Atomic Robo-Kid Special
|Atomic Robo-Kid Special|
|This needs some investigation.|
Discuss ideas and findings on the talk page.
Specifically: See if there's a legitimate way of accessing these.
A multitude of debugging functions can be accessed by setting RAM address $2205 to certain values. Values can be combined to enable multiple debugging functions at once.
Level Select and Free Movement Mode
Set $2205 to 02 (F82205:02+ in Ootake).
The level select can be accessed by pressing Select during gameplay. "Area" sets the level to go to and "Restart" appears to set the starting position.
The free movement mode can be activated by pressing Select and any direction on the D-Pad at the same time during gameplay.
Set $2205 to 04 (F82205:04+ in Ootake). The coordinate display can be found on the bottom right corner of the screen.
Set $2205 to 08 (F82205:08+ in Ootake). Pause during gameplay and press Select to advance frame-by-frame.
Set $2205 to 01 (F82205:01+ in Ootake).
Additional Debugging Text
Text for a debug menu, similar to the one in Gomola Speed, can be found starting at x38C1:
<< CHECK MODE >> OBJ FONT BACK FONT SOUND EXIT
BANK GROUP COLOR
HIT CHECK AREA SELECT OFF ON OPTION POSITION STEP EXEC YES NO
It is likely the above debugging functions are intended to be accessed/enabled in here.