Bakugan Battle Brawlers: Battle Trainer
Bakugan Battle Brawlers: Battle Trainer |
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Developer: Magic Pockets This game has unused models. |
Bakugan Battle Brawlers: Battle Trainer is a spinoff to Bakugan: Battle Brawlers, based on the toyline and anime of the same name.
To do: There is still more to be added |
Contents
Debug Menu
Enter the following Action Replay codes, then press Start while in the Caring Zone to access the game's debug menu.
USA | Europe |
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94000130 FFF70000 920B11A0 0000000A 220B11A0 00000002 D2000000 00000000 |
94000130 FFF70000 920B2900 0000000A 220B2900 00000002 D2000000 00000000 |
Main Menu
Controls (Main Menu)
- A: Select a menu.
- B: Return to the previous menu.
- L: Open the Card menu.
Options (Main Menu)
- Main: Return to the title screen.
- Marble01-12 and Marble13-24: Warp to any of the marble mazes. Bakugan is defaulted to Blade Tigrerra with no way to change this.
- caring: Warp to the Caring Zone.
- planet: Go to the mission select screen.
- Puzzle: Starts an unused, soundless and unfinished minigame named Reveal the Portal Card, with additional text on the bottom screen indicating whose turn it is. It resembles a tic-tac-toe styled game, and also shows an earlier name of Vector, being Dark Neketsu. Pressing Start will freeze the game.
- CutScene: View the game's cutscenes and Bakugan animations.
- Minigame: Play the four stat-increasing minigames.
- Combat: Start a battle with the last brawler you've faced. It defaults to their team being Blade Tigrerra, Preyas and Preyas Angelo.
- BakViewer: Opens a model/animation viewer of every Bakugan ball in the game, including an unused Serpenoid. Apart from resets, there is no way to exit this viewer once opened.
- Save: Saves the current game.
- Load: Should load one of the saved games, but this doesn't appear to work.
Card Menu
An offshoot of the Debug Menu that deals with cards. Pressing the Card button will randomize the current card selection.
- Left/Right: Changes the cards' grade.
- L: Return to the main debug menu.
CutScene Controls
There are three types of cutscene; 2D (story cutscenes), 3D (battle intro/victory cutscenes), and anim (Bakugan battle animations).
- Controls (2D)
- Up/Down: Change the selected cutscene.
- A: Play the selected cutscene.
- Controls (3D)
- Left/Right: Change the cutscene that's currently playing.
- Controls (anim)
- Left/Right: Select the current Bakugan.
- Up/Down: Change the Bakugan's current animation.
BakViewer Controls
- Left/Right: Rotate the ball.
- A/B/X/Y: Open and close the ball.
- L/R: Change the selected ball.
- Start: When held, replaces the ball with its sprite.
Unused Bakugan
These Bakugan are likely to be leftovers from the prequel Bakugan: Battle Brawlers and were initially planned to be used in this game but was cut from public use. Most of them appear to be using lower poly models and or use placeholder models.
To do: There is still more in the coding |
Dragonoid (Pyrus)
This is the original form of Dragonoid in the Bakugan series. Dragonoid made an appearance in the prequel as a playable Bakugan that Dan uses. It does however exist within this game's code but was left unfinished and cut from normal use due to Ultimate Dragonoid already being an available Bakugan that you earn when playing the game. Dragonoid has a max of 1,300 G-Power just like Ultimate Dragonoid when you max it out to level 12. When used in battle, the Bakugan name is cut off and instead says "Drago" instead of "Dragonoid"; another thing to note is the Bakugan ID is visible just below to the right of the Bakugan. In the Caring Zone, the Bakugan uses the ball model of Blade Tigrerra (Haos). This Bakugan is fully functional in game and can only be acquired by the use of cheat codes.
Dragonoid in the Caring Zone | Dragonoid in Battle |
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Delta Dragonoid (Pyrus)
This is an evolution form of Dragonoid in the Bakugan series. Delta Dragonoid made an appearance in the prequel as a playable Bakugan that Dan uses. It does however exist within this game's code but was left unfinished and cut from normal use due to Ultimate Dragonoid already being an available Bakugan that you earn when playing the game. Delta Dragonoid has a max of 1,300 G-Power just like Dragonoid and Ultimate Dragonoid when you max it out to level 12. When used in battle, the Bakugan uses the regular Dragonoid model as a placeholder since it doesn't have a Delta Dragonoid model; another thing to note is the Bakugan ID is visible just below to the right of the Bakugan. In the Caring Zone, the Bakugan uses the ball model of Blade Tigrerra (Haos). This Bakugan is fully functional in game and can only be acquired by the use of cheat codes.
Delta Dragonoid in the Caring Zone | Delta Dragonoid in Battle |
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Tigrerra (Haos)
This is the original form of Tigrerra in the Bakugan series. Tigrerra made an appearance in the prequel as a playable Bakugan that Runo uses. It does however exist within this game's code but was left unfinished and cut from normal use due to Blade Tigrerra already being an available Bakugan that you earn when playing the game. Tigrerra has a max of 1,250 G-Power just like Blade Tigrerra when you max it out to level 12. When used in battle, the Bakugan uses the regular Dragonoid model as a placeholder since it doesn't have a Tigrerra model; another thing to note is the Bakugan ID is visible just above to the right of the Bakugan. In the Caring Zone, the Bakugan uses the ball model of Blade Tigrerra (Haos). This Bakugan is fully functional in game and can only be acquired by the use of cheat codes.
Tigrerra in the Caring Zone | Tigrerra in Battle |
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Preyas (Aquos)
This is the original form of Preyas in the Bakugan series. Preyas made an appearance in the prequel as a playable Bakugan that Marucho uses. It does however exist within this game's code but was left unfinished and cut from normal use due to Angelo Preyas already being an available Bakugan that you earn when playing the game. Preyas has a max of 1,250 G-Power when you max it out to level 12. When used in battle, the Bakugan uses the regular Dragonoid model as a placeholder since it doesn't have a Preyas model; another thing to note is the Bakugan ID is visible just above to the right of the Bakugan. In the Caring Zone, the Bakugan uses the ball model of Blade Tigrerra (Haos). This Bakugan is fully functional in game and can only be acquired by the use of cheat codes.
Preyas in the Caring Zone | Preyas in Battle |
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Diablo Preyas (Aquos)
This is the original form of Diablo Preyas in the Bakugan series. Diablo Preyas made an appearance in the prequel as a playable Bakugan that Marucho uses. It does however exist within this game's code but was left unfinished and cut from normal use due to Angelo Preyas already being an available Bakugan that you earn when playing the game. Diablo Preyas has a max of 1,150 G-Power when you max it out to level 12. When used in battle, the Bakugan uses the regular Dragonoid model as a placeholder since it doesn't have a Diablo Preyas model; another thing to note is the Bakugan ID is visible just above to the right of the Bakugan. In the Caring Zone, the Bakugan uses the ball model of Blade Tigrerra (Haos). Lastly the Bakugan uses a very buggy and early image of Diablo Preyas in the Caring Zone, also the name banner is on the right side of the top screen rather than the usual left side like the other Bakugan. This Bakugan is fully functional in game and can only be acquired by the use of cheat codes.
Diablo Preyas in the Caring Zone | Diablo Preyas in Battle |
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Gorem (Subterra)
This is the original form of Gorem in the Bakugan series. Gorem made an appearance in the prequel as a playable Bakugan that Julie uses. It does however exist within this game's code but was left unfinished and cut from normal use due to Hammer Gorem already being an available Bakugan that you earn when playing the game. Gorem has a max of 1,250 G-Power when you max it out to level 12. When used in battle, the Bakugan uses the regular Dragonoid model as a placeholder since it doesn't have a Gorem model; another thing to note is the Bakugan ID is visible just above to the right of the Bakugan. In the Caring Zone, the Bakugan uses the ball model of Blade Tigrerra (Haos). Lastly the Bakugan uses a very buggy and early image of Diablo Preyas in the Caring Zone. The name of the Bakugan is Diablo Preyas in the Caring Zone, however in battle the name changes to Gorem. This Bakugan is fully functional in game and can only be acquired by the use of cheat codes.
Gorem in the Caring Zone | Gorem in Battle |
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Skyress (Ventus)
This is the original form of Skyress in the Bakugan series. Skyress made an appearance in the prequel as a playable Bakugan that Shun uses. It does however exist within this game's code but was left unfinished and cut from normal use due to Storm Skyress already being an available Bakugan that you earn when playing the game. Skyress has a max of 1,230 G-Power when you max it out to level 12. When used in battle, the Bakugan uses the regular Dragonoid model as a placeholder since it doesn't have a Skyress model; another thing to note is the Bakugan ID is visible just above to the right of the Bakugan. In the Caring Zone, the Bakugan uses the ball model of Blade Tigrerra (Haos). Lastly the Bakugan uses a very buggy and early image of Diablo Preyas in the Caring Zone. The name of the Bakugan is Diablo Preyas in the Caring Zone, however in battle the name changes to Skyress. This Bakugan is fully functional in game and can only be acquired by the use of cheat codes.
Skyress in the Caring Zone | Skyress in Battle |
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Serpenoid (Subterra)
Serpenoid made an appearance in the prequel as a playable Bakugan that many characters use. It does however exist within this game's code, and is complete, with its own ball form and Bakugan form with fully fledged animations, though strangely, it shows a Pyrus Serpenoid in battle for some reason. This Bakugan is fully functional in game and can only be acquired by the use of cheat codes.
The Bakugan series
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Nintendo DS | Battle Trainer |
Wii, PlayStation 2, PlayStation 3, Xbox 360 | Bakugan Battle Brawlers |
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