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Bound High!

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Title Screen

Bound High!

Developer: Japan System Supply
Platform: Virtual Boy


GraphicsIcon.png This game has unused graphics.


We could only wish we were playing this right now... maybe...
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Bound High! is about a bouncing spherical robot who crushes his opponents from above in a top-down view. It's a lot better than it may sound, and it was one of three highly-anticipated Virtual Boy games announced to be coming as part of a system relaunch. Unfortunately, a planned February 1996 release in Japan never materialized, while in America it was pushed all the way to late August...and then Nintendo opted to just pull the plug on the system.

Still, the game was completed and eventually a finished prototype was leaked online.

Old Menu Graphics

Beginning at 0x4C1B4 in the ROM are the title screen and main menu graphics.

Logo Text

BoundHigh-VB-JapnSytemUl.png

The company name in the intro is part of the cat logo, and on the title screen it's displayed in the game's normal font. This double-height "font" is included with the other title screen graphics, however.

Mode Names

BoundHigh-VB-Menu.png
BoundHigh-VB-EarlyMenu.png

Stored along with the rest of the menu graphics is this text, presumably used for the mode names before they were finalized (as seen at right). Since each letter is only included once, it's not abundantly clear what they all spell, but an educated guess might be "QUEST", "PUZZLE", "RANDOM", and "JOURNEY". Notably, the "Score Attack!!" mode in the final game uses puzzle pieces as its background.

While "Quest" and "Journey" kind of make sense for their respective modes, the synonymous names were probably too confusing.