If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
User talk:RiderSynth
Jump to navigation
Jump to search
This is the talk page for User:RiderSynth.
|
|
Just a Heads Up
Please make sure that screenshots you take (like this one) are in the game's native resolution. --Mantis (talk) 10:51, 24 September 2024 (UTC)
- I followed this instruction (https://tcrf.net/Help:Contents/Taking_Screenshots#PlayStation) for DuckStation (used latest rolling release, since i can't find that build from "50db81a" commit): disabled all enhancements (in latest builds this option exist in "console" options), switched to software render, changed aspect ratio to par 1:1, set crop to none and used internal resolution (i even tried both options: ordinary and with aspect uncorrected, they gave same results) and get this 512x240 screenshot. AFAIK some PS1 games could render with such resolution and Quake II is probably one of them. --RiderSynth (talk) 11:43, 24 September 2024 (UTC)
- Resized and resampled screenshot to 512x384. Is it proper now? --RiderSynth (talk) 16:18, 24 September 2024 (UTC)