Burnin' Rubber 5 HD
Burnin' Rubber 5 HD |
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Developer: Xform Games This game has unused graphics. |
To do: Could someone upload the "TyrantSkin5_Texture" and "GTBlazeSkin5_Texture" image? |
Burnin' Rubber 5 HD is a Standalone HD version of the original Burnin' Rubber 5 Shockwave game. And yes, it is packed with weapons and explosions!
Contents
Unused Paint
The Rhino has three paint jobs in the game that go unused, due to the car being a boss car. These are leftover skins from Xform's other game Downtown Drift.
Name Changes
A few vehicles had their name changed in Burnin' Rubber 5. These names are from the previous Burnin' Rubber games like 3, 4, Crash 'n' Burn, and Shift.
Original Names | Final Names |
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Viral | Snake |
Phaser GTI | Vulcan |
Rally 7 | Evader |
Monster Truck | Mammoth |
Vice V80 | Vice |
Big Truck | BT One |
Panther V8 | Tyrant |
Abraham N1 | Tank |
Jumper | Spryster |
Snake GT | Viper |
A7 Predator | A7 |
To add more confusion into the name changes, when you complete Destruction Derby and unlock the Snake, it's called Stingray.
Unused Vehicle Slots
In VehicleData.txt, there's a list of extra vehicles in-game that have nothing other than their names.
// Burnin' Rubber 3 //PhaserGTIBR3 //GiantBR3 //Jumper //Viral //Rally7 //RebelBR3 //Inferno66BR3 //PantherV8BR3 //PetiteXsBR3 //HoundBR3 //SunstormBR3 //TankBR3 //BTOneBR3 //Coyoyte // Burnin' Rubber 4 //TaxiBR4 //TankBR4 //Bullet350BR4 //ViceV80 //HoundBR4 //SunstormBR4 //PhaserGTIBR4 //Rally7BR4 //BigTruck //PoliceBR4 //MonsterTruck //MauraderX
Unused Console GUI
In the "English (US)" text file, there's some text listing an unused console that would show you who eliminated who in-game. It's only appearance was in the Sneak Peak build for the Shockwave version of the game in 2012. For some reason, the text remains in the HD version.
//----------------------------- // Console //----------------------------- // Primary //------------ MachineGun1 = shot MachineGun2 = using a machinegun HeavyMachineGun1 = shot HeavyMachineGun2 = using a heavy machinegun Minigun1 = riddled Minigun2 = with holes using a minigun Shotgun1 = fragged Shotgun2 = with a blast of a shotgun Laser1 = sliced Laser2 = with a laser beam FlameThrower1 = burned FlameThrower2 = using a flamethrower EnergyGun1 = blew EnergyGun2 = away with an energygun RailGun1 = perforated RailGun2 = with a railgun //------------ // Secondary //------------ Rocket1 = destroyed Rocket2 = with a rocket Missile1 = made Missile2 = explode with a missile Striker1 = delivered Striker2 = a bunch of strikers Grenade1 = gave Grenade2 = a pinless grenade Caltrop1 = used caltrops on Caltrop2 = with great effect Mine1 = dropped a mine for Mine2 = to drive over CargoRocket1 = launched CargoRocket2 = into oblivion HomingMissile1 = sent HomingMissile2 = a homing missile FuelAirRPG1 = ignited FuelAirRPG2 = with some fuel MiniGunTurret1 = left MiniGunTurret2 = a minigun turret to look at RocketTurret1 = left RocketTurret2 = a rocket turret to enjoy LaserTurret1 = left LaserTurret2 = a nice slicing laser turret //------------ // Special //------------ RoofTurretMachineGun1 = used a special machinegun turret on RoofTurretMachineGun2 = RoofTurretFlak1 = used a special flak turret to end RoofTurretFlak2 = 's race RoofTurretRocket1 = successfully fired some special rockets at RoofTurretRocket2 = RoofTurretStickyMine1 = glued some explosives on RoofTurretStickyMine2 = DFAMissile1 = steered a predator missile on top of DFAMissile2 = = RedeemerMissile1 = guided a redeemer to finish off RedeemerMissile2 = FireTrail1 = burned FireTrail2 = to a crisp Flamer1 = torched Flamer2 = to the end Barrel1 = and some explosive barrels sent Barrel2 = to kingdom come RearStriker1 = unloaded some strikers onto RearStriker2 = Shell1 = and a tank weren't a good combination for Shell2 = AutoGuns1 = was lazy and the autoguns finished off AutoGuns2 = MobileRedeemer1 = guided a redeemer to finish off MobileRedeemer2 = //------------ // Misc //------------ TeamKiller1 = destroyed team member: TeamKiller2 = Teamkiller! Suicide1 = destroyed Suicide2 = Nice going! Collision = tried to park his vehicle into a wall AreaDamage = wanted to see an explosion up close
Downloading Vehicles
Like the Unused Console, they also left some lines for downloading vehicles. In the original game, you had to download a vehicle in order to use it. Since the HD version already has the vehicle files, there was no need to download vehicles.
// Loading/locked MenuLoadingHeaderText = VEHICLE QUEUED FOR DOWNLOAD MenuLoadingSubText = PLEASE WAIT MenuLoadingHeaderText2 = DOWNLOADING VEHICLE MenuLoadingSubText2 = PLEASE WAIT
Unused Songs
To do: Rip the other song up here please. |
In the files, there's 2 songs named "AllThatMatters" and "Adrenaline". The only way to hear these songs in-game is via modding.
Song Name | BGM | Notes |
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Adrenaline | Adrenaline is a song that's used for the intro to Burnin' Rubber 3. |
Unused Vehicles
A few cars in the game for some reason have modded bodykits and not their original. The only car to have their original counterpart in-game is the Inferno 66 and Spryster Turbo.
Unused Weapons
A few weapons go unused as well. It's unknown if the weapons function or not but their mesh data is still in the files.
Unused Sounds
The only engine sound used in-game is DefaultStationair_SFX.wav, while the rest were left unused. In fact, these are the same engine sounds that are used in Burnin' Rubber: Crash 'n Burn.
The Burnin' Rubber series
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Adobe Shockwave | Burnin' Rubber 2 • Burnin' Rubber 3 • Burnin' Rubber 4 |
Windows | Burnin' Rubber 5 HD |
- Pages missing developer references
- Games developed by Xform Games
- Pages missing publisher references
- Games published by Xform Games
- Windows games
- Pages missing date references
- Games released in 2018
- Games released in February
- Games released on February 14
- Games with unused graphics
- Games with unused models
- Games with unused sounds
- To do
- Burnin' Rubber series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with unused graphics
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