-63506 – Hopper: java.lang.ArrayIndexOutOfBoundsException: -1
  • MC-63507 – Clicking 'Snooper Settings' crashes Minecraft.
  • MC-63592 – /replaceitem not working twice.
  • MC-63595 – Endermen get angry when hit in Creative.
  • MC-63735 – Natural world border 14w30b (30000000 block).
  • MC-63785 – comparator_unlit has invalid cullface.
  • MC-64287 – Incorrect display for Failed to Login screen.
  • MC-64362 – Anvil durability is restored when anvil is broken and placed back down.
  • MC-64395 – Tamed rabbits would teleport to the player as wolves and cats.
  • MC-64851 – Getting off of Horse while jumping makes a player fly (In Creative).
  • MC-65060 – Heads glitch.

14w32a

14w32a is the forty-second snapshot for 1.8, released on August 6, 2014.

Additions

Blocks

Red Sandstone

  • Red sandstone is a new sandstone variant.
    • It can be crafted with 4 red sand in a square.
    • It can be crafted into chiseled, smooth, stair and slab forms.
      • The chiseled variant has a wither pattern to complement the normal creeper pattern.
      • Like stone and sandstone, slabs have a smooth variant.
        • Comes as a smooth double slab - minecraft:double_stone_slab2:8.
    • It is generated only in Mesa biomes at cave entrances.

Entities

Armor Stands

  • Armor stands are a new entity that can be used to decoratively display armor and apparently for countless amounts of redstone creations.
    • This includes pumpkins, mob heads, and player heads.
    • Armor can be right-clicked to be applied to the armor stand.
      • Armor can be applied by dispensers aimed at any part of the stand.
      • Armor can be removed by right-clicking on the piece of armor player wants to remove.
    • Armor stands can render enchanted and dyed armor.
    • They can be crafted using any stone-type slab and 6 sticks.
    • They stack up to 16.
    • Armor stands are actually entities, not blocks.
      • Therefore, they can be summoned using /summon ArmorStand and put in minecarts.
        • NBT tags can be used to create armor stands which are small (Small), invisible (Invisible), have arms (ShowArms), have disabled slots (DisabledSlots), have no gravity (NoGravity) and are in a preconfigured position (Pose).

Command Format

NBT Tags

  • NoAI is a new tag can be applied to entities to disable their AI.
    • Entities without AI do not attack players or move or rotate on their own, and do not despawn.
    • Entities also do not respond to gravity or collision with other mobs, but can still take damage, die, and ride other entities.

General

Splash

  • 1 splash has been added.
    • "This is good for realms."

Changes

Blocks

Beacons

  • Beacon light beams now change color when going through stained glass and stained glass panes.
    • Making the light feed into multiple stained glass blocks/panes will combine the colors.

Coarse Dirt

Tilling coarse dirt with a hoe will turn it to regular dirt.

Gameplay

Health Bar

The health bar has a new animation for damage that shows how many hearts a player loses.

Bugs Fixes

25 bugs have been fixed.

  • MC-268 – "Jump Boost" does not reduce fall damage.
  • MC-2911 – Gamerule commands allow parameters other than true/false.
  • MC-2930 – Heart bar doesn't show how much damage is dealt to the player.
  • MC-3664 – Golden carrot Creative misplacement.
  • MC-3718 – Textures and effects are off when far away from the center of the map.
  • MC-3818 – Playing stacked music discs in jukebox will duplicate them.
  • MC-3884 – No splash sound when items dropped in water.
  • MC-3995 – Dry sponges don't suck up water blocks around it.
  • MC-4772 – Head items not rendered properly in 3D.
  • MC-29431 – Search function returns some extra potion results.
  • MC-37946 – Pick block on grassless dirt gives dirt.
  • MC-48760 – Redundant code.
  • MC-50039 – Only get the "Overkill" achievement if player deals at least 9 hearts of damage, even though the description says 8 hearts.
  • MC-50848 – Ender pearl thrown before death teleports after respawn.
  • MC-55228 – Sandstone spawning in mesa biome at cave entrances.
  • MC-56799 – Portals sometimes multiply by 8 twice.
  • MC-58503 – Trapdoor in inventory/in the distance has white edges around holes.
  • MC-60925 – Falling sand with chest as block ID crashes the game.
  • MC-61565 – Spectator mode description.
  • MC-63226 – Grass block doesn't block the sunlight.
  • MC-64260 – Death by lightning bolt claims players go up in flames.
  • MC-64409 – Item names are in brackets.
  • MC-64472 – Crash while playing 14w31a.
  • MC-64497 – Led animals cannot jump up 1 block.
  • MC-64571 – Ender dragon destroys command blocks.

14w32b

14w32b is the forty-third snapshot for 1.8, released on August 7, 2014. It was released to fix some bugs and crashes from the previous snapshot.

Additions

Blocks

Fences

  • New types of fences have been added for all the different types of wood.
    • Different types of fences can now connect to each other.
    • The original fence has been renamed to "oak fence".
    • The crafting recipe has been changed to 2 sticks and 4 planks.
      • This makes 3 fences.

Fence Gates

  • Like fences, new types of fence gates have been added for all the different types of wood.
    • Different types can connect to each other.
    • Original fence gate renamed to oak fence gate.
    • They can finally catch fire.

Command Format

/entitydata

  • /entitydata is a new command that works similarly to /blockdata, but can be targeted to entities.
    • However, it does not work on players.
    • Usage: /entitydata <entity> <dataTag>

Changes

Blocks

Armor stand

  • Can now use pick-block on armor stands (will give the stand not the armor equipped).
  • Now can only be crafted using stone slabs instead of any stone slab.

Beacon

  • Beacon beam changes color instantly.
  • Beam now goes through all blocks that don't completely block light: ice, water, and leaves.

Bug Fixes

13 bugs have been fixed.

  • MC-586 – Beacon light does not travel through water.
  • MC-3337 – Cannot walk through 2 high hole with chest/soul sand/portal frames in floor.
  • MC-3444 – The give command will stack any item.
  • MC-34815 – Hearts do not blink when regenerating.
  • MC-52653 – Player skull lag.
  • MC-59533 – Beacon beam shows but effect is not applied and can't be edited.
  • MC-59889 – Crash when seeing mobappearance particles.
  • MC-63174 – Heads face wrong way in item frames.
  • MC-64024 – Crash report (Batching chunks java.util.ConcurrentModificationException).
  • MC-64188 – /execute with relative coordinates commands are forced to the center of the x and z-axis of the block the target is in, not the target itself.
  • MC-64536 – Entities darken when items in frames are rendered
  • From the previous development version
  • MC-65512 – Pick block on double red sandstone slab crashes the game.
  • MC-65524 – Unable to pick block on armor stand.

14w32c

14w32c is the forty-fourth snapshot for 1.8, released on It was released to fix some bugs and crashes from the previous two snapshots.

Changes

Blocks

Armor Stands

The NoBasePlate tag has been added. It does exactly what it says on the tin; it disables the base plate.

Slime Blocks

The placing/breaking sounds have been changed. The blocks use slimes' hurt sounds.

Bug Fixes

10 bugs have been fixed.

  • MC-44859 – Breaking / placing a slime block sounds like stone.
  • MC-51461 – Items do not go into chest from a hopper while it is receiving items from two directions/inputs.
  • MC-64425 – Can't place blocks on TNT.
  • MC-64513 – Cannot go upstairs if there is a carpet above a step.
  • MC-65230 – Collision bug when player is moving up a slope adjacent to a 3-high wall.
  • MC-65872 – No book on enchantment table.
  • MC-65874 – Existing/old chests are invisible.
  • MC-65876 – Jungle planks craft spruce fences/gates.
  • MC-65935 – /entitydata doesn't change the pose tag on armor stands until player relogs.
  • MC-65938 – End portal blocks are invisible albeit the smoke particles.

14w32d

14w32d is the forty-fifth snapshot for 1.8, released on August 8, 2014; the same day as the previous snapshot. It was released to fix a bug in the previous snapshot that crashed/kicked the client when joining dedicated servers.

Additions

Blocks

Doors

  • New types of doors have been added for all the different wood types, just like fences and fence gates.
    • Different types of doors have different textures, with some types having no windows.
    • Door recipes now require all six wood to be the same type.

Bug Fixes

9 bugs have been fixed.

  • MC-2117 – Beacon beam not viewable on low render distance.
  • MC-45091 – Powered rails not updating.
  • MC-48797 – Blocks that are covered by barrier blocks are given 15 skylight value. Also, hostile mobs that are underneath barrier blocks still get affected by the sun.
  • MC-54818 – A powered rail that should be unpowered.
  • MC-59681 – Glass block has a weird texture in inventory and UI.
  • MC-62980 – Crash when render distance is 16 chunks.
  • MC-64399 – Weird arrow behavior.
  • MC-66143 – io.netty.channel.AbstractChannelHandlerContext invokeExceptionCaught - Unable to join any server.
  • MC-66316 – /list appears twice in /help 3.

14w33a

14w33a is the forty-sixth snapshot for 1.8, released on August 13, 2014.

Additions

Command Format

NBT Tags

  • SelectedItem is a new NBT tag that contains the item data of the item currently held in the player's hand.
    • It was added to compact the process of testing if a player is holding a specific item.
      • The previous method required nine commands in command blocks, but now it only requires one command.

Changes

Blocks

Doors

  • The default door has been renamed to "Oak Door", just like fences and fence gates as well.
  • The grid images of other doors have also been changed to match existing doors.
  • The new doors added in 14w32d are no longer 3D, to help with optimization.

Stone Slabs

Stone slabs are no longer craftable from granite, diorite or andesite, or their polished variants.

Mobs

Iron Golems

  • Iron golems now attack creepers.
  • They also now get attacked by skeletons, zombies, spiders, cave spiders, slimes and magma cubes.

Snow Golems

Snow golems now attack creepers.

Command Format

General

Tab-completing coordinate arguments will now fill in the coordinates of the block currently being looked at.

General

Splashes

"This is good for realms." has been changed to "This is good for Realms."

Bug Fixes

40 bugs have been fixed.

  • MC-2559 – Squid taking damage while in water.
  • MC-29408 – Tab support is not possible with player names when using the /playsound command.
  • MC-31344 – /summon mob and /summon monster bug.
  • MC-51856 – Torch placed on half block when placed against half-slab.
  • MC-57714 – Placing torches on other torches.
  • MC-58740 – Torches can be placed on transparent blocks, technical blocks, and slabs.
  • MC-61245 – Upside down stairs have hitbox of regular stairs/regular stairs have wrong hitbox.
  • MC-63319 – Heads dropped from charged creeper explosion ignore gamerules.
  • MC-64626 – Unsmooth teleportation.
  • MC-65162 – paintings placed with summon do not follow correct Y coordinate.
  • MC-65522 – Tooltip for regular sandstone slab is incorrect.
  • MC-65523 – If a colored glass is placed onto the beacon just as the beacon's beam color updates, the beam will be white, instead of the color of the glass.
  • MC-65546 – Beacon lighting bug.
  • MC-65790 – If player places a block on two-block-tall plants, it will destroy them
  • MC-65909 – Skulls too small in item frames.
  • MC-65994 – Polygons (faces) in block models not using designated textures.
  • MC-66163 – Using pick block on a colored door returns a regular door.
  • MC-66166 – Breaking colored doors turns them into regular doors.
  • MC-66169 – Old oak doors still called 'Wooden Door' instead of 'Oak Door'.
  • MC-66227 – Helmets can't be taken off of armor stands while flying above them in Creative mode.
  • MC-66347 – Beds make incorrect sounds.
  • MC-66350 – Selecting "Hardcore" prior creating a debug world yields a "hardcore debug world".
  • MC-66413 – Baby bunny's name tags.
  • MC-66503 – Floating diamond sword.
  • MC-66504 – The lower hinge part of left-hinged open jungle doors show texture of the door leaf.
  • MC-66532 – /entitydata tab autocomplete keeps entering player's name.
  • MC-66543 – Fence gates lock closed, and will not open from pressure plate activation.
  • MC-66674 – Summoning a FallingSand entity with {Block:"leaves"} crashes the client.
  • MC-66685 – Hopper: java.lang.IllegalArgumentException: Cannot get property ben{name=half, clazz=class auz, values=[upper, lower]} as it does not exist in bdw{block=minec
  • MC-66687 – Hopper: java.lang.NullPointerException: Rendering entity in world
  • MC-66722 – Hopper: java.lang.ClassCastException: ayv cannot be cast to azh
  • MC-66742 – Splash text capitalized wrongly.
  • MC-66791 – Iron golems do not target creepers.
  • MC-66816 – Crash: /give @p skull 1 3 {SkullOwner:<playername>}
  • MC-66819 – Hopper: java.util.ConcurrentModificationException
  • MC-66822 – Hopper: java.lang.NullPointerException: Batching chunks
  • MC-66824 – Hopper: java.lang.IllegalArgumentException: Cannot get property ben{name=shape, clazz=class ate, values=[north_south, east_west, ascending_east, ascending_wes
  • MC-66835 – /execute coordinates don't work.
  • MC-66862 – Falling sand summoned as redstone wire crashes the game.
  • MC-66915 – Only smooth stone should make stone slabs.

14w33b

14w33b is the forty-seventh snapshot for 1.8. It was released to fix some bugs and crashes from 14w33a.

Changes

Items

Cooked Mutton, Cooked Rabbit, Raw Mutton, Raw Rabbit, Rabbit's Foot, and Rabbit Hide

The textures of cooked mutton, cooked rabbit, raw mutton, raw rabbit, rabbit's foot, and rabbit hide have been changed.

Before 14w33b After 14w33b
150px MC1.8-cookedmutton.png
150px MC1.8-cookedrabbit.png
150px MC1.8-rawmutton.png
150px MC1.8-rawrabbit.png
150px MC1.8-rabbitsfoot.png
150px MC1.8-rabbithide.png

Doors

The item textures for all doors have been changed to be more accurate.

Before 14w33b After 14w33b
150px 150px
150px 150px
150px 150px
150px 150px
150px 150px
150px 150px
150px 150px

Bug Fixes

10 bugs have been fixed.

  • MC-4490 – Fishing rod not attached in 3rd person while crouching.
  • MC-50321 – Fishing line not connected to the rod in third person view.
  • MC-64456 – Fishing rod bug in 3rd person.
  • MC-65112 – Grass block shows a damage value of 0 when tooltips are enabled.
  • MC-65521 – Armor stands consume whole stack of items in Survival.
  • MC-65533 – Efficiency enchantment does not work on shovels and axes.
  • MC-66970 – Major texture distortion for redstone, stairs, cobblestone walls, fences and fence gates.
  • MC-66983 – Game crashes when placing a torch or redstone torch on the bottom of a block.
  • MC-67141 – Hopper: java.lang.IllegalArgumentException: Name and ID cannot both be blank
  • MC-67142 – Hopper: java.lang.IllegalArgumentException: Cannot set property ben{name=has_bottle_0, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist

14w33c

14w33c is the forty-eighth snapshot for 1.8, released on August 15, 2014. It was released to fix a bug from the previous snapshot that was creating holes in terrain generation.

Bug Fixes

14 bugs have been fixed.

  • MC-5962 – When first loading a world, chests and trapped chests have a visual glitch in hotbar.
  • MC-27538 – Sand landing on snow slabs is inconsistent.
  • MC-49937 – Mobs can't swim.
  • MC-50506 – Interblock culling not respecting rotation.
  • MC-53691 – Game crashes when killed by /worldborder.
  • MC-58186 – Detector rail does not change texture if activated.
  • MC-62185 – Whitelisting broken.
  • MC-63346 – Lighting error at heights with multiples of 16.
  • MC-63365 – L chest bug.
  • MC-63688 – Game crashes when running world generated before 14w30a.
  • MC-64453 – Armor doesn't render when looking from the inside.
  • MC-66238 – The new doors have bigger items.
  • MC-67189 – Wooden door types item texture has door knobs on opposite side.
  • MC-67563 – Missing areas in terrain generation.

14w34a

14w34a is the forty-ninth snapshot for 1.8, released on August 18, 2014.

Changes

Mobs

Rabbit

  • The Killer Rabbit
    • The texture for killer rabbits has been changed.
      • Killer rabbits is now much more bloody, darker, and has differently shaped eyes.
      • They are now much more distinct from the white textured rabbit.
  • Killer rabbits now automatically spawn with the name 'The Killer Bunny'.
  • It no longer tries to attack the player in Creative mode.
  • It no longer spawns naturally.
  • Black and white mottled fur rabbit's eye color changed from pink to black.

Rabbits Now use the AI of regular passive mobs. They can't be tamed, and don't flee the player. When idle their motion resembles more that of any other passive mob. When hit, they leap in random directions. Fixes 13 issues fixed From released versions before 1.8 MC-36812 – Chat Opacity option is not working. MC-51298 – Sign/banner darkens when displaying tooltips (tellraw hover text, inventory, player UUID in chat). MC-67854 – Custom names on spiders, Endermen and Ender Dragons are displayed incorrectly. From the 1.8 development versions MC-50875 – "Can't see up thru clouds" effect starting 1 block too high. MC-51610 – Item frame causing duplication when loading map (causing / caused by stack overflow). MC-56514 – Potion effect particles go to the east from a mob, instead of up. MC-61946 – Rabbits sometimes have the name "entity.KillerBunny.name". MC-63418 – /achievement take" command not showing when using ↵ Enter for more parameters. MC-67872 – Furnace progress reset on left/right-click drag. MC-67956 – 3D anaglyph is flat. From the previous development version MC-67890 – Heads on Tab ↹ menu. MC-67940 – Border of reset button in custom world option has incorrect limits. MC-67947 – Podzol does not change into dirt when sapling grows into tree.