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Bio Miracle Bokutte Upa

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Title Screen

Bio Miracle Bokutte Upa

Developer: Konami
Publisher: Konami
Platforms: NES, Famicom Disk System
Released in JP: April 22, 1988 (FDS),
February 26, 1993 (Famicom)
Released in US: June 9, 2008 (VC)
Released in EU: August 9, 2008 (VC)


LevelSelectIcon.png This game has a hidden level select.
Carts.png This game has revisional differences.


Bio Miracle Bokutte Upa was initially a Japan-only NES game until America and Europe got to play it through the Wii Virtual Console in 2008.

No Damage

Bio Miracle Bokutte Upa (J)-1.png

A message reading "NO DAMAGE" will appear at the stage number screen if you set RAM address value 0x1C to 1. While the message would appear to imply an invincibility mode, the only thing it seems to do is keep you from being able to pause.

Level Select

Bio Miracle Bokutte Upa-levelselect.png

On the title screen, hold Up + A on Controller 1 and Down + B on Controller 2. While holding all these buttons, press Select on Controller 1 to enable level select mode. Press Select (A in the Famicom version) to cycle through the level numbers to start with.

(Source: kasuminome for GameFAQs)

Version Differences

Title Screen

FDS Famicom
Bio Miracle Bokutte Upa FDS title screen.png Bio Miracle Bokutte Upa (J)-0.png

The first obvious change is the difficulty setting added to the Famicom release. When you press Start you can adjust the difficulty, while on the FDS you start your game. On easy mode you start with 3 health and 4 lives while normal mode starts you off with only 2 health and 2 lives. Also enemy damage is reduced in easy mode. The normal difficulty is equivalent to the FDS version's difficulty.

In the Famicom release, the Konami logo was removed and added three stars, one being discolored. Baby Upa was also removed from next to the title. The removed graphics still remain in the ROM, though.

KONAMI...all rights reserved Please wait ~♥

The Famicom release starts off with this logo instead of a loading message.

Music

Hmmm...
To do:
Rip music tracks to compare.

The FDS release has some nicer quality music since it uses the system's wavetable sound channel. The Famicom release remixed some tracks to compensate for this.