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Yakouchuu II: Satsujin Kouro

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Title Screen

Yakouchuu II: Satsujin Kouro

Developer: Athena
Publisher: Athena
Platform: Nintendo 64
Released in JP: October 22, 1999


DevTextIcon.png This game has hidden development-related text.
SoundtestIcon.png This game has a hidden sound test.


Unused Sound & Graphic Viewer Menu

Yakouchuu2-soundtest.png

An unused menu can be used to play the game's movies, sounds, music, and view the game's background images. Apply the below code to access this menu. With the code on, either hold the L button when the game is booting up, or press L in any of the game's menus, except the main menu.

Press L For Sound & Graphic Menu
D01B2157 0020
8115A6BE 000F

Controls for the menu:

  • L / R to change SFX digit.
  • C-Up to play the current SFX.
  • C-Left / C-Right to change BGM digit.
  • C-Down to play BGM.
  • A to stop playing BGM.
  • D-Pad Left / Right to change movie digit.
  • Z to play movie.
  • D-Pad Up / Down to change HVQ digit.
(Source: Original TCRF research)

Error Message

Yakouchuu2-errormessage.png

If the game tries to load a game mode that is non-existent, this message will display and flash on-screen.

Press R + Z For Error Message
D11582C4 2010
8115A6BE 0011
(Source: Original TCRF research)

Development Text

Present at 0x492B0 in the ROM are some EEPROM related messages followed by some FMV related messages.

L[%d]= %3d
%d[%03d,%03d]
| CompanyCode| 0x%02X 0x%02X 
| Body Code  | 0x%02X              |
| Version    | 0x%02X              |
| iSum/Sum   | 0x%02X/0X%04X       |
ERROR: Eeprom Failed to Read! 
ERROR: Eeprom Failed to Write! 
HIGH
 LOW
%s-Mem[0x%08X -> 0x%08X],
ERROR: 0x%08X/0x%05X 
alloc2 : ADDR = 0x%08X SIZE = 0x%X
TIM num: %d
%3d/%3d
File:%2d
Code:0x%04X
F0:%08X
F1:%08X
ERROR: EEPROM reading Failed! 
ERROR: EEPROM writing Failed! 
FileVersion  : %s
CompressType : %s
4:2:2
4:1:1
FileSize     : %d(0x%05X)
ImageSize    : %dx%d
SourceName : %d
CPU decoder -> %lldms
File version        : %s
File size           : %d
Image width         : %d
Image height        : %d
Compress type       : %s
4:2:2
4:1:1
Total frames        : %d
Video rate          : %f frame/sec
Total audio records : %d
Audio rate          : %d Hz
Display mode        : %s
16-bit RGBA
ERROR: HVQM_DATASIZE_MAX is too small!
HVQM_DATASIZE : %d BYTE
ERROR: HVQM_AUDIO_DATASIZE_MAX is too small!!
HVQM_AUDIOSIZE : %d BYTE
ERROR: HVQM_SPFIFO_SIZE is too small!!
HVQM_SPFIFOSIZE : %d BYTE
Oh,No!You made the Fatality Error!
HVQ/%3d
SE /%3d
BGM/%3d
MOVIE/%3d
(Source: Ferrox)