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Call of Duty: Modern Warfare (Windows)/Unused Audio
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This is a sub-page of Call of Duty: Modern Warfare (Windows).
There's a fair amount of unused voice-overs in the game files, mostly relating to cut game modes.
This page is loooong... Consider grouping related content into additional subpages to ease readability. |
This page or section needs more audio. There's a whole lotta words here, but not enough audio. Please fix this. |
Contents
Sub-Pages
Unused Operators Audio Unused Operators Audio. |
Gamemodes
Rugby
Filename | Audio | Filename | Audio |
---|---|---|---|
dx_mpa_uktl_gametype_rugby_10.wav | dx_mpa_aftl_gametype_rugby_10.wav | ||
dx_mpa_chtl_gametype_rugby_10.wav | dx_mpa_rutl_gametype_rugby_10.wav |
High Value Target
Filename | Audio | Filename | Audio |
---|---|---|---|
dx_mpa_uktl_boost_hvt_10.wav | dx_mpa_uktl_gametype_hvt_10.wav | ||
dx_mpa_uktl_hvt_all_hvts_10.wav | dx_mpa_uktl_hvt_all_hvts_20.wav | ||
dx_mpa_uktl_hvt_enemy_captured_10.wav | dx_mpa_uktl_hvt_enemy_captured_20.wav | ||
dx_mpa_uktl_hvt_enemy_down_10.wav | dx_mpa_uktl_hvt_enemy_down_20.wav | ||
dx_mpa_uktl_hvt_enemy_status_10.wav | dx_mpa_uktl_hvt_enemy_status_20.wav | ||
dx_mpa_uktl_hvt_enemy_status_30.wav | dx_mpa_uktl_hvt_enemy_status_captured_10.wav | ||
dx_mpa_uktl_hvt_enemy_status_captured_20.wav | dx_mpa_uktl_hvt_friendly_captured_10.wav | ||
dx_mpa_uktl_hvt_friendly_captured_20.wav | dx_mpa_uktl_hvt_friendly_down_10.wav | ||
dx_mpa_uktl_hvt_friendly_down_20.wav | dx_mpa_uktl_hvt_friendly_status_10.wav | ||
dx_mpa_uktl_hvt_friendly_status_20.wav | dx_mpa_uktl_hvt_friendly_status_30.wav | ||
dx_mpa_uktl_hvt_friendly_status_captured_10.wav | dx_mpa_uktl_hvt_friendly_status_captured_20.wav | ||
dx_mpa_uktl_hvt_granted_10.wav | dx_mpa_uktl_hvt_granted_20.wav | ||
dx_mpa_uktl_hvt_granted_30.wav | dx_mpa_uktl_hvt_min_hvts_10.wav | ||
dx_mpa_uktl_hvt_min_hvts_20.wav | dx_mpa_uktl_hvt_status_10.wav | ||
dx_mpa_uktl_hvt_status_20.wav | dx_mpa_uktl_hvt_status_30.wav | ||
dx_mpa_uktl_hvt_zero_hvts_10.wav | dx_mpa_uktl_hvt_zero_hvts_20.wav | ||
dx_mpa_aftl_boost_hvt_10.wav | dx_mpa_aftl_gametype_hvt_10.wav | ||
dx_mpa_aftl_hvt_all_hvts_10.wav | dx_mpa_aftl_hvt_all_hvts_20.wav | ||
dx_mpa_aftl_hvt_enemy_captured_10.wav | dx_mpa_aftl_hvt_enemy_captured_20.wav | ||
dx_mpa_aftl_hvt_enemy_down_10.wav | dx_mpa_aftl_hvt_enemy_down_20.wav | ||
dx_mpa_aftl_hvt_enemy_status_10.wav | dx_mpa_aftl_hvt_enemy_status_20.wav | ||
dx_mpa_aftl_hvt_enemy_status_30.wav | dx_mpa_aftl_hvt_enemy_status_captured_10.wav | ||
dx_mpa_aftl_hvt_enemy_status_captured_20.wav | dx_mpa_aftl_hvt_friendly_captured_10.wav | ||
dx_mpa_aftl_hvt_friendly_captured_20.wav | dx_mpa_aftl_hvt_friendly_down_10.wav | ||
dx_mpa_aftl_hvt_friendly_down_20.wav | dx_mpa_aftl_hvt_friendly_status_10.wav | ||
dx_mpa_aftl_hvt_friendly_status_20.wav | dx_mpa_aftl_hvt_friendly_status_30.wav | ||
dx_mpa_aftl_hvt_friendly_status_captured_10.wav | dx_mpa_aftl_hvt_friendly_status_captured_20.wav | ||
dx_mpa_aftl_hvt_granted_10.wav | dx_mpa_aftl_hvt_granted_20.wav | ||
dx_mpa_aftl_hvt_granted_30.wav | dx_mpa_aftl_hvt_min_hvts_10.wav | ||
dx_mpa_aftl_hvt_min_hvts_20.wav | dx_mpa_aftl_hvt_status_10.wav | ||
dx_mpa_aftl_hvt_status_20.wav | dx_mpa_aftl_hvt_status_30.wav | ||
dx_mpa_aftl_hvt_zero_hvts_10.wav | dx_mpa_aftl_hvt_zero_hvts_20.wav | ||
dx_mpa_chtl_boost_hvt_10.wav | dx_mpa_chtl_gametype_hvt_10.wav | ||
dx_mpa_chtl_hvt_all_hvts_10.wav | dx_mpa_chtl_hvt_all_hvts_20.wav | ||
dx_mpa_chtl_hvt_enemy_captured_10.wav | dx_mpa_chtl_hvt_enemy_captured_20.wav | ||
dx_mpa_chtl_hvt_enemy_down_10.wav | dx_mpa_chtl_hvt_enemy_down_20.wav | ||
dx_mpa_chtl_hvt_enemy_status_10.wav | dx_mpa_chtl_hvt_enemy_status_20.wav | ||
dx_mpa_chtl_hvt_enemy_status_30.wav | dx_mpa_chtl_hvt_enemy_status_captured_10.wav | ||
dx_mpa_chtl_hvt_enemy_status_captured_20.wav | dx_mpa_chtl_hvt_friendly_captured_10.wav | ||
dx_mpa_chtl_hvt_friendly_captured_20.wav | dx_mpa_chtl_hvt_friendly_down_10.wav | ||
dx_mpa_chtl_hvt_friendly_down_20.wav | dx_mpa_chtl_hvt_friendly_status_10.wav | ||
dx_mpa_chtl_hvt_friendly_status_20.wav | dx_mpa_chtl_hvt_friendly_status_30.wav | ||
dx_mpa_chtl_hvt_friendly_status_captured_10.wav | dx_mpa_chtl_hvt_friendly_status_captured_20.wav | ||
dx_mpa_chtl_hvt_granted_10.wav | dx_mpa_chtl_hvt_granted_20.wav | ||
dx_mpa_chtl_hvt_granted_30.wav | dx_mpa_chtl_hvt_min_hvts_10.wav | ||
dx_mpa_chtl_hvt_min_hvts_20.wav | dx_mpa_chtl_hvt_status_10.wav | ||
dx_mpa_chtl_hvt_status_20.wav | dx_mpa_chtl_hvt_status_30.wav | ||
dx_mpa_chtl_hvt_zero_hvts_10.wav | dx_mpa_chtl_hvt_zero_hvts_20.wav | ||
dx_mpa_rutl_boost_hvt_10.wav | dx_mpa_rutl_gametype_hvt_10.wav | ||
dx_mpa_rutl_hvt_all_hvts_10.wav | dx_mpa_rutl_hvt_all_hvts_20.wav | ||
dx_mpa_rutl_hvt_enemy_captured_10.wav | dx_mpa_rutl_hvt_enemy_captured_20.wav | ||
dx_mpa_rutl_hvt_enemy_down_10.wav | dx_mpa_rutl_hvt_enemy_down_20.wav | ||
dx_mpa_rutl_hvt_enemy_status_10.wav | dx_mpa_rutl_hvt_enemy_status_20.wav | ||
dx_mpa_rutl_hvt_enemy_status_30.wav | dx_mpa_rutl_hvt_enemy_status_captured_10.wav | ||
dx_mpa_rutl_hvt_enemy_status_captured_20.wav | dx_mpa_rutl_hvt_friendly_captured_10.wav | ||
dx_mpa_rutl_hvt_friendly_captured_20.wav | dx_mpa_rutl_hvt_friendly_down_10.wav | ||
dx_mpa_rutl_hvt_friendly_down_20.wav | dx_mpa_rutl_hvt_friendly_status_10.wav | ||
dx_mpa_rutl_hvt_friendly_status_20.wav | dx_mpa_rutl_hvt_friendly_status_30.wav | ||
dx_mpa_rutl_hvt_friendly_status_captured_10.wav | dx_mpa_rutl_hvt_friendly_status_captured_20.wav | ||
dx_mpa_rutl_hvt_granted_10.wav | dx_mpa_rutl_hvt_granted_20.wav | ||
dx_mpa_rutl_hvt_granted_30.wav | dx_mpa_rutl_hvt_min_hvts_10.wav | ||
dx_mpa_rutl_hvt_min_hvts_20.wav | dx_mpa_rutl_hvt_status_10.wav | ||
dx_mpa_rutl_hvt_status_20.wav | dx_mpa_rutl_hvt_status_30.wav | ||
dx_mpa_rutl_hvt_zero_hvts_10.wav | dx_mpa_rutl_hvt_zero_hvts_20.wav |
Combat Oupost
Filename | Audio | Filename | Audio |
---|
Team Juggernaut
Filename | Audio | Filename | Audio |
---|
Plunder
Filename | Audio | Filename | Audio |
---|
Battle Royale
Filename | Audio | Filename | Audio |
---|
Gunfight
Filename | Audio | Filename | Audio |
---|
Prop Hunt(BR)
Filename | Audio | Filename | Audio | Filename | Audio |
---|---|---|---|---|---|
dx_bra_uktl_gametype_prophunt_10.wav | dx_bra_uktl_prop_hunt_description_10.wav | dx_bra_uktl_prop_hunt_description_20.wav | |||
dx_bra_uktl_prop_hunt_description_30.wav | dx_bra_uktl_prop_hunt_description_40.wav | dx_bra_uktl_prop_hunt_description_50.wav | |||
dx_bra_uktl_prop_hunt_description_60.wav | dx_bra_uktl_prop_hunt_description_70.wav | dx_bra_uktl_prop_hunt_description_80.wav | |||
dx_bra_uktl_prop_hunt_description_90.wav | dx_bra_uktl_prop_hunt_description_100.wav | dx_bra_uktl_prop_hunt_description_110.wav | |||
dx_bra_uktl_prop_hunt_description_120.wav | dx_bra_uktl_prop_hunt_description_130.wav | dx_bra_uktl_prop_hunt_description_140.wav | |||
dx_bra_uktl_prop_hunt_description_150.wav | dx_bra_uktl_prop_hunt_welcome_10.wav | dx_bra_uktl_prop_hunt_welcome_20.wav | |||
dx_bra_uktl_prop_hunt_welcome_30.wav | dx_bra_uktl_prop_hunt_gameplay_10.wav | dx_bra_uktl_prop_hunt_gameplay_20.wav | |||
dx_bra_uktl_prop_hunt_gameplay_30.wav | dx_bra_uktl_prop_hunt_gameplay_40.wav | dx_bra_uktl_prop_hunt_gameplay_50.wav | |||
dx_bra_uktl_prop_hunt_gameplay_60.wav | dx_bra_uktl_prop_hunt_gameplay_70.wav | dx_bra_uktl_prop_hunt_gameplay_80.wav | |||
dx_bra_uktl_prop_hunt_gameplay_90.wav | dx_bra_uktl_prop_hunt_gameplay_100.wav | dx_bra_uktl_prop_hunt_gulag_10.wav | |||
dx_bra_uktl_prop_hunt_gulag_20.wav | dx_bra_uktl_prop_hunt_gulag_30.wav | dx_bra_uktl_prop_hunt_gulag_40.wav | |||
dx_bra_uktl_prop_hunt_gulag_50.wav | dx_bra_uktl_prop_hunt_gulag_60.wav | dx_bra_uktl_prop_hunt_gulag_70.wav | |||
dx_bra_uktl_prop_hunt_gulag_80.wav | dx_bra_uktl_prop_hunt_back_from_gulag_10.wav | dx_bra_uktl_prop_hunt_back_from_gulag_20.wav | |||
dx_bra_uktl_prop_hunt_back_from_gulag_30.wav |
Perks
Filename | Audio | Filename | Audio |
---|---|---|---|
dx_mpa_uktl_perk_amped_10.wav | dx_mpa_uktl_perk_battlehardened_10.wav | ||
dx_mpa_uktl_perk_bountyhunter_10.wav | dx_mpa_uktl_perk_coldblooded_10.wav | ||
dx_mpa_uktl_perk_doubletime_10.wav | dx_mpa_uktl_perk_eod_10.wav | ||
dx_mpa_uktl_perk_ghost_10.wav | dx_mpa_uktl_perk_graverobber_10.wav | ||
dx_mpa_uktl_perk_heavymetal_10.wav | dx_mpa_uktl_perk_highalert_10.wav | ||
dx_mpa_uktl_perk_hunter_10.wav | dx_mpa_uktl_perk_killchain_10.wav | ||
dx_mpa_uktl_perk_munitions_10.wav | dx_mpa_uktl_perk_overkill_10.wav | ||
dx_mpa_uktl_perk_pointman_10.wav | dx_mpa_uktl_perk_quickfix_10.wav | ||
dx_mpa_uktl_perk_restock_10.wav | dx_mpa_uktl_perk_scavenger_10.wav | ||
dx_mpa_uktl_perk_shrapnel_10.wav | dx_mpa_uktl_perk_spotter_10.wav | ||
dx_mpa_uktl_perk_tracker_10.wav | dx_mpa_uktl_perk_tuneup_10.wav | ||
dx_mpa_uktl_perk_warhead_10.wav | |||
dx_mpa_aftl_perk_amped_10.wav | dx_mpa_aftl_perk_battlehardened_10.wav | ||
dx_mpa_aftl_perk_bountyhunter_10.wav | dx_mpa_aftl_perk_coldblooded_10.wav | ||
dx_mpa_aftl_perk_doubletime_10.wav | dx_mpa_aftl_perk_eod_10.wav | ||
dx_mpa_aftl_perk_ghost_10.wav | dx_mpa_aftl_perk_graverobber_10.wav | ||
dx_mpa_aftl_perk_heavymetal_10.wav | dx_mpa_aftl_perk_highalert_10.wav | ||
dx_mpa_aftl_perk_hunter_10.wav | dx_mpa_aftl_perk_killchain_10.wav | ||
dx_mpa_aftl_perk_munitions_10.wav | dx_mpa_aftl_perk_overkill_10.wav | ||
dx_mpa_aftl_perk_pointman_10.wav | dx_mpa_aftl_perk_quickfix_10.wav | ||
dx_mpa_aftl_perk_restock_10.wav | dx_mpa_aftl_perk_scavenger_10.wav | ||
dx_mpa_aftl_perk_shrapnel_10.wav | dx_mpa_aftl_perk_spotter_10.wav | ||
dx_mpa_aftl_perk_tracker_10.wav | dx_mpa_aftl_perk_tuneup_10.wav | ||
dx_mpa_aftl_perk_warhead_10.wav | |||
dx_mpa_chtl_perk_amped_10.wav | dx_mpa_chtl_perk_battlehardened_10.wav | ||
dx_mpa_chtl_perk_bountyhunter_10.wav | dx_mpa_chtl_perk_coldblooded_10.wav | ||
dx_mpa_chtl_perk_doubletime_10.wav | dx_mpa_chtl_perk_eod_10.wav | ||
dx_mpa_chtl_perk_ghost_10.wav | dx_mpa_chtl_perk_graverobber_10.wav | ||
dx_mpa_chtl_perk_heavymetal_10.wav | dx_mpa_chtl_perk_highalert_10.wav | ||
dx_mpa_chtl_perk_hunter_10.wav | dx_mpa_chtl_perk_killchain_10.wav | ||
dx_mpa_chtl_perk_munitions_10.wav | dx_mpa_chtl_perk_overkill_10.wav | ||
dx_mpa_chtl_perk_pointman_10.wav | dx_mpa_chtl_perk_quickfix_10.wav | ||
dx_mpa_chtl_perk_restock_10.wav | dx_mpa_chtl_perk_scavenger_10.wav | ||
dx_mpa_chtl_perk_shrapnel_10.wav | dx_mpa_chtl_perk_spotter_10.wav | ||
dx_mpa_chtl_perk_tracker_10.wav | dx_mpa_chtl_perk_tuneup_10.wav | ||
dx_mpa_chtl_perk_warhead_10.wav | |||
dx_mpa_rutl_perk_amped_10.wav | dx_mpa_rutl_perk_battlehardened_10.wav | ||
dx_mpa_rutl_perk_bountyhunter_10.wav | dx_mpa_rutl_perk_coldblooded_10.wav | ||
dx_mpa_rutl_perk_doubletime_10.wav | dx_mpa_rutl_perk_eod_10.wav | ||
dx_mpa_rutl_perk_ghost_10.wav | dx_mpa_rutl_perk_graverobber_10.wav | ||
dx_mpa_rutl_perk_heavymetal_10.wav | dx_mpa_rutl_perk_highalert_10.wav | ||
dx_mpa_rutl_perk_hunter_10.wav | dx_mpa_rutl_perk_killchain_10.wav | ||
dx_mpa_rutl_perk_munitions_10.wav | dx_mpa_rutl_perk_overkill_10.wav | ||
dx_mpa_rutl_perk_pointman_10.wav | dx_mpa_rutl_perk_quickfix_10.wav | ||
dx_mpa_rutl_perk_restock_10.wav | dx_mpa_rutl_perk_scavenger_10.wav | ||
dx_mpa_rutl_perk_shrapnel_10.wav | dx_mpa_rutl_perk_spotter_10.wav | ||
dx_mpa_rutl_perk_tracker_10.wav | dx_mpa_rutl_perk_tuneup_10.wav | ||
dx_mpa_rutl_perk_warhead_10.wav |
Team Leaders
USA
Filename | Audio | Filename | Audio | filename | audio |
---|---|---|---|---|---|
dx_mpa_ustl_airdrop_achieve_10.wav | dx_mpa_ustl_airdrop_destroyed_10.wav | dx_mpa_ustl_airdrop_enemy_use_10.wav | |||
dx_mpa_ustl_airdrop_friendly_use_10.wav | dx_mpa_ustl_airdrop_multiple_achieve_10.wav | dx_mpa_ustl_airdrop_multiple_destroyed_10.wav | |||
dx_mpa_ustl_airdrop_multiple_enemy_use_10.wav | dx_mpa_ustl_airdrop_multiple_friendly_use_10.wav | dx_mpa_ustl_ammodrop_called_10.wav | |||
dx_mpa_ustl_ammodrop_delivered_10.wav | dx_mpa_ustl_ammodrop_destroyed_10.wav | dx_mpa_ustl_bomb_achieve_10.wav | |||
dx_mpa_ustl_bomb_achieve_20.wav | dx_mpa_ustl_bomb_achieve_30.wav | dx_mpa_ustl_bomb_achieve_40.wav | |||
dx_mpa_ustl_bomb_defused_10.wav | dx_mpa_ustl_bomb_defused_20.wav | dx_mpa_ustl_bomb_defused_30.wav | |||
dx_mpa_ustl_bomb_defused_40.wav | dx_mpa_ustl_bomb_defusing_10.wav | dx_mpa_ustl_bomb_defusing_20.wav | |||
dx_mpa_ustl_bomb_defusing_a_10.wav | dx_mpa_ustl_bomb_defusing_a_20.wav | dx_mpa_ustl_bomb_defusing_b_10.wav | |||
dx_mpa_ustl_bomb_defusing_b_20.wav | dx_mpa_ustl_bomb_defusing_a_10.wav | dx_mpa_ustl_bomb_defusing_a_20.wav | |||
dx_mpa_ustl_bomb_defusing_b_10.wav | dx_mpa_ustl_bomb_defusing_b_20.wav | dx_mpa_ustl_bomb_enemydefused_10.wav | |||
dx_mpa_ustl_bomb_enemydefused_20.wav | dx_mpa_ustl_bomb_enemydefused_30.wav | dx_mpa_ustl_bomb_enemydefused_40.wav | |||
dx_mpa_ustl_bomb_enemydefusing_20.wav | dx_mpa_ustl_bomb_enemyowns_10.wav | dx_mpa_ustl_bomb_enemyowns_20.wav | |||
dx_mpa_ustl_bomb_enemyowns_30.wav | dx_mpa_ustl_bomb_enemyplanted_10.wav | dx_mpa_ustl_bomb_enemyplanted_20.wav | |||
dx_mpa_ustl_bomb_enemyplanted_30.wav | dx_mpa_ustl_bomb_enemyplanted_40.wav | dx_mpa_ustl_bomb_enemy_a_10.wav | |||
dx_mpa_ustl_bomb_enemy_a_20.wav | dx_mpa_ustl_bomb_enemy_a_30.wav | dx_mpa_ustl_bomb_enemy_b_10.wav | |||
dx_mpa_ustl_bomb_enemy_b_20.wav | dx_mpa_ustl_bomb_enemy_b_30.wav | dx_mpa_ustl_bomb_pickup_10.wav | |||
dx_mpa_ustl_bomb_pickup_first_10.wav | dx_mpa_ustl_bomb_planted_10.wav | dx_mpa_ustl_bomb_planted_20.wav | |||
dx_mpa_ustl_bomb_planted_30.wav | dx_mpa_ustl_bomb_planting_10.wav | dx_mpa_ustl_bomb_planting_20.wav | |||
dx_mpa_ustl_bomb_planting_a_10.wav | dx_mpa_ustl_bomb_planting_a_20.wav | dx_mpa_ustl_bomb_planting_b_10.wav | |||
dx_mpa_ustl_bomb_planting_b_20.wav | dx_mpa_ustl_bomb_taken_10.wav | dx_mpa_ustl_boost_arena_10.wav | |||
dx_mpa_ustl_boost_arena_20.wav | dx_mpa_ustl_boost_arena_30.wav | dx_mpa_ustl_boost_arena_40.wav | |||
dx_mpa_ustl_boost_arena_50.wav | dx_mpa_ustl_boost_arena_60.wav | dx_mpa_ustl_boost_arena_indepth_10.wav | |||
dx_mpa_ustl_boost_arena_objective_10.wav | dx_mpa_ustl_boost_arena_pickups_10.wav | dx_mpa_ustl_boost_blitz_10.wav | |||
dx_mpa_ustl_boost_btm_10.wav | dx_mpa_ustl_boost_btm_20.wav | dx_mpa_ustl_boost_cmd_10.wav | |||
dx_mpa_ustl_boost_ctf_10.wav | dx_mpa_ustl_boost_cyberattack_10.wav | dx_mpa_ustl_boost_cyberattack_20.wav | |||
dx_mpa_ustl_boost_cyberattack_30.wav | dx_mpa_ustl_boost_cyberattack_40.wav | dx_mpa_ustl_boost_cyberattack_50.wav | |||
dx_mpa_ustl_boost_cyberattack_short_10.wav | dx_mpa_ustl_boost_cyberattack_short_20.wav | dx_mpa_ustl_boost_cyberattack_short_30.wav | |||
dx_mpa_ustl_boost_demoattack_10.wav | dx_mpa_ustl_boost_demoattack_short_10.wav | dx_mpa_ustl_boost_demodefend_10.wav | |||
dx_mpa_ustl_boost_demodefend_short_10.wav | dx_mpa_ustl_boost_demo_ot_10.wav | dx_mpa_ustl_boost_dom_10.wav | |||
dx_mpa_ustl_boost_dom_20.wav | dx_mpa_ustl_boost_dropzone_10.wav | dx_mpa_ustl_boost_enemy_inbound_10.wav | |||
dx_mpa_ustl_boost_enemy_inbound_20.wav | dx_mpa_ustl_boost_genericround_10.wav | dx_mpa_ustl_boost_genericround_20.wav | |||
dx_mpa_ustl_boost_genericround_30.wav | dx_mpa_ustl_boost_grind_10.wav | dx_mpa_ustl_boost_groundwar_10.wav | |||
dx_mpa_ustl_boost_gungame_10.wav | dx_mpa_ustl_boost_hardpoint_10.wav | dx_mpa_ustl_boost_hq_10.wav | |||
dx_mpa_ustl_boost_hvt_10.wav | dx_mpa_ustl_boost_infected_10.wav | dx_mpa_ustl_boost_infected_20.wav | |||
dx_mpa_ustl_boost_killconfirmed_10.wav | dx_mpa_ustl_boost_killconfirmed_20.wav | dx_mpa_ustl_boost_losing_matchpoint_10.wav | |||
dx_mpa_ustl_boost_losing_matchpoint_20.wav | dx_mpa_ustl_boost_losing_matchpoint_30.wav | dx_mpa_ustl_boost_losing_matchpoint_40.wav | |||
dx_mpa_ustl_boost_losing_matchpoint_50.wav | dx_mpa_ustl_boost_losing_matchpoint_60.wav | dx_mpa_ustl_boost_losing_matchpoint_70.wav | |||
dx_mpa_ustl_boost_losing_matchpoint_80.wav | dx_mpa_ustl_boost_oic_10.wav | dx_mpa_ustl_boost_rugby_10.wav | |||
dx_mpa_ustl_boost_rugby_20.wav | dx_mpa_ustl_boost_rugby_short_10.wav | dx_mpa_ustl_boost_short_cyberattack_10.wav | |||
dx_mpa_ustl_boost_short_cyberattack_20.wav | dx_mpa_ustl_boost_siege_10.wav | dx_mpa_ustl_boost_siege_20.wav | |||
dx_mpa_ustl_boost_sndattack_10.wav | dx_mpa_ustl_boost_sndattack_20.wav | dx_mpa_ustl_boost_sndattack_short_10.wav | |||
dx_mpa_ustl_boost_sndattack_short_20.wav | dx_mpa_ustl_boost_snddefend_10.wav | dx_mpa_ustl_boost_snddefend_short_10.wav | |||
dx_mpa_ustl_boost_snddefend_short_20.wav | dx_mpa_ustl_boost_tdm_10.wav | dx_mpa_ustl_boost_tdm_20.wav | |||
dx_mpa_ustl_boost_tied_matchpoint_10.wav | dx_mpa_ustl_boost_tied_matchpoint_20.wav | dx_mpa_ustl_boost_tied_matchpoint_30.wav | |||
dx_mpa_ustl_boost_tied_matchpoint_40.wav | dx_mpa_ustl_boost_tied_matchpoint_50.wav | dx_mpa_ustl_boost_tied_matchpoint_60.wav | |||
dx_mpa_ustl_boost_tied_matchpoint_70.wav | dx_mpa_ustl_boost_tied_matchpoint_80.wav | dx_mpa_ustl_boost_tjugg_10.wav | |||
dx_mpa_ustl_boost_winning_matchpoint_10.wav | dx_mpa_ustl_boost_winning_matchpoint_20.wav | dx_mpa_ustl_boost_winning_matchpoint_30.wav | |||
dx_mpa_ustl_boost_winning_matchpoint_40.wav | dx_mpa_ustl_boost_winning_matchpoint_50.wav | dx_mpa_ustl_boost_winning_matchpoint_60.wav | |||
dx_mpa_ustl_boost_winning_matchpoint_70.wav | dx_mpa_ustl_boost_winning_matchpoint_80.wav | dx_mpa_ustl_captured_2_enemy_10.wav | |||
dx_mpa_ustl_captured_2_enemy_20.wav | dx_mpa_ustl_captured_2_friendly_10.wav | dx_mpa_ustl_captured_2_friendly_20.wav | |||
dx_mpa_ustl_captured_all_enemy_10.wav | dx_mpa_ustl_captured_all_enemy_20.wav | dx_mpa_ustl_captured_all_friendly_10.wav | |||
dx_mpa_ustl_captured_all_friendly_20.wav | dx_mpa_ustl_chopper_gunner_achieve_10.wav | dx_mpa_ustl_chopper_gunner_destroyed_10.wav | |||
dx_mpa_ustl_chopper_gunner_enemy_use_10.wav | dx_mpa_ustl_chopper_gunner_friendly_use_10.wav | dx_mpa_ustl_chopper_support_achieve_10.wav | |||
dx_mpa_ustl_chopper_support_destroyed_10.wav | dx_mpa_ustl_chopper_support_enemy_use_10.wav | dx_mpa_ustl_chopper_support_friendly_use_10.wav | |||
dx_mpa_ustl_cluster_strike_achieve_10.wav | dx_mpa_ustl_cluster_strike_enemy_use_10.wav | dx_mpa_ustl_cluster_strike_friendly_use_10.wav | |||
dx_mpa_ustl_cruise_predator_achieve_10.wav | dx_mpa_ustl_cruise_predator_destroyed_10.wav | dx_mpa_ustl_cruise_predator_enemy_use_10.wav | |||
dx_mpa_ustl_cruise_predator_friendly_use_10.wav | dx_mpa_ustl_delivered_apc_10.wav | dx_mpa_ustl_delivered_apc_20.wav | |||
dx_mpa_ustl_delivered_heli_10.wav | dx_mpa_ustl_delivered_heli_20.wav | dx_mpa_ustl_delivered_rally_point_10.wav | |||
dx_mpa_ustl_delivered_rally_point_20.wav | dx_mpa_ustl_destroyed_enemy_apc_10.wav | dx_mpa_ustl_destroyed_enemy_apc_20.wav | |||
dx_mpa_ustl_destroyed_enemy_heli_10.wav | dx_mpa_ustl_destroyed_enemy_heli_20.wav | dx_mpa_ustl_destroyed_enemy_rally_point_10.wav | |||
dx_mpa_ustl_destroyed_enemy_rally_point_20.wav | dx_mpa_ustl_destroyed_friendly_apc_10.wav | dx_mpa_ustl_destroyed_friendly_apc_20.wav | |||
dx_mpa_ustl_destroyed_friendly_heli_10.wav | dx_mpa_ustl_destroyed_friendly_heli_20.wav | dx_mpa_ustl_destroyed_friendly_rally_point_10.wav | |||
dx_mpa_ustl_destroyed_friendly_rally_point_20.wav | dx_mpa_ustl_directional_uav_achieve_10.wav | dx_mpa_ustl_directional_uav_destroyed_10.wav | |||
dx_mpa_ustl_directional_uav_enemy_use_10.wav | dx_mpa_ustl_directional_uav_friendly_use_10.wav | dx_mpa_ustl_dz_captured_enemy_10.wav | |||
dx_mpa_ustl_dz_captured_enemy_20.wav | dx_mpa_ustl_dz_captured_enemy_30.wav | dx_mpa_ustl_dz_captured_enemy_40.wav | |||
dx_mpa_ustl_dz_captured_friendly_10.wav | dx_mpa_ustl_dz_captured_friendly_20.wav | dx_mpa_ustl_dz_captured_friendly_30.wav | |||
dx_mpa_ustl_dz_captured_friendly_40.wav | dx_mpa_ustl_dz_capturing_enemy_10.wav | dx_mpa_ustl_dz_capturing_enemy_20.wav | |||
dx_mpa_ustl_dz_capturing_friendly_10.wav | dx_mpa_ustl_dz_capturing_friendly_20.wav | dx_mpa_ustl_dz_contested_10.wav | |||
dx_mpa_ustl_dz_move_soon_10.wav | dx_mpa_ustl_dz_move_soon_20.wav | dx_mpa_ustl_dz_move_soon_30.wav | |||
dx_mpa_ustl_dz_new_location_10.wav | dx_mpa_ustl_dz_new_location_20.wav | dx_mpa_ustl_dz_new_location_30.wav | |||
dx_mpa_ustl_empdefused_enemy_10.wav | dx_mpa_ustl_empdefused_enemy_20.wav | dx_mpa_ustl_empdefused_enemy_30.wav | |||
dx_mpa_ustl_empdefused_enemy_40.wav | dx_mpa_ustl_empdefused_enemy_50.wav | dx_mpa_ustl_empdefused_enemy_60.wav | |||
dx_mpa_ustl_empdefused_enemy_70.wav | dx_mpa_ustl_empdefused_enemy_80.wav | dx_mpa_ustl_empdefused_final_enemy_10.wav | |||
dx_mpa_ustl_empdefused_final_enemy_20.wav | dx_mpa_ustl_empdefused_final_friendly_10.wav | dx_mpa_ustl_empdefused_final_friendly_20.wav | |||
dx_mpa_ustl_empdefused_friendly_10.wav | dx_mpa_ustl_empdefused_friendly_20.wav | dx_mpa_ustl_empdefused_friendly_30.wav | |||
dx_mpa_ustl_empdefused_friendly_40.wav | dx_mpa_ustl_emppickup_enemy_10.wav | dx_mpa_ustl_emppickup_enemy_20.wav | |||
dx_mpa_ustl_emppickup_enemy_30.wav | dx_mpa_ustl_emppickup_enemy_40.wav | dx_mpa_ustl_emppickup_enemy_50.wav | |||
dx_mpa_ustl_emppickup_friendly_10.wav | dx_mpa_ustl_emppickup_friendly_20.wav | dx_mpa_ustl_emppickup_friendly_30.wav | |||
dx_mpa_ustl_emppickup_friendly_40.wav | dx_mpa_ustl_emppickup_friendly_50.wav | dx_mpa_ustl_emppickup_friendly_60.wav | |||
dx_mpa_ustl_emppickup_friendly_70.wav | dx_mpa_ustl_emppickup_friendly_first_10.wav | dx_mpa_ustl_empplanted_enemy_10.wav | |||
dx_mpa_ustl_empplanted_enemy_20.wav | dx_mpa_ustl_empplanted_enemy_30.wav | dx_mpa_ustl_empplanted_enemy_40.wav | |||
dx_mpa_ustl_empplanted_friendly_10.wav | dx_mpa_ustl_empplanted_friendly_20.wav | dx_mpa_ustl_empplanted_friendly_30.wav | |||
dx_mpa_ustl_empplanted_friendly_40.wav | dx_mpa_ustl_enemyblitzflag_capt_10.wav | dx_mpa_ustl_enemyblitzflag_capt_20.wav | |||
dx_mpa_ustl_enemyblitzflag_drop_10.wav | dx_mpa_ustl_enemyblitzflag_drop_20.wav | dx_mpa_ustl_enemyblitzflag_drop_30.wav | |||
dx_mpa_ustl_enemyblitzflag_return_10.wav | dx_mpa_ustl_enemyblitzflag_return_20.wav | dx_mpa_ustl_enemyblitzflag_taken_10.wav | |||
dx_mpa_ustl_enemyflag_capt_10.wav | dx_mpa_ustl_enemyflag_capt_20.wav | dx_mpa_ustl_enemyflag_capt_30.wav | |||
dx_mpa_ustl_enemyflag_drop_10.wav | dx_mpa_ustl_enemyflag_drop_20.wav | dx_mpa_ustl_enemyflag_drop_30.wav | |||
dx_mpa_ustl_enemyflag_return_10.wav | dx_mpa_ustl_enemyflag_return_20.wav | dx_mpa_ustl_enemyflag_taken_10.wav | |||
dx_mpa_ustl_enemyflag_taken_20.wav | dx_mpa_ustl_enemyflag_taken_30.wav | dx_mpa_ustl_enemyflag_tobase_10.wav | |||
dx_mpa_ustl_enemyflag_tobase_20.wav | dx_mpa_ustl_enemyflag_tobase_30.wav | dx_mpa_ustl_exfillosing_arrive_losingteam_10.wav | |||
dx_mpa_ustl_exfillosing_arrive_losingteam_20.wav | dx_mpa_ustl_exfillosing_arrive_losingteam_30.wav | dx_mpa_ustl_exfillosing_arrive_winningteam_10.wav | |||
dx_mpa_ustl_exfillosing_arrive_winningteam_20.wav | dx_mpa_ustl_exfillosing_arrive_winningteam_30.wav | dx_mpa_ustl_exfillosing_end_losingteam_10.wav | |||
dx_mpa_ustl_exfillosing_end_winningteam_10.wav | dx_mpa_ustl_exfillosing_noexfil_losingteam_20.wav | dx_mpa_ustl_exfillosing_start_losingteam_10.wav | |||
dx_mpa_ustl_exfillosing_start_losingteam_20.wav | dx_mpa_ustl_exfillosing_start_losingteam_30.wav | dx_mpa_ustl_exfillosing_start_winningteam_10.wav | |||
dx_mpa_ustl_exfillosing_start_winningteam_20.wav | dx_mpa_ustl_exfillosing_start_winningteam_30.wav | dx_mpa_ustl_exfillosing_winningteam_noexfil_10.wav | |||
dx_mpa_ustl_exfilwinning_arrive_losingteam_10.wav | dx_mpa_ustl_exfilwinning_arrive_losingteam_20.wav | dx_mpa_ustl_exfilwinning_arrive_losingteam_30.wav | |||
dx_mpa_ustl_exfilwinning_arrive_winningteam_10.wav | dx_mpa_ustl_exfilwinning_arrive_winningteam_20.wav | dx_mpa_ustl_exfilwinning_arrive_winningteam_30.wav | |||
dx_mpa_ustl_exfilwinning_end_losingteam_10.wav | dx_mpa_ustl_exfilwinning_end_winningteam_10.wav | dx_mpa_ustl_exfilwinning_noexfil_winningteam_20.wav | |||
dx_mpa_ustl_exfilwinning_start_losingteam_10.wav | dx_mpa_ustl_exfilwinning_start_losingteam_20.wav | dx_mpa_ustl_exfilwinning_start_losingteam_30.wav | |||
dx_mpa_ustl_exfilwinning_start_winningteam_10.wav | dx_mpa_ustl_exfilwinning_start_winningteam_20.wav | dx_mpa_ustl_exfilwinning_start_winningteam_30.wav | |||
dx_mpa_ustl_exfilwinning_winningteam_noexfil_10.wav | dx_mpa_ustl_flag_losing_10.wav | dx_mpa_ustl_flag_losing_20.wav | |||
dx_mpa_ustl_flag_losing_30.wav | dx_mpa_ustl_flag_losing_40.wav | dx_mpa_ustl_flag_lost_10.wav | |||
dx_mpa_ustl_flag_lost_20.wav | dx_mpa_ustl_flag_lost_30.wav | dx_mpa_ustl_flag_secured_10.wav | |||
dx_mpa_ustl_flag_secured_20.wav | dx_mpa_ustl_flag_secured_30.wav | dx_mpa_ustl_flag_securing_10.wav | |||
dx_mpa_ustl_flag_securing_20.wav | dx_mpa_ustl_flag_securing_30.wav | dx_mpa_ustl_flag_securing_40.wav | |||
dx_mpa_ustl_fuel_airstrike_achieve_10.wav | dx_mpa_ustl_fuel_airstrike_enemy_use_10.wav | dx_mpa_ustl_fuel_airstrike_friendly_use_10.wav | |||
dx_mpa_ustl_gamestate_domlosing_10.wav | dx_mpa_ustl_gamestate_domlosing_20.wav | dx_mpa_ustl_gamestate_domwinning_10.wav | |||
dx_mpa_ustl_gamestate_domwinning_20.wav | dx_mpa_ustl_gamestate_draw_10.wav | dx_mpa_ustl_gamestate_draw_20.wav | |||
dx_mpa_ustl_gamestate_halftime_10.wav | dx_mpa_ustl_gamestate_last_10.wav | dx_mpa_ustl_gamestate_leadlost_10.wav | |||
dx_mpa_ustl_gamestate_leadlost_20.wav | dx_mpa_ustl_gamestate_leadlost_30.wav | dx_mpa_ustl_gamestate_leadlost_40.wav | |||
dx_mpa_ustl_gamestate_leadlost_50.wav | dx_mpa_ustl_gamestate_leadtaken_10.wav | dx_mpa_ustl_gamestate_leadtaken_20.wav | |||
dx_mpa_ustl_gamestate_leadtaken_30.wav | dx_mpa_ustl_gamestate_leadtaken_40.wav | dx_mpa_ustl_gamestate_leadtaken_50.wav | |||
dx_mpa_ustl_gamestate_leadtaken_60.wav | dx_mpa_ustl_gamestate_lead_10.wav | dx_mpa_ustl_gamestate_losing_10.wav | |||
dx_mpa_ustl_gamestate_losing_20.wav | dx_mpa_ustl_gamestate_losing_30.wav | dx_mpa_ustl_gamestate_losing_40.wav | |||
dx_mpa_ustl_gamestate_losing_50.wav | dx_mpa_ustl_gamestate_losing_60.wav | dx_mpa_ustl_gamestate_losing_score_10.wav | |||
dx_mpa_ustl_gamestate_losing_score_20.wav | dx_mpa_ustl_gamestate_losing_score_30.wav | dx_mpa_ustl_gamestate_losing_score_40.wav | |||
dx_mpa_ustl_gamestate_losing_score_50.wav | dx_mpa_ustl_gamestate_losing_time_10.wav | dx_mpa_ustl_gamestate_losing_time_20.wav | |||
dx_mpa_ustl_gamestate_losing_time_30.wav | dx_mpa_ustl_gamestate_losing_time_40.wav | dx_mpa_ustl_gamestate_lost_10.wav | |||
dx_mpa_ustl_gamestate_lost_20.wav | dx_mpa_ustl_gamestate_lost_30.wav | dx_mpa_ustl_gamestate_lost_40.wav | |||
dx_mpa_ustl_gamestate_lost_50.wav | dx_mpa_ustl_gamestate_lost_60.wav | dx_mpa_ustl_gamestate_lost_70.wav | |||
dx_mpa_ustl_gamestate_lost_80.wav | dx_mpa_ustl_gamestate_lost_capture_10.wav | dx_mpa_ustl_gamestate_lost_capture_20.wav | |||
dx_mpa_ustl_gamestate_lost_capture_30.wav | dx_mpa_ustl_gamestate_lost_health_10.wav | dx_mpa_ustl_gamestate_lost_health_20.wav | |||
dx_mpa_ustl_gamestate_lost_health_30.wav | dx_mpa_ustl_gamestate_overtime_10.wav | dx_mpa_ustl_gamestate_overtime_20.wav | |||
dx_mpa_ustl_gamestate_overtime_flagspawnsoon_10.wav | dx_mpa_ustl_gamestate_overtime_flagspawnsoon_20.wav | dx_mpa_ustl_gamestate_overtime_flagspawnsoon_30.wav | |||
dx_mpa_ustl_gamestate_overtime_flagspawn_10.wav | dx_mpa_ustl_gamestate_overtime_flagspawn_20.wav | dx_mpa_ustl_gamestate_overtime_flagspawn_30.wav | |||
dx_mpa_ustl_gamestate_practice_10.wav | dx_mpa_ustl_gamestate_practice_over_10.wav | dx_mpa_ustl_gamestate_second_10.wav | |||
dx_mpa_ustl_gamestate_switchsides_10.wav | dx_mpa_ustl_gamestate_switchsides_20.wav | dx_mpa_ustl_gamestate_third_10.wav | |||
dx_mpa_ustl_gamestate_tied_10.wav | dx_mpa_ustl_gamestate_tied_20.wav | dx_mpa_ustl_gamestate_timesup_10.wav | |||
dx_mpa_ustl_gamestate_timesup_sixty_10.wav | dx_mpa_ustl_gamestate_timesup_ten_10.wav | dx_mpa_ustl_gamestate_timesup_thirty_10.wav | |||
dx_mpa_ustl_gamestate_winning_10.wav | dx_mpa_ustl_gamestate_winning_20.wav | dx_mpa_ustl_gamestate_winning_30.wav | |||
dx_mpa_ustl_gamestate_winning_40.wav | dx_mpa_ustl_gamestate_winning_comeback_10.wav | dx_mpa_ustl_gamestate_winning_comeback_20.wav | |||
dx_mpa_ustl_gamestate_winning_score_10.wav | dx_mpa_ustl_gamestate_winning_score_20.wav | dx_mpa_ustl_gamestate_winning_score_30.wav | |||
dx_mpa_ustl_gamestate_winning_score_40.wav | dx_mpa_ustl_gamestate_winning_time_10.wav | dx_mpa_ustl_gamestate_winning_time_20.wav | |||
dx_mpa_ustl_gamestate_winning_time_30.wav | dx_mpa_ustl_gamestate_winning_time_40.wav | dx_mpa_ustl_gamestate_win_10.wav | |||
dx_mpa_ustl_gamestate_win_20.wav | dx_mpa_ustl_gamestate_win_30.wav | dx_mpa_ustl_gamestate_win_40.wav | |||
dx_mpa_ustl_gamestate_win_50.wav | dx_mpa_ustl_gamestate_win_60.wav | dx_mpa_ustl_gamestate_win_70.wav | |||
dx_mpa_ustl_gamestate_win_80.wav | dx_mpa_ustl_gamestate_win_90.wav | dx_mpa_ustl_gamestate_win_100.wav | |||
dx_mpa_ustl_gamestate_win_110.wav | dx_mpa_ustl_gamestate_win_capture_10.wav | dx_mpa_ustl_gamestate_win_capture_20.wav | |||
dx_mpa_ustl_gamestate_win_capture_30.wav | dx_mpa_ustl_gamestate_win_comeback_10.wav | dx_mpa_ustl_gamestate_win_comeback_20.wav | |||
dx_mpa_ustl_gamestate_win_comeback_30.wav | dx_mpa_ustl_gamestate_win_health_10.wav | dx_mpa_ustl_gamestate_win_health_20.wav | |||
dx_mpa_ustl_gamestate_win_health_30.wav | dx_mpa_ustl_gametype_aon_10.wav | dx_mpa_ustl_gametype_arena_20.wav | |||
dx_mpa_ustl_gametype_arena_hc_10.wav | dx_mpa_ustl_gametype_arm_10.wav | dx_mpa_ustl_gametype_arm_hc_10.wav | |||
dx_mpa_ustl_gametype_assault_10.wav | dx_mpa_ustl_gametype_blitz_10.wav | dx_mpa_ustl_gametype_blitz_hc_10.wav | |||
dx_mpa_ustl_gametype_breach_10.wav | dx_mpa_ustl_gametype_btm_10.wav | dx_mpa_ustl_gametype_btm_hc_10.wav | |||
dx_mpa_ustl_gametype_cmd_10.wav | dx_mpa_ustl_gametype_ctf_10.wav | dx_mpa_ustl_gametype_cyberattack_10.wav | |||
dx_mpa_ustl_gametype_cyberattack_hc_10.wav | dx_mpa_ustl_gametype_defender_10.wav | dx_mpa_ustl_gametype_demo_10.wav | |||
dx_mpa_ustl_gametype_domination_10.wav | dx_mpa_ustl_gametype_domination_hc_10.wav | dx_mpa_ustl_gametype_dropzone_10.wav | |||
dx_mpa_ustl_gametype_ffa_10.wav | dx_mpa_ustl_gametype_ffa_hc_10.wav | dx_mpa_ustl_gametype_fireteam_10.wav | |||
dx_mpa_ustl_gametype_fireteam_hc_10.wav | dx_mpa_ustl_gametype_grind_10.wav | dx_mpa_ustl_gametype_groundwar_10.wav | |||
dx_mpa_ustl_gametype_gungame_10.wav | dx_mpa_ustl_gametype_hardpoint_10.wav | dx_mpa_ustl_gametype_hq_10.wav | |||
dx_mpa_ustl_gametype_hq_hc_10.wav | dx_mpa_ustl_gametype_hvt_10.wav | dx_mpa_ustl_gametype_incursion_10.wav | |||
dx_mpa_ustl_gametype_infected_10.wav | dx_mpa_ustl_gametype_invasion_10.wav | dx_mpa_ustl_gametype_killconfirmed_10.wav | |||
dx_mpa_ustl_gametype_killconfirmed_hc_10.wav | dx_mpa_ustl_gametype_oic_10.wav | dx_mpa_ustl_gametype_onslaught_10.wav | |||
dx_mpa_ustl_gametype_rugby_10.wav | dx_mpa_ustl_gametype_sanddestroy_10.wav | dx_mpa_ustl_gametype_sanddestroy_hc_10.wav | |||
dx_mpa_ustl_gametype_sandrescue_10.wav | dx_mpa_ustl_gametype_showdown_10.wav | dx_mpa_ustl_gametype_showdown_hc_10.wav | |||
dx_mpa_ustl_gametype_siege_10.wav | dx_mpa_ustl_gametype_survival_10.wav | dx_mpa_ustl_gametype_tdm_10.wav | |||
dx_mpa_ustl_gametype_tdm_hc_10.wav | dx_mpa_ustl_gametype_tjugg_10.wav | dx_mpa_ustl_grind_disable_a_10.wav | |||
dx_mpa_ustl_grind_disable_a_20.wav | dx_mpa_ustl_grind_disable_b_10.wav | dx_mpa_ustl_grind_disable_b_20.wav | |||
dx_mpa_ustl_grind_enable_a_10.wav | dx_mpa_ustl_grind_enable_a_20.wav | dx_mpa_ustl_grind_enable_b_10.wav | |||
dx_mpa_ustl_grind_enable_b_20.wav | dx_mpa_ustl_gunship_achieve_10.wav | dx_mpa_ustl_gunship_destroyed_10.wav | |||
dx_mpa_ustl_gunship_enemy_use_10.wav | dx_mpa_ustl_gunship_friendly_use_10.wav | dx_mpa_ustl_halfway_enemy_score_20.wav | |||
dx_mpa_ustl_halfway_enemy_time_20.wav | dx_mpa_ustl_halfway_friendly_score_10.wav | dx_mpa_ustl_halfway_friendly_time_10.wav | |||
dx_mpa_ustl_hint_captureobjs_10.wav | dx_mpa_ustl_hint_captureobjs_20.wav | dx_mpa_ustl_hint_captureobjs_30.wav | |||
dx_mpa_ustl_hint_captureobj_10.wav | dx_mpa_ustl_hint_captureobj_20.wav | dx_mpa_ustl_hint_defendobjs_10.wav | |||
dx_mpa_ustl_hint_defendobj_10.wav | dx_mpa_ustl_hint_destroyobjs_10.wav | dx_mpa_ustl_hint_destroyobj_10.wav | |||
dx_mpa_ustl_hint_ffa_10.wav | dx_mpa_ustl_hint_fightback_10.wav | dx_mpa_ustl_hint_fightback_20.wav | |||
dx_mpa_ustl_hint_fightback_30.wav | dx_mpa_ustl_hint_fightback_40.wav | dx_mpa_ustl_hint_fightback_50.wav | |||
dx_mpa_ustl_hint_generic_captureobjs_10.wav | dx_mpa_ustl_hint_generic_captureobj_10.wav | dx_mpa_ustl_hint_generic_defendobjs_10.wav | |||
dx_mpa_ustl_hint_generic_defendobj_10.wav | dx_mpa_ustl_hint_generic_destroyobjs_10.wav | dx_mpa_ustl_hint_generic_destroyobj_10.wav | |||
dx_mpa_ustl_hint_killall_10.wav | dx_mpa_ustl_hint_killall_20.wav | dx_mpa_ustl_hint_killall_30.wav | |||
dx_mpa_ustl_hint_killall_40.wav | dx_mpa_ustl_hint_killall_50.wav | dx_mpa_ustl_hint_killall_60.wav | |||
dx_mpa_ustl_hint_killall_70.wav | dx_mpa_ustl_hint_lastmanstanding_10.wav | dx_mpa_ustl_hint_lastmanstanding_20.wav | |||
dx_mpa_ustl_hint_lastmanstanding_30.wav | dx_mpa_ustl_hint_lastmanstanding_40.wav | dx_mpa_ustl_hint_lastmanstanding_50.wav | |||
dx_mpa_ustl_hint_lastmanstanding_60.wav | dx_mpa_ustl_hint_lastmanstanding_70.wav | dx_mpa_ustl_hint_lastmanstanding_80.wav | |||
dx_mpa_ustl_hint_tags_10.wav | dx_mpa_ustl_hint_tags_20.wav | dx_mpa_ustl_hover_jet_achieve_10.wav | |||
dx_mpa_ustl_hover_jet_destroyed_10.wav | dx_mpa_ustl_hover_jet_enemy_use_10.wav | dx_mpa_ustl_hover_jet_friendly_use_10.wav | |||
dx_mpa_ustl_hp_captured_enemy_10.wav | dx_mpa_ustl_hp_captured_enemy_20.wav | dx_mpa_ustl_hp_captured_enemy_30.wav | |||
dx_mpa_ustl_hp_captured_enemy_40.wav | dx_mpa_ustl_hp_captured_friendly_10.wav | dx_mpa_ustl_hp_captured_friendly_20.wav | |||
dx_mpa_ustl_hp_captured_friendly_30.wav | dx_mpa_ustl_hp_captured_friendly_40.wav | dx_mpa_ustl_hp_capturing_enemy_10.wav | |||
dx_mpa_ustl_hp_capturing_enemy_20.wav | dx_mpa_ustl_hp_capturing_friendly_10.wav | dx_mpa_ustl_hp_capturing_friendly_20.wav | |||
dx_mpa_ustl_hp_contested_10.wav | dx_mpa_ustl_hp_first_10.wav | dx_mpa_ustl_hp_first_20.wav | |||
dx_mpa_ustl_hp_first_30.wav | dx_mpa_ustl_hp_move_soon_10.wav | dx_mpa_ustl_hp_move_soon_20.wav | |||
dx_mpa_ustl_hp_move_soon_30.wav | dx_mpa_ustl_hp_new_location_10.wav | dx_mpa_ustl_hp_new_location_20.wav | |||
dx_mpa_ustl_hp_new_location_30.wav | dx_mpa_ustl_hq_active_10.wav | dx_mpa_ustl_hq_active_20.wav | |||
dx_mpa_ustl_hq_active_30.wav | dx_mpa_ustl_hq_captured_enemy_10.wav | dx_mpa_ustl_hq_captured_enemy_20.wav | |||
dx_mpa_ustl_hq_captured_enemy_30.wav | dx_mpa_ustl_hq_captured_enemy_40.wav | dx_mpa_ustl_hq_captured_friendly_10.wav | |||
dx_mpa_ustl_hq_captured_friendly_20.wav | dx_mpa_ustl_hq_captured_friendly_30.wav | dx_mpa_ustl_hq_captured_friendly_40.wav | |||
dx_mpa_ustl_hq_capturing_enemy_10.wav | dx_mpa_ustl_hq_capturing_enemy_20.wav | dx_mpa_ustl_hq_capturing_friendly_30.wav | |||
dx_mpa_ustl_hq_capturing_friendly_40.wav | dx_mpa_ustl_hq_contested_10.wav | dx_mpa_ustl_hq_dead_10.wav | |||
dx_mpa_ustl_hq_dead_20.wav | dx_mpa_ustl_hq_dead_30.wav | dx_mpa_ustl_hq_disabled_10.wav | |||
dx_mpa_ustl_hq_disabled_20.wav | dx_mpa_ustl_hq_disabled_30.wav | dx_mpa_ustl_hq_disabling_enemy_10.wav | |||
dx_mpa_ustl_hq_disabling_enemy_20.wav | dx_mpa_ustl_hq_disabling_enemy_30.wav | dx_mpa_ustl_hq_disabling_friendly_10.wav | |||
dx_mpa_ustl_hq_disabling_friendly_20.wav | dx_mpa_ustl_hq_disabling_friendly_30.wav | dx_mpa_ustl_hq_first_10.wav | |||
dx_mpa_ustl_hq_first_20.wav | dx_mpa_ustl_hq_first_30.wav | dx_mpa_ustl_hq_losing_10.wav | |||
dx_mpa_ustl_hq_losing_20.wav | dx_mpa_ustl_hq_losing_30.wav | dx_mpa_ustl_hq_lost_10.wav | |||
dx_mpa_ustl_hq_lost_20.wav | dx_mpa_ustl_hq_lost_30.wav | dx_mpa_ustl_hq_move_soon_10.wav | |||
dx_mpa_ustl_hq_move_soon_20.wav | dx_mpa_ustl_hq_move_soon_30.wav | dx_mpa_ustl_hq_new_location_10.wav | |||
dx_mpa_ustl_hq_new_location_20.wav | dx_mpa_ustl_hq_new_location_30.wav | dx_mpa_ustl_hq_secured_10.wav | |||
dx_mpa_ustl_hq_secured_20.wav | dx_mpa_ustl_hq_secured_30.wav | dx_mpa_ustl_hq_securing_10.wav | |||
dx_mpa_ustl_hq_securing_20.wav | dx_mpa_ustl_hq_securing_30.wav | dx_mpa_ustl_hq_timeout_10.wav | |||
dx_mpa_ustl_hq_timeout_20.wav | dx_mpa_ustl_hq_timeout_30.wav | dx_mpa_ustl_hvt_all_hvts_10.wav | |||
dx_mpa_ustl_hvt_all_hvts_20.wav | dx_mpa_ustl_hvt_enemy_captured_10.wav | dx_mpa_ustl_hvt_enemy_captured_20.wav | |||
dx_mpa_ustl_hvt_enemy_down_10.wav | dx_mpa_ustl_hvt_enemy_down_20.wav | dx_mpa_ustl_hvt_enemy_status_10.wav | |||
dx_mpa_ustl_hvt_enemy_status_20.wav | dx_mpa_ustl_hvt_enemy_status_30.wav | dx_mpa_ustl_hvt_enemy_status_captured_10.wav | |||
dx_mpa_ustl_hvt_enemy_status_captured_20.wav | dx_mpa_ustl_hvt_friendly_captured_10.wav | dx_mpa_ustl_hvt_friendly_captured_20.wav | |||
dx_mpa_ustl_hvt_friendly_down_10.wav | dx_mpa_ustl_hvt_friendly_down_20.wav | dx_mpa_ustl_hvt_friendly_status_10.wav | |||
dx_mpa_ustl_hvt_friendly_status_20.wav | dx_mpa_ustl_hvt_friendly_status_30.wav | dx_mpa_ustl_hvt_friendly_status_captured_10.wav | |||
dx_mpa_ustl_hvt_friendly_status_captured_20.wav | dx_mpa_ustl_hvt_granted_10.wav | dx_mpa_ustl_hvt_granted_20.wav | |||
dx_mpa_ustl_hvt_granted_30.wav | dx_mpa_ustl_hvt_min_hvts_10.wav | dx_mpa_ustl_hvt_min_hvts_20.wav | |||
dx_mpa_ustl_hvt_status_10.wav | dx_mpa_ustl_hvt_status_20.wav | dx_mpa_ustl_hvt_status_30.wav | |||
dx_mpa_ustl_hvt_zero_hvts_10.wav | dx_mpa_ustl_hvt_zero_hvts_20.wav | dx_mpa_ustl_hvt_zero_hvts_30.wav | File:Mw19 dx mpa ustl hvt zero hvts 30.ogg | ||
dx_mpa_ustl_infected_first_10.wav | dx_mpa_ustl_infected_first_20.wav | dx_mpa_ustl_infected_halfway_friendly_10.wav | |||
dx_mpa_ustl_infected_halfway_losing_10.wav | dx_mpa_ustl_infected_lastalive_10.wav | dx_mpa_ustl_juggernaut_achieve_10.wav | |||
dx_mpa_ustl_juggernaut_enemy_use_10.wav | dx_mpa_ustl_juggernaut_friendly_use_10.wav | dx_mpa_ustl_kh_clear_goodkill_10.wav | |||
dx_mpa_ustl_kh_clear_goodkill_20.wav | dx_mpa_ustl_kh_clear_goodkill_30.wav | dx_mpa_ustl_kh_clear_goodkill_40.wav | |||
dx_mpa_ustl_kh_clear_intro_10.wav | dx_mpa_ustl_kh_clear_intro_alt_10.wav | dx_mpa_ustl_kh_clear_intro_short_10.wav | |||
dx_mpa_ustl_kh_clear_intro_short_alt_10.wav | dx_mpa_ustl_kh_clear_retry_10.wav | dx_mpa_ustl_kh_clear_retry_20.wav | |||
dx_mpa_ustl_kh_clear_retry_30.wav | dx_mpa_ustl_kh_clear_search_10.wav | dx_mpa_ustl_kh_clear_search_20.wav | |||
dx_mpa_ustl_kh_clear_star0_death_10.wav | dx_mpa_ustl_kh_clear_star0_fail_20.wav | dx_mpa_ustl_kh_clear_star1_10.wav | |||
dx_mpa_ustl_kh_clear_star1_20.wav | dx_mpa_ustl_kh_clear_star2_10.wav | dx_mpa_ustl_kh_clear_star2_20.wav | |||
dx_mpa_ustl_kh_clear_star3_10.wav | dx_mpa_ustl_kh_clear_star3_20.wav | dx_mpa_ustl_kh_clear_start_10.wav | |||
dx_mpa_ustl_kh_guncourse_checkfire_10.wav | dx_mpa_ustl_kh_guncourse_checkfire_20.wav | dx_mpa_ustl_kh_guncourse_checkfire_30.wav | |||
dx_mpa_ustl_kh_guncourse_checkfire_40.wav | dx_mpa_ustl_kh_guncourse_finish_10.wav | dx_mpa_ustl_kh_guncourse_finish_20.wav | |||
dx_mpa_ustl_kh_guncourse_finish_30.wav | dx_mpa_ustl_kh_guncourse_goodshot_10.wav | dx_mpa_ustl_kh_guncourse_goodshot_20.wav | |||
dx_mpa_ustl_kh_guncourse_goodshot_30.wav | dx_mpa_ustl_kh_guncourse_goodshot_40.wav | dx_mpa_ustl_kh_guncourse_goodshot_50.wav | |||
dx_mpa_ustl_kh_guncourse_hurryup_10.wav | dx_mpa_ustl_kh_guncourse_hurryup_20.wav | dx_mpa_ustl_kh_guncourse_hurryup_30.wav | |||
dx_mpa_ustl_kh_guncourse_intro_10.wav | dx_mpa_ustl_kh_guncourse_intro_alt_10.wav | dx_mpa_ustl_kh_guncourse_intro_short_10.wav | |||
dx_mpa_ustl_kh_guncourse_intro_short_alt_10.wav | dx_mpa_ustl_kh_guncourse_retry_10.wav | dx_mpa_ustl_kh_guncourse_retry_20.wav | |||
dx_mpa_ustl_kh_guncourse_retry_30.wav | dx_mpa_ustl_kh_guncourse_star0_10.wav | dx_mpa_ustl_kh_guncourse_star0_20.wav | |||
dx_mpa_ustl_kh_guncourse_star1_10.wav | dx_mpa_ustl_kh_guncourse_star1_20.wav | dx_mpa_ustl_kh_guncourse_star2_10.wav | |||
dx_mpa_ustl_kh_guncourse_star2_20.wav | dx_mpa_ustl_kh_guncourse_star3_10.wav | dx_mpa_ustl_kh_guncourse_star3_20.wav | |||
dx_mpa_ustl_kh_guncourse_start_10.wav | dx_mpa_ustl_kh_sniper_goodshot_10.wav | dx_mpa_ustl_kh_sniper_goodshot_20.wav | |||
dx_mpa_ustl_kh_sniper_goodshot_30.wav | dx_mpa_ustl_kh_sniper_goodshot_40.wav | dx_mpa_ustl_kh_sniper_goodshot_50.wav | |||
dx_mpa_ustl_kh_sniper_hurryup_10.wav | dx_mpa_ustl_kh_sniper_hurryup_20.wav | dx_mpa_ustl_kh_sniper_hurryup_30.wav | |||
dx_mpa_ustl_kh_sniper_intro_10.wav | dx_mpa_ustl_kh_sniper_intro_alt_10.wav | dx_mpa_ustl_kh_sniper_intro_short_10.wav | |||
dx_mpa_ustl_kh_sniper_intro_short_alt_10.wav | dx_mpa_ustl_kh_sniper_ready_10.wav | dx_mpa_ustl_kh_sniper_ready_20.wav | |||
dx_mpa_ustl_kh_sniper_ready_30.wav | dx_mpa_ustl_kh_sniper_retry_10.wav | dx_mpa_ustl_kh_sniper_retry_20.wav | |||
dx_mpa_ustl_kh_sniper_retry_30.wav | dx_mpa_ustl_kh_sniper_search_10.wav | dx_mpa_ustl_kh_sniper_search_20.wav | |||
dx_mpa_ustl_kh_sniper_star0_10.wav | dx_mpa_ustl_kh_sniper_star0_20.wav | dx_mpa_ustl_kh_sniper_star1_10.wav | |||
dx_mpa_ustl_kh_sniper_star1_20.wav | dx_mpa_ustl_kh_sniper_star2_10.wav | dx_mpa_ustl_kh_sniper_star2_20.wav | |||
dx_mpa_ustl_kh_sniper_star3_10.wav | dx_mpa_ustl_kh_sniper_star3_20.wav | dx_mpa_ustl_kh_sniper_start_10.wav | |||
dx_mpa_ustl_kill_confirmed_10.wav | dx_mpa_ustl_lastalive_revive_10.wav | dx_mpa_ustl_lastalive_revive_20.wav | |||
dx_mpa_ustl_lasttier_enemy_10.wav | dx_mpa_ustl_lasttier_friendly_10.wav | dx_mpa_ustl_lc_arena_first_10.wav | |||
dx_mpa_ustl_lc_arena_second_10.wav | dx_mpa_ustl_lc_arena_third_10.wav | dx_mpa_ustl_lc_conf_first_10.wav | |||
dx_mpa_ustl_lc_conf_second_10.wav | dx_mpa_ustl_lc_conf_third_10.wav | dx_mpa_ustl_lc_ffa_first_10.wav | |||
dx_mpa_ustl_lc_ffa_second_10.wav | dx_mpa_ustl_lc_ffa_third_10.wav | dx_mpa_ustl_lc_pos_first_10.wav | |||
dx_mpa_ustl_lc_pos_second_10.wav | dx_mpa_ustl_lc_pos_third_10.wav | dx_mpa_ustl_light_tank_achieve_10.wav | |||
dx_mpa_ustl_light_tank_destroyed_10.wav | dx_mpa_ustl_light_tank_enemy_use_10.wav | dx_mpa_ustl_light_tank_friendly_use_10.wav | |||
dx_mpa_ustl_losing_a_10.wav | dx_mpa_ustl_losing_a_20.wav | dx_mpa_ustl_losing_a_30.wav | |||
dx_mpa_ustl_losing_a_40.wav | dx_mpa_ustl_losing_a_50.wav | dx_mpa_ustl_losing_a_60.wav | |||
dx_mpa_ustl_losing_a_70.wav | dx_mpa_ustl_losing_a_80.wav | dx_mpa_ustl_losing_a_90.wav | |||
dx_mpa_ustl_losing_b_10.wav | dx_mpa_ustl_losing_b_20.wav | dx_mpa_ustl_losing_b_30.wav | |||
dx_mpa_ustl_losing_b_40.wav | dx_mpa_ustl_losing_b_50.wav | dx_mpa_ustl_losing_b_60.wav | |||
dx_mpa_ustl_losing_b_70.wav | dx_mpa_ustl_losing_b_80.wav | dx_mpa_ustl_losing_b_90.wav | |||
dx_mpa_ustl_losing_c_10.wav | dx_mpa_ustl_losing_c_20.wav | dx_mpa_ustl_losing_c_30.wav | |||
dx_mpa_ustl_losing_c_40.wav | dx_mpa_ustl_losing_c_50.wav | dx_mpa_ustl_losing_c_60.wav | |||
dx_mpa_ustl_losing_c_70.wav | dx_mpa_ustl_losing_c_80.wav | dx_mpa_ustl_losing_c_90.wav | |||
dx_mpa_ustl_losing_d_10.wav | dx_mpa_ustl_losing_d_20.wav | dx_mpa_ustl_losing_d_30.wav | |||
dx_mpa_ustl_losing_e_10.wav | dx_mpa_ustl_losing_e_20.wav | dx_mpa_ustl_losing_e_30.wav | |||
dx_mpa_ustl_lost_a_10.wav | dx_mpa_ustl_lost_a_20.wav | dx_mpa_ustl_lost_a_30.wav | |||
dx_mpa_ustl_lost_a_40.wav | dx_mpa_ustl_lost_b_10.wav | dx_mpa_ustl_lost_b_20.wav | |||
dx_mpa_ustl_lost_b_30.wav | dx_mpa_ustl_lost_b_40.wav | dx_mpa_ustl_lost_c_10.wav | |||
dx_mpa_ustl_lost_c_20.wav | dx_mpa_ustl_lost_c_30.wav | dx_mpa_ustl_lost_c_40.wav | |||
dx_mpa_ustl_lost_d_10.wav | dx_mpa_ustl_lost_d_20.wav | dx_mpa_ustl_lost_e_10.wav | |||
dx_mpa_ustl_lost_e_20.wav | dx_mpa_ustl_manual_turret_achieve_10.wav | dx_mpa_ustl_manual_turret_destroyed_10.wav | |||
dx_mpa_ustl_manual_turret_enemy_use_10.wav | dx_mpa_ustl_manual_turret_friendly_use_10.wav | dx_mpa_ustl_nuke_achieve_10.wav | |||
dx_mpa_ustl_nuke_enemy_use_10.wav | dx_mpa_ustl_nuke_friendly_use_10.wav | dx_mpa_ustl_objectives_destroyed_10.wav | |||
dx_mpa_ustl_objectives_destroyed_20.wav | dx_mpa_ustl_objectives_destroyed_30.wav | dx_mpa_ustl_objective_captured_10.wav | |||
dx_mpa_ustl_objective_extraction_10.wav | dx_mpa_ustl_objective_extraction_20.wav | dx_mpa_ustl_objective_kill_10.wav | |||
dx_mpa_ustl_objective_kill_20.wav | dx_mpa_ustl_objective_new_10.wav | dx_mpa_ustl_objective_new_20.wav | |||
dx_mpa_ustl_oic_dead_10.wav | dx_mpa_ustl_oic_elimination_10.wav | dx_mpa_ustl_oic_elimination_20.wav | |||
dx_mpa_ustl_oic_elimination_30.wav | dx_mpa_ustl_oic_lives_last_10.wav | dx_mpa_ustl_oic_lives_last_20.wav | |||
dx_mpa_ustl_oic_lives_two_10.wav | dx_mpa_ustl_oic_lives_two_20.wav | dx_mpa_ustl_order_attack_10.wav | |||
dx_mpa_ustl_order_fallback_10.wav | dx_mpa_ustl_ourblitzflag_capt_10.wav | dx_mpa_ustl_ourblitzflag_capt_20.wav | |||
dx_mpa_ustl_ourblitzflag_drop_10.wav | dx_mpa_ustl_ourblitzflag_getback_10.wav | dx_mpa_ustl_ourblitzflag_getback_20.wav | |||
dx_mpa_ustl_ourblitzflag_getback_30.wav | dx_mpa_ustl_ourblitzflag_return_10.wav | dx_mpa_ustl_ourblitzflag_taken_10.wav | |||
dx_mpa_ustl_ourflag_capt_10.wav | dx_mpa_ustl_ourflag_drop_10.wav | dx_mpa_ustl_ourflag_getback_10.wav | |||
dx_mpa_ustl_ourflag_getback_20.wav | dx_mpa_ustl_ourflag_getback_30.wav | dx_mpa_ustl_ourflag_return_10.wav | |||
dx_mpa_ustl_ourflag_return_20.wav | dx_mpa_ustl_ourflag_taken_10.wav | dx_mpa_ustl_overrun_enemy_10.wav | |||
dx_mpa_ustl_overrun_enemy_20.wav | dx_mpa_ustl_overrun_friendly_10.wav | dx_mpa_ustl_overrun_friendly_20.wav | |||
dx_mpa_ustl_pac_sentry_achieve_10.wav | dx_mpa_ustl_pac_sentry_destroyed_10.wav | dx_mpa_ustl_pac_sentry_enemy_use_10.wav | |||
dx_mpa_ustl_pac_sentry_friendly_use_10.wav | dx_mpa_ustl_perk_amped_10.wav | dx_mpa_ustl_perk_battlehardened_10.wav | |||
dx_mpa_ustl_perk_bountyhunter_10.wav | dx_mpa_ustl_perk_coldblooded_10.wav | dx_mpa_ustl_perk_doubletime_10.wav | |||
dx_mpa_ustl_perk_eod_10.wav | dx_mpa_ustl_perk_ghost_10.wav | dx_mpa_ustl_perk_graverobber_10.wav | |||
dx_mpa_ustl_perk_heavymetal_10.wav | dx_mpa_ustl_perk_highalert_10.wav | dx_mpa_ustl_perk_highalert_exposed_10.wav | |||
dx_mpa_ustl_perk_highalert_exposed_20.wav | dx_mpa_ustl_perk_highalert_exposed_30.wav | dx_mpa_ustl_perk_highalert_exposed_40.wav | |||
dx_mpa_ustl_perk_highalert_exposed_50.wav | dx_mpa_ustl_perk_hunter_10.wav | dx_mpa_ustl_perk_killchain_10.wav | |||
dx_mpa_ustl_perk_munitions_10.wav | dx_mpa_ustl_perk_overkill_10.wav | dx_mpa_ustl_perk_pointman_10.wav | |||
dx_mpa_ustl_perk_quickfix_10.wav | dx_mpa_ustl_perk_restock_10.wav | dx_mpa_ustl_perk_scavenger_10.wav | |||
dx_mpa_ustl_perk_shrapnel_10.wav | dx_mpa_ustl_perk_specialistbonus_10.wav | dx_mpa_ustl_perk_spotter_10.wav | |||
dx_mpa_ustl_perk_tracker_10.wav | dx_mpa_ustl_perk_tuneup_10.wav | dx_mpa_ustl_perk_warhead_10.wav | |||
dx_mpa_ustl_precision_airstrike_achieve_10.wav | dx_mpa_ustl_precision_airstrike_enemy_use_10.wav | dx_mpa_ustl_precision_airstrike_friendly_use_10.wav | |||
dx_mpa_ustl_radar_drone_achieve_10.wav | dx_mpa_ustl_radar_drone_destroyed_10.wav | dx_mpa_ustl_radar_drone_enemy_use_10.wav | |||
dx_mpa_ustl_radar_drone_friendly_use_10.wav | dx_mpa_ustl_revived_generic_10.wav | dx_mpa_ustl_revived_generic_20.wav | |||
dx_mpa_ustl_round_draw_10.wav | dx_mpa_ustl_round_draw_20.wav | dx_mpa_ustl_round_draw_30.wav | |||
dx_mpa_ustl_round_draw_40.wav | dx_mpa_ustl_round_draw_50.wav | dx_mpa_ustl_round_lose_10.wav | |||
dx_mpa_ustl_round_lose_20.wav | dx_mpa_ustl_round_lose_30.wav | dx_mpa_ustl_round_lose_40.wav | |||
dx_mpa_ustl_round_lose_50.wav | dx_mpa_ustl_round_lose_60.wav | dx_mpa_ustl_round_lose_70.wav | |||
dx_mpa_ustl_round_lose_80.wav | dx_mpa_ustl_round_win_10.wav | dx_mpa_ustl_round_win_20.wav | |||
dx_mpa_ustl_round_win_30.wav | dx_mpa_ustl_round_win_40.wav | dx_mpa_ustl_round_win_50.wav | |||
dx_mpa_ustl_round_win_60.wav | dx_mpa_ustl_round_win_70.wav | dx_mpa_ustl_round_win_80.wav | |||
dx_mpa_ustl_round_win_streak_2_10.wav | dx_mpa_ustl_round_win_streak_3_10.wav | dx_mpa_ustl_round_win_streak_4_10.wav | |||
dx_mpa_ustl_round_win_streak_5_10.wav | dx_mpa_ustl_rugby_enemy_close_goal_10.wav | dx_mpa_ustl_rugby_enemy_close_goal_20.wav | |||
dx_mpa_ustl_rugby_enemy_close_goal_30.wav | dx_mpa_ustl_rugby_friendly_close_goal_10.wav | dx_mpa_ustl_rugby_friendly_close_goal_20.wav | |||
dx_mpa_ustl_rugby_friendly_close_goal_30.wav | dx_mpa_ustl_rugby_lost_jugg_10.wav | dx_mpa_ustl_rugby_lost_jugg_20.wav | |||
dx_mpa_ustl_rugby_lost_jugg_30.wav | dx_mpa_ustl_rugby_secured_jugg_10.wav | dx_mpa_ustl_rugby_secured_jugg_20.wav | |||
dx_mpa_ustl_rugby_secured_jugg_30.wav | dx_mpa_ustl_rugby_securing_jugg_10.wav | dx_mpa_ustl_rugby_securing_jugg_20.wav | |||
dx_mpa_ustl_rugby_securing_jugg_30.wav | dx_mpa_ustl_scrambler_drone_achieve_10.wav | dx_mpa_ustl_scrambler_drone_destroyed_10.wav | |||
dx_mpa_ustl_scrambler_drone_enemy_use_10.wav | dx_mpa_ustl_scrambler_drone_friendly_use_10.wav | dx_mpa_ustl_secured_a_10.wav | |||
dx_mpa_ustl_secured_a_20.wav | dx_mpa_ustl_secured_a_30.wav | dx_mpa_ustl_secured_a_40.wav | |||
dx_mpa_ustl_secured_b_10.wav | dx_mpa_ustl_secured_b_20.wav | dx_mpa_ustl_secured_b_30.wav | |||
dx_mpa_ustl_secured_b_40.wav | dx_mpa_ustl_secured_c_10.wav | dx_mpa_ustl_secured_c_20.wav | |||
dx_mpa_ustl_secured_c_30.wav | dx_mpa_ustl_secured_c_40.wav | dx_mpa_ustl_secured_d_10.wav | |||
dx_mpa_ustl_secured_d_20.wav | dx_mpa_ustl_secured_d_30.wav | File:Mw19 dx mpa ustl secured d 30.ogg | dx_mpa_ustl_secured_d_40.wav | File:Mw19 dx mpa ustl secured d 40.ogg | |
dx_mpa_ustl_secured_e_10.wav | File:Mw19 dx mpa ustl secured e 10.ogg | dx_mpa_ustl_secured_e_20.wav | File:Mw19 dx mpa ustl secured e 20.ogg | dx_mpa_ustl_secured_e_30.wav | File:Mw19 dx mpa ustl secured e 30.ogg |
dx_mpa_ustl_secured_e_40.wav | File:Mw19 dx mpa ustl secured e 40.ogg | dx_mpa_ustl_secure_a_10.wav | dx_mpa_ustl_secure_a_20.wav | ||
dx_mpa_ustl_secure_b_10.wav | dx_mpa_ustl_secure_b_20.wav | dx_mpa_ustl_secure_c_10.wav | |||
dx_mpa_ustl_secure_c_20.wav | dx_mpa_ustl_securing_a_10.wav | dx_mpa_ustl_securing_a_20.wav | |||
dx_mpa_ustl_securing_a_30.wav | dx_mpa_ustl_securing_a_40.wav | dx_mpa_ustl_securing_a_50.wav | |||
dx_mpa_ustl_securing_b_10.wav | dx_mpa_ustl_securing_b_20.wav | dx_mpa_ustl_securing_b_30.wav | |||
dx_mpa_ustl_securing_b_40.wav | dx_mpa_ustl_securing_b_50.wav | dx_mpa_ustl_securing_c_10.wav | |||
dx_mpa_ustl_securing_c_20.wav | dx_mpa_ustl_securing_c_30.wav | dx_mpa_ustl_securing_c_40.wav | |||
dx_mpa_ustl_securing_c_50.wav | dx_mpa_ustl_securing_d_10.wav | dx_mpa_ustl_securing_d_20.wav | |||
dx_mpa_ustl_securing_d_30.wav | dx_mpa_ustl_securing_e_10.wav | dx_mpa_ustl_securing_e_20.wav | |||
dx_mpa_ustl_securing_e_30.wav | dx_mpa_ustl_sentry_gun_achieve_10.wav | dx_mpa_ustl_sentry_gun_destroyed_10.wav | |||
dx_mpa_ustl_sentry_gun_enemy_use_10.wav | dx_mpa_ustl_sentry_gun_friendly_use_10.wav | dx_mpa_ustl_siege_enemy_captured_2_10.wav | |||
dx_mpa_ustl_siege_enemy_captured_2_20.wav | dx_mpa_ustl_siege_friendly_captured_2_10.wav | dx_mpa_ustl_siege_friendly_captured_2_20.wav | |||
dx_mpa_ustl_siege_lastalive_zones_10.wav | dx_mpa_ustl_spawn_objective_flag_10.wav | dx_mpa_ustl_spawn_objective_hq_10.wav | |||
dx_mpa_ustl_spotted_enemy_apc_10.wav | dx_mpa_ustl_spotted_enemy_apc_20.wav | dx_mpa_ustl_spotted_enemy_heli_10.wav | |||
dx_mpa_ustl_spotted_enemy_heli_20.wav | dx_mpa_ustl_spotted_enemy_rally_point_10.wav | dx_mpa_ustl_spotted_enemy_rally_point_20.wav | |||
dx_mpa_ustl_spotted_friendly_apc_10.wav | dx_mpa_ustl_spotted_friendly_apc_20.wav | dx_mpa_ustl_spotted_friendly_heli_10.wav | |||
dx_mpa_ustl_spotted_friendly_heli_20.wav | dx_mpa_ustl_spotted_friendly_rally_point_10.wav | dx_mpa_ustl_spotted_friendly_rally_point_20.wav | |||
dx_mpa_ustl_tjugg_new_player_10.wav | dx_mpa_ustl_tjugg_new_player_20.wav | dx_mpa_ustl_tjugg_new_team_10.wav | |||
dx_mpa_ustl_tjugg_new_team_20.wav | dx_mpa_ustl_tjugg_new_team_30.wav | dx_mpa_ustl_tjugg_vip_10.wav | |||
dx_mpa_ustl_tjugg_vip_20.wav | dx_mpa_ustl_tjugg_vip_30.wav | dx_mpa_ustl_uav_achieve_10.wav | |||
dx_mpa_ustl_uav_enemy_use_10.wav | dx_mpa_ustl_uav_friendly_use_10.wav | dx_mpa_ustl_under_attack_friendly_apc_10.wav | |||
dx_mpa_ustl_under_attack_friendly_apc_20.wav | dx_mpa_ustl_under_attack_friendly_heli_10.wav | dx_mpa_ustl_under_attack_friendly_heli_20.wav | |||
dx_mpa_ustl_under_attack_friendly_rally_point_10.wav | dx_mpa_ustl_under_attack_friendly_rally_point_20.wav | dx_mpa_ustl_white_phosphorus_achieve_10.wav | |||
dx_mpa_ustl_white_phosphorus_enemy_use_10.wav | dx_mpa_ustl_white_phosphorus_friendly_use_10.wav |
USA (Text To Speech)
Filename | Audio | Filename | Audio | filename | audio |
---|---|---|---|---|---|
dx_mpa_ustl_airdrop_achieve_10.wav | dx_mpa_ustl_airdrop_destroyed_10.wav | dx_mpa_ustl_airdrop_enemy_use_10.wav | |||
dx_mpa_ustl_airdrop_friendly_use_10.wav | dx_mpa_ustl_airdrop_multiple_achieve_10.wav | dx_mpa_ustl_airdrop_multiple_destroyed_10.wav | |||
dx_mpa_ustl_airdrop_multiple_enemy_use_10.wav | dx_mpa_ustl_airdrop_multiple_friendly_use_10.wav | dx_mpa_ustl_bomb_achieve_10.wav | |||
dx_mpa_ustl_bomb_achieve_20.wav | dx_mpa_ustl_bomb_achieve_30.wav | dx_mpa_ustl_bomb_achieve_40.wav | |||
dx_mpa_ustl_bomb_defused_20.wav | dx_mpa_ustl_bomb_defused_30.wav | dx_mpa_ustl_bomb_defusing_10.wav | |||
dx_mpa_ustl_bomb_defusing_20.wav | dx_mpa_ustl_bomb_enemy_a_10.wav | dx_mpa_ustl_bomb_enemy_a_20.wav | |||
dx_mpa_ustl_bomb_enemy_a_30.wav | dx_mpa_ustl_bomb_enemy_b_10.wav | dx_mpa_ustl_bomb_enemy_b_20.wav | |||
dx_mpa_ustl_bomb_enemy_b_30.wav | dx_mpa_ustl_bomb_enemydefused_20.wav | dx_mpa_ustl_bomb_enemydefused_30.wav | |||
dx_mpa_ustl_bomb_enemydefused_40.wav | dx_mpa_ustl_bomb_enemyowns_20.wav | dx_mpa_ustl_bomb_enemyowns_30.wav | |||
dx_mpa_ustl_bomb_enemyplanted_20.wav | dx_mpa_ustl_bomb_enemyplanted_40.wav | dx_mpa_ustl_bomb_pickup_10.wav | |||
dx_mpa_ustl_bomb_pickup_first_10.wav | dx_mpa_ustl_bomb_planted_20.wav | dx_mpa_ustl_bomb_planting_10.wav | |||
dx_mpa_ustl_bomb_planting_20.wav | dx_mpa_ustl_boost_arena_10.wav | dx_mpa_ustl_boost_arena_20.wav | |||
dx_mpa_ustl_boost_blitz_10.wav | dx_mpa_ustl_boost_btm_10.wav | dx_mpa_ustl_boost_btm_20.wav | |||
dx_mpa_ustl_boost_cmd_10.wav | dx_mpa_ustl_boost_ctf_10.wav | dx_mpa_ustl_boost_cyberattack_40.wav | |||
dx_mpa_ustl_boost_cyberattack_50.wav | dx_mpa_ustl_boost_cyberattack_short_10.wav | dx_mpa_ustl_boost_cyberattack_short_20.wav | |||
dx_mpa_ustl_boost_cyberattack_short_30.wav | dx_mpa_ustl_boost_demo_ot_10.wav | dx_mpa_ustl_boost_demoattack_10.wav |
Wctl
Filename | Audio | Filename | Audio |
---|