We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Blizzard Pass (ZX Spectrum)
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| Blizzard Pass |
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Developer:
Alan Cox
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Source Code Fragments
Two bits of code slipped through the cracks. These can be seen in the .tap dump at the addresses listed below.
D090:
LD (CURSADD),HL JP dispr .scro LD A,(CURSROW) CP 19 JR NZ,not19 LD A,(dck) A JR Z,not19 LD A,13 LD (wbot),A ak: scrbot LD A,19:JR lds 2 .not19 CP 23 JR C,nsc1 scrbot LD A,23 .lds LD (CURSROW),A:Ö fa XOR A:LD (CURSCOL),A JP dispr .nsc1 LD A,(CURSROW) INC A LD (CURSROW),A fa XOR A:LD (CURSCOL),A JP dispr .nsc LD DE,(CURSADD) LD BC,15360 LD H,0 LD L,A ADD HL,HL ADD HL,HL ADD HL,HL ADD HL,BC *PUSH DE:PUSH HL:LD DE,BILB:LD BC,8*256 .acchasc LD A,(HL):LD (DE),A:INC HL:INC DE:B
DA88:
RD A,(DE) CP (HL) JR Z,found INC DE LD A,E CP mem JR
