Metroid Prime Hunters
From The Cutting Room Floor
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| Metroid Prime Hunters |
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Developer: Nintendo Software Technology
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| To do: The Metroids and unused multiplayer map need to get up here. |
Metroid Prime Hunters is a more Quake-styled game in the Metroid series for the Nintendo DS featuring a rainbow collection of new characters and the same two bosses over and over.
Contents |
Unused Models
| Filename | Info | Image |
|---|---|---|
| MoverTest_Model.bin | An unused model of moving block objects. |
Unused Music
Some leftover music tracks were discovered hidden away in the .sdat file inside the ROM image:
Entrance Themes
| Filename | Hunter | Audio clip |
|---|---|---|
| SEQ_INTRO_SYLUX.sseq | Sylux | |
| SEQ_INTRO_TRACE.sseq | Trace | |
| SEQ_INTRO_NOXUS.sseq | Noxus | |
| SEQ_INTRO_WEAVEL.sseq | Weavel | |
| SEQ_INTRO_GUARDIAN.sseq | Guardian |
Unused entrance themes for individual bounty hunters.
MENU_1
An unused menu theme from the game, which is based on the menu theme from the First Hunt demo.
Unused Text
GameMessages.bin contains unused messages that do not appear at any point in the game. Some of them hint at abandoned story elements.
WARNING: hostiles detected.\ OCTOLITHS are likely to be heavily guarded. proceed with caution.
WARNING:\ long-range sensors detect warp signatures of stealth-class spacecraft approaching the ALIMBIC sector.
WARNING:\ subspace intercepts suggest the presence of bounty hunters in ALIMBIC territory.
GUNSHIP TRANSMISSION\ warp signatures of at least four bounty hunter vessels confirmed.
GUNSHIP TRANSMISSION\ analysis of telepathic transmission from TETRA GALAXY complete. unable to validate any source of ULTIMATE POWER.
GUNSHIP TRANSMISSION\ origin of telepathic message identified as prisoner GOREA. threat analysis: strategic lure for an unwitting liberator.
GUNSHIP TRANSMISSION\ GOREA must not escape. all measures necessary to contain this threat are authorized.
top screen\ various hostile forces in pursuit of $ULTIMATE POWER.$ $EXTREME CAUTION$ is advised.
SCAN FIRST TO PICK UP\
GUNSHIP TRANSMISSION\ WARNING! unidentified vessel detected in docking bay alpha seven. $EXTREME CAUTION$ is advised.
FORCE FIELD CANNOT BE DEACTIVATED WITH THAT WEAPON\
SAVE STATION\ would you like to save your progress?
GUNSHIP TRANSMISSION\ severe timefield disruption detected in the vicinity of the $ALIMBIC CLUSTER.$
GUNSHIP TRANSMISSION\ sensors detect the proximity of an ALIMBIC ARTIFACT.
"Music Test" Titles
Within BGMSELECTLIST.DAT is a list of track titles for the game's sound test in the Options menu. These titles, however, aren't shown in-game whatsoever.
TITLE MENU RESULTS CELESTIAL_GATEWAY ALINOS_GATEWAY VESPER_GATEWAY ARCTERRA_GATEWAY SHADOWS ENEMIES THE_ARCHIVES PURSUIT KANDEN FOREBODING CRETAPHID AFTERMATH ESCAPE ALINOS SPIRE SLENCH THE_OUTPOST GUARDIANS SYLUX DESOLATION ARCTERRA NOXUS TRACE THE_ELDERS DEMON_SPAWN SPACE_DECAY WATCHING WEAVEL GOREA HUNTERS GOREA_RETURNS
| The Metroid series | |
|---|---|
| NES | Metroid |
| Super NES | Super Metroid |
| GameCube | Metroid Prime (Prototype) • Metroid Prime 2: Echoes |
| Wii | Metroid Prime 3: Corruption (Prototype) • Metroid: Other M |
| Game Boy | Metroid II: Return of Samus |
| Game Boy Advance | Metroid Fusion • Metroid Zero Mission |
| Nintendo DS | Metroid Prime Hunters ("First Hunt" Prototype) |
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused text
Games > Games by release date > Games released in 2006
Games > Games by series > Metroid series
Games > Nintendo DS games
