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Call of Duty: Modern Warfare (Windows)

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Title Screen

Call of Duty: Modern Warfare

Developers: Infinity Ward, High Moon Studios, Beenox, Raven Software
Publisher: Activision
Platform: Windows
Released internationally: October 25, 2019


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!
Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.
Notes: There's more than the development text, like revisional differences.


Sub-Pages

InfiniteWarfareTitle.png
Leftover Images
Leftover Images.
SoundIcon.png
Unused Audio
Unused Audio.

Development Text

SEASON_CONFIG:'[REDACTED]'
TAC_DBG: Undefined anticheat state
WARDEN_DBG: Benchmark CPU performance for delayed rogue loads
WARDEN_DBG: Initialize hooks
TAC_DBG: Hook detection initialization failed
PCDEV_GODMODE:'[REDACTED]'
TAC_DBG: Injector detection initialization failed
WARDEN_DBG: Memory session on sysid seeding failed. Check with Blizzard if that affects unpacking
LOOTBOXES_CONFIG:'[REDACTED]'
WARDEN_DBG: System bit tag triggered
MTX_CONFIG:'[REDACTED]'
WARDEN_DBG: Memory page unfolding failed
TAC_DBG: Undefined antidebug state
TAC_DBG: Cheat detection initialization failed
TAC_DBG: Anticheat initialization failed
WARDEN_DBG: Make sure the sysid is seeded for the memory session before we call Warden
WARDEN_DBG: Generating battle.net UID

Starting at 0x2D9AF80 in ModernWarfare.exe contains a few debug logs including bit.ly links that redirect to the RickRoll'd video. They have been removed on here.

Unused Strings

mp_escape_mode

REFERENCE LANG_ENGLISH Notes
advance_mission Advance Mission Location
airdrop_incomming Airdrop incoming. Go collect it!
enemy_earned_ac130 An enemy team has earned their AC130. The race is on!
enemy_located_wmd An enemy team has located the WMD.
enemy_secured_zone Capture zone secured by enemy team. Advancing to next zone.
escape_streak_label Life Streak: &&1
fallout_desc Dropped in to a hidden Nuclear Facility in the Ukraine. Find gear, stay alive and get out.
faridah_desc Pass through the war torn town of Faridah. Find gear, stay alive and get out.
killstreak_category Life Streak Rewards:
layover_desc Survive through the bombed out Donetsk Airport in the Ukraine. Find gear, stay alive and get out.
life_stats Current Life Stats:
mode_desc Experimental survival mode.
mode_name Dark Ops
pull_wmd_data_core Extract Core
rally_point_being_deployed Rally Point Bradley being deployed.
speedway_desc Escape from mp_speedway
transit_desc The Donetsk transit terminal is on lock down. Clear what you can and get out.
stat_weapons_found Weapons Found:
use_ac130 Use AC130 to locate the WMD.
vehicle_drop_incoming Vehicle Incoming
wip_watermark MP Design WIP
wmd WMD
wmd_location_revealed WMD Location Revealed
you_earned_ac130 Command Promotion Earned - AC130 Available
zone_secured Zone Secured. Advancing to next zone.

lua_menu

REFERENCE LANG_ENGLISH Notes
aliens_desc Extinction Mode
aliens_killed Aliens Killed
aliens_recipe_desc recipe based on the Extinction game mode
aliens_recipe_name Extinction Recipe
depot Depot
desc_armory Open Supply Drops and view your weapon armory. Leftover of the Supply Drops system.
supply_drop SUPPLY DROPS Leftover of the Supply Drops system.
ADVANCED_SUPPLY_DROP_DESC Throw to mark a location for your personalized supply drop. Leftover of the Supply Drops system.
ARMORY_STREAK_UNLOCK_MSG Unlocked in supply drops or by crafting the prototype in the scorestreaks prototype lab. Leftover of the Supply Drops system.
PURCHASE_SUPPLY_DROP_WITH_POINTS Are you sure you want to purchase this supply drop with CoD Points? Leftover of the Supply Drops system.
RIG_SUPPLY_DROP_UNLOCK_DESC Only available in supply drops. Leftover of the Supply Drops system.
AXE_UNLOCK Only available from supply drops Leftover of the Supply Drops system.
UDM_UNLOCK Unlocked via challenge or supply drops Leftover of the Supply Drops system.
UNLOCKED_VIA_SUPPLY_DROP Only available from supply drops. Leftover of the Supply Drops system.
ICON_SUPPLY_DROP supply drop Leftover of the Supply Drops system.
duplicate_desc Open Supply Drops to fill your Meter and earn Rewards. Leftover of the Supply Drops system.
tutorial_popup_drops SUPPLY DROPS Leftover of the Supply Drops system.
open_supply_drops Open Supply Drops Leftover of the Supply Drops system.
open_supply_drops_desc Placeholder Open Supply Drops Description Leftover of the Supply Drops system.
or_collection_button_desc View exclusive Prototype Weapons only available via Supply Drops. Leftover of the Supply Drops system.
quartermaster_bundle_10_20_desc_mp Bargain bundle that grants 10 Rare Supply Drops. 20% off. Save CP! No purchase limit. Leftover of the Supply Drops system.
supply_drop_common Common Supply Drop Leftover of the Supply Drops system.
supply_drop_consumable_item consumable item supply drop Leftover of the Supply Drops system.
supply_drop_crate_complete_error You own every item in this hack. You have been refunded your currency. Leftover of the Supply Drops system.
supply_drop_epic QR-M5TR Epic Hack Leftover of the Supply Drops system.
supply_drop_legendary QR-M5TR Legendary Hack Leftover of the Supply Drops system.
supply_drop_legendary_item legendary item supply drop Leftover of the Supply Drops system.
supply_drop_message Supply Drops can be opened in the Store. Leftover of the Supply Drops system.
supply_drop_no You do not have enough Keys to purchase this Supply Drop. Leftover of the Supply Drops system.
supply_drop_no_dupe_common Common no dupe supply drop Leftover of the Supply Drops system.
supply_drop_no_dupe_epic Epic no dupe supply drop Leftover of the Supply Drops system.
supply_drop_no_dupe_legendary Legendary no dupe supply drop Leftover of the Supply Drops system.
supply_drop_no_dupe_rare Rare no dupe supply drop Leftover of the Supply Drops system.
supply_drop_purchase Purchasing Supply Drop. Leftover of the Supply Drops system.
supply_drop_rare Rare Supply Drop Leftover of the Supply Drops system.
supply_drop_rare_item rare item supply drop Leftover of the Supply Drops system.
supply_drops_desc Placeholder Supply Drop Store Description Leftover of the Supply Drops system.
supply_drop_error There was an error while purchasing your Supply Drop. Leftover of the Supply Drops system.
surplus_cash_out Cash Out and Open Leftover of the Supply Drops system.
surplus_menu_help_description_1 Open supply drops and progress towards your Surplus Meter. Just opening a Supply Drop progresses you a bit. Depending on rarity, Duplicates progress you more. Leftover of the Supply Drops system.
surplus_menu_help_description_2 Save progress to start working towards different level rewards. The more you save, the better the reward. Leftover of the Supply Drops system.
surplus_menu_help_description_3 Cash Out your Surplus Meter progress for a reward. Once you cash out, the meter restarts and you can start progress on the next reward.All Supply Drops earned via the surplus meter are "Protected" and guarantees there are no duplicates. Leftover of the Supply Drops system.
surplus_menu_title Surplus Menu Help Leftover of the Supply Drops system.
surplus_meter Surplus Meter Leftover of the Supply Drops system.
surplus_reward_desc_1 Double XP Leftover of the Supply Drops system.
surplus_reward_desc_2 Protected Rare Supply Drop Leftover of the Supply Drops system.
surplus_reward_desc_3 Protected Legendary Supply Drop Leftover of the Supply Drops system.
surplus_reward_level_1 Surplus Reward Level 1 Leftover of the Supply Drops system.
surplus_reward_level_2 Surplus Reward Level 2 Leftover of the Supply Drops system.
surplus_reward_level_3 Surplus Reward Level 3 Leftover of the Supply Drops system.
unopened_supply_drops Unopened supply drops Leftover of the Supply Drops system.
unlock_tattoo_art In early screenshots seen from The Making of Call of Duty: Modern Warfare, each operator was to have a unique listing of face paint and tattoos that could be applied separately from skins..

Playlist

REFERENCE LANG_ENGLISH Notes
aliens_name Extinction
base_building_desc This is empty and not a mistake.
base_building_name Base Building
bmothduo_name Blood Money 200 Duos
bmothquad_name Blood Money 200 Quads
bmothsolo_name Blood Money 200 Solos
bmothtrio_name Blood Money 200 Trios
bots_dev_desc MP Bots Development Playlists
bots_dev_name MP Bots Dev
br_qa_name BR QA
brthduo_name BR 200 Duos
brthquad_name BR 200 Quads
brthsolo_name BR 200 Solos
brthtrio_name BR 200 Trios
cp_ai_check_name AI Check
cp_bomb_test_name CP_BOMB_TEST
cp_titan_name ^3CP Titan^7
cp_torez_name CP_TOREZ
cp_trainyard_name CP_TRAINYARD
cp_tvstation_name CP_TVSTATION
cp_zmb_devs_desc cp_zmb playlist for devs
cp_zmb_qa_desc cp_zmb playlist for QA
ctdm_test_missions_desc Casual Team Deathmatch Missions
ctdm_test_missions_name CTDM Missions
dev_24_man_2p_start_desc IW7 Dev 24-man
dev_24_man_2p_start_name IW7 Dev 24-man - 2 Player Start
dev_24_man_desc IW7 Dev 24-man
dev_24_man_name IW7 Dev 24-man
dev_desc Dev Playlists
dev_name Dev
dev_quad_xp_desc Frontier-only playlist with more flexible number of players. For QA testing, this playlist gives Quad XP.
dev_quad_xp_name IW6 Dev & Quad XP
dlc DLC
dlc1_moshpit Sabotage Moshpit
dlc1_moshpit_desc Play a mix of game modes with the new Sabotage maps.
dlc1_moshpit_hc_desc Play a mix of Hardcore game modes with the new Sabotage maps.
dlc1_moshpit_hc_name HC Sabotage Moshpit
dlc1_tdm_desc Kill players on the opposing team with the new Sabotage maps. The first team to reach the score limit wins!
dlc1_tdm_name Sabotage TDM
dlc2_moshpit Continuum Moshpit
dlc2_moshpit_desc Play a mix of game modes with the new Continuum maps.
dlc2_moshpit_hc_desc Play a mix of Hardcore game modes with the new Continuum maps.
dlc2_moshpit_hc_name HC Continuum Moshpit
dlc2_tdm_desc Kill players on the opposing team with the new Continuum maps. The first team to reach the score limit wins!
dome_18_man_bots_desc Bots only autofill
dome_18_man_bots_name 18-man with autofill
dome_2_man_desc Frontier Only
dome_2_man_name 2-man Frontier Only
dome_dusk_247_name Genesis Holiday 24/7
ffa_bots_desc Every man for himself, bots autofill. Kill everyone.
ffa_bots_name Free-for-all with autofill
fiesta_test_missions_desc ??Fiesta de misi??n!
fiesta_test_missions_name Mission Fiesta
fl_tdm_abbrv Frontline
fl_tdm_name Frontline
fnf_casual_desc Fright Night Fights
fnf_casual_name FNF! - Casual
fnf_name Friday Night Fights
fnf_veteran_desc Friday Night Fights
fnf_veteran_name FNF! - Veteran
frontier_dom_desc Frontier DOM
frontier_dom_name Frontier DOM
frontier_tdm_desc Frontier TDM
frontier_tdm_name Frontier TDM
grnd_name_variant Prototype Drop Zone
gw_mix Placeholder
hc_season7_mosh HC Season Seven Mosh Pit
legacy_levels_desc IW6 Legacy Levels
mm_test Matchmaking Test
mm_test_desc 4 player max for MM testing.
new_player_eval_1_desc Tier 1: players vs bots, autofill
new_player_eval_1_name New player evaluation Tier 1
new_player_eval_2_desc Tier 2: 3 players + 3 bots per team, autofill
new_player_eval_2_name New player evaluation Tier 2
pipeline_tdm_desc Pipeline TDM
pipeline_tdm_name Pipeline TDM
playtest_11_desc 11:00 Playtest -
playtest_11_name 11:00 Playtest
playtest_3_30_desc 3:30 Playtest - Quarry, Maxwell, Desert
playtest_3_30_name 3:30 Playtest
playtest_4_30_desc 4:30 Playtest - Quarry, Maxwell, Desert
playtest_4_30_name 4:30 Playtest
playtest_desc Come checkout the latest MP!
playtest_name Company Playtest
plndrthduo_name Plunder 200 Duos
plndrthquad_name Plunder 200 Quads
plndrthsolo_name Plunder 200 Solos
plndrthtrio_name Plunder 200 Trios
plunderqa_name Plunder QA
qa_parkour_desc QA Parkour
qa_parkour_name QA Parkour
rave_devs_desc cp_rave playlist for devs
riot_conf_desc Riot CONF
riot_conf_name Riot CONF
riot_dom_desc Riot DOM
riot_dom_name Riot DOM
riot_tdm_desc Riot TDM
riot_tdm_name Riot TDM
sd_test_missions_desc Search and Destroy Missions
sd_test_missions_name S&D Missions
skyway247_desc Fan favorite map Terminal, all day, every day.
skyway247_name Terminal 24/7
sotf_abbrv Hunted
sotf_ffa_abbrv Hunted FFA
sotf_ffa_name Hunted Free-for-all
sotf_name Hunted
tdm_test_missions_desc Team Deathmatch Missions
tdm_test_missions_name TDM Missions
townhousefo_name Face Off - Townhouse
townhousefo_name2 Townhouse Mosh Pit
townhousemosh_desc Mosh Pit modes on the new Gunfight map, Townhouse.
uplink_abbrv Uplink
uplink_name Uplink
vip_abbrv VIP
vip_name VIP

mpui

REFERENCE LANG_ENGLISH Notes
alien_armory Nightfall
alien_beacon Mayday
alien_descent Descent
alien_town Point of Contact
aliens Extinction
cp_basebuilding Base Building Prototype
cp_basebuilding_desc Base building prototype gameplay
cp_titan Titan
cp_titan_desc Prototype coop gameplay on Titan
create_a_streak_caps CREATE A STREAK
desc_alien_armory Assault the Nightfall research facility. Locate survivors and eradicate the Cryptid outbreak.
desc_alien_beacon Search for the double agent aboard the abandoned research vessel. Exterminate the Cryptids and recover any intel which could lead us to the Ark.
desc_alien_descent Descent desc...
desc_alien_town First contact with the alien scourge. Head to the heart of the impact and detonate the nuke.
desc_map_alien_hazard Try to Survive the Alien onslaught!
elite_sell_confirm Download the free Call of Duty?? Elite application
elite_sell_desc Connect with players. Compete for prizes. Improve your game. Receive a free exclusive emblem, title and 2 hours of double XP.
elite_sell_nothanks No thanks
elite_sell_title CONNECT. COMPETE. IMPROVE.
get_mw3_content Get Map Packs
key_pack_store Download Purchased Maps
mp44 MP44
mtdm Multi Team Deathmatch
mtdm_caps MULTI TEAM DEATHMATCH
mtdm_recipe_desc Recipe based on the MTDM game mode
mtdm_recipe_name MTDM Recipe
mw3_content_available_desc Gain access to DLC content by using an option below.
mw3_content_available_no_sub_desc Gain access to DLC content by purchasing a map pack.
mw3_content_required_desc DLC content is required. Required map &&1 is missing or damaged. Gain access by using an option below.
mw3_content_required_no_sub_desc DLC content is required. Required map &&1 is missing or damaged. Gain access by purchasing a map pack.
prestige Prestige
prestige_custom_class_caps EXTRA CUSTOM CLASS
prestige_reset_stats RESET ALL STATS
pro_perk Pro
uplink_armor Armor
uplink_pass Pass
uplink_throw Throw
vip VIP

mp

REFERENCE LANG_ENGLISH Notes
br_bandages TAKE Bandages
br_gulag_bet_ammount Current Bet: $&&1
br_gulag_bet_ammount_lost -$&&1
br_gulag_bet_ammount_won -$&&1
br_gulag_bet_available Available: $&&1
br_gulag_bet_fighter_name_0 [{+actionslot 1}] &&1
br_gulag_bet_fighter_name_1 [{+actionslot 2}] &&1
br_gulag_bet_fighter_name_loser Lost: &&1
br_gulag_bet_fighter_name_winner Won:&&1
br_gulag_focus_bet [{+usereload,+activate}] Bet on &&1
br_gulag_focus_bet_change [{+usereload,+activate}] Change bet to &&1
br_gulag_focus_bet_clear [{+usereload,+activate}] Clear Bet
br_gulag_focus_bet_increase [{+usereload,+activate}] Increase Bet
br_helmet_l1 EQUIP Helmet LVL 1
br_helmet_l1_desc Reduces headshot damage by 15%.
br_helmet_l2 EQUIP Helmet LVL 2
br_helmet_l2_desc Reduces headshot damage by 30%.
br_helmet_l3 EQUIP Helmet LVL 3
br_helmet_l3_desc Reduces headshot damage by 30%. Reduces the effect of Flash and Concussion grenades.
br_perk_point_pickup Perk Points
br_press_to_select_infil ^3[{+usereload}]^7Convoy ^3[{+weapnext}]^7Blackhawk ^3[{+stance}]^7 C130
br_respawn_body Holding Body, Tap [{+stance}] to Drop
br_respawn_charging Defibrillator is charging
br_respawn_death_countdown Teammate dead in: &&1
br_respawn_drop_body Drop the body near the ambulance
br_respawn_take Take Defibrillator
br_vest_l1 EQUIP Vest LVL 1
br_vest_l1_desc Absorbs 50 damage.
br_vest_l2 EQUIP Vest LVL 2
br_vest_l2_desc Absorbs 150 damage.
br_vest_l3 EQUIP Vest LVL 3
br_vest_l3_desc Absorbs 150 damage and increases healing item usage by 25%.
breach Breach
breach_defuse Defuse
breaching Breaching
dev_available_spawns available spawns -
dev_available_spawns_score spawn point score -
esc_wait_to_kick Processing escape challenges etc. you'll be taken to the menu shortly...
escape_generic_time 13:00 HRS
escape_intro_bel Behind Enemy Lines
escape_loadout_lost Your loadout is lost.
escape_location_fallout Hidden Nuclear Facility, Ukraine
escape_location_faridah Faridah
escape_location_layover Donetsk Airport, Ukraine
escape_location_transit Donetsk Train Station, Ukraine
escape_location_unknown Undisclosed Location
escape_weapons_message Your loadout is preserved for the next mission.
escape_you_died YOU DIED
escape_you_escaped YOU ESCAPED
ffa_last_stand_respawn Hold [{+stance,+togglecrouch}] to give up the fight.
heroes_return ^3Hold [{+activate}] for a hero's return^7
place_ladder Ladder
placeholder_cannot_deposit_full Cannot deposit cash. PLACEHOLDER is full.
placeholder_cannot_deposit_leaving Cannot deposit cash. PLACEHOLDER is leaving.
placeholder_leaving_in_n PLACEHOLDER leaving in &&1 seconds.
snatch_arsenal_discovered Arsenal identified, capture the weapons
snatch_arsenal_taken An enemy took an Arsenal weapon!
snatch_arsenal_taken_friend Your teammate has an Arsenal weapon!
snatch_arsenal_taken_self You have an Arsenal weapon, escape!
snatch_breach_done The Arsenal is open, take the weapons!
snatch_breach_started An enemy is breaching the Arsenal!
snatch_breach_started_friend Breach planted, stand clear!
snatch_exfil_enemy_escaping An enemy is escaping with an Arsenal weapon!
snatch_generic_time 16:20 HRS
snatch_intel_discovered Teammate discovered Intel, map updated
snatch_intel_discovered_self Intel discovered, map updated
snatch_intro Snatch & Grab Op
snatch_location_syrk Hidden Arsenal, Donetsk
snatch_take_grab_box Take Black Box
snatch_time_low Time is running out, locate the Intel!
snatch_time_low_arsenal Time is running out, secure the Arsenal!
snatch_time_out Mission failed we're pulling you out
time_to_beat_uplink_loss Failed to upload the satellite within the time limit
time_to_beat_uplink_win Fastest upload time
traversal_assist_boost Get boosted up
traversal_assist_pre_boost Boost
traversal_assist_pre_pull_up Prepare to pull up teammate
traversal_assist_pull_up Get pulled up
traversal_mantle Get up the wall!

Cut/Unused Multiplayer Maps

Map Name Code name Description (if any) Notes
"Assault" mp_assault
"Bomb Site" mp_bomb_site
"Boneyard"(Gunfight) mp_m_boneyard
"Borderline" mp_borderline
"Discharge"(Gunfight) mp_m_discharge
"Dominion" mp_afghan Leftover from Infinite Warfare.
"Exclusion Zone"(Gunfight) mp_m_exclusion
"Fallout" mp_fallout "Hidden Nuclear Facility in the Ukraine"
"Faridah" mp_faridah Map was shown in the reveal trailer.
"Firing Range" mp_firingrange Most likely a map used for testing weapons.
"Hook"(Gunfight) mp_m_hook
"Invasion" mp_invasion
"King Night"(Gunfight) mp_king_pm
"Mayday" mp_breakneck Leftover from Infinite Warfare.
"Millbase" mp_millbase
"Oasis" mp_oasis
"Offshore" mp_offshore
"Rivne" mp_rivne
"Saindon" mp_saindon_test
"Shattered" mp_shattered
"Shipment Night" mp_shipment_pm
"Skerries" mp_skerries
"Speedway" mp_speedway Only mentioned in escape mode.
"Subbase" mp_subbase_lm
"Takedown" mp_takedown
"Theater"(Gunfight) mp_m_theater
"Townhouse"(Gunfight) mp_m_townhouse
"Trade" mp_trade
"Vanguard" mp_vanguard

Cut/Unused GunPerks

PerkName Code name Description (if any) Notes
"Fast-Up" ADSUP Improved ADS Raise Speed.
"Bling" BLING 1 Additional Attachment Slot.
"Dead On" ADSIDLE Improved ADS Idle Sway.
"Stance Training" CROUCHRECOIL 1 Additional Attachment Slot.
"Laser" HIPAIM Improved Hip Spread Replaced With Laser Attachment.
"Long-Range" RANGE
"RicoChet" RICOCHET Grants special ammunition that ricochets off of surfaces.
"Rapid Fire" ROF Improved Rate of Fire.
"Semi Auto" SEMI Changes fire mode to semi-automatic.
"Skulk" STANCESPEED Greater movement speed in crouch and prone while staying silent.
"Swapper" FASTSWAP Weapon Switch Speed. Most Likely Replaced With Amped Perk.
"Bolt" BOLT Specialty Bolt with improved maneuverability for faster firing.
"Xmags" XMAGS Improved starting ammo.
"GLINTREDUCE" Glintereduce Reduces the angle at which enemies will see glint off of sniper scopes.
"Hardmelee" hardmelee Melee produces greater stun on targets.
"Enemytag" enemytag Damage will put enemies on the minimap and compass.
"Holdbreath" holdbreath Extended hold breat
"Flinch" flinch Increased control of aim while being shot.


Cut/Unused Perks

REFERENCE LANG_ENGLISH Notes
Thief Improved speed and distance on melee. Upon landing a successful melee attack, you will receive a copy of the victim's primary weapon.
br_thief When you Harvest, generate 20% more cash.
Grenadier Any throwable equipment you pick up has an extra use.
Sneaky Your Footsteps are invisible, and enemies are not warned when you track them.
desc_br_artisan_tastes Weapons you pick up have a chance to automatically upgrade.
desc_br_healer Your medic items continue to heal for an additional 25% of their value over the next 20 seconds.
desc_br_bounty_hunter If you kill someone with more Perks than you, gain enough points to match them, and then you can replace this perk.
desc_br_deep_pockets Any usable equipment you pick up has an extra use.
desc_fastslide Gain increased sliding distance and the ability to ADS while sliding while using less boost meter.
desc_powercell Tacticals and Lethals refresh on cooldowns.
demolitions_desc Carry an extra lethal equipment
desc_rugged_eqp Placed equipment has more health, persists through death, and you can have 1 more active
desc_rush After each kill, gain a brief boost to movement speed.
graverobber_desc Scrap dropped guns to get extra attachments and ammo.^1 Cannot pick up dropped guns. Subtitle Remain
sonar_desc Always show the minimap.
Hunter See enemy footprints for a short duration. Subtitle Remain
mercenary_desc Earn extra kills towards your killstreaks by killing enemies with bounties. Enemies get a bounty every time they kill three players in a life.

Cut/Unused Equipments

EquipName Description (if any) Notes
"Spoon" Image Remain
"FlashLight" Image Remain
"EMP" Audio Remain And Most Likely Replaced With Field Upgrade
"Radiation" Audio Remain
"desc_equipment_ping" Placed equipment will alert the player of nearby enemies on the minimap. Thrown equipment will paint enemy targets upon detonation.


Cut/Unused FieldUpgrades

REFERENCE LANG_ENGLISH Notes
"ABILITY_SELFREVIVE" Last stand with no weapon ^3Field Upgrade^7: Heal your wounds from last stand and get back up Video Remain
"Ammodrop" Most Likely Replaced with Munitions
"place_ladder" Ladder In early modern warfare, it was originally planned that we could have a personnal ladder field upgrade.

Rust Changes

Beta Rust Final Rust
Mw19 early rust loadingscreen.png Mw19 final loading mp rust bg.png

Season Name Changes

Originally , each season would have had its own unique name before being changed to just be numbered alone.

  • Season 1 - "Broken Arrow Season"
  • Season 2 - "Cyber Attack Season"
  • Season 3 - "Bio Warfare Season"
  • Season 4 - "Home Grown Terrorism Season"
  • Season 5 - "Climate War Season"

Home Grown Terrorism was also seen in the behind the scenes video done by The Hollywood Reporter. (Image(s) needed)

Cut/Unused Gamemodes

Prop Hunt (Battle Royale)

Assault

REFERENCE LANG_ENGLISH
assault_a_hint "Destroy the objectives before time runs out."
assault_d_hint "Defend the objectives until time runs out."
assault_score "Take turns attacking and defending the objectives."

Lava

REFERENCE LANG_ENGLISH
lava "The floor is lava!"
lava_hint "The floor is lava!"
lava_score "The floor is lava! Eliminate enemy players while avoiding the ground."

Payload(mp)

REFERENCE LANG_ENGLISH
payload_attackers_hint "Escort the tank into the enemy goal."
payload_defenders_hint "Prevent the tank from reaching your base."

Pillage

REFERENCE LANG_ENGLISH
pill "Collect currency from enemies and caches. Bank currency at depots. Pillage more than the enemy team to win."
pill_hint "Collect currency from enemies and caches. Bank currency at depots. Pillage more than the enemy team to win."
pill_score "Collect currency from enemies and caches. Bank currency at depots. Pillage more than the enemy team to win."

Aliens

Zombies

Uplink

REFERENCE LANG_ENGLISH
ball "Gain points by carrying or throwing the satellite drone into the enemy uplink."
ball_hint "Get the satellite drone into the enemy uplink."
ball_reset "RESET."
ball_score "Gain points by carrying or throwing the satellite drone into the enemy uplink. First team to &&1 points wins."
uplink_time_to_beat_attack_hint "Upload the satellite before time expires"
uplink_time_to_beat_defend_hint "Upload the satellite or defend until the time expires"
uplink_time_to_beat_sd_hint "Sudden Death. Next upload wins."
uplink_time_to_beat_set_hint "Upload the satellite to set the Time to Beat"


Mugger

REFERENCE LANG_ENGLISH
mugger "Kill enemy players for dogtags - knife them to steal their collected tags."
mugger_hint "Kill for dogtags, knife to steal."
mugger_score "Collect dogtags from killed players to score. First player to &&1 points wins."

Rush

REFERENCE LANG_ENGLISH
rush "Capture or defend the objective"
rush_hint "Capture or defend objectives until time runs out."
rush_score "Attackers capture objectives, while the defenders must maintain control over them until time runs out. "

Frontline

REFERENCE LANG_ENGLISH
front "Gain points by eliminating enemy players."
front_hint "Eliminate hostiles outside of your FOB."
front_score "Gain points by eliminating enemy players. You are protected after spawning at your base. First team to &&1 points wins."

Escape

REFERENCE LANG_ENGLISH
esc_hint "Kill bad guys - take their stuff - GTFO!"

Hostage

REFERENCE LANG_ENGLISH
hostage_hint "Recover and extract the hostages."
hostage_score "Recover and extract the hostages. Failure is not an option."

High Value Target

REFERENCE LANG_ENGLISH
hvt "Gain points by eliminating enemy players. Steal points back by extracting high value targets."
hvt_score "Gain points by controlling enemy cash. First team to &&1 points wins."

Defcon

REFERENCE LANG_ENGLISH
defcon "Complete objectives and kill enemies for points. The team with more points at the end of each DEFCON level wins the round in a best-of-five."
defcon_hint "Complete objectives and kill enemies for points. The team with more points at the end of each DEFCON level wins the round in a best-of-five."
defcon_score "Complete objectives and kill enemies for points. The team with more points at the end of each DEFCON level wins the round in a best-of-five."

Multiteam Musical Chairs

REFERENCE LANG_ENGLISH
mtmc "Multiteam Musical Chairs"
mtmc_desc "Capture a flag to advance to the next round, teams without a flag lose."

TacOps

Combat Outpost

REFERENCE LANG_ENGLISH
cmd "Combat Outpost, capture outposts to gain control of the region."
cmd_hint "Push forward and destroy the enemy's base."
cmd_score "Combat Outpost, capture outposts to gain control of the region."

Snatch

REFERENCE LANG_ENGLISH
snatch "Hunt for the Arsenal and Escape with the Black Box"

Team Juggernaut

REFERENCE LANG_ENGLISH
Team Juggernaut "Team Juggernaut"
tjugg_desc "Each team has a Juggernaut. Juggernaut kills are worth more points. The first team to reach the score limit wins."

Temp Winner And Loser Icons For Gunfight Mode

Winner Icon

Mw19 arena winner temp.png

Loser Icon

Mw19 arena loser temp.png

Placeholder Image For Campaign Missions

Mw19 mission thumbnail.png

Placeholder/WIP Video For Operators

This can be found in the 2v2 alpha game files. Its filename is called: mp_operator_charly_placeholder.bik. it's a placeholder/WIP videos for operators.

Beta - Final Operators

Ghost

Beta Ghost Final Ghost
Mw19 beta ui operator west ghost portrait.png Mw19 final ui operator west ghost portrait.png

Farah

Beta Farah Final Farah
Mw19 beta ui operator west farah portrait.png Mw19 final ui operator east farah portrait.png

Golem

Beta Golem Final Golem
Mw19 beta ui operator west golem portrait.png Mw19 final ui operator west golem portrait.png

Rodion

Beta Rodion Final Rodion
Mw19 beta ui operator east rodion portrait.png Mw19 final ui operator east rodion portrait.png


Otter

Beta Otter Final Otter
Mw19 beta ui operator west otter portrait.png Mw19 final ui operator west otter portrait.png

Iskra

Beta Iskra Final Iskra
Mw19 beta ui operator east iskra portrait.png Mw19 final ui operator east iskra portrait.png


Mara

Beta Mara Final Mara
Mw19 beta ui operator west zedra portrait.png Mw19 final ui operator west mara portrait.png


Grinch

Beta Grinch Final Grinch
Mw19 beta ui operator east grinch portrait.png Mw19 final ui operator east grinch portrait.png

Azur

Beta Azur Final Azur
Mw19 beta ui operator east azur portrait.png Mw19 final ui operator east azur portrait.png

Cut/Unused Operators

Unused Frontend Image For Dead Silence

This can be found in Alpha files only

Frontend final field upgarde dead silence .png

Cut day time variant of Piccadilly

Day version of Picadilly multiplayer map.

Picadally (1).jpg

Picadally (2).jpg

Picadally (3).png

Picadally (4).png


Early UI

Early in MW2019, it was planned that the UI were green themed like old MW from the franchise very similar to MW3 Colors.

UI Color.jpg

Cut Field Upgrade

In early modern warfare, it was originally planned that we could have a personnal ladder field upgrade.

LADDER.jpg

Ladder2.jpg

Ladder3.jpg

Cut variant of AX-50

The AX-50 was originally the Intervention in Modern Warfare 2019

1.jpg

2.jpg

3.jpg


Cut Startup

This can be found in the 2v2 alpha game files. Its filename is called: startup.bik. it shows Infinity Ward logo from Alpha build, which is never used again after that.

Bruen with the high-explosive underbarrel launcher

MW19 Bruen with the high-explosive underbarrel launcher.jpg

Different Startup

This can be found in the 2v2 alpha game files. Its filename is called: mw_logo.bik. it shows startup video from Alpha build, which is different than the final one.

Cut night time variant of King

Its only purpose was to test the new RTX features that was present in the game.

Unused Tutorial Video For Dead Silence

This can be found in the 2v2 alpha game files. Its filename is called: mp_tutorial_DeadSilence.bik. it shows early footage of Grazna Raid and the in game UI Layout. it also shows how you can use Dead Silence. this is probably an early version of Dead Silence.

Unused Tutorial Video For Self Revive

This can be found in both the 2v2 alpha game files and beta files. Its filename is called: mp_tutorial_selfRevive.bik. it shows early footage of Rammaza and the in-game UI Layout. It also shows how you can use Stim (either an early name for the Tactical Stim in the final game or a completely different piece of equipment entirely).

Cut Russian ACOG

Acog.png

Cut-acog.png

Cut Granade Crosshair

In the July pre-alpha, the grenade indicator crosshair was very different. Seen below is a recreation of it since the original image was of a very low resolution.

Cut nade Crosshair .png

Different UI Layout

This UI was probably from Pre-Alpha Build.

UI.png

Cut GunPerk

Name : Callout

Description : Marks enemies for teammates when hovering over them in ADS, similar to the Tracker Sight in Call of Duty Ghosts

Cut GunPerk.png

Unused Tutorial Video For Sentry Gun

This can be found in the 2v2 alpha game files. Its filename is called: mp_streak_tutorial_sentry.bik. it shows early footage of Gun Runner and the in game UI Layout.

Due to the look of the in game UI, this video appears to pre date the reveal build and perhaps the gunfight reveal build. it shows how you can use sentry gun and also the Sentry Gun model from Alpha is completely different to the final one.

Here is the final model of Sentry Gun:

Sentry gun.png


Cut Lethal Equipment

This can be found in the 2v2 alpha game files. Its filename is called: mp_equipment_tutorial_pop_rocket.bik. similar to the semtex, it can be thrown and stuck on an enemy to blow them up. the video in question describes the cut equipment as being a "flare" when stuck on an enemy player. the video in question also shows early footage of Gun Runner and the in game UI Layout. the cut lethal crosshair that featured in the gunfight reveal build also appears in this video.

Due to the look of the in game UI, this video appears to predates the Reveal build and perhaps, the Gunfight Reveal build.

Other than that here's the description of lethal equipment

"EQUIPMENT/POP_ROCKET": "Pop Rocket", "EQUIPMENT/POP_ROCKET_DESC": "Improvised hand-held rocket launcher.",

Found in the game files.

EMP Drone Killstreak

This can be found in the 2v2 alpha game files. Its filename is called: mp_tutorial_eMPDrone.bik.

EMP Drone was originally going to be an interactable streak.

It shows how to use EMP Drone as killstreak. The video in question also shows early footage of Shoot House and the in game UI Layout.


Dead Man's Streak

This can be found in both the 2v2 alpha game files and Beta files. Its filename is called: mp_streak_tutorial_deadman.bik.

Dead Man's was originally going to be an interactable streak.

It shows how you can use Dead Man's as death streak. The video in question also shows early footage of Rammaza and the in game UI Layout And Perk Icons. this is similar to Dead Man's Streak from Modern Warfare 3

Supply Drops

A leaker in September 2019 correctly predicted the 2v2 gunfight mode. Then the leaker also leaked the inclusion of Supply Drops in Modern Warfare, and this leak was made on the same day of an official Modern Warfare announcement which said PS4 players would have exclusive access to survival mode for a year. Then during the Modern Warfare Beta, a player ran into a glitch which confirmed supply drops with different rarities to be in the game. Now in the full game, the supply drops have been replaced with a battle pass system.

Modern Warfare Supply Drops.png



Mw19 Cut Supply Drop promo MW.png
Mw19 supply drop.jpg
Mw 19mm store.png
MW19 SUPPLY DROP 1.jpg
MW19 SUPPLY DROP 2.jpg
MW19 SUPPLY DROPS 11.png
MW19 SUPPLY DROPS 9 .png
MW19 SUPPLY DROPS 10.png
MW19 SUPPLY DROPS 8.png
MW19 SUPPLY DROPS 8.png
MW19 SUPPLY DROPS 3.jpg
MW19 SUPPLY DROPS 6.png
MW19 SUPPLY DROPS 5.png