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Violence Fight

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Title Screen

Violence Fight

Developer: Taito
Publisher: Taito
Platform: Arcade (Taito B System)
Released internationally: April 25, 1989


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.
Carts.png This game has revisional differences.


Violence Fight is a serious contender for Best Video Game Title, plus it has a character named "Lick Joe". What's not to love about that?

Debug Functions

Round Select

ViolenceFightArcStageSelect.png
This game uses the Taito Code: While the game boots up, hold the Service Coin button until a "SERVICE SWITCH ERROR" message pops up on the screen, then press 1P Start (×3), Service Coin, 1P Start.

Use 1P Up / Down to move between options, and press 1P Start to select that option. "Test Mode" is the game's standard test menu, and "Reset" does exactly what it says.

Style Check

There's a frame / hitbox viewer hidden in the game. Put the following code in MAME's viofight.xml (World), viofightu.xml (US), or viofightj.xml (Japan) cheat file. Then, hold the Service Coin button while starting a new game to access this menu.

  <cheat desc="Enable Style Check">
    <script state="run">
      <action>maincpu.mw@002388=6614</action>
    </script>
    <script state="off">
      <action>maincpu.mw@002388=6014</action>
    </script>
  </cheat>

(The Service Coin method is coded in the game, but the game effectively ignores the input by using a BRA opcode to always branch into normal gameplay. This code just changes it back to a BNE opcode.)

ViolenceFightArcStyleCheck.png ViolenceFightArcStyleCheckHitbox.png
Controls:

  • 1P Left / Right: Change frame offset by 1.
  • 1P Up / Down: Change frame offset by 10.
  • 2P Start: Flip frame horizontally.
  • Service Coin: Toggles Area (Dark blue) and Attack (Light blue) visibility for the current frame.
(Source: Original TCRF research)