If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

User talk:Eureka Drama X

From The Cutting Room Floor
Jump to navigation Jump to search
This is the talk page for User:Eureka Drama X.
  • Sign and date your posts by typing four tildes (~~~~).
  • Put new text below old text.
  • Indent replies by prefixing with a colon :
  • Add new sections with the 'Add topic' button at the top right.
  • Be polite.
  • Assume good faith.
  • Don't delete discussions.
  • Be familiar with the talk help page.

Bruh, I'm looking at Xenoblade and stuff. So, First off: KYP files are archives. They contain the filenames inside the data (that's not BRRES); and the first 4 bytes on line 0x00000010 until 0x00000040 contain the offsets for all the files inside it. The usual formats are either BRRES, BSRAR, or something else. The player characters are the files prefixed with "161", and are seperated in-data, and assembled in-game. ahx.pkb contains all the voices for the characters (not sound effects, that's KYP), and can be extracted with ahx2wav. All I feel like typing thus far. The preceding unsigned comment was added by Eureka Drama X (talk • contribs)