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User:Vinny

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Sandbox:Trainer Data
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Encounter Rates

Pokémon Gold and Silver: 1997 Prototype Maps

Cactus.png
Group 1
Silent Hill
Cactus.png
Group 2
Old City

Map Data Comparison

Primary Header

Byte Proto Final
0x0 Secondary Header Bank Secondary Header Bank
0x1 Tileset ID Tileset ID
0x2 Environment ID Environment ID
0x3 Pointer to Secondary Header, 1st Byte Pointer to Secondary Header, 1st Byte
0x4 Pointer to Secondary Header, 2nd Byte Pointer to Secondary Header, 2nd Byte
0x5 Location ID Location ID
0x6 Unknown. Music ID
0x7 Unknown. Has Cell Service?/Allows Day-Night Palette?
0x8 --- Fishing Group.

Secondary Header

Offset Proto Final
0x0 Map Height Border Block No.
0x1 Map Width Map Height
0x2 Pointer to Block Data, 1st Byte Map Width
0x3 Pointer to Block Data, 2nd Byte Bank of Block Data
0x4 Pointer to Text Data, 1st Byte Pointer to Block Data, 1st Byte
0x5 Pointer to Text Data, 2nd Byte Pointer to Block Data, 2nd Byte
0x6 Pointer to Script Header, 1st Byte Bank of Script and Event Headers
0x7 Pointer to Script Header, 2nd Byte Pointer to Script Header, 1st Byte
0x8 Pointer to Event Header, 1st Byte Pointer to Script Header, 2nd Byte
0x9 Pointer to Event Header, 2nd Byte Pointer to Event Header, 1st Byte
0xA Connection Flag Pointer to Event Header, 2nd Byte
0xB --- Connection Flag


TRAINER2.DAT

Gym Leaders and Elite 4

Internal Trainer Name Name Team
LEADER01_01 ハヤト
Hayato
GS 990613 pokemon front 016.png
Lv. 8 Pidgey
GS 990613 pokemon front 017.png
Lv. 8 Pidgeotto
GS 990613 pokemon front 018.png
Lv. 10 Pidgeot
LEADER03_01 アカネ
Akane
GS 990613 pokemon front 241.png
Lv. 22 Miltank
LEADER02_01 ツクシ
Tsukushi
GS 990613 pokemon front 011.png
Lv. 14 Metapod
GS 990613 pokemon front 014.png
Lv. 14 Kakuna
GS 990613 pokemon front 123.png
Lv. 16 Scyther
LEADER04_01 マツバ
Matsuba
GS 990613 pokemon front 093.png
Lv. 23 Haunter
GS 990613 pokemon front 168.png
Lv. 23 Ariados
GS 990613 pokemon front 094.png
Lv. 28 Gengar
LEADER07_01 オケラ
Okera
GS 990613 pokemon front 086.png
Lv. 33 Seel
GS 990613 pokemon front 086.png
Lv. 33 Seel
GS 990613 pokemon front 131.png
Lv. 38 Lapras
LEADER05_01 ミカン
Mikan
GS 990613 pokemon front 208.png
Lv. 35 Steelix
LEADER06_01 シジマ
Shijima
GS 990613 pokemon front 107.png
Lv. 40 Hitmonchan
LEADER08_01 イブキ
Ibuki
GS 990613 pokemon front 147.png
Lv. 35 Dratini
GS 990613 pokemon front 148.png
Lv. 35 Dragonair
GS 990613 pokemon front 230.png
Lv. 42 Kingdra
LEADER09_01 ワタル
Wataru
GS 990613 pokemon front 149.png
Lv. 40 Dragonite
LEADER10_01 しゅうと
Shyuuto
GS 990613 pokemon front 149.png
Lv. 40 Dragonite
LEADER11_01 げんた
Genta
GS 990613 pokemon front 149.png
Lv. 40 Dragonite
LEADER12_01 せりか
Serika
GS 990613 pokemon front 149.png
Lv. 40 Dragonite

LM1 stuff

Unused Observer Data

Leftover Clock Functions

(WIP)

Unused Conditions

No. Condition Name Description
4 SaEnCheckTime Checks the arg values in observerinfo, and compares them against the GameBoy Horror timer. arg1 is the lower bound of the hour value while arg3 is the upper bound. arg2 is the lower bound of the minute value while arg4 is the upper bound.
5 CondAlwaysTrue No condition. Duplicate of 0 and 2.
7 EnFindPlayerNear Gives a ghost a small spawn range, meaning Luigi can only activate the ghost if he's close to it.
12 CondWaterAllOff Checks if all the water generators in the room have been turned OFF. Luigi can freeze a water generator by spraying it with ice element.
19 CondEventFlagOff Checks if the flag listed in cond_arg0 is off.

Unused Furniture Data

Move Types

No. Description
18 This move type makes it so that the furniture can be shaken with the Poltergust 3000, but not opened with it. If Luigi knocks on the furniture, it will open and spawn items, then won't shake or move anymore.
24 A variation of move type 10, which is used for the Observatory's telescope. The furniture will start to disappear when Flag 50 is turned on, but unlike move type 10, it will turn on when Luigi hits it by pressing A, instead of via an event.


(Source: LMHack)

Sheet Behaviors

No. Description
7 Cloth that hangs over the left side of the furniture's scanbox.
8 Cloth that hangs over the back side of the furniture's scanbox.
10 Poster that hangs over the right side of the furniture's scanbox.
11 Poster that hangs over the left side of the furniture's scanbox.
12 Poster that hangs over the back side of the furniture's scanbox.
14 Bed sheets with two layers. The bottom layer hangs off the left and right side, and the top layer is flat like a poster.
25 Cloth that flutters with strange sound effects. It hangs off the left and right sides and flutters off the back side of the furniture's scanbox.


(Source: LMHack)

Map8 Analysis

characterinfo:

Map8 Final
name name
path_name create_name
CodeName path_name
pos_x CodeName
pos_y pos_x
pos_z pos_y
dir_x pos_z
dir_y dir_x
dir_z dir_y
4011540 dir_z
appear_flag room_no
disappear_flag appear_flag
event_set_no disappear_flag
attack_type event_set_no
stay item_table
invisible appear_point
msg_no.
cond_type
attack_type
move_type
appear_type
invisible
stay

enemyinfo:

Map8 Final
name name
path_name create_name
CodeName path_name
pos_x access_name
pos_y CodeName
pos_z pos_x
dir_x pos_y
dir_y pos_z
dir_z dir_x
scale_x dir_y
scale_y dir_z
scale_z scale_x
7815967 scale_y
4011540 scale_z
appear_flag room_no
disappear_flag floating_height
event_set_no appear_percent
attack_type appear_flag
stay disappear_flag
invisible event_set_no
item_table
cond_type
move_type
search_type
appear_type
place_type
invisible
stay

Other

  • EnBasicTsuri


(Source: LMHack)